Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD

Staggerceps: Difference between revisions

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{{game|DDD}}
{{game|DDD|DHD}}
{{Expand|create=Journal entry, expand Design and add Abilites}}
{{cleanup|expand Design, Strategy section}}
{{Enemy
{{Character
  |name=Staggerceps
  |name=Staggerceps
  |katakana=ハサミクワガタ
  |katakana=ハサミクワガタ
  |romaji=Hasami Kuwagata
  |romaji=Hasami Kuwagata
|jpname=Hasami Kuwagata
  |de=Taumelwanze
  |de=Taumelwanze
|fr=Mandibulard
|fr=Mandibulard
Line 14: Line 15:
  |s1=Kab Kannon
  |s1=Kab Kannon
  |s2=KO Kabuto
  |s2=KO Kabuto
  |journalddd=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands.
  |journalDDD=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands.
  |DDDSEXP=1.10
  |DDDSEXP=1.10
  |DDDSHP=38.1
  |DDDSHP=38.1
Line 20: Line 21:
  |DDDSMAG=10.0
  |DDDSMAG=10.0
  |DDDSDEF=8.0
  |DDDSDEF=8.0
  |DDDfire=x0.90
  |DDDfire=x1.10
  |DDDbliz=x0.90
  |DDDbliz=x1.10
  |DDDthun=x0.90
  |DDDthun=x1.10
  |DDDwater=x0.90
  |DDDwater=x1.10
  |DDDdark=x0.90
  |DDDdark=x1.10
  |DDDlight=x0.90
  |DDDlight=x1.10
  |DDDlink=Trap Shot
  |DDDlink=Trap Shot
  |DDDatt=Physical
  |DDDatt=Physical
Line 32: Line 33:
  |DDDdisp1=Heavy Hitter
  |DDDdisp1=Heavy Hitter
  |DDDdesc1=Melee attacks and Lockdown Shot from the normal range
  |DDDdesc1=Melee attacks and Lockdown Shot from the normal range
  |DDDpet1=
  |DDDdispab=back
  |DDDnudge1=
  |DDDdispac=head and pincers or belly and arms and legs
|DDDdispad=head and pincers or belly and arms and legs
  |DDDdisp2=Grenadier
  |DDDdisp2=Grenadier
  |DDDdesc2=Supporting attacks using Mortar
  |DDDdesc2=Supporting attacks using Mortar
  |DDDpet2=
  |DDDdispba=belly and arms and legs
  |DDDnudge2=
  |DDDdispbc=head and pincers or back
|DDDdispbd=head and pincers or back
  |DDDdisp3=Launcher
  |DDDdisp3=Launcher
  |DDDdesc3=Favors attacks with Magic Shot
  |DDDdesc3=Favors attacks with Magic Shot
  |DDDpet3=
  |DDDdispca=head and pincers
  |DDDnudge3=
  |DDDdispcb=head and pincers
|DDDdispcd=belly and arms and legs or back
  |DDDdisp4=Backup
  |DDDdisp4=Backup
  |DDDdesc4=Support style using Capture Shot and healing allies
  |DDDdesc4=Support style using Capture Shot and healing allies
  |DDDpet4=
  |DDDdispda=belly and arms and legs or back
  |DDDnudge4=
  |DDDdispdb=belly and arms and legs or back
|DDDdispdc=head and pincers
|DDDNLVL1=20
|DDDNLVL1=20
|DDDNLVL2=24
|DDDNLVL2=24
Line 75: Line 80:
|DDDNslow=x0
|DDDNslow=x0
|DDDNfree=x1.0
|DDDNfree=x1.0
|DDDNrewards=HP Ball x 3-5 (30%)<br>Munny x 5-6 (40%)<br>Droplet x 3-5 (30%)<br>Shield Cookie 2 (3%), ??? (1%)<br>Grim Fancy (12%), Grim Figment (6%)
|DDDNrewards=HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%)<br>Shield Cookie 2 (3%), Treasure Goggles (1%)<br>Grim Fancy (12%), Grim Figment (6%)
|DDDNworlds=Traverse Town (Revisited), Country of the Musketeers, Symphony of Sorcery
|DDDNworlds=Traverse Town, Country of the Musketeers, Symphony of Sorcery
}}
}}
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.


==Design==
==Design==
{{section-stub}}
The Dream Eater's Japanese name combines the Japanese words for {{nihongo|"scissors"|鋏|hasami}} and {{nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}, while its English name combines the words "stag beetle", "staggering", and "forceps".
{{sec-stub}}


===Etymology===
==Strategy==
The Dream Eater's name combines the Japanese words for {{Nihongo|"scissors"|鋏|hasami}} and {{Nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}.
{{sec-stub}}


==Abilities==
==Abilities==
===Ability Links===
===Ability Link===
;Defense
{{AbilityLink
*[[Link Block]]
|DDDname=Staggerceps
 
|icon1=defense
;Commands
|prize1=Link Block
*[[Zantetsuken]]
|icon2=attack
*[[Collision Magnet]]
|prize2=Zantetsuken
*[[Blizzara]]
|icon3=attack
|prize3=Collision Magnet
|icon4=magic
|prize4=Blizzara
|prize5=HP Boost
|prize6=HP Boost
|prize7=Attack Boost
|prize8=Defense Boost
|prize9=Dark Screen
|prize10=Dark Screen
|prize11=Dark Screen
|prize12=Light Screen
|prize13=Light Screen
|prize14=Light Screen
|prize15=Defender (ability)
|name15=Defender
|icon16=support
|prize16=Combo Plus
|A2color=#FF1493
|A2image=Start Icon KH3D.png
|A2background=Ability Link (Right).svg
|B2name=Link Block
|B2type=Defense Command
|B2lp=10 LP
|B2color=#E6E6FA
|B2image=Command Icon 7 KH3D.png
|B2background=Ability Link (Left+Right+Down).svg
|B3name=HP Boost
|B3type=Stat Ability
|B3lp=30 LP
|B3color=#E6E6FA
|B3image=Ability Icon 2 KH3D.png
|B3background=Ability Link (Up+Down).svg
|B4link=
|B4name=Checkpoint
|B4type=Quota
|B4lp=Link x2
|B4color=#E6E6FA
|B4image=Quota Icon 2 KH3D.png
|B4x=5
|B4background=Ability Link (Up+Down).svg
|B5link=Defender (ability)
|B5name=Defender
|B5type=Stat Ability
|B5lp=150 LP
|B5color=#E6E6FA
|B5image=Ability Icon 1 KH3D.png
|B5background=Ability Link (Up).svg
|C1link=Combo Plus
|C1name=Combo Plus<ref group=n name="purple">Becomes available when in Heavy Hitter disposition.</ref>
|C1type=Stat Ability
|C1lp=200 LP
|C1color=#8A2EB2
|C1image=Ability Icon 4 KH3D.png
|C1background=Ability Link (Right).svg
|C2name=Attack Boost
|C2type=Stat Ability
|C2lp=100 LP
|C2color=#E6E6FA
|C2image=Ability Icon 3 KH3D.png
|C2background=Ability Link (Left+Right).svg
|C3name=Light Screen
|C3type=Stat Ability
|C3lp=20 LP
|C3color=#E6E6FA
|C3image=Ability Icon 1 KH3D.png
|C3background=Ability Link (Right).svg
|D1link=Dark Screen
|D1name=Dark Screen<ref group=n name="purple"/>
|D1type=Stat Ability
|D1lp=60 LP
|D1color=#8A2EB2
|D1image=Ability Icon 1 KH3D.png
|D1background=Ability Link (Left+Down).svg
|D2name=Collision Magnet
|D2type=Attack Command
|D2lp=150 LP
|D2color=#E6E6FA
|D2image=Command Icon 1 KH3D.png
|D2background=Ability Link (Up+Left+Down).svg
|D3name=Dark Screen
|D3type=Stat Ability
|D3lp=20 LP
|D3color=#E6E6FA
|D3image=Ability Icon 1 KH3D.png
|D3background=Ability Link (Up+Left+Down).svg
|D4name=Dark Screen
|D4type=Stat Ability
|D4lp=40 LP
|D4color=#E6E6FA
|D4image=Ability Icon 1 KH3D.png
|D4background=Ability Link (Up+Right+Down).svg
|D5link=
|D5name=Secret: Green
|D5type=Secret
|D5lp=10 LP
|D5color=#E6E6FA
|D5image=Secret Icon 1 KH3D.png
|D5background=Ability Link (Up+Down).svg
|D6link=Light Screen
|D6name=Light Screen<ref group=n name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
|D6type=Stat Ability
|D6lp=60 LP
|D6color=#228B22
|D6image=Ability Icon 1 KH3D.png
|D6background=Ability Link (Up+Right).svg
|E3link=Light Screen
|E3name=Light Screen<ref group=n name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
|E3type=Stat Ability
|E3lp=40 LP
|E3color=#228B22
|E3image=Ability Icon 1 KH3D.png
|E3background=Ability Link (Right+Down).svg
|E4link=
|E4name=Secret: Green
|E4type=Secret
|E4lp=10 LP
|E4color=#E6E6FA
|E4image=Secret Icon 1 KH3D.png
|E4background=Ability Link (Up+Left+Down).svg
|E5link=HP Boost
|E5name=HP Boost<ref group=n name="E4"/>
|E5type=Stat Ability
|E5lp=50 LP
|E5color=#228B22
|E5image=Ability Icon 2 KH3D.png
|E5background=Ability Link (Up+Right).svg
|E6link=
|E6name=Checkpoint<ref group=n name="D5"/>
|E6type=Quota
|E6lp=Level 25
|E6color=#228B22
|E6image=Quota Icon 1 KH3D.png
|E6x=5
|E6background=Ability Link (Left+Right).svg
|F3link=Defense Boost
|F3name=Defense Boost<ref group=n name="E4"/>
|F3type=Stat Ability
|F3lp=100 LP
|F3color=#228B22
|F3image=Ability Icon 7 KH3D.png
|F3background=Ability Link (Left).svg
|F5link=Blizzara
|F5name=Blizzara<ref group=n name="E4"/>
|F5type=Magic Command
|F5lp=100 LP
|F5color=#228B22
|F5image=Command Icon 2 KH3D.png
|F5background=Ability Link (Left).svg
|F6link=Zantetsuken
|F6name=Zantetsuken<ref group=n name="D5"/>
|F6type=Attack Command
|F6lp=400 LP
|F6color=#228B22
|F6image=Command Icon 3 KH3D.png
|F6background=Ability Link (Left).svg
}}


;Stats
===Attacks===
*[[HP Boost]]
{{DESO|HH|G|L|B}}
*[[Attack Boost]]
{{DESL|n=Capture Shot|e=Physical|lv=1|d1=*|d3=*}}
*[[Defense Boost]]
{{DESL|n=Torso Shot|e=Physical|lv=1|d2=*|d3=*|d4=*}}
*[[Dark Screen]]
{{DESL|n=Lockdown Shot|e=Physical|lv=1|d1=*|d3=*}}
*[[Light Screen]]
{{DESL|n=Mortar|e=Physical|lv=1|d1=*|d2=*}}
*[[Defender]]
{{DESL|n=Magic Shot|t=m|e=Random <ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>|lv=1|d3=*}}
;Support
{{DESL|n=Support Shot|t=m|e=Physical|lv=1|d4=*}}
*[[Combo Plus]]
{{DESL|n=Mine Control|e=Physical|lv=1|d1=*|d4=*}}
{{DEST|HH|G|L|B}}
{{DESLF|n=Capture Shot|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=30%|d4f=15%}}
{{DESLF|n=Torso Shot|e=Physical|lv=1|d2f=40%|d3f=30%|d4f=35%}}
{{DESLF|n=Lockdown Shot|e=Physical|lv=1|d1f=10%|d2f=5%|d4f=5%}}
{{DESLF|n=Mortar|e=Physical|lv=1|d1f=25%|d2f=25%|d4f=5%}}
{{DESLF|n=Fire Shot|t=m|e=Fire|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
{{DESLF|n=Thunder Shot|t=m|e=Thunder|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
{{DESLF|n=Blizzard Shot|t=m|e=Blizzard|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
{{DESLF|n=Mine Control|e=Physical|lv=1|d1f=20%|d3f=10%|d4f=25%}}
{{DESC|n=Ice Zone|e=Blizzard}}


==Recipe==
==Recipe==
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest at [[Country of the Musketeers|Backstage]]. The Staggerceps can be created through six different recipes.
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest in the [[Backstage]]. The Staggerceps can be created through six different recipes.
 
{{SynthKH3D
|name=Staggerceps
|rank1=E
|mat11=Fleeting Figment|qty11=4
|mat12=Grim Fancy|qty12=3
|rank2=D
|mat21=Fleeting Figment|qty21=4
|mat22=Grim Fantasy|qty22=3
|rank3=D
|mat31=Lofty Fancy|qty31=3
|mat32=Grim Fancy|qty32=4
|rank4=D
|mat41=Noble Fancy|qty41=3
|mat42=Grim Fancy|qty42=3
|success4=40%
|chance4=KO Kabuto
|rank5=B
|mat51=Intrepid Fantasy|qty51=2
|mat52=Noble Fancy|qty52=6
|success5=60%
|chance5=KO Kabuto
|rank6=A
|mat61=Epic Fantasy|qty61=1
|mat62=Grim Fantasy|qty62=3
|recipe1=*
}}


*The first recipe is a rank E recipe.
==Notes and references==
**4 [[Fleeting Figment]] + 3 [[Grim Fancy]]
{{reflist}}
*The second recipe is a rank D recipe.
**4 [[Fleeting Figment]] + 3 [[Grim Fantasy]]
*The third recipe is a rank D recipe.
**3 [[Lofty Fancy]] + 4 [[Grim Fancy]]
*The fourth recipe is a rank D recipe that has a 40% chance of transforming from [[KO Kabuto]].
**3 [[Noble Fancy]] + 3 [[Grim Fancy]]
*The fifth recipe is a rank B recipe  that has a 60% chance of success.
**2 [[Intrepid Fantasy]] + 6 [[Noble Fancy]]
*The sixth recipe is a rank A recipe.
**1 [[Epic Fantasy]] + 3 [[Grim Fantasy]]
{{enemy-stub}}


{{DreamEaterDirectory}}
{{DreamEaterDirectory}}

Latest revision as of 03:17, 3 April 2024

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Issues: expand Design, Strategy section

Staggerceps

Staggerceps (Spirit) KH3D.png

Staggerceps (Nightmare) KH3D.png

Japanese ハサミクワガタ
Rōmaji Hasami Kuwagata
Translation Hasami Kuwagata

Type Spirit Dream Eater
Nightmare Dream Eater
Game Kingdom Hearts 3D: Dream Drop Distance
Variations
Kab Kannon
KO Kabuto
Staggerceps

Kingdom Hearts 3D: Dream Drop Distance
This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands.
EXP Mod Dream Piece Reaction Endurance
1.10 Grim Fantasy 1 (10s)
HP Strength Magic Defense
38.1 9.5 10.0 8.0
Fire Blizzard Thunder Water Dark Light
x1.10 x1.10 x1.10 x1.10 x1.10 x1.10
Attribute Style Link Attack
Physical Fire Trap Shot
Dispositions
Heavy Hitter Melee attacks and Lockdown Shot from the normal range
To Grenadier: Rub its back
To Launcher: Poke its head and pincers or belly and arms and legs
To Backup: Rub its head and pincers or belly and arms and legs
Grenadier Supporting attacks using Mortar
To Heavy Hitter: Poke its belly and arms and legs
To Launcher: Poke its head and pincers or back
To Backup: Rub its head and pincers or back
Launcher Favors attacks with Magic Shot
To Heavy Hitter: Poke its head and pincers
To Grenadier: Rub its head and pincers
To Backup: Rub its belly and arms and legs or back
Backup Support style using Capture Shot and healing allies
To Heavy Hitter: Poke its belly and arms and legs or back
To Grenadier: Rub its belly and arms and legs or back
To Launcher: Poke its head and pincers
Location Level HP EXP Strength Magic Defense
Traverse Town 20 92 86 32 34 17
22 98 96 34 36 19
24 104 106 36 38 20
26 110 115 38 40 21
Country of the Musketeers 26 110 115 38 40 21
28 116 125 40 43 22
30 122 134 42 45 23
32 128 144 44 47 24
Symphony of Sorcery 34 134 154 46 49 26
36 140 163 48 52 27
36 140 163 48 52 27
38 146 173 50 54 28
Endurance Reaction Endurance Reality Endurance
1 (10s) x1.11 (10s)
Resistances Fire Blizzard Thunder Water Dark Light
x1.10 x1.10 x1.10 x1.10 x1.10 x1.10
Status Effects Stun Mini Sleep Blind Stop Freeze
x0 x1.0 x1.0 x1.0 x1.0 x1.0
Confuse Poison Magnet Slow Ignite Bind
x1.0 x1.0 x1.0 x0 x1.0 x1.0
Zero Gravity Time Bomb Zantetsuken
x1.0 x1.0 x1.0
Rewards
HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%)
Shield Cookie 2 (3%), Treasure Goggles (1%)
Grim Fancy (12%), Grim Figment (6%)
Worlds
Traverse Town, Country of the Musketeers, Symphony of Sorcery

The Staggerceps is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.

Design[edit]

The Dream Eater's Japanese name combines the Japanese words for "scissors" ( hasami?) and "stag beetle" (鍬形虫 kuwagatamushi?), while its English name combines the words "stag beetle", "staggering", and "forceps".

Strategy[edit]

Abilities[edit]

Ability Link[edit]

Staggerceps's Ability Link
  A B C D E F G H
1
2
3
4
5
6
Location Type Name Requirement
B-2 Defense Command Link Block 10 LP
B-3 Stat Ability HP Boost 30 LP
B-4 Quota Checkpoint Link x2
B-5 Stat Ability Defender 150 LP
C-1 Stat Ability Combo Plus[n 1] 200 LP
C-2 Stat Ability Attack Boost 100 LP
C-3 Stat Ability Light Screen 20 LP
D-1 Stat Ability Dark Screen[n 1] 60 LP
D-2 Attack Command Collision Magnet 150 LP
D-3 Stat Ability Dark Screen 20 LP
D-4 Stat Ability Dark Screen 40 LP
D-5 Secret Secret: Green 10 LP
D-6 Stat Ability Light Screen[n 2] 60 LP
E-3 Stat Ability Light Screen[n 3] 40 LP
E-4 Secret Secret: Green 10 LP
E-5 Stat Ability HP Boost[n 3] 50 LP
E-6 Quota Checkpoint[n 2] Level 25
F-3 Stat Ability Defense Boost[n 3] 100 LP
F-5 Magic Command Blizzara[n 3] 100 LP
F-6 Attack Command Zantetsuken[n 2] 400 LP
  1. ^ a b Becomes available when in Heavy Hitter disposition.
  2. ^ a b c Becomes available after unlocking Secret: Green at D-5.
  3. ^ a b c d Becomes available after unlocking Secret: Green at E-4.

Attacks[edit]

Name Element Level Disposition
HH G L B
Attack icon Capture Shot Physical 1    
Attack icon Torso Shot Physical 1  
Attack icon Lockdown Shot Physical 1    
Attack icon Mortar Physical 1    
Magic icon Magic Shot Random [1] 1      
Magic icon Support Shot Physical 1      
Attack icon Mine Control Physical 1    
Name Element Level Disposition
HH G L B
Attack icon Capture Shot Physical 1 30% 15% 30% 15%
Attack icon Torso Shot Physical 1   40% 30% 35%
Attack icon Lockdown Shot Physical 1 10% 5%   5%
Attack icon Mortar Physical 1 25% 25%   5%
Magic icon Fire Shot Fire 1 5% 5% 10% 5%
Magic icon Thunder Shot Thunder 1 5% 5% 10% 5%
Magic icon Blizzard Shot Blizzard 1 5% 5% 10% 5%
Attack icon Mine Control Physical 1 20%   10% 25%
Magic icon Ice Zone Blizzard 1 Evolved Command

Recipe[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Riku can obtain the Staggerceps Recipe from a chest in the Backstage. The Staggerceps can be created through six different recipes.

Staggerceps (Spirit) KH3D.png Staggerceps
Rank E rank image Recipe KHII.png Ingredients Fleeting Figment KH3D.png Fleeting Figment x4
Grim Fancy KH3D.png Grim Fancy x3

Rank D rank image Ingredients Fleeting Figment KH3D.png Fleeting Figment x4
Grim Fantasy KH3D.png Grim Fantasy x3
Rank D rank image Ingredients Lofty Fancy KH3D.png Lofty Fancy x3
Grim Fancy KH3D.png Grim Fancy x4
Rank D rank image Ingredients Noble Fancy KH3D.png Noble Fancy x3
Grim Fancy KH3D.png Grim Fancy x3

Success 40%
Chance KO Kabuto (Spirit) KH3D.png KO Kabuto
Rank B rank image Ingredients Intrepid Fantasy KH3D.png Intrepid Fantasy x2
Noble Fancy KH3D.png Noble Fancy x6

Success 60%
Chance KO Kabuto (Spirit) KH3D.png KO Kabuto
Rank A rank image Ingredients Epic Fantasy KH3D.png Epic Fantasy x1
Grim Fantasy KH3D.png Grim Fantasy x3

Notes and references[edit]

  1. ^ Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.