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Magnet

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Revision as of 00:40, 7 August 2011 by Erry (talk | contribs) (→‎Kingdom Hearts II: Actually why is this even linked? We already have Reflect in the opening lines linked.)
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Well, this article's condition is yet to be seen. But I did work a little magic on it.
Spell Orb KHII.png
This Magic article is currently under extremely high maintenance, revising, and updating.
In accordance with the repetition of the Cleanup of the Month, the Magic articles are currently under a great deal of editing work, and could use your help! We're working on making sure all of the Magic articles are done with their cleanup so we can feature a different set of articles; see this forum for more information on how you can help!


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Fire - Blizzard - Thunder - Cure - Aero - Gravity - Stop - Magnet - Reflect
Spell Orb KHII.png
Sora using Magnega in Space Paranoids

Magnet (マグネ Magune?), Magnera (マグネラ Magunera?), and Magnega (マグネガ Magunega?) magic are spells used by Sora and other characters and enemies that utilize the element of Darkness in Kingdom Hearts II. Magnet, along with Reflect, replace Gravity, Aero, and Stop from Kingdom Hearts in Kingdom Hearts II. It is classified as Advanced Magic.

Magnet is a special type of magic that attracts enemies, orbs, and items towards a magnetic orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the Grim Reaper in Port Royal. Enemies in the orb continually take damage.

Magnet also appears in Kingdom Hearts Birth by Sleep and has the same effects as in Kingdom Hearts II. Although it does not appear in the game, the "Magnet Spiral" sleight in Kingdom Hearts Re:Chain of Memories used by Sora resembles the Magnega spell in Kingdom Hearts II. In Reverse/Rebirth Mode, Zexion's basic attack creates a swirling vortex from within one of his many lexicons to steal Riku's cards. This vortex is identical in appearance to the Magnet spell.

Mechanics

Kingdom Hearts II

In Kingdom Hearts II, Magnet is a special type of magic that attracts enemies, orbs, and items towards the magnetic orb it creates. Magnega and Reflega are the only spells which can be used to harm the Sorcerer Nobody and Sephiroth.

Kingdom Hearts Birth by Sleep

File:Magnega BbS.gif
Aqua using Magnega in the Radiant Garden

In Kingdom Hearts Birth by Sleep, Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters.

  • Magnet is a Basic Magic Command that takes up one slot in the Command Deck, has a maximum level is 3, a reload time of 10 seconds, and fills the Command Gauge by 15%.
  • Magnera is a Basic Magic Command that takes up one slot in the Command Deck, has a maximum level is 3, a reload time of 10 seconds, and fills the Command Gauge by 20%.
  • Magnega is an Advanced Magic Command that takes up one slot in the Command Deck, has a maximum level is 4, a reload time of 15 seconds, and fills the Command Gauge by 25%.

Kingdom Hearts Re:coded

File:Magnega REC.gif
Sora using Magnega

In Kingdom Hearts Re:coded, Magnet magic is similar to its appearance in Kingdoom Hearts Birth by Sleep. However, the spiral only attracts the enemies that are present when the spell is used.

  • Magnet KHREC.pngMagnet : Has a memory consumption of 17% , a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
  • Magnet KHREC.pngMagnera : Has a memory consumption of 17% , a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds.
  • Magnet KHREC.pngMagnega : Has a memory consumption of 21% , a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds.

Learning Magnet

Kingdom Hearts II

  1. Defeat Oogie Boogie in Halloween Town
  2. Defeat Grim Reaper in Port Royal
  3. Defeat Xigbar in the The World That Never Was. In Kingdom Hearts II Final Mix, the requirement is changed to Luxord.

Drops

Kingdom Hearts Birth By Sleep

Kingdom Hearts Re:coded

Recipes

Kingdom Hearts Birth by Sleep

Magnera

Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the Magic Recipe.

  • The first recipe can be melded by Terra, Ventus, and Aqua, and is a type M recipe.
    • Magnet (LV2) + Magnet (LV2)
  • The second recipe can be melded by Terra, Ventus, and Aqua, and is a type K recipe.
  • The third recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.

Magnega

Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe.

  • The first recipe can be melded by Terra, Ventus, and Aqua, and is a type J recipe.
    • Magnera (LV3) + Magnera (LV3)
  • The second recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.
    • Magnet (LV3) + Magnera (LV3)

Kingdom Hearts Re:coded

Magnera

Magnera is a Magic command that can be converted through four recipes.

Magnega

Magnega is a Magic command that can be converted through three recipes.

Melded commands

Kingdom Hearts Birth by Sleep

Magnet is used to meld the following commands:

Magnera is used to meld the following commands:

Magnega is used to meld the following commands:

Enemies capable of casting Magnet Magic

Heartless

Somebodies

Helpful hints

Notes and references

  1. ^ The Blobmob drops a Magnera 25% of the time if the hero has a shop level of 5 or 6.
  2. ^ The Triple Wrecker drops a Magnega 5% of the time if the hero has a shop level of 7 or 8.
  3. ^ The Wyvern drops a Magnet 25% of the time.