Cargo Climb: Difference between revisions
m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2") Tag: Mobile edit |
|||
(44 intermediate revisions by 21 users not shown) | |||
Line 1: | Line 1: | ||
'''Cargo Climb''' is mini-game | {{game|KH2|FM2}} | ||
[[File:Cargo Climb 01 KHII.png|thumb|300px|Cargo Climb mini-game from ''Kingdom Hearts II''.]] | |||
{{nihongo|'''Cargo Climb'''|にもつはこび|Nimotsu Hakobi}} is a [[Mini-games|mini-game]] playable by both [[Sora]] and [[Roxas]] in ''[[Kingdom Hearts II]]'', although only the latter receives [[munny]] for it. | |||
==Objective== | ==Objective== | ||
The ideal objective is to hit a bag of cargo up into a garage using the Keyblade. Once it is finished you will get paid | [[File:Cargo Climb Cart KHII.png|thumb|200px|The cart that must be moved in the Cargo Climb mini-game.]] | ||
The ideal objective is to hit a bag of cargo up into a garage using the [[Keyblade]]. Once it is finished you will get paid munny, according to the amount of time taken to lift the bag up into the garage. | |||
== Sora's | ==Rewards== | ||
To unlock the secret ending, you need to complete [[Jiminy's Journal]]. Part of finishing Twilight Town's entry involves playing this minigame. The Jiminy objective is to complete this minigame within | ===Sora's reward=== | ||
To unlock the secret ending, you need to complete [[Jiminy's Journal]]. Part of finishing Twilight Town's entry involves playing this minigame. The Jiminy objective is to complete this minigame within fifteen seconds. | |||
== Roxas' | ===Roxas's reward=== | ||
If this | If this minigame is completed in a certain time frame, he will receive various amounts of munny. | ||
{|border="1" cellspacing="1" cellpadding="1" width=" | {|border="1" cellspacing="1" cellpadding="1" width="300" align="left" | ||
|Less | |Less than 30 seconds | ||
|''50 Munny'' | |''50 Munny'' | ||
|- | |- | ||
Line 20: | Line 24: | ||
|''10 Munny'' | |''10 Munny'' | ||
|} | |} | ||
{{-}} | |||
==Strategy== | |||
Transport the cargo to the top of the hill by hitting it. Press {{button|r1}} to lock onto the cargo from behind. Continue swinging to keep the cargo from rolling down the hill. Watch for a combo to lift it into the air. When this occurs, hit the cargo again to send it flying. Missing this attack causes the cargo to land with a thud; jump aside to dodge the ensuing shockwave. | |||
===Advanced tactics=== | |||
As the cargo can only be sent flying up the hill with combo finishers, Sora should equip two copies of the [[Negative Combo]] ability, both the copy he learns by leveling up and the [[Fenrir]] Keyblade, and remove any [[Combo Plus]] and [[Air Combo Plus]] abilities to reduce his combo to just a finisher. When the cargo is knocked into the air, follow it up with a quick finisher while locked onto it. Try to stay as centered as possible to prevent running into the sidewalls. | |||
==Video== | |||
{| class="video" | |||
! Cargo Climb | |||
|- | |||
| {{#widget:YouTube|id=YW-6h0Q7NQA|width=320|height=240}} | |||
|} | |||
== | |||
{{-}} | |||
{{Minigames}} | {{Minigames}} | ||
[[fr:Monte-charge]] | |||
[[de:Lieferung bergauf]] | |||
[[es:Cuesta Arriba]] | |||
[[Category:Mini-games]] | [[Category:Mini-games]] |
Latest revision as of 16:20, 12 April 2023
Cargo Climb (にもつはこび Nimotsu Hakobi ) is a mini-game playable by both Sora and Roxas in Kingdom Hearts II, although only the latter receives munny for it.
Objective[edit]
The ideal objective is to hit a bag of cargo up into a garage using the Keyblade. Once it is finished you will get paid munny, according to the amount of time taken to lift the bag up into the garage.
Rewards[edit]
Sora's reward[edit]
To unlock the secret ending, you need to complete Jiminy's Journal. Part of finishing Twilight Town's entry involves playing this minigame. The Jiminy objective is to complete this minigame within fifteen seconds.
Roxas's reward[edit]
If this minigame is completed in a certain time frame, he will receive various amounts of munny.
Less than 30 seconds | 50 Munny |
30 to 60 seconds | 30 Munny |
Greater than 60 seconds | 10 Munny |
Strategy[edit]
Transport the cargo to the top of the hill by hitting it. Press to lock onto the cargo from behind. Continue swinging to keep the cargo from rolling down the hill. Watch for a combo to lift it into the air. When this occurs, hit the cargo again to send it flying. Missing this attack causes the cargo to land with a thud; jump aside to dodge the ensuing shockwave.
Advanced tactics[edit]
As the cargo can only be sent flying up the hill with combo finishers, Sora should equip two copies of the Negative Combo ability, both the copy he learns by leveling up and the Fenrir Keyblade, and remove any Combo Plus and Air Combo Plus abilities to reduce his combo to just a finisher. When the cargo is knocked into the air, follow it up with a quick finisher while locked onto it. Try to stay as centered as possible to prevent running into the sidewalls.
Video[edit]
Cargo Climb |
---|