Crime & Punishment: Difference between revisions
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|katakana = クライム&ペナルティ | |katakana = クライム&ペナルティ | ||
|japname = Crime & Penalty | |japname = Crime & Penalty | ||
|desc = A weapon that lets you string together longer aerial combos with wider reach. | |desc = A weapon that lets you string together<br>longer aerial combos with wider reach. | ||
|str = +64 | |str = +64 | ||
|strunit = +1 | |strunit = +1 | ||
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|ability2 = [[Combo-Jump]] | |ability2 = [[Combo-Jump]] | ||
|ability3 = [[Combo-Air Slide]] | |ability3 = [[Combo-Air Slide]] | ||
|get = Attach [[Champion Gear|Champion Gear ⑤]] | |get = Attach [[Champion Gear|Champion Gear ⑤]] (Xigbar) | ||
}} | }} | ||
</div><div class="tabbertab" title="+"> | </div><div class="tabbertab" title="+"> | ||
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|ability2=[[Combo-Jump]] | |ability2=[[Combo-Jump]] | ||
|ability3=[[Combo-Air Slide]] | |ability3=[[Combo-Air Slide]] | ||
|get=Attach [[Champion Gear|Champion Gear+ ⑤]] | |get=Attach [[Champion Gear|Champion Gear+ ⑤]] (Xigbar) | ||
|char=Xigbar | |char=Xigbar | ||
}} | }} |
Revision as of 18:16, 11 April 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days Crime & Punishment | |||||
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"A weapon that lets you string together longer aerial combos with wider reach." | |||||
Japanese | クライム&ペナルティ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+64 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +1 | +9 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Defender 2: Combo-Jump 3: Combo-Air Slide | |||||
Obtained | |||||
Attach Champion Gear ⑤ (Xigbar) |
Kingdom Hearts 358/2 Days Crime & Punishment+ | |||||
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"An upgraded Crime & Punishment. Lets you string together longer aerial combos with wider reach." | |||||
Japanese | クライム&ペナルティ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+67 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +3 | +8 | +1 | +9 | +3 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Vitality Barrier 2: Combo-Jump 3: Combo-Air Slide | |||||
Obtained | |||||
Attach Champion Gear+ ⑤ (Xigbar) |
Crime & Punishment (クライム&ペナルティ Kuraimu & Penaruti , lit. "Crime & Penalty") is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Crime & Punishment+.
Trivia
- Crime & Punishment is also an ability that Sora can use in Final Form in Kingdom Hearts II.