1001 Nights: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The 1001 Nights's normal ground combo starts with a two-handed downward slash, followed by Lexaeus leaping into the air while performing an upward slash, and ends with a powerful, two-handed downward slam. The {{button|dsy}}-Combo can be activated after the first downward slash, and consists of a leap with an upward slash, followed by a powerful, one-handed downward slam before ending with a fast | The 1001 Nights's normal ground combo starts with a two-handed downward slash, followed by Lexaeus leaping into the air while performing an upward slash, and ends with a powerful, two-handed downward slam. The {{button|dsy}}-Combo can be activated after the first downward slash, and consists of a leap with an upward slash, followed by a powerful, one-handed downward slam before ending with a fast 360° spinning attack. | ||
The aerial combo consists of a two-handed upward slash and a one-handed sideways swipe. | The aerial combo consists of a two-handed upward slash and a one-handed sideways swipe. |
Revision as of 21:23, 23 February 2011
Kingdom Hearts 358/2 Days 1001 Nights | |||||
---|---|---|---|---|---|
"A weapon that boasts superior Strength and combo reach." | |||||
Japanese | 千夜一夜 | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+111 | +3 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +3 | +10 | +1 | +16 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block 2: Brick Wall 3: Combo-Block | |||||
Obtained | |||||
Ultimate Gear ⑥ (Lexaeus) |
Kingdom Hearts 358/2 Days 1001 Nights+ | |||||
---|---|---|---|---|---|
"An upgraded 1001 Nights. Boasts superior Strength and combo reach." | |||||
Japanese | 千夜一夜+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+116 | +3 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +3 | +10 | +1 | +14 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block 2: Damage Control 3: Combo-Block | |||||
Obtained | |||||
Ultimate Gear+ ⑥ (Lexaeus) |
The 1001 Nights is an Axe Sword that can be wielded by Lexaeus in Kingdom Hearts 358/2 Days. It can be upgraded to 1001 Nights+.
Design
The 1001 Nights’s handle is a short, blue-grey rod with a short, bronze spike in its pommel. Its counterweight is a wide, gold, arrowhead-like shape. It has an enormous, curved, zig-zagging blade with smooth edges. The majority of the blade is white, while its edges are red. The 1001 Nights in nearly identical to the Megacosm, with the exception of its color scheme.
Its name is a reference to the tales told by Scheherazade.
Gameplay
The 1001 Nights's normal ground combo starts with a two-handed downward slash, followed by Lexaeus leaping into the air while performing an upward slash, and ends with a powerful, two-handed downward slam. The -Combo can be activated after the first downward slash, and consists of a leap with an upward slash, followed by a powerful, one-handed downward slam before ending with a fast 360° spinning attack.
The aerial combo consists of a two-handed upward slash and a one-handed sideways swipe.
See also
Lexaeus's Axe Swords |
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Reticence | Goliath | Copper Red | Daybreak | Colossus | Ursa Major | Megacosm | Terrene | Fuligin | Hard Winter | Firefly | Harbinger | Redwood Sequoia | Iron Black | Earthshine | Octiron | Hyperion | Clarity | 1001 Nights | Cardinal Virtue | Skysplitter | Bleep Bloop Bop | Monolith |