Kingdom Hearts Birth by Sleep

Keepers of the Arena: Difference between revisions

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===Round 2===
===Round 2===
*[[Monotrucker]] x6
<gallery>
*[[Archraven]] x3
Monotracker.png|[[Monotrucker]] x14
 
Arch Raven.png|[[Archraven]] x7
*Monotrucker x3
Blue Sea-Salt.png|[[Blue Sea Salt]] x6
*[[Blue Sea Salt]] x6
</gallery>
 
*[[Wild Bruiser]] x4
*Archraven x4
 
*Monotrucker x5
*Blue Sea Salt x3


===Round 3===
===Round 3===

Revision as of 20:16, 1 October 2010

Keepers of the Arena is the semi-final challenge in the Mirage Arena. It is obtained by reaching Arena Level 20.

Strategy

Keepers of the Arena is one of the toughest challenges in Mirage Arena, so one must be well prepared before taking on this challenge. Consisting of 9 lengthy rounds, players will need to equip powerful crowd control Commands to extinguish hordes of Unversed such as Aqua's Mega Flare, Terra's Quake, Ventus's Faith, etc. Bio Barriage is a good choice for a Shotlock for the bosses Iron Imprisoner III and its final form, Iron Imprisoner IV, fought as the mid-boss and end boss, respectively. Clearing this challenge awards the player's character with their unique ultimate Shotlock.

Enemies

Round 1

Round 2

Round 3

  • Tank Toppler x3
  • Mandrake x3
  • Chrono Twister
  • Mandrake x3
  • Buckle Bruiser x3
  • Chrono Twister
  • Tank Toppler x4
  • Buckle Bruiser x4

Round 4

Round 5

  • Bruiser x3
  • Scrappers x4
  • Bruiser x4
  • Scrapper x3
  • Blue Sea Salt x3

Round 6

  • Tank Toppler
  • Axe Flapper x4
  • Yellow Mustard x4
  • Tank Toppler x4
  • Yellow Mustard x2
  • Thornbite x2
  • Axe Flapper

Round 7

  • Triple Wrecker x3
  • Mandrake x5
  • Buckle Bruiser x3
  • Scrapper x4
  • Triple Wrecker
  • Mandrake x3
  • Scrapper x3
  • Triple Wrecker x4
  • Buckle Bruiser x4

Round 8

  • Yellow Mustard x4
  • Mandrake x5
  • Wild Bruiser x3
  • Sonic Blaster x3
  • Mandrake
  • Wild Bruiser x4
  • Mandrake x5

Round 9