Weapons (KHD)
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Insert introduction about gears and units here.
Roxas and Xion's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
Kingdom Key | +15 | +0 | +85 | +0 | +0 | +0 | +0 | +0 | +0 | +2 | +0 | - | No gear | |
The most basic of Keyblades. Install a weapon panel to transform it. | ||||||||||||||
Kingdom Key+ | +124 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +19 | +4 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear + 0 Ability Unit Ⓛ Zero Gear + 3 Ability Unit Ⓛ[1] | |
An upgraded Kingdom Key. | ||||||||||||||
Abaddon Plasma | +71 | +1 | +29 | +0 | +1 | +0 | +1 | +12 | +2 | +8 | +1 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Duel Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | ||||||||||||||
Abaddon Plasma+ | +76 | +1 | +24 | +0 | +1 | +0 | +1 | +9 | +2 | +6 | +1 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear+ | |
An upgraded Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | ||||||||||||||
Abaddon Plasma++ | +62 | +1 | +38 | +0 | +1 | +0 | +1 | +12 | +5 | +7 | +0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear++ | |
The ultimate Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | ||||||||||||||
Crown of Guilt | +67 | +1 | +33 | +0 | +2 | +29 | +1 | +6 | +1 | +6 | +1 | 1: Fire Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear | |
A weapon that boosts your Magic to give it incredible power. | ||||||||||||||
Crown of Guilt+ | +73 | +1 | +27 | +0 | +2 | +36 | +1 | +6 | +1 | +9 | +1 | 1: Thunder Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear+ | |
An upgraded Crown of Guilt. Boosts your Magic to give it incredible power. | ||||||||||||||
Crown of Guilt++ | +76 | +1 | +24 | +0 | +1 | +39 | +5 | +8 | +1 | +11 | +1 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Phantom Gear++ | |
The ultimate Crown of Guilt. Boosts your Magic to give it incredible power. | ||||||||||||||
Abyssal Tide | +55 | +1 | +45 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1: Combo Boost 2: Combo-Jump |
Lift Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
Abyssal Tide+ | +60 | +1 | +40 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1: Chain Power 2: Combo-Jump |
Lift Gear+ | |
An upgraded Abyssal Tide. Performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
Glimpse of Darkness | +70 | +2 | +30 | +2 | +1 | +0 | +1 | +4 | +1 | +6 | +1 | 1: Defender 2: Striker |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | ||||||||||||||
Glimpse of Darkness+ | +78 | +2 | +32 | +2 | +1 | +0 | +1 | +0 | +1 | +6 | +1 | 1: Defender 2: Striker |
Fearless Gear+ | |
An upgraded Glimpse of Darkness. Possesses very high Strength. Effective against tough enemies. | ||||||||||||||
Darker Than Dark | +75 | +1 | +25 | +8 | +3 | +37 | +3 | +4 | +1 | +10 | +1 | 1: Magic Bracer 2: Vitality Barrier 3: Damage Control |
Hazard Gear | |
A weapon that offers high Magic and combo reach. | ||||||||||||||
Darker Than Dark+ | +100 | +1 | +15 | +8 | +3 | +45 | +3 | +4 | +1 | +12 | +1 | 1: Fire Finish 2: Thunder Finish 3: Blizzard Finish |
Hazard Gear+ | |
An upgraded Darker Than Dark. Offers high Magic and combo reach. | ||||||||||||||
Astral Blast | +88 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +8 | +3 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | ||||||||||||||
Astral Blast+ | +93 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Astral Blast. Lets you string together longer ground and aerial combos. | ||||||||||||||
Bond of Flame | +118 | +5 | +15 | +7 | +5 | +28 | +5 | +15 | +5 | +15 | +5 | 0: Risky Play 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear | |
An extremely capable weapon that is replete with the power of fire. | ||||||||||||||
Bond of Flame+ | +125 | +1 | +15 | +7 | +1 | +33 | +1 | +15 | +1 | +15 | +1 | 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear+ | |
An upgraded Bond of Flame. Extremely capable and replete with the power of fire. | ||||||||||||||
Aubade | +80 | +1 | +20 | +0 | +1 | +0 | +1 | +4 | +5 | +9 | +5 | 1: Striker 2: Grand Slam |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Sora's Keychains
- ^ On Mission Mode, for Roxas only, his Zero Gear Keyblade with three Ability Units is Oathkeeper and Oblivion instead.