Kingdom Hearts 358/2 Days

Crime & Punishment: Difference between revisions

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Revision as of 19:33, 7 March 2010

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Kingdom Hearts 358/2 Days
Crime & Punishment
Crime & Punishment
"A weapon that lets you string together longer aerial combos with wider reach."
Japanese クライム&ペナルティ
Stats
Strength Magic
Base Unit Ultima Base Unit
+64 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +9 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
12
Abilities
1: Defender
2: Combo-Jump
3: Combo-Air Slide
Obtained
Attach Champion Gear ⑤
Kingdom Hearts 358/2 Days
Crime & Punishment+
"An upgraded Crime & Punishment.
Lets you string together longer aerial
combos with wider reach."
Japanese クライム&ペナルティ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+67 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +1 +9 +3
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
12
Abilities
1: Vitality Barrier
2: Combo-Jump
3: Combo-Air Slide
Obtained
Attach Champion Gear+ ⑤

Crime & Punishment (クライム&ペナルティ Kuraimu & Penaruti?, lit. "Crime & Penalty") is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Crime & Punishment+.

Trivia

Template:XigbarWeapons