Staggerceps: Difference between revisions
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{{game|DDD}} | {{game|DDD|DHD}} | ||
{{ | {{cleanup|expand Design, Strategy section}} | ||
{{ | {{Character | ||
|name=Staggerceps | |name=Staggerceps | ||
|katakana=ハサミクワガタ | |katakana=ハサミクワガタ | ||
|romaji=Hasami Kuwagata | |romaji=Hasami Kuwagata | ||
|jpname=Hasami Kuwagata | |||
|de=Taumelwanze | |de=Taumelwanze | ||
|fr=Mandibulard | |||
|image=[[File:Staggerceps (Spirit) KH3D.png|300x300px]] | |image=[[File:Staggerceps (Spirit) KH3D.png|300x300px]] | ||
|nightmareimage=[[File:Staggerceps (Nightmare) KH3D.png|300x300px]] | |nightmareimage=[[File:Staggerceps (Nightmare) KH3D.png|300x300px]] | ||
Line 13: | Line 15: | ||
|s1=Kab Kannon | |s1=Kab Kannon | ||
|s2=KO Kabuto | |s2=KO Kabuto | ||
| | |journalDDD=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands. | ||
|DDDSEXP=1.10 | |DDDSEXP=1.10 | ||
|DDDSHP=38.1 | |DDDSHP=38.1 | ||
Line 19: | Line 21: | ||
|DDDSMAG=10.0 | |DDDSMAG=10.0 | ||
|DDDSDEF=8.0 | |DDDSDEF=8.0 | ||
|DDDfire= | |DDDfire=x1.10 | ||
|DDDbliz= | |DDDbliz=x1.10 | ||
|DDDthun= | |DDDthun=x1.10 | ||
|DDDwater= | |DDDwater=x1.10 | ||
|DDDdark= | |DDDdark=x1.10 | ||
|DDDlight= | |DDDlight=x1.10 | ||
|DDDlink=Trap Shot | |DDDlink=Trap Shot | ||
|DDDatt=Physical | |DDDatt=Physical | ||
Line 31: | Line 33: | ||
|DDDdisp1=Heavy Hitter | |DDDdisp1=Heavy Hitter | ||
|DDDdesc1=Melee attacks and Lockdown Shot from the normal range | |DDDdesc1=Melee attacks and Lockdown Shot from the normal range | ||
| | |DDDdispab=back | ||
| | |DDDdispac=head and pincers or belly and arms and legs | ||
|DDDdispad=head and pincers or belly and arms and legs | |||
|DDDdisp2=Grenadier | |DDDdisp2=Grenadier | ||
|DDDdesc2=Supporting attacks using Mortar | |DDDdesc2=Supporting attacks using Mortar | ||
| | |DDDdispba=belly and arms and legs | ||
| | |DDDdispbc=head and pincers or back | ||
|DDDdispbd=head and pincers or back | |||
|DDDdisp3=Launcher | |DDDdisp3=Launcher | ||
|DDDdesc3=Favors attacks with Magic Shot | |DDDdesc3=Favors attacks with Magic Shot | ||
| | |DDDdispca=head and pincers | ||
| | |DDDdispcb=head and pincers | ||
|DDDdispcd=belly and arms and legs or back | |||
|DDDdisp4=Backup | |DDDdisp4=Backup | ||
|DDDdesc4=Support style using Capture Shot and healing allies | |DDDdesc4=Support style using Capture Shot and healing allies | ||
| | |DDDdispda=belly and arms and legs or back | ||
| | |DDDdispdb=belly and arms and legs or back | ||
|DDDdispdc=head and pincers | |||
|DDDNLVL1=20 | |||
|DDDNLVL2=24 | |||
|DDDNLVL3=26 | |||
|DDDNLVL4=30 | |||
|DDDNLVL5=34 | |||
|DDDNLVL6=36 | |||
|DDDNloc1=Traverse Town | |||
|DDDNloc2=Country of the Musketeers | |||
|DDDNloc3=Symphony of Sorcery | |||
|DDDNHP=30.5 | |||
|DDDNSTR=10.5 | |||
|DDDNMAG=11.2 | |||
|DDDNDEF=5.8 | |||
|DDDNEXP=1.2 | |||
|DDDNtime=x1.0 | |||
|DDDNigni=x1.0 | |||
|DDDNpois=x1.0 | |||
|DDDNmagn=x1.0 | |||
|DDDNstun=x0 | |||
|DDDNsleep=x1.0 | |||
|DDDNconf=x1.0 | |||
|DDDNblind=x1.0 | |||
|DDDNbind=x1.0 | |||
|DDDNzero=x1.0 | |||
|DDDNzant=x1.0 | |||
|DDDNmini=x1.0 | |||
|DDDNstop=x1.0 | |||
|DDDNslow=x0 | |||
|DDDNfree=x1.0 | |||
|DDDNrewards=HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%)<br>Shield Cookie 2 (3%), Treasure Goggles (1%)<br>Grim Fancy (12%), Grim Figment (6%) | |||
|DDDNworlds=Traverse Town, Country of the Musketeers, Symphony of Sorcery | |||
}} | }} | ||
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | ||
==Design== | ==Design== | ||
The Dream Eater's name combines the Japanese words for {{ | The Dream Eater's Japanese name combines the Japanese words for {{nihongo|"scissors"|鋏|hasami}} and {{nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}, while its English name combines the words "stag beetle", "staggering", and "forceps". | ||
{{ | {{sec-stub}} | ||
==Strategy== | |||
{{sec-stub}} | |||
==Abilities== | |||
===Ability Link=== | |||
{{AbilityLink | |||
|DDDname=Staggerceps | |||
|icon1=defense | |||
|prize1=Link Block | |||
|icon2=attack | |||
|prize2=Zantetsuken | |||
|icon3=attack | |||
|prize3=Collision Magnet | |||
|icon4=magic | |||
|prize4=Blizzara | |||
|prize5=HP Boost | |||
|prize6=HP Boost | |||
|prize7=Attack Boost | |||
|prize8=Defense Boost | |||
|prize9=Dark Screen | |||
|prize10=Dark Screen | |||
|prize11=Dark Screen | |||
|prize12=Light Screen | |||
|prize13=Light Screen | |||
|prize14=Light Screen | |||
|prize15=Defender (ability) | |||
|name15=Defender | |||
|icon16=support | |||
|prize16=Combo Plus | |||
|A2color=#FF1493 | |||
|A2image=Start Icon KH3D.png | |||
|A2background=Ability Link (Right).svg | |||
|B2name=Link Block | |||
|B2type=Defense Command | |||
|B2lp=10 LP | |||
|B2color=#E6E6FA | |||
|B2image=Command Icon 7 KH3D.png | |||
|B2background=Ability Link (Left+Right+Down).svg | |||
|B3name=HP Boost | |||
|B3type=Stat Ability | |||
|B3lp=30 LP | |||
|B3color=#E6E6FA | |||
|B3image=Ability Icon 2 KH3D.png | |||
|B3background=Ability Link (Up+Down).svg | |||
|B4link= | |||
|B4name=Checkpoint | |||
|B4type=Quota | |||
|B4lp=Link x2 | |||
|B4color=#E6E6FA | |||
|B4image=Quota Icon 2 KH3D.png | |||
|B4x=5 | |||
|B4background=Ability Link (Up+Down).svg | |||
|B5link=Defender (ability) | |||
|B5name=Defender | |||
|B5type=Stat Ability | |||
|B5lp=150 LP | |||
|B5color=#E6E6FA | |||
|B5image=Ability Icon 1 KH3D.png | |||
|B5background=Ability Link (Up).svg | |||
|C1link=Combo Plus | |||
|C1name=Combo Plus<ref group=n name="purple">Becomes available when in Heavy Hitter disposition.</ref> | |||
|C1type=Stat Ability | |||
|C1lp=200 LP | |||
|C1color=#8A2EB2 | |||
|C1image=Ability Icon 4 KH3D.png | |||
|C1background=Ability Link (Right).svg | |||
|C2name=Attack Boost | |||
|C2type=Stat Ability | |||
|C2lp=100 LP | |||
|C2color=#E6E6FA | |||
|C2image=Ability Icon 3 KH3D.png | |||
|C2background=Ability Link (Left+Right).svg | |||
|C3name=Light Screen | |||
|C3type=Stat Ability | |||
|C3lp=20 LP | |||
|C3color=#E6E6FA | |||
|C3image=Ability Icon 1 KH3D.png | |||
|C3background=Ability Link (Right).svg | |||
|D1link=Dark Screen | |||
|D1name=Dark Screen<ref group=n name="purple"/> | |||
|D1type=Stat Ability | |||
|D1lp=60 LP | |||
|D1color=#8A2EB2 | |||
|D1image=Ability Icon 1 KH3D.png | |||
|D1background=Ability Link (Left+Down).svg | |||
|D2name=Collision Magnet | |||
|D2type=Attack Command | |||
|D2lp=150 LP | |||
|D2color=#E6E6FA | |||
|D2image=Command Icon 1 KH3D.png | |||
|D2background=Ability Link (Up+Left+Down).svg | |||
|D3name=Dark Screen | |||
|D3type=Stat Ability | |||
|D3lp=20 LP | |||
|D3color=#E6E6FA | |||
|D3image=Ability Icon 1 KH3D.png | |||
|D3background=Ability Link (Up+Left+Down).svg | |||
|D4name=Dark Screen | |||
|D4type=Stat Ability | |||
|D4lp=40 LP | |||
|D4color=#E6E6FA | |||
|D4image=Ability Icon 1 KH3D.png | |||
|D4background=Ability Link (Up+Right+Down).svg | |||
|D5link= | |||
|D5name=Secret: Green | |||
|D5type=Secret | |||
|D5lp=10 LP | |||
|D5color=#E6E6FA | |||
|D5image=Secret Icon 1 KH3D.png | |||
|D5background=Ability Link (Up+Down).svg | |||
|D6link=Light Screen | |||
|D6name=Light Screen<ref group=n name="D5">Becomes available after unlocking Secret: Green at D-5.</ref> | |||
|D6type=Stat Ability | |||
|D6lp=60 LP | |||
|D6color=#228B22 | |||
|D6image=Ability Icon 1 KH3D.png | |||
|D6background=Ability Link (Up+Right).svg | |||
|E3link=Light Screen | |||
|E3name=Light Screen<ref group=n name="E4">Becomes available after unlocking Secret: Green at E-4.</ref> | |||
|E3type=Stat Ability | |||
|E3lp=40 LP | |||
|E3color=#228B22 | |||
|E3image=Ability Icon 1 KH3D.png | |||
|E3background=Ability Link (Right+Down).svg | |||
|E4link= | |||
|E4name=Secret: Green | |||
|E4type=Secret | |||
|E4lp=10 LP | |||
|E4color=#E6E6FA | |||
|E4image=Secret Icon 1 KH3D.png | |||
|E4background=Ability Link (Up+Left+Down).svg | |||
|E5link=HP Boost | |||
|E5name=HP Boost<ref group=n name="E4"/> | |||
|E5type=Stat Ability | |||
|E5lp=50 LP | |||
|E5color=#228B22 | |||
|E5image=Ability Icon 2 KH3D.png | |||
|E5background=Ability Link (Up+Right).svg | |||
|E6link= | |||
|E6name=Checkpoint<ref group=n name="D5"/> | |||
|E6type=Quota | |||
|E6lp=Level 25 | |||
|E6color=#228B22 | |||
|E6image=Quota Icon 1 KH3D.png | |||
|E6x=5 | |||
|E6background=Ability Link (Left+Right).svg | |||
|F3link=Defense Boost | |||
|F3name=Defense Boost<ref group=n name="E4"/> | |||
|F3type=Stat Ability | |||
|F3lp=100 LP | |||
|F3color=#228B22 | |||
|F3image=Ability Icon 7 KH3D.png | |||
|F3background=Ability Link (Left).svg | |||
|F5link=Blizzara | |||
|F5name=Blizzara<ref group=n name="E4"/> | |||
|F5type=Magic Command | |||
|F5lp=100 LP | |||
|F5color=#228B22 | |||
|F5image=Command Icon 2 KH3D.png | |||
|F5background=Ability Link (Left).svg | |||
|F6link=Zantetsuken | |||
|F6name=Zantetsuken<ref group=n name="D5"/> | |||
|F6type=Attack Command | |||
|F6lp=400 LP | |||
|F6color=#228B22 | |||
|F6image=Command Icon 3 KH3D.png | |||
|F6background=Ability Link (Left).svg | |||
}} | |||
===Attacks=== | |||
{{DESO|HH|G|L|B}} | |||
{{DESL|n=Capture Shot|e=Physical|lv=1|d1=*|d3=*}} | |||
{{DESL|n=Torso Shot|e=Physical|lv=1|d2=*|d3=*|d4=*}} | |||
{{DESL|n=Lockdown Shot|e=Physical|lv=1|d1=*|d3=*}} | |||
{{DESL|n=Mortar|e=Physical|lv=1|d1=*|d2=*}} | |||
{{DESL|n=Magic Shot|t=m|e=Random <ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>|lv=1|d3=*}} | |||
{{DESL|n=Support Shot|t=m|e=Physical|lv=1|d4=*}} | |||
{{DESL|n=Mine Control|e=Physical|lv=1|d1=*|d4=*}} | |||
{{DEST|HH|G|L|B}} | |||
{{DESLF|n=Capture Shot|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=30%|d4f=15%}} | |||
{{DESLF|n=Torso Shot|e=Physical|lv=1|d2f=40%|d3f=30%|d4f=35%}} | |||
{{DESLF|n=Lockdown Shot|e=Physical|lv=1|d1f=10%|d2f=5%|d4f=5%}} | |||
{{DESLF|n=Mortar|e=Physical|lv=1|d1f=25%|d2f=25%|d4f=5%}} | |||
{{DESLF|n=Fire Shot|t=m|e=Fire|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}} | |||
{{DESLF|n=Thunder Shot|t=m|e=Thunder|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}} | |||
{{DESLF|n=Blizzard Shot|t=m|e=Blizzard|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}} | |||
{{DESLF|n=Mine Control|e=Physical|lv=1|d1f=20%|d3f=10%|d4f=25%}} | |||
{{DESC|n=Ice Zone|e=Blizzard}} | |||
==Recipe== | ==Recipe== | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest | [[Riku]] can obtain the [[Staggerceps Recipe]] from a chest in the [[Backstage]]. The Staggerceps can be created through six different recipes. | ||
{{SynthKH3D | |||
|name=Staggerceps | |||
|rank1=E | |||
|mat11=Fleeting Figment|qty11=4 | |||
|mat12=Grim Fancy|qty12=3 | |||
|rank2=D | |||
|mat21=Fleeting Figment|qty21=4 | |||
|mat22=Grim Fantasy|qty22=3 | |||
|rank3=D | |||
|mat31=Lofty Fancy|qty31=3 | |||
|mat32=Grim Fancy|qty32=4 | |||
|rank4=D | |||
|mat41=Noble Fancy|qty41=3 | |||
|mat42=Grim Fancy|qty42=3 | |||
|success4=40% | |||
|chance4=KO Kabuto | |||
|rank5=B | |||
|mat51=Intrepid Fantasy|qty51=2 | |||
|mat52=Noble Fancy|qty52=6 | |||
|success5=60% | |||
|chance5=KO Kabuto | |||
|rank6=A | |||
|mat61=Epic Fantasy|qty61=1 | |||
|mat62=Grim Fantasy|qty62=3 | |||
|recipe1=* | |||
}} | |||
==Notes and references== | |||
{{reflist}} | |||
{{DreamEaterDirectory}} | {{DreamEaterDirectory}} |
Latest revision as of 03:17, 3 April 2024
Oh no! The water! I'm in big trouble if I don't fetch it!
| |
This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: expand Design, Strategy section |
Staggerceps | |||
---|---|---|---|
Japanese | ハサミクワガタ | ||
Rōmaji | Hasami Kuwagata | ||
Translation | Hasami Kuwagata
| ||
Type | Spirit Dream Eater Nightmare Dream Eater | ||
Game | Kingdom Hearts 3D: Dream Drop Distance | ||
|
Staggerceps
|
---|
Kingdom Hearts 3D: Dream Drop Distance |
This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands. |
EXP Mod | Dream Piece | Reaction Endurance | |||||||||
1.10 | Grim Fantasy | 1 (10s) | |||||||||
HP | Strength | Magic | Defense | ||||||||
38.1 | 9.5 | 10.0 | 8.0 | ||||||||
Fire | Blizzard | Thunder | Water | Dark | Light | ||||||
x1.10 | x1.10 | x1.10 | x1.10 | x1.10 | x1.10 | ||||||
Attribute | Style | Link Attack | |||||||||
Physical | Fire | Trap Shot | |||||||||
Dispositions | |||||||||||
Heavy Hitter | Melee attacks and Lockdown Shot from the normal range To Grenadier: Rub its back To Launcher: Poke its head and pincers or belly and arms and legs To Backup: Rub its head and pincers or belly and arms and legs | ||||||||||
Grenadier | Supporting attacks using Mortar To Heavy Hitter: Poke its belly and arms and legs To Launcher: Poke its head and pincers or back To Backup: Rub its head and pincers or back | ||||||||||
Launcher | Favors attacks with Magic Shot To Heavy Hitter: Poke its head and pincers To Grenadier: Rub its head and pincers To Backup: Rub its belly and arms and legs or back | ||||||||||
Backup | Support style using Capture Shot and healing allies To Heavy Hitter: Poke its belly and arms and legs or back To Grenadier: Rub its belly and arms and legs or back To Launcher: Poke its head and pincers | ||||||||||
Location | Level | HP | EXP | Strength | Magic | Defense |
Traverse Town | 20 | 92 | 86 | 32 | 34 | 17 |
22 | 98 | 96 | 34 | 36 | 19 | |
24 | 104 | 106 | 36 | 38 | 20 | |
26 | 110 | 115 | 38 | 40 | 21 | |
Country of the Musketeers | 26 | 110 | 115 | 38 | 40 | 21 |
28 | 116 | 125 | 40 | 43 | 22 | |
30 | 122 | 134 | 42 | 45 | 23 | |
32 | 128 | 144 | 44 | 47 | 24 | |
Symphony of Sorcery | 34 | 134 | 154 | 46 | 49 | 26 |
36 | 140 | 163 | 48 | 52 | 27 | |
36 | 140 | 163 | 48 | 52 | 27 | |
38 | 146 | 173 | 50 | 54 | 28 | |
Endurance | Reaction Endurance | Reality Endurance | ||||
1 (10s) | x1.11 (10s) | |||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x1.10 | x1.10 | x1.10 | x1.10 | x1.10 | x1.10 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x1.0 | x1.0 | x1.0 | x0 | x1.0 | x1.0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x1.0 | x1.0 | x1.0 | ||||
Rewards | ||||||
HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%) Shield Cookie 2 (3%), Treasure Goggles (1%) Grim Fancy (12%), Grim Figment (6%) | ||||||
Worlds | ||||||
Traverse Town, Country of the Musketeers, Symphony of Sorcery |
The Staggerceps is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.
Design[edit]
The Dream Eater's Japanese name combines the Japanese words for "scissors" (鋏 hasami ) and "stag beetle" (鍬形虫 kuwagatamushi ), while its English name combines the words "stag beetle", "staggering", and "forceps".
Strategy[edit]
Abilities[edit]
Ability Link[edit]
Staggerceps's Ability Link | ||||||||
A | B | C | D | E | F | G | H | |
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 | ||||||||
6 | ||||||||
Location | Type | Name | Requirement | |||||
B-2 | Defense Command | Link Block | 10 LP | |||||
B-3 | Stat Ability | HP Boost | 30 LP | |||||
B-4 | Quota | Checkpoint | Link x2 | |||||
B-5 | Stat Ability | Defender | 150 LP | |||||
C-1 | Stat Ability | Combo Plus[n 1] | 200 LP | |||||
C-2 | Stat Ability | Attack Boost | 100 LP | |||||
C-3 | Stat Ability | Light Screen | 20 LP | |||||
D-1 | Stat Ability | Dark Screen[n 1] | 60 LP | |||||
D-2 | Attack Command | Collision Magnet | 150 LP | |||||
D-3 | Stat Ability | Dark Screen | 20 LP | |||||
D-4 | Stat Ability | Dark Screen | 40 LP | |||||
D-5 | Secret | Secret: Green | 10 LP | |||||
D-6 | Stat Ability | Light Screen[n 2] | 60 LP | |||||
E-3 | Stat Ability | Light Screen[n 3] | 40 LP | |||||
E-4 | Secret | Secret: Green | 10 LP | |||||
E-5 | Stat Ability | HP Boost[n 3] | 50 LP | |||||
E-6 | Quota | Checkpoint[n 2] | Level 25 | |||||
F-3 | Stat Ability | Defense Boost[n 3] | 100 LP | |||||
F-5 | Magic Command | Blizzara[n 3] | 100 LP | |||||
F-6 | Attack Command | Zantetsuken[n 2] | 400 LP |
Attacks[edit]
Name | Element | Level | Disposition | |||
HH | G | L | B | |||
Capture Shot | Physical | 1 | ✔ | ✔ | ||
Torso Shot | Physical | 1 | ✔ | ✔ | ✔ | |
Lockdown Shot | Physical | 1 | ✔ | ✔ | ||
Mortar | Physical | 1 | ✔ | ✔ | ||
Magic Shot | Random [1] | 1 | ✔ | |||
Support Shot | Physical | 1 | ✔ | |||
Mine Control | Physical | 1 | ✔ | ✔ |
Name | Element | Level | Disposition | |||
HH | G | L | B | |||
Capture Shot | Physical | 1 | 30% | 15% | 30% | 15% |
Torso Shot | Physical | 1 | 40% | 30% | 35% | |
Lockdown Shot | Physical | 1 | 10% | 5% | 5% | |
Mortar | Physical | 1 | 25% | 25% | 5% | |
Fire Shot | Fire | 1 | 5% | 5% | 10% | 5% |
Thunder Shot | Thunder | 1 | 5% | 5% | 10% | 5% |
Blizzard Shot | Blizzard | 1 | 5% | 5% | 10% | 5% |
Mine Control | Physical | 1 | 20% | 10% | 25% | |
Ice Zone | Blizzard | 1 | Evolved Command |
Recipe[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
Riku can obtain the Staggerceps Recipe from a chest in the Backstage. The Staggerceps can be created through six different recipes.
Staggerceps | |||
---|---|---|---|
Rank | Ingredients | Fleeting Figment x4 Grim Fancy x3
| |
Rank | Ingredients | Fleeting Figment x4 Grim Fantasy x3 | |
Rank | Ingredients | Lofty Fancy x3 Grim Fancy x4 | |
Rank | Ingredients | Noble Fancy x3 Grim Fancy x3
| |
Success | 40% | ||
Chance | KO Kabuto | ||
Rank | Ingredients | Intrepid Fantasy x2 Noble Fancy x6
| |
Success | 60% | ||
Chance | KO Kabuto | ||
Rank | Ingredients | Epic Fantasy x1 Grim Fantasy x3 |
Notes and references[edit]
- ^ Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.