Weapons (KHD)
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Insert introduction about gears and units here.
Roxas and Xion's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
Kingdom Key | +15 | +0 | +85 | +0 | +0 | +0 | +0 | +0 | +0 | +2 | +0 | — | No gear | |
The most basic of Keyblades. Install a weapon panel to transform it. | ||||||||||||||
Kingdom Key+ | +124 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +19 | +4 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear + 0 Ability Unit Ⓛ Zero Gear + 3 Ability Unit Ⓛ[1] | |
An upgraded Kingdom Key. | ||||||||||||||
Oathkeeper | +100 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +13 | +4 | 1: Defender | Zero Gear + 1 Ability Unit Ⓛ | |
A weapon transformation brought about by installing an Ability Unit in a Kingdom Key+. | ||||||||||||||
Oathkeeper & Oblivion | +685[2] +108[3] |
+4 | +15 | +3 | +4 | +34 | +4 | +15 | +4 | +16 | +4 | 1: Defender 2: Damage Control 3: Second Chance |
During Mission 93: Believe. Zero Gear + 3 Ability Unit Ⓛ[4] | |
A Keyblade radiant with light. A Keyblade black as darkness. | ||||||||||||||
Missing Ache | +20 | — | +80 | +0 | — | +0 | — | +3 | — | +2 | — | — | Skill Gear | |
A weapon that lets you string together faster, longer ground combos. | ||||||||||||||
Missing Ache+ | +22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +2 | +1 | 1: Combo Boost | Skill Gear+ | |
An upgraded Missing Ache. Lets you string together faster, longer ground combos. | ||||||||||||||
Abaddon Plasma | +71 | +1 | +29 | +0 | +1 | +0 | +1 | +12 | +2 | +8 | +1 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Duel Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | ||||||||||||||
Abaddon Plasma+ | +76 | +1 | +24 | +0 | +1 | +0 | +1 | +9 | +2 | +6 | +1 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear+ | |
An upgraded Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | ||||||||||||||
Abaddon Plasma++ | +62 | +1 | +38 | +0 | +1 | +0 | +1 | +12 | +5 | +7 | +0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear++ | |
The ultimate Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | ||||||||||||||
Crown of Guilt | +67 | +1 | +33 | +0 | +2 | +29 | +1 | +6 | +1 | +6 | +1 | 1: Fire Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear | |
A weapon that boosts your Magic to give it incredible power. | ||||||||||||||
Crown of Guilt+ | +73 | +1 | +27 | +0 | +2 | +36 | +1 | +6 | +1 | +9 | +1 | 1: Thunder Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear+ | |
An upgraded Crown of Guilt. Boosts your Magic to give it incredible power. | ||||||||||||||
Crown of Guilt++ | +76 | +1 | +24 | +0 | +1 | +39 | +5 | +8 | +1 | +11 | +1 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Phantom Gear++ | |
The ultimate Crown of Guilt. Boosts your Magic to give it incredible power. | ||||||||||||||
Abyssal Tide | +55 | +1 | +45 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1: Combo Boost 2: Combo-Jump |
Lift Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
Abyssal Tide+ | +60 | +1 | +40 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1: Chain Power 2: Combo-Jump |
Lift Gear+ | |
An upgraded Abyssal Tide. Performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
Leviathan | +54 | +1 | +46 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
Leviathan+ | +70 | +1 | +30 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear+ | |
An upgraded Leviathan. Performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
Midnight Roar | +70 | +1 | +30 | +1 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1: Defender | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | ||||||||||||||
Midnight Roar+ | +75 | +1 | +25 | +1 | +1 | +0 | +1 | +0 | +1 | +6 | +1 | 1: Striker | Valor Gear+ | |
An upgraded Midnight Roar. Possesses high Strength. Useful against tough enemies. | ||||||||||||||
Glimpse of Darkness | +70 | +2 | +30 | +2 | +1 | +0 | +1 | +4 | +1 | +6 | +1 | 1: Defender 2: Striker |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | ||||||||||||||
Glimpse of Darkness+ | +78 | +2 | +32 | +2 | +1 | +0 | +1 | +0 | +1 | +6 | +1 | 1: Defender 2: Striker |
Fearless Gear+ | |
An upgraded Glimpse of Darkness. Possesses very high Strength. Effective against tough enemies. | ||||||||||||||
Lunar Eclipse | +100 | +3 | +15 | +5 | +1 | +31 | +3 | +0 | +1 | +14 | +1 | 1: Striker 2: Grand Slam 3: Damage Control |
Omega Gear | |
A weapon that boosts versatility by greatly boosting both Strength and Magic. | ||||||||||||||
Lunar Eclipse+ | +110 | +3 | +15 | +5 | +1 | +34 | +3 | +10 | +1 | +15 | +1 | 1: Magic Bracer 2: Brick Wall 3: Vitality Barrier |
Omega Gear+ | |
An upgraded Lunar Eclipse. Provides versatility by greatly boosting both Strength and Magic. | ||||||||||||||
Darker Than Dark | +75 | +1 | +25 | +8 | +3 | +37 | +3 | +4 | +1 | +10 | +1 | 1: Magic Bracer 2: Vitality Barrier 3: Damage Control |
Hazard Gear | |
A weapon that offers high Magic and combo reach. | ||||||||||||||
Darker Than Dark+ | +100 | +1 | +15 | +8 | +3 | +45 | +3 | +4 | +1 | +12 | +1 | 1: Fire Finish 2: Thunder Finish 3: Blizzard Finish |
Hazard Gear+ | |
An upgraded Darker Than Dark. Offers high Magic and combo reach. | ||||||||||||||
Astral Blast | +88 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +8 | +3 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | ||||||||||||||
Astral Blast+ | +93 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Astral Blast. Lets you string together longer ground and aerial combos. | ||||||||||||||
Maverick Flare | +80 | +3 | +20 | +2 | +1 | +0 | +1 | +12 | +3 | +11 | +1 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Champion Gear | |
A weapon that offers high Strength and ground combo speed. | ||||||||||||||
Maverick Flare+ | +100 | +3 | +15 | +2 | +1 | +0 | +1 | +16 | +3 | +11 | +1 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Champion Gear+ | |
An upgraded Maverick Flare. Offers high Strength and ground combo speed. | ||||||||||||||
Aubade | +80 | +1 | +20 | +0 | +1 | +0 | +1 | +4 | +5 | +9 | +5 | 1: Striker 2: Grand Slam |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Riku's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
Oblivion | +110 | +5 | +15 | +0 | +5 | +30 | +5 | +10 | +5 | +20 | +5 | 0: Risky Play 1: Defender 2: Damage Control 3: Second Chance |
Pandora's Gear | |
A Keyblade black as darkness. Boasts superior Strength and Magic. | ||||||||||||||
Oblivion+ | +125 | +1 | +15 | +0 | +1 | +30 | +1 | +10 | +1 | +23 | +1 | 1: Defender 2: Damage Control 3: Second Chance |
Pandora's Gear+ | |
An upgraded Oblivion. Boasts superior Strength and Magic. |
King Mickey's Keychains
Sora's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
Kingdom Key | +100 | +1/ +2/ +3 |
+15 | +0 | +1/ +2/ +3 |
+0 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
1: Defender 2: Damage Control 3: Second Chance |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear | |
The most basic of Keyblades. | ||||||||||||||
Kingdom Key+ | +115 | +3 | +15 | +0 | +3 | +25 | +3 | +10 | +3 | +10 | +3 | 1: Defender 2: Damage Control 3: Second Chance |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Kingdom Key. | ||||||||||||||
Kingdom Key++ | +120 | +3 | +15 | +5 | +3 | +30 | +3 | +12 | +3 | +15 | +3 | 1: Defender 2: Damage Control 3: Second Chance |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The ultimate Kingdom Key. | ||||||||||||||
Bond of Flame | +118 | +5 | +15 | +7 | +5 | +28 | +5 | +15 | +5 | +15 | +5 | 0: Risky Play 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear | |
An extremely capable weapon that is replete with the power of fire. | ||||||||||||||
Bond of Flame+ | +125 | +1 | +15 | +7 | +1 | +33 | +1 | +15 | +1 | +15 | +1 | 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear+ | |
An upgraded Bond of Flame. Extremely capable and replete with the power of fire. | ||||||||||||||
Dream Sword | +124 | +4 | +15 | +7 | +4 | +30 | +4 | +15 | +4 | +19 | +4 | 1: Combo Boost 2: Chain Power 3: Striker |
Zero Gear | |
A sword whose strength is courage: the will to stand against anything. |
Notes and references
- ^ On Mission Mode, for Roxas only, his Zero Gear Keyblade with three Ability Units is Oathkeeper & Oblivion instead.
- ^ Story Mode
- ^ Mission Mode
- ^ Roxas, Mission Mode only
Equipment |
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Weapons (KH, KHII, KHD, KHBBS, KH3D, KHIII) | Accessory | Armor | Item Battle Card (Attack Card, Magic Card, Summon Card, Item Card, Enemy Card) | Gear Matrix | Cards | Medal |
Weapon types |
Keyblade (Keychain) | Staff | Shield | Ethereal Blade | Arrowgun | Lance | Axe Sword | Lexicon | Claymore | Chakram | Sitar | Cards | Scythe | Knives |