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Kingdom Hearts 358/2 Days

Orbit

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Revision as of 18:39, 26 August 2010 by Maggosh (talk | contribs)
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Kingdom Hearts 358/2 Days
Orbit
"A weapon that provides versatility by greatly boosting both Strength and Magic."
Japanese オービット
Stats
Strength Magic
Base Unit Ultima Base Unit
+78 +3 +22 +48 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+5 +1 +10 +1 +13 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Aero Finish
2: Blizzard Finish
3: Alive 'n' Kicking
Obtained
Omega Gear ⑥ (Saïx)

Orbit (オービット Ōbitto?) is a Claymore that can be wielded by Saïx in Kingdom Hearts 358/2 Days. It can be upgraded to Orbit+.

Design

The Orbit has a magenta handle with a black spike set in its pommel. The base of the blade is silver and has two small gaps in it; a square-shaped one near the base, and a triangular one closer to the center of the blade. The rest blade is comprised of three elongated, silver diamonds connected to a very small, yellow diamond in the center. All three of the diamonds that make up the blade have diamond-shaped gaps in their centers. The base of the blade also attaches to this diamond, and all four pieces of the weapon are held in place by a large, white ring.

When Saïx enters his berserker state, the base of the blade widens. The square-shaped gap is no longer present, while the triangular one in much larger. The lower half of the base also sports a vague, grey silhouette of a heart, similar to Xemnas’s Absolute Ethereal Blades. The three diamonds that make up the blade also widen. No part of the weapon is connected to the yellow diamond in this form, and instead their tips are held in place by the central ring. The yellow diamond is now kept in place by an additional purple section of the blade. The entirety of the blade is also lined by a new, black blade with purple edges. The Orbit is nearly identical to the Lunar Phase claymore, except for its color scheme.

An orbit is the path an astronomical object takes around another. For example, the Moon orbits the Earth.

Gameplay

The ground combo starts with a spin attack, followed by a quick upward and downward slash, then a spin attack to the left, ending with a horizontal strike to the right. Pressing Y after the upward slash will make Saïx perform a slam to the front. The aerial combo is solely comprised of three horizontal spin attacks.

See Also

Template:SaixWeapons