Final Weapon
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Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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It is just a flawed specimen that has wandered out.
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Kingdom Hearts 358/2 Days Final Weapon | |||||
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"A formidable weapon with exceptional capabilities." | |||||
Japanese | ファイナルウェポン | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+92 | +5 | +0 | +30 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +5 | +10 | +5 | +11 | +5 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
24 | |||||
Abilities | |||||
1: Combo-Jump 2: Combo-Block 3: Combo-Air Slide | |||||
Obtained | |||||
Pandora's Gear ⑤ (Xigbar) |
Kingdom Hearts 358/2 Days Final Weapon+ | |||||
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"An upgraded Final Weapon. Possesses formidable power and exceptional capabilities." | |||||
Japanese | ファイナルウェポン+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+125 | +1 | +0 | +34 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +10 | +1 | +12 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Combo-Jump 2: Combo-Block 3: Combo-Air Slide | |||||
Obtained | |||||
Pandora's Gear+ ⑤ (Xigbar) |
Final Weapon (ファイナルウェポン Fainaru Wepon ) is one of Xigbar's weapons in Kingdom Hearts 358/2 Days; its upgrade, Final Weapon+, is his most powerful weapon. To wield Final Weapon, Xigbar must have the Pandora's Gear attached. Final Weapon is notable for being the only Pandora Gear weapon that does not give the user the negative ability "Risky Play", which is of great advantage to Xigbar. It has 12 ammo, which is quickly depleted in three-shot combos of four bullets per shot. Template:XigbarWeapons