Hockomonkey: Difference between revisions
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==Strategy== | ==Strategy== | ||
===Attacks=== | ===Attacks=== | ||
<!--tighten this up; use official attack names from ultimania; each attack should include info on how to dodge or parry it | |||
*{{nihongo|'''Long Punch'''|ロングパンチ|Rongu Panchi}}: The Hockomonkey's hands form into boxing gloves, its arms stretching over a long distance to punch Sora. | *{{nihongo|'''Long Punch'''|ロングパンチ|Rongu Panchi}}: The Hockomonkey's hands form into boxing gloves, its arms stretching over a long distance to punch Sora. | ||
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*'''Simian Slam''': After taking enough damage, The Hockomonkey slams the ground, sending itself and Sora inside the building, deals no damage. | *'''Simian Slam''': After taking enough damage, The Hockomonkey slams the ground, sending itself and Sora inside the building, deals no damage. | ||
*'''Fireball''': The Hockomonkey tosses three fireballs at Riku. | *'''Fireball''': The Hockomonkey tosses three fireballs at Riku. | ||
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*'''Boxing Gloves''': The Hockomonkey summons boxing gloves that attack Riku from below. | *'''Boxing Gloves''': The Hockomonkey summons boxing gloves that attack Riku from below. | ||
If its arms are "normal", then it mainly attacks with a two-strike backhand attack. It may also jump off a wall and charge at Sora in midair. Hockomonkey also attacks by turning its body upside down and kicking Sora. | |||
Hockomonkey now attacks by punching Sora from a distance. Sora can guard against this, or avoid the attack altogether by staying underneath Hockomonkey. Hockomonkey also utilizes an attack where it transforms its body into a hammer and slams the battlefield. If the attack connects, Hockomonkey will trap Sora in its head and pummel him with its boxing gloves. If the attack misses, Hockomonkey will be stunned momentarily. | |||
The Hockomonkey's | |||
This attack leaves Hockomonkey vulnerable for a few moments. Hockomonkey will sometimes withdraw its head, arms, and legs in its box, follow Sora for a few moments and then erupt with a shockwave, dealing damage if Sora is too close. | |||
--> | |||
The Hockomonkey's attacks depend on whether it is using its normal or boxing arms. Occasionally, Hockomonkey will withdraw its arms and summon floating versions of its boxing gloves that will home in on Sora. | |||
The safest way to attack Hockomonkey is with Flowmotion attacks.{{fact}}<!--which? does it matter?--> When prompted, Sora can also use [[Sling Shot]] to toss Hockomonkey and leave it stunned momentarily. When its HP is reduced enough, the Hockomonkey will destroy the glass ceiling and and drag Sora with it into the Garden, although it is possible to defeat it before this happens. | |||
;Riku | |||
The Hockomonkey remains in midair for the entirety of its battle with Riku. It mainly attacks by tossing three fireballs at Riku. Midair and flowmotion attacks are the best way to attack the Hockomonkey. After taking enough damage, the Hockomonkey disperses into four disembodied hands which must be destroyed to force it to reform. Once it reforms, it will be stunned and vulnerable; Riku will sometimes be prompted to use [[Sling Shot]] to toss the Hockomonkey. As its HP dwindles, Hockomonkey begins using a new attack where it summons boxing gloves to attack Riku from below. | |||
{{ | For the Secret Portal rematch, Riku should equip [[Second Chance]], [[Leaf Bracer]], and homing commands like [[Balloonra]] or [[Balloonga]]. When it replaces itself with its four hands, attack them with the Balloon commands and the [[Kick Dive]] and [[Sliding Dive]] Flowmotion attacks. When the Hockomonkey's hands begin appearing out of the ground, Riku should endeavor to keep in the air using Flowmotion. | ||
{{section-stub}} | |||
==Video== | ==Video== |
Revision as of 05:57, 29 August 2012
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Template:Enemy The Hockomonkey is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance. It serves as the boss of Traverse Town and is fought by both Sora and Riku.
Design
The Dream Eater's name contains the Japanese words for "box" (箱 hako ) and "monkey" (猿 saru ). His appearance is based on a mandrill. The version that Riku fights, however, is also reminiscent of some stage magicians who wear shirts with flowy sleeves while performing. Template:Section-stub
Story
Kingdom Hearts 3D: Dream Drop Distance
In the first visit to Traverse Town, Sora and Rhyme meet Neku top of a garden plaza in the 5th District. Neku apologizes to Sora for handing him over to the hooded figure. Sora accepts his apology then asks if Rhyme is his partner, to which Neku says she isn't. Rhyme then disappears just as the hooded figure appears. Neku tries to attack him but is smacked aside. The hooded figure summons the Hockomonkey before vanishing. Sora fights and manages to defeat it.
In Riku's incarnation of the town, he and Shiki encounter Young Xehanort in the 5th District, who taunts Riku. Beat appears and tells Riku that Xehanort posed as a Reaper and promised to return Shiki to her world if she delivered Riku to him. Xehanort takes off his hood and summons the Hockomonkey in its mage form before vanishing. Riku fights the Dream Eater and defeats it.
The Spellican summons the Hockomonkey during Sora's first encounter with it in Traverse Town during his second visit, but is destroyed and replaced with the wingless Wargoyle.
Strategy
Attacks
The Hockomonkey's attacks depend on whether it is using its normal or boxing arms. Occasionally, Hockomonkey will withdraw its arms and summon floating versions of its boxing gloves that will home in on Sora.
The safest way to attack Hockomonkey is with Flowmotion attacks.Sling Shot to toss Hockomonkey and leave it stunned momentarily. When its HP is reduced enough, the Hockomonkey will destroy the glass ceiling and and drag Sora with it into the Garden, although it is possible to defeat it before this happens.
When prompted, Sora can also use- Riku
The Hockomonkey remains in midair for the entirety of its battle with Riku. It mainly attacks by tossing three fireballs at Riku. Midair and flowmotion attacks are the best way to attack the Hockomonkey. After taking enough damage, the Hockomonkey disperses into four disembodied hands which must be destroyed to force it to reform. Once it reforms, it will be stunned and vulnerable; Riku will sometimes be prompted to use Sling Shot to toss the Hockomonkey. As its HP dwindles, Hockomonkey begins using a new attack where it summons boxing gloves to attack Riku from below.
For the Secret Portal rematch, Riku should equip Second Chance, Leaf Bracer, and homing commands like Balloonra or Balloonga. When it replaces itself with its four hands, attack them with the Balloon commands and the Kick Dive and Sliding Dive Flowmotion attacks. When the Hockomonkey's hands begin appearing out of the ground, Riku should endeavor to keep in the air using Flowmotion. Template:Section-stub
Video
Hockomonkey (Kingdom Hearts 3D: Dream Drop Distance: Sora) |
<youtube width="320" height="240">oII8SOghO7A</youtube> |