Kingdom Hearts 358/2 Days

Malice: Difference between revisions

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{{game|358}}
{{InfoWeapon358
{{InfoWeapon358
|name=Malice
|name=Malice
|katakana=マーシリス
|katakana=マーシリス
|japname=Merciless
|romaji=Māshirisu
|image=Malice.png
|jpname=Merciless
|size=32px
|desc=Your most basic weapon. Nothing really sets it apart.
|desc=Your most basic weapon.<br>Nothing really sets it apart.
|str=+15
|str=+15
|strunit=—
|strunit=—
Line 19: Line 19:
|get=No Gear (Xemnas)
|get=No Gear (Xemnas)
|char=Xemnas
|char=Xemnas
|v1=Sanction
|v2=Aggression
}}
}}
{{game|358}}
The '''Malice''' is a pair of [[Ethereal Blade]]s that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''.
{{nihongo|'''Malice'''|マーシリス|Māshirisu|lit. "Merciless"}} is one of [[Xemnas]]'s Ethereal Blades in ''[[Kingdom Hearts 358/2 Days]]''. It is Xemnas's basic weapon, and therefore requires no [[Gear]]s to be attached to him in order to wield it. In appearance, Malice is light grey, symbolizing that it is the most basic of all of Xemnas's weapons through the use of achromatic colors.


==Design==
==Design==
Malice has a shape resembling a blunt, slightly curved lightning bolt. It is identical to [[Sanction]] except for its glow, which is grey, as opposed to Sanction's blue hue. When striking enemies, it releases spheres of white lightning.
The Malice is light grey, symbolizing that it is the most basic of Xemnas's weapons through the use of achromatic colors. It has a shape resembling a blunt, slightly curved lightning bolt. When striking enemies, it releases spheres of white lightning.
 
"Malice" is a desire or intention to harm or deprive in an illegal or immoral way, out of ill will or spite.


==Gameplay==
==Gameplay==
The ground combo for Malice consists of a slash from left to right, a spinning slash with both hands, and a second spin ending in a wide range, 360-degree slash with both hands. The final attack has knockback.
The ground combo for Malice consists of a slash from left to right, a spinning slash with both hands, and a second spin ending in a wide range, 360° slash with both hands. The final attack has knockback.


The aerial combo consists of a short range spinning slash, a double spin-slash, and a downward spinning slash with knockback.
The aerial combo consists of a short range spinning slash, a double spin-slash, and a downward spinning slash with knockback.
{{358Atk/o
|{{358Atk
|char=Xemnas
|a10=a
|a11pow=0.63
|a12a=*
|a20=i
|a21pow=0.5
|a22pow=0.5
|a23a=*
|a30=u
|a31pow=1.25
|a31crit=◯
|a31flin=◯
|a31count=◯
|a32pow=1.25
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
|{{358Atk
|char=Xemnas
|air=*
|a10=A
|a11pow=0.5
|a12pow=0.5
|a13a=*
|a20=I
|a21pow=0.5
|a22pow=0.5
|a23pow=0.5
|a24pow=0.5
|a25a=*
|a30=U
|a31pow=1.0
|a31flin=◯
|a31count=◯
|a32pow=1.25
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
}}


==See Also==
{{EtherealBlade}}
*[[Sanction]]
*[[Aggression]]
 
{{XemnasWeapons}}
{{Gearless}}
{{Gearless}}
{{Weapon-stub}}
[[de:Bosheit]]
[[fr:Malice]]

Latest revision as of 13:32, 16 November 2024

Kingdom Hearts 358/2 Days
Malice
Malice
"Your most basic weapon. Nothing really sets it apart."
Japanese マーシリス
Rōmaji Māshirisu
Translation Merciless
Stats
Strength Magic
Base Unit Ultima Base Unit
+15 +85 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +0 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
No Gear (Xemnas)

The Malice is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days.

Design[edit]

The Malice is light grey, symbolizing that it is the most basic of Xemnas's weapons through the use of achromatic colors. It has a shape resembling a blunt, slightly curved lightning bolt. When striking enemies, it releases spheres of white lightning.

"Malice" is a desire or intention to harm or deprive in an illegal or immoral way, out of ill will or spite.

Gameplay[edit]

The ground combo for Malice consists of a slash from left to right, a spinning slash with both hands, and a second spin ending in a wide range, 360° slash with both hands. The final attack has knockback.

The aerial combo consists of a short range spinning slash, a double spin-slash, and a downward spinning slash with knockback.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Swing
Hit 1 0.63 X X X
(Ground) Dual-Wield Horizontal Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Ground) Rush Horizontal Spin Swing
Hit 1 1.25
Hit 2 1.25


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Dual-Wield Diagonal Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Air) Dual-Wield Double Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.5 X X X
Hit 4 0.5 X X X
(Air) Horizontal Spin Launch Drop
Hit 1 1.0 X
Hit 2 1.25