Game:Davy Jones
Davy Jones | ||
---|---|---|
Japanese | デイヴィ・ジョーンズ | |
Rōmaji | Deivi Jōnzu | |
Origin | Pirates of the Caribbean: Dead Man's Chest | |
Game | Kingdom Hearts III |
Location | HP | Strength | Defense | EXP | |||||||
The Caribbean | 3200 | 48 | 24 | 0 | |||||||
Physical | Fire | Blizzard | Thunder | Water | |||||||
x1.0 | x0.7 | x0.7 | x0.7 | x0.7 | |||||||
Aero | Dark | Neutral | Rapid-fire | ||||||||
x0.7 | x0.7 | x1.0 | x0.5 | ||||||||
Freeze | Electrify | Stun | Hunny | ||||||||
X | X | X | X | ||||||||
Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
0 | 8 | x0.5 | —
| ||||||||
Rewards | |||||||||||
Sora: Max HP +10, Payback Strike | |||||||||||
World(s) | |||||||||||
The Caribbean | |||||||||||
Tentacle | ||
---|---|---|
Japanese | 触手 | |
Rōmaji | Shokushu | |
Origin | Pirates of the Caribbean: Dead Man's Chest | |
Game | Kingdom Hearts III |
Location | HP | Strength | Defense | EXP | |||||||
The Caribbean | 320 | 48 | 24 | 0 | |||||||
Physical | Fire | Blizzard | Thunder | Water | |||||||
x1.0 | x1.0 | x1.0 | x1.5 | x0.5 | |||||||
Aero | Dark | Neutral | Rapid-fire | ||||||||
x1.0 | x0.5 | x1.0 | x1.0 | ||||||||
Freeze | Electrify | Stun | Hunny | ||||||||
X | X | X | X | ||||||||
Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
— | — | — | —
| ||||||||
Rewards | |||||||||||
MP prize (small) x 2 | |||||||||||
World(s) | |||||||||||
The Caribbean | |||||||||||
Davy Jones is a boss in Kingdom Hearts III. He serves as the final boss of The Caribbean.
Battle
Attacks
Kingdom Hearts III
- Davy Jones
- Continuous Slash (連続斬り Renzokukiri ): A quick four-hit combo where Jones punches and slashes at Sora.
- Roundhouse Kick (まわし蹴り Mawashi Geri ): Jones performs a roundhouse kick with his peg leg, often after teleporting behind Sora.
- Guard Counter (ガードカウンター Gādo Kauntā ): Jones drops into a defensive stance and begins glowing blue. If he is attacked while in this state, Jones will perform a powerful overhead slash.
- Tentacle Grip Throw (触手つかみ投げ Shokushu Tsukami Nage ): Jones will summon one of the Kraken's tentacles to grab Sora.
- Tentacle
- Strike (たたきつけ Tatakitsuke )
- Restraint Attack (拘束攻撃 Kōsoku Kōgeki )
Strategy
Kingdom Hearts III
Jones, while not a difficult boss, can be tricky to fight. The pirate captain will frequently teleport around the ship, making it hard to keep track of him. Jones only has a few attacks at his disposal. He'll punch and slash at Sora with his claws, teleport behind him and perform a roundhouse kick, perform a powerful overhead slash (telegraphed by him glowing blue), or summon a tentacle to grab Sora. All of Jones attacks can be easily avoided or guarded against. The Double Arrowguns or Hunny Spout formchanges can be extremely useful against Jones thanks to their homing capabilities. Likewise, formchanges such as the Agile Claws, Blizzard Blades, or Twin Yo-Yos are useful as their quick attacks can keep the pressure on Jones while preventing him from attacking.
After inflicting enough damage, Jones will teleport to the crow's nest and summon large Kraken tentacles to attack the party. The tentacles must all be cleared to force Jones back down to the ship, which is an easy task as they do not have much HP. After clearing out the tentacles, the fight will resume as normal, but after taking more damage, Jones will summon the tentacles once more. Only this time, he will stay and fight the party. So long as Sora remembers to heal when necessary, Jones will fall with ease.