Char Clawbster: Difference between revisions
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====Prankster's Paradise==== | ====Prankster's Paradise==== | ||
The Char Clawbster first confronts Riku inside Monstro's bowels. Due to the vast size of the battlefield, the boss can crawl on the ceiling, which Riku can circumvent by striking the uvula on the floor to flip the arena. The Nightmare is particularly vulnerable from its back or on its face, and powerful commands and Link Styles are best effective against it. It tends to attack by summoning bombs, slashing with its claws, and shooting fire attacks either through crawling walls or spinning disks. For its ultimate attack, the boss will activate Overboost, signified by it glowing green, and rapidly shift positions on the battlefield, firing bombs and lasers along the way that can be dodged with Flowmotion. Once Overboost wears off, Riku can resume his assault. If Riku can deal enough damage in a short period of time, he can activate [[Bubble Burst]] and use it on the boss. | The Char Clawbster first confronts Riku inside Monstro's bowels. Due to the vast size of the battlefield, the boss can crawl on the ceiling, which Riku can circumvent by striking the uvula on the floor to flip the arena. The Nightmare is particularly vulnerable from its back or on its face, and powerful commands and Link Styles are best effective against it. It tends to attack by summoning bombs, slashing with its claws, and shooting fire attacks either through crawling walls or spinning disks. Riku should avoid staying in front of Char Clawbster when it uses Sleep Breath, in order to avoid a potentially early drop. For its ultimate attack, the boss will activate Overboost, signified by it glowing green, and rapidly shift positions on the battlefield, firing bombs and lasers along the way that can be dodged with Flowmotion. Once Overboost wears off, Riku can resume his assault. If Riku can deal enough damage in a short period of time, he can activate [[Bubble Burst]] and use it on the boss. | ||
====Traverse Town==== | ====Traverse Town==== | ||
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|X | |X | ||
|While firing a laser forward from the scissors, move sideways at high speed and circle the area three times. | |While firing a laser forward from the scissors, move sideways at high speed and circle the area three times. | ||
|Only used during Overboost. | |Only used during Overboost, which ends with this attack. | ||
}} | }} | ||
{{Atk-c|note=Overboost can only be used during the fight in Prankster's Paradise. It can be activated below half HP, or from the start of the fight in Critical Mode. During this mode, Char Clawbster will only use attacks exclusive to this mode, while moving across the arena at high speed.}} | {{Atk-c|note=Overboost can only be used during the fight in Prankster's Paradise. It can be activated below half HP, or from the start of the fight in Critical Mode. During this mode, Char Clawbster will only use attacks exclusive to this mode, while moving across the arena at high speed.}} |
Latest revision as of 17:49, 11 July 2024
Char Clawbster | |||||||||
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Japanese | メラメラロブスタ | ||||||||
Rōmaji | Meramera Robusuta | ||||||||
Translation | Meramera Lobster
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Type | Nightmare Dream Eater | ||||||||
Game | Kingdom Hearts 3D: Dream Drop Distance | ||||||||
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Char Clawbster
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Kingdom Hearts 3D: Dream Drop Distance |
A fire-slinging, tail-spinning speed demon that will cling to the ceiling one moment and dance circles around you the next. |
Location | Level | HP | EXP | Strength | Magic | Defense |
Reaction Endurance | Reality Endurance | |||||
Traverse Town (Revisited) | 20 | 800 | 0 | 38 | 36 | 20 |
22 | 853 | 0 | 40 | 38 | 21 | |
15 (10s) | x0.33 (8s) | |||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x0.40 | x1.00 | x0.80 | x1.30 | x0.80 | x0.80 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x0 | x0 | x0 | x0 | x0 | x0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x0 | x1.0 | x0 | x0 | x0 | x0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x0 | x0 | x0 | ||||
Rewards | ||||||
— | ||||||
Worlds | ||||||
Traverse Town |
Location | Level | HP | EXP | Strength | Magic | Defense |
Reaction Endurance | Reality Endurance | |||||
Prankster's Paradise | 18 | 900 | 0 | 41 | 39 | 18 |
20 | 965 | 0 | 44 | 42 | 20 | |
15 (10s) | x0.33 (8s) | |||||
Prankster's Paradise (Portal) | 20 | 2201 | 0 | 96 | 93 | 36 |
22 | 2347 | 0 | 102 | 100 | 39 | |
30 (10s) | x0.66 (8s) | |||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x0.40 | x1.00 | x0.80 | x1.30 | x0.80 | x0.80 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x0 | x0 | x0 | x0 | x0 | x0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x0 | x1.0 | x0 | x0 | x0 | x0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x0 | x0 | x0 | ||||
Rewards | ||||||
First Battle Maximum HP +20 Secret Portal Maximum HP +10 | ||||||
Worlds | ||||||
Prankster's Paradise |
The Char Clawbster is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.
Story[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
The Char Clawbster attacks Riku at Prankster's Paradise inside of Monstro's body, and is the final Dream Eater summoned by the Spellican to fight Sora in Traverse Town during his second visit.
Design[edit]
The Char Clawbster is a very large, festive-colored lobster with two cone-shaped claws, four sharp legs, and the Dream Eater emblem on its back and under its head. The main segment of its body is orange, while its claws and tails are colored with yellow, red, purple, blue, green, and pink. Its eyes are bright red, and it glows green when it increases its power.
The Chill Clawbster is a larger version with palate swap of the Char Clawbster.
"Meramera" is Japanese onomatopoeia for burning. Similarly, the Char Clawbster is named for its ability to char, or burn, its enemies, while "Clawbster" is a portmanteau of "claw" and "lobster".
Strategy[edit]
Prankster's Paradise[edit]
The Char Clawbster first confronts Riku inside Monstro's bowels. Due to the vast size of the battlefield, the boss can crawl on the ceiling, which Riku can circumvent by striking the uvula on the floor to flip the arena. The Nightmare is particularly vulnerable from its back or on its face, and powerful commands and Link Styles are best effective against it. It tends to attack by summoning bombs, slashing with its claws, and shooting fire attacks either through crawling walls or spinning disks. Riku should avoid staying in front of Char Clawbster when it uses Sleep Breath, in order to avoid a potentially early drop. For its ultimate attack, the boss will activate Overboost, signified by it glowing green, and rapidly shift positions on the battlefield, firing bombs and lasers along the way that can be dodged with Flowmotion. Once Overboost wears off, Riku can resume his assault. If Riku can deal enough damage in a short period of time, he can activate Bubble Burst and use it on the boss.
Traverse Town[edit]
The Char Clawbster is the final Nightmare summoned by the Spellican to attack Sora at the Third District. In this battle, the Char Clawbster cannot activate Overboost, and its movements are limited by the arena's small size. Once again, staying behind the boss and unleashing powerful commands and Link Attacks are crucial to victory. Sora can also use Slingshot to fling barrels at the boss or, if he delivers enough damage to the boss, fling the boss on the ground.
Videos[edit]
Char Clawbster (Riku) Kingdom Hearts Dream Drop Distance HD |
Hockomonkey, Wargoyle, and Char Clawbster (Sora) Kingdom Hearts Dream Drop Distance HD |
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