Phil's Training: Difference between revisions
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{{cleanup|Add info on needed scores for Days (if needed), add articles on Kingdom Hearts 358/2 Days training games, add basic strategy, and make goals look neat, too.}} | {{cleanup|Add info on needed scores for Days (if needed), add articles on Kingdom Hearts 358/2 Days training games, add basic strategy, and make goals look neat, too.}} | ||
[[File:Phil's Training KHIIFM.png|thumb|250px|Phil's Training in ''Kingdom Hearts II Final Mix''.]] | [[File:Phil's Training KHIIFM.png|thumb|250px|Phil's Training in ''Kingdom Hearts II Final Mix''.]] |
Revision as of 00:36, 27 August 2013
Oh no! The water! I'm in big trouble if I don't fetch it!
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Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: Add info on needed scores for Days (if needed), add articles on Kingdom Hearts 358/2 Days training games, add basic strategy, and make goals look neat, too. |
Phil's Training is a mini-game in the Kingdom Hearts games. It involves Sora attempting to break several barrels or pots within a certain amount of time.
Story
Kingdom Hearts
In the original Kingdom Hearts, Phil uses this training to test Sora before he can enter the games. Sora undergoes two rounds of the training that involved Sora destroying barrels. At the end, Phil concluded that Sora was not too bad, but still couldn't compete in the games. He gave him the Thunder spell to master.
Kingdom Hearts II
In Kingdom Hearts II, during the group's first visit to Olympus Coliseum, Sora goes to Phil and Hercules, asking to borrow the Olympus Stone to prevent their strength from draining while they are in the Underworld. While Hercules goes to fetch the Olympus Stone, Sora decides to train with Phil. Phil introduces a few new features this time. Now Sora has to destroy pots and collect the orbs that drop from them.
Objectives
Kingdom Hearts
Bust all barrels within the time limit!
Round | Number of Barrels | Time Limit |
---|---|---|
1 | 20 | 00'30''00 |
2 | 25 | 01'00''00 |
Kingdom Hearts II
Practice Session
Mode | Number of Orbs to Collect | Time Limit |
---|---|---|
Practice | 20 | 01'30''00 |
Maniac | 100 | 01'30''00 |
Jiminy Objectives
- Try Practice Mode
- Try Maniac Mode
- Make 1000 or more points within 01'30"00