Sunrise
Gawrsh, aren't we here because of the picture?
| |
---|---|
This article needs some images!
Please upload a picture of Days image. |
Kingdom Hearts 358/2 Days Sunrise | |||||
---|---|---|---|---|---|
"A weapon that boosts your Magic to give it incredible power." | |||||
Japanese | サンライズ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+55 | +1 | +45 | +29 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +4 | +0 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Magic Bracer 2: Blizzard Finish 3: Magic Finale | |||||
Obtained | |||||
Ominous Gear ④ (Xigbar) |
Kingdom Hearts 358/2 Days Sunrise+ | |||||
---|---|---|---|---|---|
"An upgraded Sunrise. Boosts your Magic to give it incredible power." | |||||
Japanese | サンライズ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+71 | +1 | +29 | +31 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | 1 | +5 | 1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Magic Bracer 2: Aero Finish 3: Magic Finale | |||||
Obtained | |||||
Ominous Gear+ ④ (Xigbar) |
Sunrise is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can upgraded to Sunrise+.
Design
The guard of the Star Shell is nearly identical to that of the Sharpshooter, albeit with purple diamonds with a tan edge. The guard's base has a gradient that fades from purple to orange as it goes up. The body consists of a thick purple ring with a thin tan ring inside it. Along the ring are four purple diamond points at right angles to each other, with tan inner tips and a smaller orange diamond inside it. Two more points point forwards and backwards. Inside the circle is a square turned ninety degrees so each flat side faces a point; set inside the square is a smaller orange square. The barrel is a simple orange cone.
Gameplay
Xigbar's basic ground combo involves him performing a short backflip while firing two simultaneous shots, one from each Arrowgun. While airborne, he then holds his two Arrowguns together and fires two more shots, these ones larger and faster than the previous two. In his aerial combo, Xigbar fires four shots straight ahead in quick succession, backflips, fires two more shots straight ahead, and finally holds his Arrowguns together to fire two charged shots straight ahead.