Copper Red
Kingdom Hearts 358/2 Days Copper Red | |||||
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"A weapon that possesses very high Strength. Effective against tough enemies." | |||||
Japanese | あかがね | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+51 | +2 | +49 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +4 | +1 | +3 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Vitality Surge | |||||
Obtained | |||||
Technical Gear ③ (Lexaeus) |
Kingdom Hearts 358/2 Days Copper Red+ | |||||
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"An upgraded Copper Red. Possesses very high Strength. Effective against tough enemies." | |||||
Japanese | あかがね+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+62 | +2 | +38 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +0 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Defender | |||||
Obtained | |||||
Technical Gear+ ③ (Lexaeus) |
The Copper Red (あかがね Akagane , lit. "Copper") is one of Lexaeus's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Copper Red+.
Design
The Copper Red has a peculiar, cross-like shape, with its blade split into two pieces. The middle blade is long, with a wide, flat tip and concave sides. The side blade fans out and sports two circular notches in its outer edge. The counterweight is of a similar shape and size to the side blade, though a bit smaller and lacking the notches. Both blades and the counterweight are copper-colored with red edges. The three blades are connected by a thick, black cross with red edges attached to the handle. The top tip of the handle is pale yellow and the pommel is decorated by a bronze spike, while the rest of the handle is black.
"Copper Red" references the Axe Sword's coloration. It is also one of several of Lexaeus's weapons named after a mineral.
Gameplay
The Copper Red's ground combo starts with a single-handed downwards slash, followed by a single-handed upwards diagonal slash, and ends with a powerful, two-handed downwards slam.
The aerial combo consists of a single two-handed downwards slam. This weapon has no combo.