Dive-Bombers: Difference between revisions
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{{game|358}} | {{game|358}} | ||
{{ | {{tab|o-info}} | ||
{{tab|Dive-Bombers}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Dive-Bombers | |name=Dive-Bombers | ||
|katakana=ダイヴボマー | |katakana=ダイヴボマー | ||
| | |romaji=Daivu-Bomā | ||
| | |jpname=Dive-Bomber | ||
|desc= A weapon that boosts your Magic to give it incredible power. | |desc= A weapon that boosts your Magic to give it incredible power. | ||
|str=+35 | |str=+35 | ||
|strunit=+1 | |strunit=+1 | ||
|ultima=+65 | |||
|mag=+31 | |mag=+31 | ||
|magunit=+2 | |magunit=+2 | ||
Line 25: | Line 25: | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{tab|c}}{{tab|+}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Dive-Bombers+ | |name=Dive-Bombers+ | ||
|katakana=ダイヴボマー+ | |katakana=ダイヴボマー+ | ||
| | |romaji=Daivu-Bomā+ | ||
| | |jpname=Dive-Bomber+ | ||
|image=Dive-Bombers | |||
|desc= Upgraded Dive-Bombers. <br>Boosts your Magic to give it incredible power. | |desc= Upgraded Dive-Bombers. <br>Boosts your Magic to give it incredible power. | ||
|str=+45 | |str=+45 | ||
|strunit=+1 | |strunit=+1 | ||
|ultima=+55 | |||
|mag=+35 | |mag=+35 | ||
|magunit=+2 | |magunit=+2 | ||
Line 43: | Line 45: | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Fire Finish]] | |ability1=[[Fire Finish]] | ||
|ability2= | |ability2={{c|Magic Bracer|358}} | ||
|ability3=[[Magic Finale]] | |ability3=[[Magic Finale]] | ||
|get=[[Duel Gear+ ④]] (Axel) | |get=[[Duel Gear+ ④]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{tab|c}}{{tab|++}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Dive-Bombers++ | |name=Dive-Bombers++ | ||
|katakana=ダイヴボマー++ | |katakana=ダイヴボマー++ | ||
| | |romaji=Daivu-Bomā++ | ||
| | |jpname=Dive-Bomber++ | ||
|image=Dive-Bombers | |||
|desc=The ultimate Dive-Bombers.<br> Boosts your Magic to give it incredible power. | |desc=The ultimate Dive-Bombers.<br> Boosts your Magic to give it incredible power. | ||
|str=+68 | |str=+68 | ||
|strunit=+1 | |strunit=+1 | ||
|ultima=+32 | |||
|mag=+39 | |mag=+39 | ||
|magunit=+5 | |magunit=+5 | ||
Line 71: | Line 75: | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{tab|c}}{{tab|c}} | |||
{{ | '''Dive-Bombers''' is a pair of [[Chakram]]s that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Dive-Bombers+''' and '''Dive-Bombers++'''. | ||
==Design== | ==Design== | ||
The main wheel of a Dive-Bombers | The main wheel of a Dive-Bombers Chakram is shaped like a diamond and is colored lilac. There is a red-violet spike shaped like those of the Nobody symbol in the middle of each on the main wheel's four sides. The handle is black and cross-shaped, but the tips of the cross split into a "Y" shape before they connect to the main wheel. | ||
A Dive-Bomber is a bomber aircraft that drops its bombs while diving at the enemy. They were heavily used during {{w|World War II}}. | |||
A Dive-Bomber is a bomber aircraft that drops its bombs while diving at the enemy. They were heavily used during | |||
{{ | == Gameplay == | ||
The ground combo starts with an upper-swipe going to the right, followed by a spinning move, with the weapons pointed outward. The combo ends with a final spin, chakram telepathically circling around the caster. | |||
The aerial combo begins with two swipes, one going sightly upward, followed by the other slashing sideways. The combo then ends with an upward spinning motion, both chakram spinning vertically around the caster. | |||
{{Chakram}} | |||
{{DuelGear}} | {{DuelGear}} | ||
[[fr:Bombardiers]] | |||
[[de:Sturzbomber]] | |||
[[ | |||
[[ |
Latest revision as of 04:01, 2 November 2022
Kingdom Hearts 358/2 Days Dive-Bombers | |||||
---|---|---|---|---|---|
"A weapon that boosts your Magic to give it incredible power." | |||||
Japanese | ダイヴボマー | ||||
Rōmaji | Daivu-Bomā | ||||
Translation | Dive-Bomber | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+35 | +1 | +65 | +31 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +7 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish 2: Magic Finale 3: Magical Strike | |||||
Obtained | |||||
Duel Gear ④ (Axel) |
Kingdom Hearts 358/2 Days Dive-Bombers+ | |||||
---|---|---|---|---|---|
"Upgraded Dive-Bombers. Boosts your Magic to give it incredible power." | |||||
Japanese | ダイヴボマー+ | ||||
Rōmaji | Daivu-Bomā+ | ||||
Translation | Dive-Bomber+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+45 | +1 | +55 | +35 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish 2: Magic Bracer 3: Magic Finale | |||||
Obtained | |||||
Duel Gear+ ④ (Axel) |
Kingdom Hearts 358/2 Days Dive-Bombers++ | |||||
---|---|---|---|---|---|
"The ultimate Dive-Bombers. Boosts your Magic to give it incredible power." | |||||
Japanese | ダイヴボマー++ | ||||
Rōmaji | Daivu-Bomā++ | ||||
Translation | Dive-Bomber++ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+68 | +1 | +32 | +39 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +1 | +6 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish 2: Magic Finale 3: Magical Strike | |||||
Obtained | |||||
Duel Gear++ ⑤ (Axel) |
Dive-Bombers is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Dive-Bombers+ and Dive-Bombers++.
Design[edit]
The main wheel of a Dive-Bombers Chakram is shaped like a diamond and is colored lilac. There is a red-violet spike shaped like those of the Nobody symbol in the middle of each on the main wheel's four sides. The handle is black and cross-shaped, but the tips of the cross split into a "Y" shape before they connect to the main wheel.
A Dive-Bomber is a bomber aircraft that drops its bombs while diving at the enemy. They were heavily used during World War II.
Gameplay[edit]
The ground combo starts with an upper-swipe going to the right, followed by a spinning move, with the weapons pointed outward. The combo ends with a final spin, chakram telepathically circling around the caster.
The aerial combo begins with two swipes, one going sightly upward, followed by the other slashing sideways. The combo then ends with an upward spinning motion, both chakram spinning vertically around the caster.
Axel's Chakrams |
---|
Ashes | Doldrums | Delayed Action | Dive-Bombers | Combustion | Moulin Rouge | Blaze of Glory | Prometheus | Ifrit | Magma Ocean | Volcanics | Inferno | Sizzling Edge | Corona | Ferris Wheels | Burnout Omega Trinity | Outbreak | Double Edge | Wildfire | Prominence | Eternal Flames | Pizza Cut | Conformers |