From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
Line 10: |
Line 10: |
| ! Commands | | ! Commands |
| |- | | |- |
| | [[Commands|Command Menu]] | [[Command Matrix]] | Deck Command ([[Deck Command (KHBBS)|KHBBS]], [[Deck Command (KH3D)|KH3D]])<br>[[Reaction Command]] | [[Overlay command]] | {{c|Finish command|bbs}} | [[Special Command]] | [[Situation Command]] | | | [[Commands|Command Menu]] | [[Command Matrix]] | [[Command Deck]] ([[Deck Command (KHBBS)|KHBBS]], [[Deck Command (KH3D)|KH3D]])<br>[[Reaction Command]] | [[Overlay command]] | {{c|Finish command|bbs}} | [[Special Command]] | [[Situation Command]] |
| |- | | |- |
| ! Alternate action systems | | ! Alternate action systems |
Latest revision as of 20:00, 25 September 2024
Game mechanics
|
General mechanics
|
Attack | Magic | Items | Party member | Stats | Gauges | Prizes Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
|
Special combat and play mechanics
|
Commands
|
Command Menu | Command Matrix | Command Deck (KHBBS, KH3D) Reaction Command | Overlay command | Finish command | Special Command | Situation Command
|
Alternate action systems
|
Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
|
Alternate level systems
|
Mission Mode | Questploration | Quests | Music Stage
|
Character and stats mechanics
|
Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
|
Movement mechanics
|
Lock-On | Swimming | Flowmotion | Free Running
|
Technique and action mechanics
|
Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
|
Rewards
|
Treasure Chest | Bonus Level | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
|
Enemy mechanics
|
Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
|
Game elements
|
Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
|