Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts coded
Kingdom Hearts Re:coded
Kingdom Hearts 3D: Dream Drop Distance

Prizes: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(that should be all (with the exception of KH3D))
(added commentary for the description of gummi items)
Line 53: Line 53:
===Gummi Ship prizes===
===Gummi Ship prizes===
{{sec-stub}}
{{sec-stub}}
<!--It's basically really simple what these prizes do:
http://i794.photobucket.com/albums/yy230/ShardofTruth/Other%20KH%20stuff/GummiStuff.png
*The Armor gummies determine the amount of the SLD value, an Armor Drop regenerates 1/2 of the whole shield. The Ultimania puts it this way: "シールドが100( グージ半マスぶん)回復。"
*The "magic bar" of the Gummi ship, the ENG bar, is influenced by the COM.LV. It starts at three (COM.LV1), goes up to five (COM.LV2) and maximizes at eight (COM.LV3) fields. A Power prize regenerates on ENG field.
*The BRR bar is added by the Shield-G and Shield2-G. It blocks five shots and every Shield prize regenerates one bar.
*Last but not least the CHG bar is added by Haste-G, doubled by the Haste2-G and regenerates itself or by picking up the Special prize which also fills up every other bar again.
-->
<gallery widths=100px>
<gallery widths=100px>
File:Armor Drop KH.png|An {{nihongo|'''Armor'''|シールド|Shīrudo|lit. "Shield"}} prize
File:Armor Drop KH.png|An {{nihongo|'''Armor'''|シールドアイテム|Shīrudo|lit. "Shield"}} prize
File:Power Drop KH.png|A {{nihongo|'''Power'''|エネルギー|Enerugī|lit. "Energy"}} prize
File:Power Drop KH.png|A {{nihongo|'''Power'''|エネルギーアイテム|Enerugī|lit. "Energy"}} prize
File:Shield Drop KH.png|A {{nihongo|'''Shield'''|バリア|Baria|lit. "Barrier"}} prize<!--What does it do?-->
File:Shield Drop KH.png|A {{nihongo|'''Shield'''|バリアアイテム|Baria|lit. "Barrier"}} prize
File:Special Drop KH.png|A {{nihongo|'''Special'''|スペシャル|Supesharu}} prize
File:Special Drop KH.png|A {{nihongo|'''Special'''|スペシャルアイテム|Supesharu}} prize
File:Gummi Block Drop KH.png|A Gummi Block
File:Gummi Block Drop KH.png|A {{nihongo|'''Gummi Block'''|グミブロック|}}
File:Blueprint Drop KH.png|A Gummi Ship blueprint
File:Blueprint Drop KH.png|A Gummi Ship {{nihongo|'''blueprint'''|設計図|}}
</gallery>
</gallery>



Revision as of 16:11, 15 April 2013

DRAFT

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
This article needs more information!

Improve it by adding what you know about the following issues.

Prizes (プライズ Puraizu?), sometimes dubbed orbs, are recurring minor items and drops that appear throughout the Kingdom Hearts series. They come in a variety of forms and often serve as restorative items, currency, or collectables.

Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain props are attacked. In addition, some allies or summons may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In Kingdom Hearts Re:coded, prizes are gathered automatically.

Some abilities may be equipped to increase the number of prizes dropped, such as Jackpot, or to enhance their effects, such as HP Prize Plus. In Kingdom Hearts Re:coded, the Prize Cheat in the Stat Matrix alters the drop rate of prizes in proportion to enemy strength. Equipping Treasure Magnet makes it easier to gather dropped prizes.

Recurring Prizes

HP Prizes

HP Orb KHII.png

HP Prizes, also called HP Orbs, are depicted as bright green orbs, sometimes outlined in red. They fill the player's HP gauge, and their effect can be enhanced by abilities such as Prize Power. HP prizes appear in every game in the Kingdom Hearts series. In Kingdom Hearts: Chain of Memories, HP orbs are not dropped by enemies and are only obtained by interacting with props in the many rooms of Castle Oblivion.

Aside from being dropped by enemies and certain props, HP prizes are generated by the Paradise and Lucky Bounty sleights, Aladdin's Quickplay ability, and Stitch's ukulele. In Kingdom Hearts Birth by Sleep, the HP Prize Plus ability increases the number of HP prizes enemies drop, and the Energy Magnet command draws HP prizes out of enemies. In Kingdom Hearts 358/2 Days, the Block Bonus ability may generate HP prizes on a successful block. In Kingdom Hearts 3D: Dream Drop Distance, the HP Showers Forecast increases the number of HP prizes enemies drop.

Munny

Munny KHII.png
Main article: Munny

Munny is the primary recurring currency in the Kingdom Hearts series, and it is represented by gold octahedrons. Munny appears in every game, with the exception of Kingdom Hearts: Chain of Memories, and it is used to purchase items, commands, equipment or ingredients at shops. In Kingdom Hearts 358/2 Days, munny is used solely for panel synthesis, with normal purchases made with Heart Points. Panels can still be sold to the Moogle in exchange for munny.

Aside from being dropped by enemies and certain props, munny can be generated by the Steal Munny ability in Kingdom Hearts Re:coded. The Munny Plus ability in Kingdom Hearts Birth by Sleep and the Munnystorm Forecast in Kingdom Hearts 3D: Dream Drop Distance double the amount of munny enemies drop.

MP Orbs

MP Orb KHII.png

MP Orbs fill the player character's MP gauge. They appear in Kingdom Hearts and Kingdom Hearts II and are depicted as transparent, bubble-like orbs with a small, red-tinted bubble at each center.

In Kingdom Hearts, Bambi's Paradise ability generates MP orbs regularly. The ghostly spirits that haunt the Underworld drop MP orbs when struck, and attacking Kurt Zisa's bubble shield and the Grim Reaper's cursed form released MP orbs.

Olympus Coliseum prizes

Coliseum Orb KHII.png

Hunny orbs

Hunny Orb KHII.png

Kingdom Hearts

Gummi Ship prizes

Kingdom Hearts: Chain of Memories

Experience prizes

EXP Gem (small) KHRECOM.png

In Kingdom Hearts: Chain of Memories, defeated enemies drop prizes that grant experience. Although experience is present in every game, Chain of Memories is the only game in which experience takes a physical form that must be actively collected. They come in a variety of shapes, including blue octahedrons, red jewels, and silver pearls, which come in various sizes and award various amounts of experience.

Moogle Point orbs

Moogle Point KHRECOM.png
Main article: Moogle Points

Moogle Points are the currency of Kingdom Hearts Chain of Memories, used to purchase cards at Moogle Shops, and they are depicted as red orbs. Small orbs are worth 4 points, and large orbs are worth 10 points. Moogle Point orbs are obtained by smashing and jumping onto various objects throughout each room in Castle Oblivion, defeating White Mushrooms and Black Fungi in battle, or using the Sandstorm or Hummingbird sleights. Moogle Points can be lost by slipping on a banana while fighting a Bouncywild.

Kingdom Hearts II

Drive orbs

Drive Orbs fill the Drive Gauge in Kingdom Hearts II and are depicted as swirling yellow orbs. While in a Drive Form or using a summon, Drive orbs slightly fill the Form and Summon gauges, respectively. Collecting Drive orbs while in Master Form earns experience for the form.

Many props in the Land of Dragons and Beast's Castle drop Drive orbs when destroyed, and the Cavern of Remembrance contains several balloon-like objects that drop Drive orbs when attacked, each before a Growth ability challenge. Additionally, the Drive Converter ability converts dropped munny into Drive orbs.

While executing Trinity Limit in Kingdom Hearts II, with Donald and Goofy in the party, the "Major Drive" command launches a spray of Drive orbs at enemies. This is purely a visual effect, however, and this does not deplete the Drive Gauge.

The Drive Recovery, High Drive Recovery, and Limit Recharge items resemble Drive orbs.

Struggle

Struggle Orb KHII.png

Morale orbs

Morale Orb KHII.png

Cluster orbs

Cluster Orb KHII.png

Gummi Ship prizes

Kingdom Hearts II Final Mix

Mushroom No. 3 prizes

Mushroom No. 3 prize KHIIFM.png

During the duel against No. 3, it drops prizes that must be collected quickly before they disappear. They are depicted as transparent bubbles, surrounding a purple and blue orb with an orange four-pointed star in the center.

Kingdom Hearts Birth by Sleep

D-Link Prizes

D-Link Prize KHBBS.png
Main article: Dimension Link

D-Link Prizes fill the D-Link gauge in Kingdom Hearts Birth By Sleep and are depicted as light blue octahedrons. The Link Prize Plus ability increases the number of D-Link prizes enemies drop. Additionally, the D-Link Magnet command draws D-Link prizes out of enemies.


Jelly Glee Tea

Jelly Glee Tea Orb A KHBBSFM.png Jelly Glee Tea Orb B KHBBSFM.png Jelly Glee Tea Orb C KHBBSFM.png Jelly Glee Tea Orb D KHBBSFM.png Jelly Glee Tea Orb E KHBBSFM.png Jelly Glee Tea Orb F KHBBSFM.png Jelly Glee Tea Orb G KHBBSFM.png Jelly Glee Tea Orb H KHBBSFM.png

Kingdom Hearts Re:coded

SP Prizes

SP Prize KHREC.png

SP Prizes appear in the System Sectors in Kingdom Hearts Re:coded and are depicted as shiny yellow orbs with horizontal rings. They award System Points (SP), and they are earned by destroying Bug Blox and defeating enemies within the Sector.

SP may be wagered on a floor challenge for extra SP, and SP are exchanged for Stat Chips, Deck Commands, or other items at the end of the Sector.

Score prizes

Score prize KHREC.png

Score prizes appear in the Keyhole areas of Kingdom Hearts Re:coded and are represented by dark green orbs. They are typically dropped upon defeating enemies or destroying Bug Blox.

Scores may be boosted by retaining a high HP and defeating the boss in record times. Getting a sufficiently high score earns various rewards, as detailed in the World Scorecard.

Timer prizes

Timer prize KHREC.png

Timer prizes appear in Agrabah and the Agrabah room in Castle Oblivion. They add time to the clock while Data-Sora chases after Iago, and they are depicted as red and white clocks. They are dropped upon defeating enemies and destroying Bug Blox. Timer prizes come in three different sizes that add one, five, and ten seconds to the clock, respectively.

Data prizes

Matrix Orb.png

Data prizes appear within Data-Riku's datascape in Hollow Bastion II. They restore portions of Data-Sora's Matrix Power and are depicted as blue orbs that come in two sizes, restoring 1% and 3%, respectively. They are dropped upon defeating Prize Bugs and breaking Prize Blox.

Kingdom Hearts: Dream Drop Distance

Droplets

Droplets are dropped by defeated Nightmares and are depicted as purple droplets. They reward Drop Points (DP) which are used to redeem prizes, including items, commands, and temporary stat boosts, at the Relay Bonus screen after the player drops. They are dropped upon defeating most enemies.

Dive prizes

Gold, star-shaped prizes appear in Dive Mode. The prizes increase the end score for the Dive and are sometimes also required as part of a dive's goal. Large prizes, depicted as large gold stars with small gold orbs at their points are worth more than regular prizes.

Magic prizes

Magic prizes appear in Dive Mode, in set locations of specific dives. When picked up, they award the player either the Mega Flare or Laser Spin special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside.

Prize Boxes

Prize Boxes, also called item boxes, are enemy drops that contain items, including usable items, weapons, synthesis materials, or commands. They appear in every game aside from Kingdom Hearts Chain of Memories, and they are typically depicted as rounded pods or chests that come in a variety of designs and colors. Prize boxes are dropped more rarely than normal prizes, but the drop rate can be increased by equipping abilities such as Lucky Strike. In Kingdom Hearts Re:coded, the Loot Cheat in the Stat Matrix increases the drop rate of items in exchange for lowering Data-Sora maximum HP. In Kingdom Hearts: Dream Drop Distance, the Treasure Front Forecast increases the amount of Prize Boxes enemies drop.

Other drops

Some dropped items, while similar in nature to prizes or prize boxes, are not classified as either of these.

Kingdom Hearts: Chain of Memories

  • Interacting with certain props in the many rooms of Castle Oblivion will generate battle cards that, once collected, can be added to Sora's deck. Additionally, during battles, friend cards may randomly appear when attacking an enemy. Collecting them automatically adds them to the top of Sora or Riku's deck, until they are used or until the end of battle. If Sora is hit by Whirlwind to the Void, he drops all the cards in his deck, including the Reload Card, and he must collect them again in order to replenish his deck. Additionally, the last enemy standing in battle will drop a map card when defeated, as long as Sora or Riku has room to carry it.
Premium Bonus.png
Roulette Bonus.png
  • Enemies may drop either a Premium Bonus or Roulette Bonus prize when defeated in battle, allowing the player to use a roulette wheel to select a battle card from their deck to upgrade to a Premium Card, or to select a map card to add to their collection, respectively.

Kingdom Hearts II

  • When an Undead Pirate or Gambler in possession of a stolen medallion is defeated, they will drop the medallion on the ground for Sora to collect. Additionally, during the second battle against the Grim Reaper, Sora must repeatedly force the Heartless to drop medallions, which he must collect and return to their chest.
Christmas Present KHII.png
  • During Sora's second visit to Halloween Town, Heartless in possession of stolen Christmas presents will drop them when defeated, leaving them for Sora to collect.

Kingdom Hearts 3D: Dream Drop Distance

  • Dream Pieces are not dropped as generic prize boxes, as synthesis materials are in other games. Instead, the appearance of a dropped Dream Piece matches the most common form of its type, usually a Figment.

Template:BoxTop