Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD

Char Clawbster: Difference between revisions

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{{game|DDD}}
{{game|DDD|DHD}}
{{Expand|create=Everything}}
{{Character
{{Enemy
  |name= Char Clawbster
  |name= Char Clawbster
  |katakana=メラメラロブスタ
  |katakana=メラメラロブスタ
  |romaji=Meramera Robusuta
  |romaji=Meramera Robusuta
  |japname=Meramera Lobster
  |jpname=Meramera Lobster
|fr=Grimard ardent
|de=Seng-Schrummer
  |image=[[File:Char Clawbster KH3D.png|300x300px]]
  |image=[[File:Char Clawbster KH3D.png|300x300px]]
  |game1=Kingdom Hearts 3D: Dream Drop Distance
  |game1=Kingdom Hearts 3D: Dream Drop Distance
  |type=Nightmare Dream Eater
  |type=Nightmare Dream Eater
  |spec=DreamEaterBoss
  |spec=DreamEaterBoss
  |s1=Kinkin Lobster
  |s1=Chill Clawbster
  |DDDbattlename=Ice-hot Lobster
  |DDDbattlename=Ice-hot Lobster
  |DDDbattlefile=Ice-hot Lobster KH3D.ogg
  |DDDbattlefile=Ice-hot Lobster KH3D.ogg
|DDDbattlename2=UNTAMABLE
|DDDbattlefile2=UNTAMABLE KH3D.ogg
  |journalDDD=A fire-slinging, tail-spinning speed demon that will cling to the ceiling one moment and dance circles around you the next.
  |journalDDD=A fire-slinging, tail-spinning speed demon that will cling to the ceiling one moment and dance circles around you the next.
|DDDBSloc1=Traverse Town
|DDDBSenc1=(Revisited)
|DDDBSLVL1=20
|DDDBSHP1=266.7
|DDDBSSTR1=12.5
|DDDBSMAG1=12.0
|DDDBSDEF1=6.6
|DDDBSEXP1=0
|DDDBSfire=x0.40
|DDDBSbliz=x1.00
|DDDBSthun=x0.80
|DDDBSwater=x1.30
|DDDBSlight=x0.80
|DDDBSdark=x0.80
|DDDBSmini=x0
|DDDBSblind=x0
|DDDBSconf=x0
|DDDBSbind=x0
|DDDBSpois=x1.0
|DDDBSslow=x0
|DDDBSsleep=x0
|DDDBSstop=x0
|DDDBSstun=x0
|DDDBSigni=x0
|DDDBSfree=x0
|DDDBStime=x0
|DDDBSzero=x0
|DDDBSmagn=x0
|DDDBSzant=x0
|DDDBSrewards=—
|DDDBSworlds=Traverse Town
|DDDBSreac1=15 (10s)
|DDDBSreal1=x0.33 (8s)
|DDDBRloc1=Prankster's Paradise
|DDDBRLVL1=18
|DDDBRHP1=321.6
|DDDBRSTR1=14.5
|DDDBRMAG1=14.0
|DDDBRDEF1=6.6
|DDDBREXP1=0
|DDDBRloc2=Prankster's Paradise
|DDDBRenc2=(Portal)
|DDDBRLVL2=20
|DDDBRHP2=733.5
|DDDBRSTR2=32.0
|DDDBRMAG2=31.1
|DDDBRDEF2=12.1
|DDDBREXP2=0
|DDDBRfire=x0.40
|DDDBRbliz=x1.00
|DDDBRthun=x0.80
|DDDBRwater=x1.30
|DDDBRlight=x0.80
|DDDBRdark=x0.80
|DDDBRmini=x0
|DDDBRblind=x0
|DDDBRconf=x0
|DDDBRbind=x0
|DDDBRpois=x1.0
|DDDBRslow=x0
|DDDBRsleep=x0
|DDDBRstop=x0
|DDDBRstun=x0
|DDDBRigni=x0
|DDDBRfree=x0
|DDDBRtime=x0
|DDDBRzero=x0
|DDDBRmagn=x0
|DDDBRzant=x0
|DDDBRrewards='''First Battle'''<br>Maximum HP +20<br>'''Secret Portal'''<br>Maximum HP +10
|DDDBRworlds=Prankster's Paradise
|DDDBRreac1=15 (10s)
|DDDBRreal1=x0.33 (8s)
|DDDBRreac2=30 (10s)
|DDDBRreal2=x0.66 (8s)
}}
}}
The '''Char Clawbster''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
The '''Char Clawbster''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
==Story==
===''Kingdom Hearts 3D: Dream Drop Distance''===
The Char Clawbster attacks Riku at [[Prankster's Paradise]] inside of Monstro's body, and is the final Dream Eater summoned by the [[Spellican]] to fight [[Sora]] in Traverse Town during his second visit.
{{sec-stub}}


==Design==
==Design==
"Meramera" is the Japanese onomatopoeia for burning.
The Char Clawbster is a very large, festive-colored lobster with two cone-shaped claws, four sharp legs, and the [[Dream Eater]] emblem on its back and under its head. The main segment of its body is orange, while its claws and tails are colored with yellow, red, purple, blue, green, and pink. Its eyes are bright red, and it glows green when it increases its power.
{{section-stub}}
 
The [[Chill Clawbster]] is a larger version with palate swap of the Char Clawbster.
 
"Meramera" is Japanese onomatopoeia for burning. Similarly, the Char Clawbster is named for its ability to char, or burn, its enemies, while "Clawbster" is a portmanteau of "claw" and "lobster".
 
==Strategy==
<!--grammar, spelling, use headers instead of a colon, use proper capitalization, don't use "you", YOU SHOULD NOT HIT THE SWITCH, SINCE IT TURNS THE FLOOR TO ACID. IT IS A RED HERRING THIS IS THE WORST METHOD OF FIGHTING HIM
 
[[Riku]]: The Char Clawbster will glow green in several places at the beginning of the battle. Using [[Flowmotion]] along the walls will help you avoid his bombs and his laser attacks. Attacking it with kick dive from behind will help you deal damage. After a while, it will go to one end of the field and start firing very powerful lasers as he circles the floor and the ceiling. Getting behind it or jumping at the right time are ways to avoid this devastating move. When it "calms down", use strong commands like blizzard edge to chip its hp. Stay behind it to avoid taking damage. When the Char Clawbster climbs onto the roof, hit a switch at the end of the battlefield to flip it upside-down. It will turn green again once a good bit of its hp is gone. Repeating this will eventually get you the win. [[Sora]]: The Char Clawbster is limited to where it can move due to the small battlefield, staying behind it and launching powerful commands is the key to achieving victory in this fight. You can also use flowmotion to deal damage to it while your commands are recharging.-->
 
====Prankster's Paradise====
The Char Clawbster first confronts Riku inside Monstro's bowels. Due to the vast size of the battlefield, the boss can crawl on the ceiling, which Riku can circumvent by striking the uvula on the floor to flip the arena. The Nightmare is particularly vulnerable from its back or on its face, and powerful commands and Link Styles are best effective against it. It tends to attack by summoning bombs, slashing with its claws, and shooting fire attacks either through crawling walls or spinning disks. Riku should avoid staying in front of Char Clawbster when it uses Sleep Breath, in order to avoid a potentially early drop. For its ultimate attack, the boss will activate Overboost, signified by it glowing green, and rapidly shift positions on the battlefield, firing bombs and lasers along the way that can be dodged with Flowmotion. Once Overboost wears off, Riku can resume his assault. If Riku can deal enough damage in a short period of time, he can activate [[Bubble Burst]] and use it on the boss.


==Other appearances==
====Traverse Town====
===''Kingdom Hearts 3D: Dream Drop Distance''===
The Char Clawbster is the final Nightmare summoned by the [[Spellican]] to attack Sora at the Third District. In this battle, the Char Clawbster cannot activate Overboost, and its movements are limited by the arena's small size.  Once again, staying behind the boss and unleashing powerful commands and Link Attacks are crucial to victory. Sora can also use [[Slingshot]] to fling barrels at the boss or, if he delivers enough damage to the boss, fling the boss on the ground.
The Char Clawbster attacks Riku at [[Prankster's Paradise]] inside of Monstro's body, and is the final Dream Eater summoned by the [[Spellican]] to fight [[Sora]] in Traverse Town during his second visit.{{fact}}
{{Atk-o|DDD}}
{{enemy-stub}}
{{Atk|{{nihongo|'''Scissor Swing'''|ハサミ振り|<br>Hasami Furi}}
|{{AT|att}} Physical
|—
|1.0 x2
|△
|Swings left scissor sideways, followed by right scissor.
}}
{{Atk|{{nihongo|'''Sleep Breath'''|スリープブレス|<br>Surīpu Buresu}}
|{{AT|mag}} Physical
|Sleep (100%/3s)
|0
|△
|Holds its scissors above its head and sprays hypnotic gas from them.
}}
{{Atk|{{nihongo|'''Fire Shot'''|火弾|<br>Hi-dan}}
|{{AT|mag}} Fire
|—
|0.5 per hit
|△
|Fires two colorful bombs forward or diagonally upward. When a bomb hits the ground, it splits into four pieces, bounces back up, and explodes when it hits the ground again.
}}
{{Atk-m|{{nihongo|'''Wall Fire'''|ウォールファイア|<br>Wōru Faia}}
|Fire Pillar
|{{AT|mag}} Fire
|—
|0.8 per hit
|△
|Fires two flame bullets forward or diagonally forward, which scatter fragments. When a flame bullet lands, it raises a fire pillar that travels forward (or sideways when the bullet was fired diagonally), and when the fragments fall on the ground, they travel in a zigzagging pattern.
|
|Fragments
|{{AT|mag}} Fire
|—
|0.25 per hit
|△
}}
{{Atk|{{nihongo|'''Boost Fire Shot'''|ブースト火弾|<br>Būsuto Hi-dan}}
|{{AT|mag}} Fire
|—
|0.75 per hit
|△
|Scatters green bombs forward that explode upon hitting the ground. Sometimes moves sideways while scattering the bombs.
|Only used during Overboost.
}}
{{Atk-m|{{nihongo|'''Circle Flare'''|サークルフレア|<br>Sākuru Furea}}
|Circle
|{{AT|mag}} None
|Bind (100%/0.5s)
|0.5
|X
|Draws a circle of light on the ground, and emits light from within the circle.
|Only used during Overboost.
|Light
|{{AT|mag}} None
|—
|1.5
|X
}}
{{Atk|{{nihongo|'''Boost Laser'''|ブーストレーザー|<br>Būsuto Rēzā}}
|{{AT|mag}} None
|—
|1.0 per hit
|X
|While firing a laser forward from the scissors, move sideways at high speed and circle the area three times.
|Only used during Overboost, which ends with this attack.
}}
{{Atk-c|note=Overboost can only be used during the fight in Prankster's Paradise. It can be activated below half HP, or from the start of the fight in Critical Mode. During this mode, Char Clawbster will only use attacks exclusive to this mode, while moving across the arena at high speed.}}


==Videos==
{| class="video"
! Char Clawbster (Riku)<br>''Kingdom Hearts Dream Drop Distance HD''
! Hockomonkey, Wargoyle, and Char Clawbster (Sora)<br>''Kingdom Hearts Dream Drop Distance HD''
|-
| {{#widget:YouTube|id=F8gsGQYLT-s|width=320|height=240}}
| {{#widget:YouTube|id=VypCqI8raHw|width=320|height=240}}
|}
{{DreamEaterDirectory}}
{{DreamEaterDirectory}}

Latest revision as of 17:49, 11 July 2024

Char Clawbster

Char Clawbster KH3D.png

Japanese メラメラロブスタ
Rōmaji Meramera Robusuta
Translation Meramera Lobster

Type Nightmare Dream Eater
Game Kingdom Hearts 3D: Dream Drop Distance
Variations
Chill Clawbster
Themes Header.png

KH3D tracks
Battle theme - Ice-hot Lobster
Battle theme - UNTAMABLE
Char Clawbster

Kingdom Hearts 3D: Dream Drop Distance
A fire-slinging, tail-spinning speed demon that will cling to the ceiling one moment and dance circles around you the next.
Location Level HP EXP Strength Magic Defense
Reaction Endurance Reality Endurance
Traverse Town (Revisited) 20 800 0 38 36 20
22 853 0 40 38 21
15 (10s) x0.33 (8s)
Resistances Fire Blizzard Thunder Water Dark Light
x0.40 x1.00 x0.80 x1.30 x0.80 x0.80
Status Effects Stun Mini Sleep Blind Stop Freeze
x0 x0 x0 x0 x0 x0
Confuse Poison Magnet Slow Ignite Bind
x0 x1.0 x0 x0 x0 x0
Zero Gravity Time Bomb Zantetsuken
x0 x0 x0
Rewards
Worlds
Traverse Town
Location Level HP EXP Strength Magic Defense
Reaction Endurance Reality Endurance
Prankster's Paradise 18 900 0 41 39 18
20 965 0 44 42 20
15 (10s) x0.33 (8s)
Prankster's Paradise (Portal) 20 2201 0 96 93 36
22 2347 0 102 100 39
30 (10s) x0.66 (8s)
Resistances Fire Blizzard Thunder Water Dark Light
x0.40 x1.00 x0.80 x1.30 x0.80 x0.80
Status Effects Stun Mini Sleep Blind Stop Freeze
x0 x0 x0 x0 x0 x0
Confuse Poison Magnet Slow Ignite Bind
x0 x1.0 x0 x0 x0 x0
Zero Gravity Time Bomb Zantetsuken
x0 x0 x0
Rewards
First Battle
Maximum HP +20
Secret Portal
Maximum HP +10
Worlds
Prankster's Paradise

The Char Clawbster is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.

Story[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

The Char Clawbster attacks Riku at Prankster's Paradise inside of Monstro's body, and is the final Dream Eater summoned by the Spellican to fight Sora in Traverse Town during his second visit.

Design[edit]

The Char Clawbster is a very large, festive-colored lobster with two cone-shaped claws, four sharp legs, and the Dream Eater emblem on its back and under its head. The main segment of its body is orange, while its claws and tails are colored with yellow, red, purple, blue, green, and pink. Its eyes are bright red, and it glows green when it increases its power.

The Chill Clawbster is a larger version with palate swap of the Char Clawbster.

"Meramera" is Japanese onomatopoeia for burning. Similarly, the Char Clawbster is named for its ability to char, or burn, its enemies, while "Clawbster" is a portmanteau of "claw" and "lobster".

Strategy[edit]

Prankster's Paradise[edit]

The Char Clawbster first confronts Riku inside Monstro's bowels. Due to the vast size of the battlefield, the boss can crawl on the ceiling, which Riku can circumvent by striking the uvula on the floor to flip the arena. The Nightmare is particularly vulnerable from its back or on its face, and powerful commands and Link Styles are best effective against it. It tends to attack by summoning bombs, slashing with its claws, and shooting fire attacks either through crawling walls or spinning disks. Riku should avoid staying in front of Char Clawbster when it uses Sleep Breath, in order to avoid a potentially early drop. For its ultimate attack, the boss will activate Overboost, signified by it glowing green, and rapidly shift positions on the battlefield, firing bombs and lasers along the way that can be dodged with Flowmotion. Once Overboost wears off, Riku can resume his assault. If Riku can deal enough damage in a short period of time, he can activate Bubble Burst and use it on the boss.

Traverse Town[edit]

The Char Clawbster is the final Nightmare summoned by the Spellican to attack Sora at the Third District. In this battle, the Char Clawbster cannot activate Overboost, and its movements are limited by the arena's small size. Once again, staying behind the boss and unleashing powerful commands and Link Attacks are crucial to victory. Sora can also use Slingshot to fling barrels at the boss or, if he delivers enough damage to the boss, fling the boss on the ground.

Technique Element Status Power Block?
Scissor Swing (ハサミ振り
Hasami Furi
?)
Attack Command Physical 1.0 x2
Swings left scissor sideways, followed by right scissor.
Sleep Breath (スリープブレス
Surīpu Buresu
?)
Magic Command Physical Sleep (100%/3s) 0
Holds its scissors above its head and sprays hypnotic gas from them.
Fire Shot (火弾
Hi-dan
?)
Magic Command Fire 0.5 per hit
Fires two colorful bombs forward or diagonally upward. When a bomb hits the ground, it splits into four pieces, bounces back up, and explodes when it hits the ground again.
Wall Fire (ウォールファイア
Wōru Faia
?)
Fire Pillar Magic Command Fire 0.8 per hit

Fragments Magic Command Fire 0.25 per hit

Fires two flame bullets forward or diagonally forward, which scatter fragments. When a flame bullet lands, it raises a fire pillar that travels forward (or sideways when the bullet was fired diagonally), and when the fragments fall on the ground, they travel in a zigzagging pattern.
Boost Fire Shot (ブースト火弾
Būsuto Hi-dan
?)
Magic Command Fire 0.75 per hit
Scatters green bombs forward that explode upon hitting the ground. Sometimes moves sideways while scattering the bombs.

Only used during Overboost.
Circle Flare (サークルフレア
Sākuru Furea
?)
Circle Magic Command None Bind (100%/0.5s) 0.5 X

Light Magic Command None 1.5

X
Draws a circle of light on the ground, and emits light from within the circle.

Only used during Overboost.
Boost Laser (ブーストレーザー
Būsuto Rēzā
?)
Magic Command None 1.0 per hit X
While firing a laser forward from the scissors, move sideways at high speed and circle the area three times.

Only used during Overboost, which ends with this attack.

Overboost can only be used during the fight in Prankster's Paradise. It can be activated below half HP, or from the start of the fight in Critical Mode. During this mode, Char Clawbster will only use attacks exclusive to this mode, while moving across the arena at high speed.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Videos[edit]

Char Clawbster (Riku)
Kingdom Hearts Dream Drop Distance HD
Hockomonkey, Wargoyle, and Char Clawbster (Sora)
Kingdom Hearts Dream Drop Distance HD