Game:Rinzler
Oh no! The water! I'm in big trouble if I don't fetch it!
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Rinzler | |||||||
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Japanese | リンズラー | ||||||
Rōmaji | Rinzurā
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Type | Construct | ||||||
Homeworld | The Grid | ||||||
Origin | Tron: Legacy | ||||||
Game | Kingdom Hearts 3D: Dream Drop Distance | ||||||
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Location | Level | HP | EXP | Strength | Magic | Defense |
Reaction Endurance | Reality Endurance | |||||
The Grid | 14 | 801 | 0 | 34 | 34 | 17 |
16 | 868 | 0 | 36 | 36 | 18 | |
Reality Shifts disabled | ||||||
The Grid (Portal) | 20 | 2122 | 0 | 106 | 100 | 37 |
22 | 2263 | 0 | 113 | 107 | 39 | |
Reality Shifts disabled | ||||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x0 | x0 | x0 | x0 | x0 | x0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x0 | x0 | x0 | x0 | x0 | x0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x0 | x0 | x0 | ||||
Rewards | ||||||
Maximum HP +20; Defense Gain Relay Bonus | ||||||
Worlds | ||||||
The Grid |
Rinzler is a boss in Kingdom Hearts 3D: Dream Drop Distance, fought by Sora in The Grid. Sora is forced by CLU (and encouraged by Quorra) to fight Rinzler in order to restore Tron to normal.
Battle
Strategy
Before confronting Rinzler, it is vital that Sora's Command Deck be equipped with Counter Rush, as well as several ranged attacks and healing commands.
Like the Black Guards, Rinzler is incredibly agile and adept at inflicting powerful combos to interrupt Sora's attacks and wipe out his health. While his attacks can generally be dodged with Air Slide or Dodge Roll, they provide an excellent opportunity to be blocked and countered with Counter Rush.
Sora should focus on maintaining a significant distance from Rinzler and performing ranged attacks or Link Attacks to wear down his health, primarily when Rinzler has just retrieved the discs so that he can't attempt to interrupt the attack. Rinzler will frequently try to close the distance with Sora and melee attack him, in which case Sora should focus on blocking and performing Counter Rush before fleeing. If Sora gets hit, he should immediately flee and attempt to heal. If he does lots of damage, the Code Break Reality Shift can be activated. The text will be "DISC JAMMER" and will cause Rinzler to not to be able to attack and will try to flee.
Infrequently, Rinzler will run to the walls while an alarm sounds, then flip the gravity in the arena. On the ceiling, movement controls are reversed, but Rinzler has less room to evade any of Sora's ranged attacks. Rinzler will also try much harder to get close to Sora, so Counter Rush is still very effective.
When the gravity flips back, Rinzler will perform a powerful jumping strike at Sora, which incorporates a small cinematic focusing on Rinzler. As soon as Sora regains control, he should attempt to dodge to the side, out of Rinzler's range.
Technique | Element | Status | Power | Block? | ||
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Frontal Thrust (フロンタルトラスト Furontaru Torasuto ) | — | — | — | — | ||
— | ||||||
Roll High Slash (ロールハイスラッシュ Rōru Hai Surasshu ) | — | — | — | — | ||
— | ||||||
Tumbler Attack (タンブラーアタック Tamburā Atakku ) | — | — | — | — | ||
— | ||||||
Disc Throw (ディスクスロー Disuku Surō ) | — | — | — | — | ||
— | ||||||
Over Throw (オーバースロー Ōbā Surō ) | — | — | — | — | ||
— | ||||||
Double Throw (ダブルスロー Daburu Surō ) | — | — | — | — | ||
— | ||||||
Falling Crash (フォーリングクラッシュ Fōringu Kurasshu ) | — | — | — | — | ||
— | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Video
Rinzler – Kingdom Hearts Dream Drop Distance HD (Sora) |
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