Save Point: Difference between revisions
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB| | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM|FA}} | ||
[[File:Save Point KH.png|thumb| | [[File:Save Point KH.png|thumb|200px|Type A and Type B Save Points as they appear in ''{{c|Kingdom Hearts|game}}''.]] | ||
'''Save Points''' | {{Nihongo|'''Save Points'''|セーブポイント|Sēbu Pointo}}, also called '''Save Spots''', are places within worlds where the player can save the game. Standing on a Save Point fully restores the character's [[HP]] and [[MP]] and may give access to special menus such as party organization, world or area travel, or various mini-games. | ||
Save Points are dispersed throughout each world. In more segmented worlds, Save Points will typically appear every three or four rooms, while more open worlds usually have at least one Save Point per major area of the map. Save Points commonly appear in safe areas where enemies cannot spawn or near the entrance or exit of a room. If there are enemies near a Save Point, it cannot be activated until all enemies are defeated. | |||
==Appearances== | ==Appearances== | ||
===''Kingdom Hearts'' | ===''Kingdom Hearts'' and ''Kingdom Hearts II''=== | ||
[[File:Save Point KHII.png|thumb|Type A and Type B Save Points in ''[[Kingdom Hearts II]]''.]] | [[File:Save Point KHII.png|thumb|150px|left|Type A and Type B Save Points as they appear in ''[[Kingdom Hearts II]]''.]] | ||
Save Points are divided into two types; Type A and Type B. | Save Points are divided into two types; Type A and Type B. | ||
Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In addition to the regular features of the Save Points, some Type A Save Points also serve as a link between the [[Gummi Ship]] and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vice versa. In ''[[Kingdom Hearts II]]'', these may become temporarily inaccessible because of the storyline, and will have to be re-activated later. | |||
Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In addition to the regular features of the Save Points, some Type A Save Points also serve as a link between the [[Gummi Ship]] and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vice versa. In ''Kingdom Hearts II'', these may become temporarily inaccessible because of the storyline, and will have to be re-activated later. | |||
Type B Save Points are in some cases only temporary and will therefore sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these may or may not not serve as links to the Gummi Ship (e.g. In ''Kingdom Hearts'', the Save Points in Wonderland: | Type B Save Points are in some cases only temporary and will therefore sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these may or may not not serve as links to the Gummi Ship (e.g. In ''Kingdom Hearts'', the Save Points in Wonderland: [[Queen's Castle]] and Rabbit Hole are both Type B, but both of them are main Save Points which transport the player to the Gummi Ship). They do have all the other functions of a Save Point though. | ||
Unlike all other playable characters, [[Sora's Heartless]] in ''{{c|Kingdom Hearts|game}}'' and King Mickey in ''Kingdom Hearts II'' are unable to use Save Points. | |||
{{-}} | |||
===''Kingdom Hearts | ===''Kingdom Hearts Chain of Memories''=== | ||
In ''Kingdom Hearts | In ''Kingdom Hearts Chain of Memories'', save points are accessed through a card known as "[[Moment's Reprieve]]". They can be used in any room except for story rooms and boss rooms. Save points are also found on the entrance to every floor of [[Castle Oblivion]], as well as the last room after a boss fight, [[Conqueror's Respite]]. | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
Line 22: | Line 23: | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
[[File:Save Point KHBBS.png|thumb|Save Points A and B in ''Kingdom Hearts Birth by Sleep''.]] | [[File:Save Point KHBBS.png|thumb|Save Points A and B as they appear in ''Kingdom Hearts Birth by Sleep''.]] | ||
Both Save | Both types of Save Point appear in ''Kingdom Hearts Birth by Sleep'', although their appearance differs from earlier depictions. The Save Point A, which only appears in the [[Land of Departure]], consists of four orbs of light orbiting above the Save Point, while Save Point Bs only have two orbs of light. | ||
According to [[Ventus]], the function of the save points is to record what has happened to their user. They also allow the user to access their [[Command Board]]s. | |||
{{-}} | |||
===''Kingdom Hearts coded''=== | |||
[[File:Save Points KHREC.png|left|thumb|Type A and Type B Save Points as they appear in ''Kingdom Hearts Re:coded''.]] | |||
Within ''Kingdom Hearts coded'', Save Points will always stay in their place without disappearing. Save Points lead to the choice of going to '''World Selection''' where you can go to other Worlds and replay the episode or do a Free Quest. You can also choose to go back to the Main Menu or go to the Camp Menu. | |||
{{-}} | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
[[File:Save Point KH3D.png| | [[File:Save Point KH3D.png|thumb|100px|A save point as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | ||
In ''Kingdom Hearts 3D: Dream Drop Distance'', there is only one kind of save point which has two light orbs orbiting the save point; however, they cross each other and go in diagonal lines up and down the save point, rather than circular above the save point. The save point also gives the user the option to Drop to the next character. | In ''Kingdom Hearts 3D: Dream Drop Distance'', there is only one kind of save point which has two light orbs orbiting the save point; however, they cross each other and go in diagonal lines up and down the save point, rather than circular above the save point. The save point also gives the user the option to Drop to the next character. | ||
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'' and ''Kingdom Hearts III''=== | |||
[[File:Save Point KHIII.png|left|thumb|Type A and Type B Save Points as they appear in ''Kingdom Hearts III''.]] | |||
In ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'', save points appear as two wisps of light orbiting in a circular motion above the point. These save points allow the user to teleport to other save points. These reappear in ''Kingdom Hearts III'' as Type A save points, and serve the same function of teleporting Sora to other save points in the world, as well as allowing him access to the World Map, the Bistro, view tutorials, or return to the title screen. | |||
Type B save points only appear a few times during ''Kingdom Hearts III,'' most notably in the [[100 Acre Wood]] and the Land of Departure. They also temporarily appear in [[Olympus]] during the initial visit and during the battles against the [[Real Organization XIII]] (only during the base game; during the ''ReMind'' scenario, Type A save points appear, though with the functionality of a Type B one.) These save points look similar to save points in ''Kingdom Hearts 3D: Dream Drop Distance'', but they orbit in a circular pattern instead of a diagonal one. These only allow Sora to save, view tutorials, or return to the title screen. | |||
==World Map== | ==World Map== | ||
In ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'' | In ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', and ''[[Kingdom Hearts III]]'' the World Map functions as a Save Point by pressing {{button|start}}. | ||
==Faces== | ==Faces== | ||
Introduced in ''[[Kingdom Hearts II]]'', a character's face would appear on the save file | Introduced in ''[[Kingdom Hearts II]]'', an image of a character's face would appear on the save file. The face that appears can vary depending on the player's progression through the story or the story mode being played. | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
<gallery> | <gallery> | ||
File:Roxas Save Face KHII.png|[[Roxas]] | File:Roxas Save Face KHII.png|[[Roxas]] | ||
File:Sora Save Face KHII.png|[[Sora]] | File:Sora Save Face KHII.png|[[Sora]] | ||
File: | File:Donald Save Face KHII.png|[[Donald Duck]] | ||
File:Goofy Save Face KHII.png|[[Goofy]] | |||
File:Kairi Save Face KHII.png|[[Kairi]] | File:Kairi Save Face KHII.png|[[Kairi]] | ||
File:DiZ Save Face KHII.png|[[Ansem the Wise|DiZ]] | File:DiZ Save Face KHII.png|[[Ansem the Wise|DiZ]] | ||
File:Mickey Save Face KHII.png|[[Mickey]] | File:Mickey Save Face KHII.png|[[Mickey]] | ||
File: | File:Riku Save Face KHII.png|[[Riku]] | ||
</gallery> | </gallery> | ||
*[[Roxas]]'s face appears during the Six Days and after Ansem the Wise's disappearance at [[The World That Never Was]]. | *[[Roxas]]'s face appears during the Six Days, and can appear after Ansem the Wise's disappearance at [[The World That Never Was]]. | ||
*[[Sora]]'s face | *[[Sora]]'s face can appear after Roxas's Six Days. | ||
*[[ | *[[Donald]]'s face can appear after Roxas's Six Days. | ||
*[[ | *[[Goofy]]'s face can appear after Roxas's Six Days. | ||
*[[ | *[[Kairi]]'s face can appear after the [[Battle of the 1000 Heartless]]. | ||
*[[ | *[[Ansem the Wise|DiZ]]'s face can appear after the Battle of the 1000 Heartless. | ||
*[[ | *[[Mickey Mouse|King Mickey]]'s face can appear after the Battle of the 1000 Heartless. | ||
*[[ | *[[Riku]]'s face can appear after Ansem's disappearance. | ||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
Line 79: | Line 92: | ||
File:Aqua Saving XMB.png|[[Aqua]] | File:Aqua Saving XMB.png|[[Aqua]] | ||
File:Final Episode Saving XMB.png|[[Final Episode]] | File:Final Episode Saving XMB.png|[[Final Episode]] | ||
File:Secret Episode Saving XMB.png| | File:Secret Episode Saving XMB.png|{{c|Secret Episode|KHBBSFM}} | ||
</gallery> | </gallery> | ||
Line 90: | Line 103: | ||
</gallery> | </gallery> | ||
===''Kingdom Hearts Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
<gallery> | <gallery> | ||
File:Sora Save Face KH3D.png|Sora | File:Sora Save Face KH3D.png|Sora | ||
File:Riku Save Face KH3D.png|Riku | File:Riku Save Face KH3D.png|Riku | ||
</gallery> | |||
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''=== | |||
<gallery> | |||
File:Aqua Save Face KH0.2.png|Aqua | |||
File:Mickey Save Face KH0.2.png|Mickey | |||
</gallery> | |||
===''Kingdom Hearts III''=== | |||
In ''[[Kingdom Hearts III]]'', the menu faces that will appear depend on the progress of the story, and the world the player is in. ''[[Kingdom Hearts III Re Mind]]'' also adds several more faces. | |||
<gallery> | |||
File:Sora Save Face KHIII.png|[[Sora]] | |||
File:Sora Start Save Face KHIII.png|Sora in [[Olympus]] | |||
File:Sora TB Save Face KHIII.png|Sora in [[Toy Box]] | |||
File:Sora MP Save Face KHIII.png|Sora in [[Monstropolis]] | |||
File:Sora TC Save Face KHIII.png|Sora in [[The Caribbean]] | |||
File:Sora SF Save Face KHIII.png|Sora in [[San Fransokyo]] | |||
File:Donald Save Face KHIII.png|[[Donald]] | |||
File:Donald TB Save Face KHIII.png|Donald in Toy Box | |||
File:Donald MP Save Face KHIII.png|Donald in Monstropolis | |||
File:Donald TC Save Face KHIII.png|Donald in The Caribbean | |||
File:Goofy Save Face KHIII.png|[[Goofy]] | |||
File:Goofy TB Save Face KHIII.png|Goofy in Toy Box | |||
File:Goofy MP Save Face KHIII.png|Goofy in Monstropolis | |||
File:Goofy TC Save Face KHIII.png|Goofy in The Caribbean | |||
File:Hercules Save Face KHIII.png|[[Hercules]] | |||
File:Woody Save Face KHIII.png|[[Woody]] | |||
File:Buzz Save Face KHIII.png|[[Buzz]] | |||
File:Eugene Save Face KHIII.png|[[Eugene Fitzherbert]] | |||
File:Rapunzel Save Face KHIII.png|[[Rapunzel]] | |||
File:Mike Save Face KHIII.png|[[Mike Wazowski]] | |||
File:Sulley Save Face KHIII.png|[[Sulley]] | |||
File:Marshmallow Save Face KHIII.png|[[Marshmallow]] | |||
File:Jack Save Face KHIII.png|[[Jack Sparrow]] | |||
File:Baymax Save Face KHIII.png|[[Baymax]] | |||
File:Riku Save Face KHIII.png|[[Riku]] | |||
File:Mickey Save Face KHIII.png|[[Mickey]] | |||
File:Kairi Save Face KHIII.png|[[Kairi]] | |||
File:Lea Save Face KHIII.png|[[Lea]] | |||
File:Aqua Save Face KHIII.png|[[Aqua]] | |||
File:Ventus Save Face KHIII.png|[[Ventus]] | |||
File:Roxas Save Face KHIII.png|[[Roxas]] | |||
File:Xion Save Face KHIII.png|[[Xion]] | |||
</gallery> | |||
====''Kingdom Hearts III Re Mind''==== | |||
<gallery> | |||
File:Terra Save Face KHIIIRM.png|[[Terra]] | |||
File:Leon Save Face KHIIIRM.png|[[Leon]] | |||
File:Aerith Save Face KHIIIRM.png|[[Aerith]] | |||
File:Yuffie Save Face KHIIIRM.png|[[Yuffie]] | |||
File:Cid Save Face KHIIIRM.png|[[Cid]] | |||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
*[[Game Clear Data]] | *[[Game Clear Data]] | ||
{{ | {{Mechanics}} | ||
[[fr:Point de sauvegarde]] | [[fr:Point de sauvegarde]] | ||
[[de:Speicherpunkt]] | [[de:Speicherpunkt]] | ||
[[Category:Game elements]] | [[Category:Game elements]] |
Latest revision as of 17:56, 17 April 2024
Save Points (セーブポイント Sēbu Pointo ), also called Save Spots, are places within worlds where the player can save the game. Standing on a Save Point fully restores the character's HP and MP and may give access to special menus such as party organization, world or area travel, or various mini-games.
Save Points are dispersed throughout each world. In more segmented worlds, Save Points will typically appear every three or four rooms, while more open worlds usually have at least one Save Point per major area of the map. Save Points commonly appear in safe areas where enemies cannot spawn or near the entrance or exit of a room. If there are enemies near a Save Point, it cannot be activated until all enemies are defeated.
Appearances[edit]
Kingdom Hearts and Kingdom Hearts II[edit]
Save Points are divided into two types; Type A and Type B. Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In addition to the regular features of the Save Points, some Type A Save Points also serve as a link between the Gummi Ship and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vice versa. In Kingdom Hearts II, these may become temporarily inaccessible because of the storyline, and will have to be re-activated later.
Type B Save Points are in some cases only temporary and will therefore sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these may or may not not serve as links to the Gummi Ship (e.g. In Kingdom Hearts, the Save Points in Wonderland: Queen's Castle and Rabbit Hole are both Type B, but both of them are main Save Points which transport the player to the Gummi Ship). They do have all the other functions of a Save Point though.
Unlike all other playable characters, Sora's Heartless in Kingdom Hearts and King Mickey in Kingdom Hearts II are unable to use Save Points.
Kingdom Hearts Chain of Memories[edit]
In Kingdom Hearts Chain of Memories, save points are accessed through a card known as "Moment's Reprieve". They can be used in any room except for story rooms and boss rooms. Save points are also found on the entrance to every floor of Castle Oblivion, as well as the last room after a boss fight, Conqueror's Respite.
Kingdom Hearts 358/2 Days[edit]
In Kingdom Hearts 358/2 Days, save points do not appear. Instead, players can press the start button to open the main menu, where they can then go to "Save Game". This can only be done outside of missions in the Grey Room, or in Twilight Town before the battle with Xion on Day 357.
Kingdom Hearts Birth by Sleep[edit]
Both types of Save Point appear in Kingdom Hearts Birth by Sleep, although their appearance differs from earlier depictions. The Save Point A, which only appears in the Land of Departure, consists of four orbs of light orbiting above the Save Point, while Save Point Bs only have two orbs of light.
According to Ventus, the function of the save points is to record what has happened to their user. They also allow the user to access their Command Boards.
Kingdom Hearts coded[edit]
Within Kingdom Hearts coded, Save Points will always stay in their place without disappearing. Save Points lead to the choice of going to World Selection where you can go to other Worlds and replay the episode or do a Free Quest. You can also choose to go back to the Main Menu or go to the Camp Menu.
Kingdom Hearts 3D: Dream Drop Distance[edit]
In Kingdom Hearts 3D: Dream Drop Distance, there is only one kind of save point which has two light orbs orbiting the save point; however, they cross each other and go in diagonal lines up and down the save point, rather than circular above the save point. The save point also gives the user the option to Drop to the next character.
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- and Kingdom Hearts III[edit]
In Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, save points appear as two wisps of light orbiting in a circular motion above the point. These save points allow the user to teleport to other save points. These reappear in Kingdom Hearts III as Type A save points, and serve the same function of teleporting Sora to other save points in the world, as well as allowing him access to the World Map, the Bistro, view tutorials, or return to the title screen.
Type B save points only appear a few times during Kingdom Hearts III, most notably in the 100 Acre Wood and the Land of Departure. They also temporarily appear in Olympus during the initial visit and during the battles against the Real Organization XIII (only during the base game; during the ReMind scenario, Type A save points appear, though with the functionality of a Type B one.) These save points look similar to save points in Kingdom Hearts 3D: Dream Drop Distance, but they orbit in a circular pattern instead of a diagonal one. These only allow Sora to save, view tutorials, or return to the title screen.
World Map[edit]
In Kingdom Hearts II, Kingdom Hearts Birth by Sleep, Kingdom Hearts 3D: Dream Drop Distance, and Kingdom Hearts III the World Map functions as a Save Point by pressing .
Faces[edit]
Introduced in Kingdom Hearts II, an image of a character's face would appear on the save file. The face that appears can vary depending on the player's progression through the story or the story mode being played.
Kingdom Hearts II[edit]
- Roxas's face appears during the Six Days, and can appear after Ansem the Wise's disappearance at The World That Never Was.
- Sora's face can appear after Roxas's Six Days.
- Donald's face can appear after Roxas's Six Days.
- Goofy's face can appear after Roxas's Six Days.
- Kairi's face can appear after the Battle of the 1000 Heartless.
- DiZ's face can appear after the Battle of the 1000 Heartless.
- King Mickey's face can appear after the Battle of the 1000 Heartless.
- Riku's face can appear after Ansem's disappearance.
Kingdom Hearts Re:Chain of Memories[edit]
Kingdom Hearts 358/2 Days[edit]
- Xion's face appears after Day 96.
Kingdom Hearts Birth by Sleep[edit]
Kingdom Hearts Re:coded[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-[edit]
Kingdom Hearts III[edit]
In Kingdom Hearts III, the menu faces that will appear depend on the progress of the story, and the world the player is in. Kingdom Hearts III Re Mind also adds several more faces.
Sora in Olympus
Sora in Toy Box
Sora in Monstropolis
Sora in The Caribbean
Sora in San Fransokyo