Kingdom Hearts 358/2 Days

Overlord: Difference between revisions

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{{game|358}}
{{game|358}}
<div class="tabber" style="float: right;">
{{tab|o-info}}
<div class="tabbertab" title="Overlord" style="width:234px">
{{tab|Overlord}}
{{InfoWeapon358
{{InfoWeapon358
|name=Overlord
|name=Overlord
|katakana=オーバーロード
|katakana=オーバーロード
|image=Overlord KHD.png
|romaji=Ōbārōdo
|desc=A weapon that performs very well in<br>midair. Excellent for taking on fliers.
|desc=A weapon that performs very well in midair. Excellent for taking on fliers.
|str=+40
|str=+40
|strunit=+1
|strunit=+1
Line 20: Line 20:
|ability1=[[Combo Boost]]
|ability1=[[Combo Boost]]
|ability2=[[Chain Time]]
|ability2=[[Chain Time]]
|get=[[Technical Gear|Technical Gear ③]] (Xemnas)
|get=[[Technical Gear ③]] (Xemnas)
|v1=Tyrant
}}
}}
</div><div class="tabbertab" title="+" style="width:234px">
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Overlord+
|name=Overlord+
|katakana=オーバーロード+
|katakana=オーバーロード+
|image=Overlord KHD.png
|romaji=Ōbārōdo+
|size=64px
|image=Overlord
|desc=An upgraded Overlord.<br>Performs very well in midair.<br>Excellent for taking on fliers.
|desc=An upgraded Overlord.<br>Performs very well in midair. Excellent for taking on fliers.
|str=+50
|str=+50
|strunit=+1
|strunit=+1
Line 42: Line 43:
|ability1=[[Chain Power]]
|ability1=[[Chain Power]]
|ability2=[[Chain Time]]
|ability2=[[Chain Time]]
|get=[[Technical Gear|Technical Gear+ ③]] (Xemnas)
|get=[[Technical Gear+ ③]] (Xemnas)
|char=Xemnas
|char=Xemnas
|v1=Tyrant
}}
}}
</div></div>
{{tab|c}}{{tab|c}}
'''Overlord''' is a pair of Ethereal Blades that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Overlord+'''.
The '''Overlord''' is a pair of [[Ethereal Blade]]s that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Overlord+'''.


==Design==
==Design==
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The aerial combo consists of a mid-range, double-spin slash, a short-range upwards slash, and two consecutive wide range spinning slashes with knockback.
The aerial combo consists of a mid-range, double-spin slash, a short-range upwards slash, and two consecutive wide range spinning slashes with knockback.
==See also==
*[[Tyrant]]


{{EtherealBlade}}
{{EtherealBlade}}
{{TechnicalGear}}
{{TechnicalGear}}
[[de:Overlord]]
[[de:Overlord]]
[[fr:Suzerain]]

Latest revision as of 04:36, 2 November 2022

Kingdom Hearts 358/2 Days
Overlord
Overlord
"A weapon that performs very well in midair. Excellent for taking on fliers."
Japanese オーバーロード
Rōmaji Ōbārōdo
Stats
Strength Magic
Base Unit Ultima Base Unit
+40 +1 +60 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +3 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Chain Time
Obtained
Technical Gear ③ (Xemnas)
Kingdom Hearts 358/2 Days
Overlord+
Overlord
"An upgraded Overlord.
Performs very well in midair. Excellent for taking on fliers."
Japanese オーバーロード+
Rōmaji Ōbārōdo+
Stats
Strength Magic
Base Unit Ultima Base Unit
+50 +1 +50 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +4 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Power
2: Chain Time
Obtained
Technical Gear+ ③ (Xemnas)

The Overlord is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days. It can be upgraded to the Overlord+.

Design[edit]

Overlord is a two-pronged blade with an elegant, helix shape. The prongs intersect above the handle, leaving an oval-shaped gap, and the tips do not connect at the end of the blade, leaving another gap. It has a blue glow. Like Sanction, it releases blue sparks and lines when striking targets.

An overlord is someone with overarching authority in a certain domain.

Gameplay[edit]

Overlord's ground combo consists of a single slash from left to right, and an upward slash into the air followed by two quick slashes with knockback, from left to right and from right to left. From there the combo transitions directly into the aerial combo.

The aerial combo consists of a mid-range, double-spin slash, a short-range upwards slash, and two consecutive wide range spinning slashes with knockback.