Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. |
Kingdom Hearts 358/2 Days Ferris Wheel | |||||
---|---|---|---|---|---|
Japanese | フェリスホイール | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+55 | +1 | +0 | +31 | +3 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +12 | +3 | +8 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish 2: Combo Boost 3: Combo-Jump | |||||
Obtained | |||||
Attach Crisis Gear 5 |
Kingdom Hearts 358/2 Days Ferris Wheel+ | |||||
---|---|---|---|---|---|
Japanese | フェリスホイール+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+62 | +1 | +0 | +37 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +16 | +3 | +9 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish 2: Magic Bracer 3: Combo-Jump | |||||
Obtained | |||||
Attach Crisis Gear+ 5 |
The Ferris Wheels (フェリスホイール Ferisu Hoīru ) are weapons that can be used by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Ferris Wheel+. Template:AxelWeapons