User talk:KrytenKoro/Archive 12: Difference between revisions

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::::Some expansion on some of the KH pages there. {{User:Byzantinefire/Sig}} 17:51, 20 May 2016 (UTC)
::::Some expansion on some of the KH pages there. {{User:Byzantinefire/Sig}} 17:51, 20 May 2016 (UTC)
:::::What article, specifically, do you want me to work on? I don't have a ton of free time so I need an exact assignment.{{User:KrytenKoro/Sig}} 18:40, 21 May 2016 (UTC)
:::::What article, specifically, do you want me to work on? I don't have a ton of free time so I need an exact assignment.{{User:KrytenKoro/Sig}} 18:40, 21 May 2016 (UTC)
== Replease ==
Actually I got a new phone today--downloading UX now.


== Replease ==
== Replease ==


Actually I got a new phone today--downloading UX now. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 23:55, 4 June 2016 (UTC)
Actually I got a new phone today--downloading UX now. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 23:55, 4 June 2016 (UTC)

Revision as of 23:58, 4 June 2016

small.png
Archives
Requests for changes to the wiki software and bug reports should be added to the software forum.

Kingdom Hearts II Final Mix: Enemy Journal Entries

I can make screenshots of the entries but neither write them down nor translate them. I don't know who's responsible for the entries of the exlusive KH Final Mix enemies (maybe someone from gamefaqs?) but can you, BebopKate or Yuanchosaan translate them or know someone who can?--ShardofTruth 20:25, June 7, 2010 (UTC)

Okay, I tried to get the Japanese writings recognized by two different OCR softwares (RedIris Pro 12 and Smart OCR lite Edition), but I got no satisfactory result, even with a lot more bigger images and better contrast etc. The KHII font seems to be very complicated or strange, I don't know. Maybe you have an better idea, here are the images. --ShardofTruth 13:35, June 18, 2010 (UTC)

Spectre Rip

Heartless Emblem.png
Erry - Let me think about it.
TALK - Scherzo Di Notte ~ {{{time}}}
Well, it's not a rip but I just removed Marluxia and the flower on top. Would this be suitable?

2akfk8z.jpg

Picture Quality

Hey there, I'm a relatively new user, and I've been on a tiny bit of a personal mission trying to add pictures to all the Kingdom Hearts II limits. You've marked each of my gifs with the "bad picture" notice, and I'm a bit confused. I'm not upset at all, I'm obviously a greenhorn compared to you, and I just want to do the best I can do for the wiki, but maybe you could help me figure out what makes a "good" picture, as I compared my Eternal Session with other gifs on the wiki that are marked as good quality and I see mine as decent.

Any advice before I continue my crusade?

-NeutralObjections, July 8th 2015

They need to be full-size rips of the HD game, with proper resolution, and include the entire Limit rather than just portions."We're werewolves, not swearwolves." (KrytenKoro) 23:59, 8 July 2015 (UTC)
Kryten, I just wanted to point out that the whole Eternal Session animation lasts for circa 30 seconds, meaning with the current resolution (471x264px) the gif file would be around 40MB. This could be a potential performance killer for some visitors. Even the pages with the most animations at the moment (like Fire or Holy) don't load more than 7MB. --ShardofTruth 09:51, 9 July 2015 (UTC)
Is there a way to embed youtube for stuff like that, then?
If not, then how long would each segment of the technique break up to?"We're werewolves, not swearwolves." (KrytenKoro) 13:56, 9 July 2015 (UTC)

Coliseum names

Is there a provision for japanese seed names, like "Red Death" for "Red Legion" in the Hades Cup? --Neumannz, The Dark Falcon 20:19, July 16, 2010 (UTC)

Well, apparently I've lost my source. Putting that aside, what do you want to do with the "Notes"? --Neumannz, The Dark Falcon 20:58, July 16, 2010 (UTC)

Need help reading the text in a blurry video. Around 33:25. --Neumannz, The Dark Falcon 17:57, July 19, 2010 (UTC)

I'd appreciate it if you could take a look before the video inevitably gets deleted. --Neumannz, The Dark Falcon 05:06, July 21, 2010 (UTC)

KH & KHFM gummi enemies

Yes I know, it's a bit early to talk about them, the KHII section isn't even finished yet. But maybe you have an idea how to adapt the template for them. This is an extreme example from the Ultimania. Not every ship has two variants (Omega is the only ship that as a "C" variant) or sub variants (they just seem to affect the drops, maybe they are the "before/after rescue" equivalents, I don't know). Nearly every main variant (A, B or C) has a different Final Mix appearance, the stats are the same though.--ShardofTruth 22:41, July 22, 2010 (UTC)

unfinished business

hey, did you have plans for this mess? --Neumannz, The Dark Falcon 22:35, August 10, 2010 (UTC)

BBS Ultimania and Mirage Arena

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 20:14, September 8, 2010 (UTC)
Game Clear Data KHRECOM.png Unfortunately I still don't have the BBS Ultimania, but maybe I can help you nonetheless.

The only scaned pages that I found online are the one's at Heartstation. But as you may already saw, there are no scans of the Mirage Arena in particular. But the guide of MardukKurios does cover all the seeds (one guide on gamefaqs too), he uses the Ultimania so the info should be correct. Now all that rememains are the stats.

The stats in BBS work like I explained for KHII in the other thread. Every normal enemy (like Bruiser) has an HP and EXP coefficient that has to be multiplied with a value that is fixed for every level (and playable character in BBS's case I think). Now there are two different level systems in BBS, one for the Mirage Arena (the difficulty level) and one for the normal gameplay. Therefore a Bruiser in the Challenge "Day of Reckoning" (e.g. Round 1, 3rd wave) should have 90 HP whereas in "Weaver Fever" (e.g. Round 1, 1st wave) it should have 108 HP. I didn't translate every stat and explanation, because I'm very slow at it, so maybe there is more to take account off. The stats may have also be changened in the NA/PAL version, I don't know. I hope some of this helps anyway.

I'm planning to get the BBS Ultimania, but not at the moment.

I'm using part of Neumannz work for the Mirage Arena on this one:

Difficulty Match HP EXP Strength Defense
★☆☆☆☆ Day of Reckoning, Risky Riches 50 10 13 4
Wheels of Misfortune 55 12 16 5
★★☆☆☆ Weaver Fever, Dead Ringer 60 15 19 7
Sinister Sentinel 75 19 21 10
★★★☆☆ Treasure Tussle 75 19 21 10
Combined Threat, Harsh Punishment 85 27 24 13
★★★★☆ A Time to Chill, Copycat Crisis 105 45 30 16
★★★★★ Keepers of the Arena 130 63 36 19
Villain's Vendetta N/A N/A 40 20

Strength and Defense are fixed, HP and EXP must be multiplied (except for the bosses). --ShardofTruth 08:47, September 9, 2010 (UTC)

Maps

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 17:41, September 16, 2010 (UTC)
Game Clear Data KHRECOM.png I made the 358 Days one first, because I thought it would be the easiest. I was wrong^^

The image is a compilation of screenshots and ripped textures. It's not possible to get the real world map without building it again in a 3D editor. It's quite clever designed though, just hard to rip. KH is next and then CoM and ReCoM, I'm still brooding over the KHII and BBS one.

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 16:39, September 18, 2010 (UTC)
Game Clear Data KHRECOM.png Okay, a litte update on the KHII, BBS and sadly the KH map. The problem is, that the world maps consist of different layers which also vary in the space between them. If the camera position is changed, only the layers most close to the camera change it's position largely whereas the viewpoint on the layers at the bottom (the background stars and the clouds) change very litte.

Also because even the pathways are textured 3D models or vectors it's not possible to rip them with normal methods. Without ripping all models and building them in a new application or get control of the camera functions in the game it's not possible to get the real world maps.

Maybe there is a more simple solution, but I don't know if its accurate enough: The guidebooks provide their own world maps (1 and 2) which are more schematic. I could "remake" them with actual ingame textures and backgrounds. That's also a lot of work and because of their fanmade and semi-official history they maybe won't accepted as wiki material. I'd like to ask for your opinion about this matter.

209.png
KrytenKoro - "I'm the doctor, I'm the patient. Don't forget that - it's important! If you love me like I love me, everybody will be sorry."
TALK -
Honestly, the background stars don't matter - if you can more easily rip just the worlds and paths, that would be sufficient, and just throw them on a black or invisibible background. However, if it's not possible to rip them at all, Then getting the planetoid rips and matching them to a schematic should be fine for now. It's way more than we have right now, neh?

Unversed stats, Battle Levels and Mirage Arena

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 10:42, October 12, 2010 (UTC)
Game Clear Data KHRECOM.png I was thinking a while about this, but I didn't come up with a good solution, so that are just my thoughts.

I know it was very complicated to implement the BBS stats tab for the three characters, but I think even now it doesn't cover all information, which can even lead to false assumptions. The main reason why the stats are varying greatly for the characters and the worlds have one simple reason: the Battle Level. I'm most likely telling you nothing new, just to make this clear: the Battle level is the golden number that is shown on the world map before landing an the actual world. Because TVA visit the worlds in different orders, the battle level is mostly never the same on the same world. But that's only the beginning. Through events, I haven't figured out completely (maybe it's just the end game save with the star or the used difficulty), the battle level changes near or after endgame. Radiant Garden gets the Battle Level 10 for Terra, while 9 for Ven and stays 6 for Aqua (but goes up to 10 in Final Episode). So the stats for the Flood would be false in Terra's and Ven's case, if the Battle level change occurs . Because the Battle Level is so important, wouldn't it be better to use it as foundation for the stats and not the location?

Pro:

  • better overview: dismiss the Terra, Ven and Aqua tab, just one for normal gameplay and one for the Mirage Arena
  • if coded correctly: only the multipliers of HP and EXP would be needed to fill out the stats of every regular enemy because strength and defense are fixed

Contra:

  • location based stats are easier to understand
209.png
KrytenKoro - Pinocchio with his nose attached to the trigger of a rifle, which points at his face as he says, "I want to live!"
TALK -
Right now, it's coded so that the stats are based on the battle level, it just doesn't show the battle level (I think). If you can figure out what the levels are at the different events, those could be put in too, I guess, though this is really starting to get confusing.

Oh, and I still need to code the Mirage Arena. Sorry.

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 20:14, October 12, 2010 (UTC)
Game Clear Data KHRECOM.png God, I feel stupid right now. I should've at least checked the template before I wrote this message. Maybe I come up with a feasible solution for the battle level change.

Okay, I made the definite battle level table, enjoy the view and become desperate.

Event Before completing Radiant Garden After completing Radiant Garden After unlocking Keyblade Graveyard Final Episode After Final Episode After beating Vanitas Remnant
Character T V A T V A T V A A T V A TVA
Land of Departure 1 # 1 1 # 1 8 1 1 # 8 1 1 13
Enchanted Dominion 1 3 3 2 4 4 4 6 6 8 8 8 6
Castle of Dreams 2 2 1 3 3 2 5 5 4 8 8 8 4
Dwarf Woodlands 3 1 2 4 2 3 6 4 5 8 8 8 5
Radiant Garden 4 4 4 4 4 4 6 6 6 10 10 9 6
Mysterious Tower 3 # # 3 6 5 4 7 5 8 8 8 5
Disney Town # # # 5 5 5 6 6 6 7 7 7 6
Olympus Coliseum # # # 5 5 5 6 6 6 8 8 8 6
Deep Space # # # 6 6 6 7 7 7 9 9 9 7
Neverland # # # 7 7 7 8 8 8 9 9 10 8
Keyblade Graveyard* 0 4 # 0 4 # 9 9 9 10 10 10 9

*called Badlands before unlocking the Keyblade Graveyard, the battle level of the fight against Vanitas Remnant is considered 99 by the Ultimania
#can't be visited at this point

The battle level of Terra and Ven after completing the Final Episode can be glitched so it stays the same as before completing the game. Some argue that the glitch is the increasing of the battle level instead. But that would mean that the level of the Keyblade Graveyard wouldn't rise from 9 to 10 which is cleary the case in the Japanese version and described by the Ultimania. --ShardofTruth 22:18, October 26, 2010 (UTC)


Italian Wikia

I and my friends, initiate to create a Italian Wikia

http://it.itkingdomhearts.wikia.com/wiki/Kingdom_Hearts_Italia_Wiki

can you create the links for the other wikias? (franch, english and deutch)

thanks^^--PRISON KEEPER 10:20, October 24, 2010 (UTC)

Rooms

  • 6rhkx3.jpg
  • 245f2vs.jpg Sora's Mind (ソラの精神世界 Sora No Seishin Sekai?, lit. "Sora's Soul World")
  • 2r4mu0h.jpg
  • 2qxnlg6.jpg
  • 2yxky10.jpg - A lot of the rooms in the Keyblade Graveyard had this name, places like where the lingering sentiment had kneeled down onto the Ends of the Earth.
  • 44501.jpg - Where you fight as the Lingering Sentiment

*ejbwww.jpg - Where Aqua ends up

  • 2lcwg.jpg
  • Character Selection (キャラ選択用 Kyara Sentaku You?, lit. "For character selection")
  • Terra-Xehanort's Mind (テラ-ゼアノートの精神世界 Tera-Zeanōto No Seishin Sekai?, lit. "Terra-Xehanort's Soul World")
  • Inside the Mirror (鏡の中 Kagami No Naka?)

I translated the area's of the RoD:

  • 闇の世界 :上層(Realm of Darkness: Upper Layer)
  • 闇の世界 :中層(Realm of Darkness: Inside Layer)
  • The boss fight is probably 闇の世界 :昨層(Realm of Darkness: Last Layer) but to make sure, we'll have to wait until hacks for the room and for me to fix my PSP.

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 01:10, January 21, 2011 (UTC)

  • 闇の狭間 (Dark Valley?) [1]
  • 闇シンデレラ城(FM) (Dark Cinderella Castle (FM)) [2]


DangeRoxas1.png
Neumannz — Looks like I'm gonna have to jump...!
TALK — I work alone! Except when I work with Xion...which is all the time.
— 18:06, January 26, 2011 (UTC)
 
You're missing 闇の世界:下層, which I take it is "Realm of Darkness: Lower Layer"

notes

Sora's profile updates after Agrabah Donald, Goofy, Data-Riku after Hollow Bastion 1

Note: I believe this "update" is only the addition of new sprites to the gallery and not an actual update to the entry itself --Neumannz, The Dark Falcon 20:45, 6 May 2012 (UTC)
  • Emblem Piece: A fragment of the Heartless emblem. Collect more of these and something is bound to happen...
  • Mystery Piece: A shiny fragment. Collect more of these and something is bound to happen...
  • Debug Device: R: Destroys one of the red bug chips that obstruct slots in the Stat Matrix.
  • Debug Device: Y: Destroys one of the yellow bug chips that obstruct slots in the Stat Matrix.
  • Bug Chip: R - You can destroy this by using a Debug Device: R.
  • Bug Chip: Y - You can destroy this by using a Debug Device: Y.
  • Boiling Point
  • Zero to Hero
  • Omnislash
  • Goofy Turbo
  • Goofy Tornado
  • Donald Firaga
  • Donald Thundaga
  • Spinner Ray
  • Ask for Help

Agrabah simulacrum: 3 Core Blox at once

Hollow Bastion II - all chips are reduced to % of matrix power.

  • page-specific breadcrumbs?


chips: quest rewards, mini-quest rewards, drop from enemies, drop from blox, boss rewards, sector prizes, shop, melding.

cerberus, rock titan, ice titan are sources cloud - cerberus quote twilighters in traverse town spend less than 45 seeconds on the ground! (agrabah last 2nd floor) traverse town final sector challenge 3: spend less than 60 seconds on the ground oc encounter dropped magnega


userboxes for #trophies?

Tell Shard: "14" is sometimes marked in gold in English Re:coded.

confirm: http://kingdomhearts.wikia.com/index.php?title=Difficulty_Level&curid=37582&diff=474856&oldid=472947

http://pastebin.com/hz552ySA

Finish organizing:

prune file talk and category talk

http://i56.tinypic.com/2570l0w.bmp http://i52.tinypic.com/rkzkec.bmp

闇の世界に堕ちてしまったアクア


Re:coded orbs:

  • Munny
  • HP
  • Agrabah clock(?)
  • Olympus Coliseum points(?)
  • Hollow Bastion Matrix Power
  • SP prizes

OC notes

Licenses
  • Timing-L (Combat)
  • Defense-L (Combat)
  • Strength-L (Combat)
  • Auto-Life-L (Combat)
  • Regen-L (Combat)
  • Scout-L (Map)
  • Break-L (Map)
  • Auto-Block-L (Combat)
  • Reload-L (Combat)
  • Charge-L (Combat)
  • Escape-L (Combat)
  • Reload-Boost-L (Combat)
  • Entrap-L: Ensures you get a preemptive strike in every battle throughout the current layer. (Map)
OC commands [LV1-5, slot number varies]
  • Subjugate
  • Explosion
  • Random License
  • Friend Cure
  • Faithblade
  • Freeze Line
  • Breath of Zeus
  • Zeus's Spear
  • Blade Line
  • Sonic Line
  • Sonic Surge
  • Star of Faith


OC orbs
OC enemy techs
  • Air Soldier - Knuckle Hammer
  • Shadow - Claw Lunge
  • Soldier - Kick Storm
  • Yellow Opera - Thunder
  • Red Nocturne - Fire
  • Blue Rhapsody - Blizzard
  • Green Requiem - Cure
  • Large Body - Charge, Jumping Jolt
  • Bandit - Slash
  • Fat Bandit - Jumping Jolt, Ball of Flame
  • Wizard - Rolling Blizzara, Random Thundara, Speed Fira
  • Darkball - Chomp
  • Defender - Shield Bite, Fira, Blizzara
  • Wyvern - Corkscrew Charge, Flurry Kick
  • Invisible - Darkball, Scourge
  • Black Fungus - Dark Contact
  • Cloud - Omnislash
  • Cerberus - Firaga Ball, Triple Chomp
  • Hades - Summon Shadow
  • Rock Titan (Wristbands) - Haymaker, Earthshaker
  • Behemoth - Stomp, Dark Pulse
  • Ice Titan (Leather Gloves) - Ice Lance

Sectors

How do you determine the number of each sector? --Neumannz, The Dark Falcon 02:01, January 23, 2011 (UTC)

I'm going off the order in the gamefaqs guide. I didn't know you could do the Wonderland ones in any order."We're werewolves, not swearwolves." (KrytenKoro) 02:28, January 23, 2011 (UTC)

Yeah, for example, the sector in the Bizarre Room can be entered anytime after talking to the Doorknob, regardless of whether you've gone to either of the other two. --Neumannz, The Dark Falcon 02:42, January 23, 2011 (UTC)

Give me a bit. I'll try to figure out a method."We're werewolves, not swearwolves." (KrytenKoro) 02:46, January 23, 2011 (UTC)

I think the Ultimania might give them numbers, but I don't know if they have any differentiation in-game. --Neumannz, The Dark Falcon 07:21, January 25, 2011 (UTC)

Air Recovery

[3] We need to add this to Deck Command (KHBBS), but I don't read Japanese. Hint hint. --Neumannz, The Dark Falcon 07:05, January 25, 2011 (UTC)



JPN names for Quest items

Destiny Islands: 2jdmjvc.jpg
Traverse Town: 330y735.jpg
Wonderland: dokl93.jpg
Olympus Coliseum: sottdx.jpg
Agrabah: 2hdruzd.jpg

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 16:08, January 27, 2011 (UTC)



hello, KrytenKoro.

transcribed text shall upload to here. http://files.myopera.com/itochan/blog/kh.txt

wait several hours :) 118.86.63.184 16:28, February 1, 2011 (UTC) itochan


http://i56.tinypic.com/2570l0w.bmp


http://i52.tinypic.com/rkzkec.bmp おはなし  アクア シークレットエピソード

闇の世界に堕ちてしまったアクア。 テラに絆を託して光の世界へ送り返したその手には自身のキーブレードはない。 つながりのお守りを心の拠り所にして歩き続けていたアクアは、闇の世界に突然起きた異変を目の当たりにする。 異変の原因を確かめようと急いだアクアは闇に巣くう魔物の襲撃を受ける。 アンヴァースとは異なる魔物の襲撃を辛くも目の当たりにする。 異変の原因を確かめようと急いだアクアは闇に巣くう魔物の襲撃を受ける。 アンヴァースとは異なる魔物の襲撃を辛くも退けたアクア。 さらに歩を進めたアクアは視界に飛び込んできた光景を疑わずにはいられなかった。 そこにはかつてアクアが訪れた世界『キャッスル・オブ・ドリーム』の城がそびえ立っていた。


snap001c.png キャラクター事典  メインキャラクター

ノーハート

キーブレードを操る何者かが鎧をまとった姿。 その正体は定かではない。


2m60d9z.jpg フレイムボックス

相手が吐き出す隕石をロックオンして 素早く壊していこう。

隕石に当たるとタイムロスにつながるので、 シュートロックコマンドや 広範囲に効果があるマジックコマンドを 使うと攻略しやすいぞ!


24vp1nb.jpg サバイバルボトル

攻撃を当てるとHPが回復する。 煙を噴き出すので、 連続して攻撃を叩きこもう。

回復コマンドを使えばHPを維持する ことができるので、複数デッキに 装備しておくのも有効だ!


2q9i0lh.jpg ロストランナー

攻撃をしてくることはないが 素早く逃げ回るため、力押しでは 攻略が難しい。

レベルの高いシュートロックコマンドや 広範囲にダメージを与えられる コマンドを使ってまとめて倒そう!


aaymi0.jpg ダイエットタンク

バルブのついた背中を攻撃したいが、 なかなか背を向けない時や、 背後に回り込みづらいときには 相手が攻撃を仕掛けてくるのを待とう。

ガードカウンターが成功すると 背中を向けることがあるので、 そこが最大のチャンスだ! 一気に攻撃をたたみかけよう。


23oa4w.jpg 遠距離からの攻撃だと、 ボールを落としても拾われてしまうので 接近しつつ、攻撃を与えて ボールを奪おう。

相手が攻撃を仕掛けてきたら ガードカウンターのチャンスだぞ! しっかりと攻撃を見きわめよう。


zuf30n.jpg 中央にいる敵の属性と同じ 属性で攻撃する為に、まずは ファイア系ブリザド系サンダー系の コマンドをデッキにセットしよう。

コマンドスタイルの属性攻撃も 有効なので、同じ属性の時には 一気にポイントを稼ぐチャンスだ!


2wf96o7.jpg シェイドジェリー

いつものように大群で出現してくるので、 とにかく休むことなく連続して 攻撃することが重要だ。

素早く繰り出せる広範囲の デッキコマンドを使って、一気に やっつけよう!


2dh9tm9.jpg ランチングプラント

一定以上の攻撃を与えると 空中に浮かびあがるので、 ヒット数の多いコマンドで攻撃しよう。

一度地面に落ちてしまうと タイムロスにつながってしまうので、 休むことなく攻撃し続けることが 攻略のカギだ!

Secret Episode enemies: Untitled-2-12.png


Re:coded Ultimania requests

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 14:04, 15 May 2011 (EDT)
Game Clear Data KHRECOM.png Okay, this took a very long time, but I moved to a new apartment and things were pretty messed up, but now it's nearly over (and I found the books under all the other junk)^^.
  • Floor plans: I hope this is helpful.
  • Moggle shops, chests, drops etc.: This is a bit much. The information is all over the place, in every world, every map, every system sector. I can't scan 200 pages, I neither have the time nor the inclination to do this.
  • Enemy stats: All the normal enemies are in here, complete with stat explanation.
  • 358/2 Days spells: All the available info can be found on these pages.
XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 17:51, 15 May 2011 (EDT)
Game Clear Data KHRECOM.png I bought my copy from Yesasia. Because the Ultimanias are quite heavy international shipping costs a fortune, gladly it's free on Yesasia. Japanese artbooks and guidebooks are still a expensive hobby, I haven't found a good source for preowned or/and cheap items.


Moogle KHII Template

Rough edit done here. I wasn't sure what synthesis image to use for the synthesis material. Comments? Thanks, Kryten.--Xion4ever 17:04, 4 July 2011 (EDT)

Basically, just model it on what I'm doing for days: Item, Ingredients, and When Unlocked. Both items and ingredients should show images."We're werewolves, not swearwolves." (KrytenKoro) 18:27, 4 July 2011 (EDT)


Workin' on the SEs

Could you translate this? It's from the ReCOM Ultimania description of the Confuse status.

敵の場合は, 操作キャラクターを見矢う.

At this point, I think we're down to these points:

  1. What statuses are there in KH besides Stun, Poison, Gravity, Stop and Aero Shield? (What is the effect that Kurt Zisa inflicts?)
  2. What statuses are there in KHII besides Stun, Magnet, and Freeze? (And do we count Doom in the Marluxia battle, that continuously damaging effect from the Xemnas I battle, or the effects from the Lingering Will battle?)
  3. What positive statuses are there in COM/ReCOM and BBS? (Do we count some enemy card effects? Is Illusion a status effect?)

Anything I missed? --Neumannz, The Dark Falcon 23:58, 25 September 2011 (UTC)


Merging

DHTBS.png
Darkheart3 Are you a chatterbox? — "My friends are my power!"

And i'm theirs!Heartless Emblem.pngDarkheart3 Nobody.png05:21, 9 January 2012 (UTC)

Hi Kryten. Just wondering if you want these articles carried over or not:

Thanks!


Suite template

Kryten, I was moving some "(Boss)" labelled pages to the game namespace for the correct utilization of the suite template and I realized: What do we do with pages like Maleficent (Dragon) or World of Chaos? Due to their label, the suite template will not recognonize them as part of the character suite, or am I missing somenthing important here?

--Dark-EnigmaXIII 07:48, 9 January 2012 (UTC)

For "mostly bosses", we can either keep in them in the mainspace, or split off the game strategy stuff into a Game: page, creating two pages out of the current one. For specific stuff like Dragon Maleficent or Genie Jafar, it's also open to discussion whether we want to merge them into the Maleficent and Jafar articles, now that there is going to be more room on each page.
The simplest solution would be to leave them in the mainspace, but I would personally prefer if we could merge them into their parent articles (at least for story), as they operate very similarly to how we merge the various versions of one character (like Valor Form or Timeless Mickey). If you guys agree, just mark them with merge templates and I can handle the cleanup.
Also, if people prefer that the boss sections be separated so that each page only covers one of the boss's forms, then there's a version of the suite code that allows a custom navbox to be built, so that Maleficent's suite could have:
  • Character
  • Cards
  • Quotes
  • Gallery
  • Gameplay (Witch)
  • Gameplay (Dragon)
  • etc.
Just tell me whatever you guys decide you want to do, and I can get you the code."We're werewolves, not swearwolves." (KrytenKoro) 15:25, 9 January 2012 (UTC)
I don't know what you mean by "mostly bosses", but I agree with merging the non-gameplay sections into parent articles, and I like the idea of letting the suite template take custom input, like how the Character/Enemy templates take custom image tabs. --Neumannz, The Dark Falcon 15:54, 9 January 2012 (UTC)
Neumannz: I mean those articles that we never made (Boss) articles for because it didn't seem necessary to split off the strategy "due to article size". Stuff like World of Chaos, or Jafar's Shadow, or Lucifer. However, the suite template gives us a bit more leeway with making "separate" pages, because they are still clearly tied together and it ends up acting like tabs."We're werewolves, not swearwolves." (KrytenKoro) 16:19, 9 January 2012 (UTC)
Well, it seems like a good idea to me. So, overall, for "boss only" articles regarding character would be split in a similar way we did it a wikia? An overview section and a boss section? (of course, heartless and Nobodies wouldnt get that treatment, I assume) And yes, the suite template should offer a certain degree of customization for this kind of cases.
--Dark-EnigmaXIII 17:00, 9 January 2012 (UTC)
Okay, I'll set up the customsuite template tonight. What will happen is that pages like Maleficent will have their own /suite page that defines how their suite displays, so the coding will be a little bit different than for the ones where the suite generates automatically."We're werewolves, not swearwolves." (KrytenKoro) 17:05, 9 January 2012 (UTC)
Why create a new template for it? All you need is an #ifexists for the X/Suite page. Then you don't have to worry about whether or not it's custom. Simply creating the X/Suite page would be enough, then the template can handle it from there. Soxxeh 17:15, 9 January 2012 (UTC)
That is the goal, yes. Sorry if I phrased it poorly."We're werewolves, not swearwolves." (KrytenKoro)
How's this looking? Soxxeh 22:35, 11 January 2012 (UTC)

オーバードライブ

Overdrive is:

  • Auron's Limit ability
  • Maleficent's Enemy Card's effect
  • Terra's D-Link's LV1 ability

How many articles? --Neumannz, The Dark Falcon 19:02, 12 January 2012 (UTC)

At least two, but probably three. I can't remember if Terra's finisher is at all similar to Auron's finisher...maybe just two.192.249.47.195 20:31, 12 January 2012 (UTC)

Overdrive is not Terra's finisher, it's the passive ability. It boosts strength when HP is low. --Neumannz, The Dark Falcon 21:08, 12 January 2012 (UTC)

Stuff that needs doing

--Neumannz, The Dark Falcon 05:27, 15 January 2012 (UTC)

Gauge Article

Please see this and its talk page. Thanks! - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 01:07, 22 January 2012 (UTC)

Huge non-KH request

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 22:12, 25 January 2012 (UTC)
Game Clear Data KHRECOM.png Okay, I've done everything I can at this point, there are good and bad news. Firstly there is no general PSX game unpacker or one for this game specifically. All methods I tried were indirect ripping methods, which work fine for texture and videos, but not for 3D models. I tried several methods to aquire model data through different "3D screenshot" programs and interceptors, but this only works to a minimal extent for PSX games given the special way 3D models are rendered on the PS1 and how most emulators work. So this was a failure which leaves traditional screenshots as the only option to get images of the 3D models, unfortunately I don't have any savegames for this game anymore, so I can't get you images of these boss monsters.

But I could get all sprites, you can find all isometric facing lower-left ones here. They don't have names, because I can't remember them (anymore). I also could get you the two overworld maps and the movies, if you want them. But the movies are really small, so screenshots from them wouldn't get any better than they are on the wiki now.

WOOWWWW. Thanks!70.34.147.3 05:45, 26 January 2012 (UTC)
XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 15:58, 31 January 2012 (UTC)
Game Clear Data KHRECOM.png I made another major update and I think I covered all your requests this time. I finally could fix my savegames after all these years and complete the game after all. So I named the sprites and updated a few, added the two server maps and movieshots to the archive. Then I thought by myself: Maybe I can make screenshots good enough to make up for the renders.

The problem with this game is that the GUI is always overlapping portions of the models, so I had to make quite a lot of screenshots with a lot of different digimon partners to get good results. This took a long time, so please give me some credit if you upload them somewhere and please don't ask for more^^. Also, if you seen this game in action you'll know, that the PSX ability to render 3D images is really bad, so I don't be too disappointed with the image quality. Also because the first Galacticmon phase has this floating image behind it, it looks really bad without background, so I kept it.

Sidebar

User talk:Porplemontage#Linking --Neumannz, The Dark Falcon 17:47, 27 January 2012 (UTC)

Sockpuppet?

Hey there, Kryten. I'm pretty sure this user is a sockpuppet of this user, since the naming convention is the same. Also, most of the edits to HollowBastion's userpage have been made by Organization101. So, do what you will with that. Chitalian8 14:41, 28 January 2012 (UTC)

Drive Form crap

What's your take on this thing? Never mind the fact it's not in a "finished" state, do we want to bring infoboxes back to the Drive Form articles? --Neumannz, The Dark Falcon 22:10, 2 February 2012 (UTC)

"Obtained", "Represents", "Level up by", "Mirror Description", and "Status Screen Description" are all going to be very wordy, more than comfortably fits inside an infobox.
I don't understand what "Boosts" is supposed to be. Does it mean what passive abilities the drives have? The "upgrades" that a Drive has all derive from its passive abilities, not any general increase to stats.
"Synch Blade", "Form Color", "Growth Ability", and "Support characters" (if Support means "who gets eaten by the Drive") all seem like they could work in an infobox...but "form color" has no real significant within the games (and honestly seems like it's mostly our own OR), and Synch Blade and Support characters are not only gameplay stuff, but form the basis of the gameplay stuff, so there's really no way they wouldn't be redundant to the article itself, unlike the stats we normally keep in these things.
My personal take is that infoboxes and tables work best when the subjects are setup so that each is very "fill in the blank". Forms, for the most part, do not work that way on the whole...although there are several bits that act like switches between the forms, such as Synch Blade, too much of the mechanics are either wordy and complex, or just not comparable—for example, that Anti Form cannot use magic or healing and cannot deactivate on command, that Wisdom Form doesn't use regular attacks, or that Valor Form doesn't use magic.
Basically, my view is that infoboxes and tables are useful when they present the information more legibly than prose does. The few things that an infobox could handle for the Forms seem, to me, like they would be easier to read as they are now, in the lead. This seems to me like creating an infobox just so we can have an infobox.
That's my opinion, but consensus is as consensus does. I do not think this thing should be implemented without community approval, and if a forum or talk page is created to approve it, I'd like the above critique to be made available."We're werewolves, not swearwolves." (KrytenKoro) 22:33, 2 February 2012 (UTC)

"Obtained" probably wouldn't be so bad in an infobox. I'm guessing "Boosts" is about whether Strength and/or Magic get boosted, but unless you're going to say by how much, it's too vague to mean anything (although there should be specific stat increases, shouldn't there?). "Form color" strikes me as something that should affect the appearance of the infobox, instead of being displayed. Aside from that, yeah, it does seem that the only real benefit is having a nice box to put the image in.

...Why don't we have the stat increases? --Neumannz, The Dark Falcon 22:51, 2 February 2012 (UTC)

Unless I'm very mistaken, there aren't any. Wisdom Form has Magic Spice, Master Form has Master Magic, and Final Form has Crime & Punishment (I think), which are the things that actually power up the magical attacks, alongside a host of MP Haste and MP Rage-style abilities. I've never heard of it actually producing a boost to stats akin to equipped items."We're werewolves, not swearwolves." (KrytenKoro) 23:01, 2 February 2012 (UTC)

Really? You don't see a quantified difference in stats in the Status menu? --Neumannz, The Dark Falcon 23:08, 2 February 2012 (UTC)

I'll check the guide, but I've personally never heard or seen it producing a direct boost to stats. The passive abilities tied into it might, though."We're werewolves, not swearwolves." (KrytenKoro) 23:38, 2 February 2012 (UTC)

Re: Admin position

In case you don't have my page under watch, here's the message I left: All right, I understand. I guess it's my own fault since I didn't know what I could do around here. With school and everything, you guys are always editing ahead of me. When the wiki gets busy again, I do want admin position back to block the vandals. By the way, can you delte the message you left on the old wiki. I ask for it to be protected, so I can delete it myself.

EDIT: Oh, one more thing! Can you please keep track of my editing? I don't keep up of how many edits I make since use the MonoBook and can't keep track of my edits. Let me know when I met the quota, please. I do want my rank back, and I promise to apply myself more (although I don't know since there's hardly anything I can do. I mostly good in grammar).--NinjaSheik 01:55, 3 February 2012 (UTC)

Sure, sure. We'll check back on the 9th, and any previous staff who made the cut this time will be repromoted."We're werewolves, not swearwolves." (KrytenKoro) 03:56, 3 February 2012 (UTC)
'Kay, thanks. Hey, Koro, I was wondering. Can you teach how to redirect pages? I never done it before, even with all the wikis I edit at. Like, ever. I won't wanna have the other users to revert my edits because I remove the red links and caused them trouble.--NinjaSheik 04:00, 3 February 2012 (UTC)

Ideas for the KHII Walkthrough

KieraTalk.png
UxieLover1994 Cuando la vida te da las herramientas, a construir motos libración — 13:14, 3 February 2012 (UTC)
480MS.png I know that you'll most likely turn this idea down, but I've thought of a good idea regarding the templates (other than the Table of Contents) for the walkthrough for KHII. My idea is that the colors on the templates be matched to suit the world (eg: blue and grey for Space Paranoids, brown for Port Royal). All we just do is type the intals of the world's name (eg: OC for Olympus Coliseum), and it will automatically take that color. If intals are not typed in, the colors will be the default type.

I only thought of this idea because the command box at the lower-left corner of the screen is different depending on the world you are at. But it's up to you.

That actually sounds brilliant, though I'd like to suggest: why don't we go whole hog and try and get the actual command box as a border for the templates? Could you talk to Erry, Soxra, and Shard, and see if that's something we could reasonably do, or whether the sprites just won't allow it?192.249.47.195 15:09, 3 February 2012 (UTC)
I would, but I want to hear what KK has to say first. UxieLover1994 15:37, 3 February 2012 (UTC)


Spr_3r_000.png
UxieLover1994 Nya? — 15:50, 3 February 2012 (UTC)
678FMS.png Cool. Ya got me fooled there, y'know.

I'll contact ErryK though the IRC and mention it to him. Soxra and Shard will be contacted as well. I'll write this down on a forum, since it looks pritty major.

Heads Up

Spr_3r_000.png
UxieLover1994 Nya? — 05:34, 5 February 2012 (UTC)
678MS.png 123456789sora‎ created another account for himself, called Daniel. Please check with it.

Name-spelling refs

FlintAngryTalk.png
maggosh ...the flint is struck. "Maybe I should punish you after all."

"Come on! Show a little backbone!"

Hey, I was asking you in the IRC. You didn't answer.
209.png
KrytenKoro - Most bears were content to live their lives, mauling and eating one, maybe two humans at most. "Mass-murder," as the bears always said, "is for the sharks." But not Barry. Barry was different. He knew that one day, he would kill ALL of the humans. This is the inspiring, tear-jerking story of one bear and the dream he dared to dream.
TALK -
My account was still logged in somehow.

Good Tidings

Hello! You don't know who I am, and roughly 20 minutes ago, I didn't exactly know who you were either! I came from the Gamefaqs message boards, and after certain little...situation (catch all the hi-larity here: http://kingdomhearts.wikia.com/wiki/Forum:What_to_do_Here), and thanks to a few good members, I learned of your Wiki. The one that does things proper-like. Previously venting that I'd make my own, this comes as an awesome happenstance. I'm probably coming off as a real weirdo by doing this, but I'd like to offer my services! :3 From anything to graphics design, to a more professional editing format (I'm actually kind of loquacious...:X), to even getting this KHWiki more exposure, and less to The Keyhole. I actually have a few friends that can make that happen.  :) So, if there's anything you need me to help out with, I'll be more than happy to! --PitchStiller 03:34, 24 February 2012 (UTC)

We're actually trying to keep the Keyhole as the "fandom" wing of the whole compendium, so...I mean we don't hate the Keyhole. Regardless, we would love your help in building the encyclopedia portion!
For one, we'd love to build more relationships with other fansites and forums. We also need a lot of help getting the item, enemy, and ability articles to our standard. The biggest thing on my own plate, I think, is getting the Enemy template finished for BbS and Re:coded. There's a description of what I need help with here, and if you or your friends know Japanese, that's basically what I need help with. I have the ultimania, and understand most of how the bestiary works, but there are a few stats that I'm having trouble with and a native reader could really help me out. Also, we have an IRC channel, if you ever want to talk in real time with me or the community."We're werewolves, not swearwolves." (KrytenKoro) 04:13, 24 February 2012 (UTC)

Game

Hello, I was just wondering which enemies are supposed to have Game: pages. For my merge articles, I have Behemoth and Behemoth (Boss), but here there's only a Behemoth page, so I was wondering if I merge all three articles into one, or create a Game article for the Behemoth. Thanks for any help! :) tumblr_osh3jih5LW1tlnss6o2_75sq.png This concludes my wonderful story! https://68.media.tumblr.com/fd71825ca0b0cae83ea67a2f4afa842f/tumblr_osh3jih5LW1tlnss6o3_75sq.png08:52, 25 February 2012 (UTC)

As I understand it, all strategy and gameplay ("Playing as Riku", etc.) information will be split into the "Game:" namespace. The basic setup is that Game:, Card:, Gallery:, etc., are no longer related pages—the suite template basically turns the whole set into one large "super-article", with the namespace variations as enhanced sections of the page. Right now, the suite functionality doesn't quite display that as fully as it should, but I am working with a friend of mine to figure out the code to get the functionality fully running."We're werewolves, not swearwolves." (KrytenKoro) 21:01, 25 February 2012 (UTC)

This is for a non-character enemy, so do it onto the only Behemoth article. If we decide to split the article at a later point, we'll deal with it then. --Neumannz, The Dark Falcon 00:21, 26 February 2012 (UTC)

Thanks for the help guys. :) tumblr_osispiEQ831tlnss6o8_75sq.png tumblr_osispiEQ831tlnss6o5_75sq.png FINALREST tumblr_osispiEQ831tlnss6o3_75sq.png tumblr_osispiEQ831tlnss6o6_75sq.png 08:30, 26 February 2012 (UTC)

Keyhole links

Pages with multiple infoboxes get multiple sidebar links to the Keyhole. How are we handling that? --Neumannz, The Dark Falcon 23:03, 27 February 2012 (UTC)

Keyhole stuff

May I have your opinion in this forum, please?--Dark-EnigmaXIII 18:36, 28 February 2012 (UTC)

"Then, one day...I got in."

NathanielTalkMug.png
maggosh The steel is forged... "Souls as far as the eye can see..."

"If you want light to rule over all, then you must rid the world of everything else."

I did it, man. I ripped the Special trailer in HD. It's biodigital jazz, man.

I bow to you, sir. --Neumannz, The Dark Falcon 06:54, 29 February 2012 (UTC)

Interwiki link

Terra-Xehanort's link to the Keyhole. --Neumannz, The Dark Falcon 19:54, 4 March 2012 (UTC)

Unsourced stuff

Is from here. Seems it might be official, but I can't say for sure. --Neumannz, The Dark Falcon 17:37, 6 March 2012 (UTC)

GOOD GOD WHAT THE F*** IS THAT THING --Neumannz, The Dark Falcon 17:57, 6 March 2012 (UTC)
Looks like the Hebi Tokage and some kind of winged frog Nightmare. Dream Eater page!192.249.47.177 19:14, 6 March 2012 (UTC)

More template-stuff

Template:InfoboxOrg13. Do you have a plan for merging that? It'd be easy to add the extra fields, but it has a different color scheme and (very) slightly different layout. --Neumannz, The Dark Falcon 19:36, 6 March 2012 (UTC)

Semi-related topic: any character that's also a boss has all their "characters" categories replaced with "bosses" categories. --Neumannz, The Dark Falcon 17:56, 8 March 2012 (UTC)
Fixed. I had been going about the game characters thing completely wrong. My current solution will place all characters, enemies, and bosses within the character category for its game; if we decide that it is not acceptable to place minor enemies in those, then I will need to add a "charno" parameter which will need to be hand-applied to each article that we want removed. I don't think I can have it sort by spec, because if we decide that things like the Shadow don't count, then we'd probably decide that the Darkside doesn't either."We're werewolves, not swearwolves." (KrytenKoro) 21:17, 8 March 2012 (UTC)

Is HBRG working for you? Because it's not working for me... --Neumannz, The Dark Falcon 22:01, 8 March 2012 (UTC)

It is now. I forgot I had told it to convert to lowercase, but the switches still had uppercase letters."We're werewolves, not swearwolves." (KrytenKoro) 23:06, 8 March 2012 (UTC)


Could you do the infoboxes for Mickey Mouse, Naminé, Moogle and Riku Replica? --Neumannz, The Dark Falcon 03:18, 11 March 2012 (UTC)

AWB

Forum:KHWikiBot Request Board --Neumannz, The Dark Falcon 04:42, 11 March 2012 (UTC)

Get on the IRC, dood, I don't understand."We're werewolves, not swearwolves." (KrytenKoro) 05:02, 11 March 2012 (UTC)

Two main points. One, it's a convenient place to list what needs to get AWB'd if you aren't doing it immediately, and two, use KHWikiBot so as to not overload the RC. (Add your username to the edit summary if you do use it) --Neumannz, The Dark Falcon 06:33, 11 March 2012 (UTC)

Is why I asked you to get on the IRC, because I don't remember the bot password."We're werewolves, not swearwolves." (KrytenKoro) 06:44, 11 March 2012 (UTC)

Oooookay... Starts with "Bo-". Does that help? --Neumannz, The Dark Falcon 13:17, 11 March 2012 (UTC)

Template:Suite

Is it possible we could start applying the "suite2" version of Template:Suite to articles? I really am sick of seeing that eyesore that is the current version, and I think the second looks just fine on Ansem, Seeker of Darkness. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 22:54, 18 March 2012 (UTC)

Yeah, I'd like a reply to this, por favor. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 14:04, 17 April 2012 (UTC)
As I've said before, we're still trying to get the js to work.192.249.47.177 14:33, 17 April 2012 (UTC)

Apologies

Fix what you need to. --68.230.252.5 07:10, 19 March 2012 (UTC)

"entelechies"

Is this the new "official-unoffocial" term, complete with capitalization ala "Somebody"? Or is it just a generality in the vein of complete beings, wholes, primes? --68.230.252.5 07:21, 19 March 2012 (UTC)

Generality. It gets capitalized only at the beginning of a sentence. Hopefully we'll never have to deal with "official-unofficial" terms ever again. --Neumannz, The Dark Falcon 16:47, 19 March 2012 (UTC)

Frigger frag

FlintAngryTalk.png
maggosh ...the flint is struck. "Maybe I should punish you after all."

"Come on! Show a little backbone!"

[4]

Just so we're clear...

Am I cleared to create Sleeping Worlds? maggosh 04:46, 25 March 2012 (UTC)

Sure."We're werewolves, not swearwolves." (KrytenKoro) 04:54, 25 March 2012 (UTC)
Alright, I'm on it. maggosh 05:01, 25 March 2012 (UTC)


Why delete the Black Guard page?

Sorry to burst your bubble but why did you delete and remove every info on the Black Guards page, I was trying to include info on them. User:Disneykh95 User talk:Disneykh95 5:54, March 25 2012 (UTC)

IRC

Ping maggosh 21:33, 30 March 2012 (UTC)

So, make the call

Nix Xigbar's 3D section? maggosh 16:19, 2 April 2012 (UTC)

Thanks!!

Odd Problem

Something is wrong here-> click. I fixed the Keyblade image, but the other two do not exist, at least not anymore. I've searched through the deletion log and was unable to find either. I also used "What Links Here" and couldn't find any links to the images. In short, I don't know why they are in the uncategorized section. Even if they link to an article, if they were deleted, they shouldn't be on the uncategorized files page. Thanks!--Xion4ever 16:10, 8 April 2012 (UTC)

I'm sorry for the mistake

KrytenKoro it was wrong for what i done on the grid page i just want to put in the year it came out just like in the other pages did for these worlds. (E.G Prankster's Paradise, La Cite Des cloches) So please reconsider I am not trying to be a violating troll i was just putting it there to find out what year it came out and please were cool and unblock The Grid page so i won't do this again ever. User:Disneykh95 User talk:Disneykh95 5:31, April 8, 2012 (UTC)

KH3D

Yes, I got the stuff from the wikipedia page, but I didn't notice the refs being killed until you sent me the message. Sorry about that. I was just trying to tidy the stuff up. :P EnglishJoker 17:07, 14 April 2012 (UTC)

STOP IT RIGHT NOW

A: I am not violating the wiki. B: Julius is a Secret Boss End of Story. C: I am so sick and Tired of everyone including you being so reluctant and rude that what all certain admins are in a wiki and D Is for Delusional which is what you are in the head. :X

With granted permission, and permission to express my opinion, I think it might be good if we let this guy on a little break. He's seem really angry right now, and no matter what anyone says, it's not going to quell his temper. I think a small break might help him cool down. If you haven't block him, I was wondering if I could, since it might be better if I do it since I haven't had any conflicts with him. I'm talking like a full ban or block. Maybe a week would do for him? I don't wanna get him any angerier than he already is and have him lash at my fellow, respected users.

I'm kinda still new with this admin status, so I feel like I should before I make a decision, since you are one of the more experienced users here.--NinjaSheik 02:09, 17 April 2012 (UTC)

You can do it if you want. As a caveat, though, I'm pretty sure we still allow unblocks if they work through the Heartless Manufactory. So, you can totally block him for two months, guilt free, but it's your decision."We're werewolves, not swearwolves." (KrytenKoro) 02:37, 17 April 2012 (UTC)
I could propose it to him, in case he wants it. But if his temper doesn't cool, a little break could be good for him.--NinjaSheik 02:39, 17 April 2012 (UTC)

Article Sceenshots

If "we have ALWAYS allowed screenshots in order to portray the scenes covered in the synopsis," then how come there are next to none in every article which requires a plot synopsis (characters, games, etc.)? I could see page formatting and text break-up being reasons, but that would mean we should set up some sort of synopsis screenshot policy to avoid potential conflicts with these issues... - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 02:23, 18 April 2012 (UTC)

Just because people haven't been adding them. It's absolutely allowed and recommended."We're werewolves, not swearwolves." (KrytenKoro) 03:20, 18 April 2012 (UTC)

Xiggie's Talk Bubble Templates

Do you by chance know anything about why former contributor Xiggie is not registered all-of-a-sudden on the Wiki? The reason I ask is everyone with a talk bubble who used his custom-coding on the Keyhole and continued to here now has a bunch of red links in his or her template, thus it has spread throughout the Wiki (if you search "User:Xiggie," it says "User: Xiggie is not registered"). I see no problem with simply transferring the coding to my own userspace and fixing my template accordingly, but for the sake of everyone else and possibly to save myself some unnecessary work, is there anything that can be done to fix this? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 17:46, 21 April 2012 (UTC)

My apologies; the issue has been resolved. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 17:48, 21 April 2012 (UTC)

Gummi Mission Strategy Sections

What do you think? This Asteroid Sweep versus what we are currently using. The only difference is that I added a strategy section for all three missions.

EDIT 22:38, 6 May 2012 (UTC): Stardust Sweep added. If the strategy sections on both articles look good to you, I will add them in to the respective articles and start on the remaining missions.--Xion4ever 15:13, 6 May 2012 (UTC)

Some finish command business

What does "Redirect link to the Finish Command" mean? --Neumannz, The Dark Falcon 20:57, 6 May 2012 (UTC)

Interview Page ready.

The source page talking about Kairi and Riku's keyblades is ready at the talk page of Destiny's Embrace. Just thought you would like to know XD

Staff

Kind of surprised this hasn't happened already, but could you please remove my staff rights? I don't think I'm going to be able to dedicate myself to this site like a staff member should. Thank you! tumblr_osispiEQ831tlnss6o8_75sq.png tumblr_osispiEQ831tlnss6o5_75sq.png FINALREST tumblr_osispiEQ831tlnss6o3_75sq.png tumblr_osispiEQ831tlnss6o6_75sq.png 06:35, 11 May 2012 (UTC)

Submitted for your approval

NathanielTalkMug.png
maggosh The steel is forged... "Souls as far as the eye can see..."

"If you want light to rule over all, then you must rid the world of everything else."

Form:Sora

Also need a dispute settled as per The Grid form name.

Retort

"I really don't see how it's so absurd for the encyclopedia to require clear and reliable sources." Do you really, REALLY want me to start listing off the amount of made-up, un-sourced bullshit on this wiki that you are seemingly just dandy with? ...I didn't think so. Besides, why do you assume I'm in that whole "anti-KHWiki" gang? If I was...I wouldn't be making legitimate edits, now would I? Perhaps you should look at my edit history before making assumptions? Hm? I think that would be quite super.--68.230.252.5 23:36, 17 May 2012 (UTC)

Moogle Shop Questions

DaysXionTalk.png
OPXion4EverIcon.png Okay. When you said "Add split versions for each Shop --separate tables for each," did you mean this: User:Xion4ever/Moogle Shop Drafts?
Xion4ever Never forget... — 21:54, 20 May 2012 (UTC)

What does this mean?

From the explanation of Curaga in KH:

相手の最大HPと同じ(=HPを全回復)

--Neumannz, The Dark Falcon 03:40, 21 May 2012 (UTC)

"He's still saying that he provides the voice of a young xehanort. A young Xehanort is a young xehanort."

He says he provides the voice of a young Xehanort in a game that isn't out yet. Aside from the fact the KH series does not always use the same voice actors for the same characters, you are twisting what he says to suit your own needs. This is incorrect and very unprofessional. I am removing it again. 174.88.14.63 16:25, 21 May 2012 (UTC)

Bleach wiki still sucks

FlintAngryTalk.png
maggosh ...the flint is struck. "Maybe I should punish you after all."

"Come on! Show a little backbone!"

[5]

Sora chasing Dream

Sora ask Braig that is he the one who show him the illusion but he said it was Sora's dreams or heart that showed him not Braig. --Cococrash11 22:49, 21 May 2012 (UTC)


Leaving?

Room Core.png
LightRoxas BOOP! A Hero has Fallen

I can't believe I miss bald jokes

Please tell me you aren't actually leaving?

I guess the day had to come sooner or later, and as you've always said, if this place doesn't give you enjoyment then you shouldn't stay. Still, it feels awful to see you go, just because you've been such a staple to this place. You've got nearly as many edits as most the other contributors combined! And yet, we can't expect you to stick here forever. Perhaps it is better that you leave now, before anything too horrid happens.

Please, don't let the bullcrap get to you. The Internet can be a ruddy awful place, and don't take anything too seriously. Don't leave like DTN did - leave on your own terms.

We love you - take care.

Thanks for the sentiment, but please don't leave me any goodbye messages. I'm not trying to get any sympathy here, I just need to get away."We're werewolves, not swearwolves." (KrytenKoro) 20:08, 1 June 2012 (UTC)

Captions

You have two choices, take your pick. --Neumannz, The Dark Falcon 05:06, 12 June 2012 (UTC)

Promotional artwork names

Kryten, could you check if the translations I made from the Ultimanias are correct? I'd like to rename these images. Also you may have not noticed that I uploaded your images, you can find the links at the bottom of my talk page. --ShardofTruth 20:58, 12 June 2012 (UTC)

Sorry

Sorry about that, you and the rest of you don't have to be so biased here. DisneyGirkeybladewielder95 22:25, 26 June 2012 (UTC)


Look i admit I was wrong for calling you biased and everyone and greatly I'm very very sorry for what i did, for real. DisneyGirkeybladewielder95 23:46, 26 June 2012 (UTC)

And THAT...

DangeRoxas3.png
Neumannz — Ah, my trusty nunchuck gun. The only gun that's never out of ammo.
TALK — Or did I?
— 20:18, 28 June 2012 (UTC)
 
And THAT, Mr. KK, is why I am NEVER letting you leave this place.

IRC. Now.

It's pretty freaking important. maggosh 22:12, 28 June 2012 (UTC)

Err, yeah, I wasn't online at that time. Did everything turn out okay? Soxxeh 18:10, 29 June 2012 (UTC)

Will do. And next I see you on the IRC we'll talk about the suite + icon, for actual this time. Soxxeh 05:20, 30 June 2012 (UTC)

World of Nothingness

I believe it is not the dragon itself. According to Erry, the beginning of the area with the crazy-arse skyscrapers is called "The World of Nothing - End's Beginning". --Neumannz, The Dark Falcon 18:52, 29 June 2012 (UTC)

key items

Will we be covering all the key items on one page, or will we be splitting b/t games? Same question re: key item categories, if applicable. --Neumannz, The Dark Falcon 04:03, 5 July 2012 (UTC)

If it is best to cover it on a specific page, like the mushroom items, then it should be covered on that page. The Highwind supplies could perhaps be covered on a dedicated article for the raft (it reappears in KH3D, doesn't it? We should definitely have an article for the initial plot thread). Miscellaneous stuff can probably be thrown on one page; didn't they scale it way back in the later games, anyway?70.34.147.3 06:28, 5 July 2012 (UTC)

Not in Recoded they didn't. Hell, between the inklings, the ending cards, and questploration items alone there are too many.

Ok, but I believe we should still have categories, even if they would primarily be used on redirects. --Neumannz, The Dark Falcon 12:43, 5 July 2012 (UTC)

Absolutely."We're werewolves, not swearwolves." (KrytenKoro) 21:55, 5 July 2012 (UTC)

Unimportant question

I have some kind of question. I recently did an edit at Axel's page. You reverted it and also answered my question. Then when I looked at my edit, apparently it shows that I edited something about Axel's voice actors and several other things. The only thing I did was remove those gaps, so why when I look at my edit does it show me doing more than what I did? I know I only removed those gaps. An idea what happened here? It isn't important but I'm curious. - JTD95 (talk) 20:40, 7 July 2012 (UTC)

I dunno. I assumed you copy-pasted from the Keyhole, though I guess you could have edited from a previous rev or something."We're werewolves, not swearwolves." (KrytenKoro) 03:13, 8 July 2012 (UTC)

Wiki Coding

6SwB50e.png
TheFifteenthMember I like white. I find it goes well with yellow, but only if you want it to. TheFifteenthMember 11:01, 15 July 2012 (UTC)
what coding does this Wiki use? I think it may be html but I'm not so sure. I just feel knowing this would come in handy for the future in some way.

Emergency IRC Meeting

My apologies, Kryten. I just returned from an extended vacation at Walt Disney World and forgot to make any mention of this before I left because I was in such a rush. Again, my sincerest apologies. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 04:20, 16 July 2012 (UTC)

All right, Maggosh told me basically what happened at the "emergency meeting". And now I'm @#$%ing annoyed that I missed it! You have no idea what it would have meant for me to have been there! If we could discuss what happened in greater detail via IRC some time, that'd be great (I started to discuss it with maggosh, but then my computer freaked out, and I lost contact with him). - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 05:10, 16 July 2012 (UTC)

This afternoon

If you can get on the IRC this afternoon around 4:30 or 4:45, I'd really appreciate it. I'll be giving Bastion a call around then and will more than likely need backup. --Neumannz, The Dark Falcon 15:41, 18 July 2012 (UTC)

I will not be available until 7:00 EST.192.249.47.177 18:09, 18 July 2012 (UTC)

Get on as soon as you can. --Neumannz, The Dark Falcon 22:06, 18 July 2012 (UTC)

On a possibly related note, how do you feel about taking a trip to NY for the 27 and 28? Hint hint. --Neumannz, The Dark Falcon 22:39, 18 July 2012 (UTC)

Renaming the Dream Eaters

Would photograph's of the in-game journal suffice? --Bluesilver (talk) 19:29, 18 July 2012 (UTC)

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 19:54, 18 July 2012 (UTC)
Game Clear Data KHRECOM.png Bluesilver could you at least make a photo from the Dream Eater list where we can see more than one name? Like this?

1234rh.png
I don't think you or Wind Prism make this stuff up, it's just the way how the confirmation process on this wiki works.

Screenshot?

Uh, should I take pictures of my game? --Wind Prism (talk) 20:17, 18 July 2012 (UTC)

As long as other editors can verify the text you add through the image, sure. It can be a cellphone pic, anything.192.249.47.177 21:01, 18 July 2012 (UTC)
My phone can't do better than this, though: (Necho Cat profile) (Queen Buzzerfly profile). --Wind Prism (talk) 21:05, 18 July 2012 (UTC)
Sorry, will do. I just assumed that by now all Europeans who pre-ordered it had picked it up. (At least here, pre-order means you get it as soon as it reaches the store, whatever it's release date or not.) --Wind Prism (talk) 14:50, 19 July 2012 (UTC)
It still hasn't released in America, though, so the same rules apply as when we only had the Japanese release: screenshots to verify everything. Once it releases in America, it's all fair game."We're werewolves, not swearwolves." (KrytenKoro) 14:56, 19 July 2012 (UTC)
Do I put the screenshots on the talk pages or do I link them on the edit summary? --Wind Prism (talk) 15:01, 19 July 2012 (UTC)

Sorry, those were my mistakes. I do double check using the preview option, but it seems I didn't notice them anyway. --Wind Prism (talk) 18:50, 19 July 2012 (UTC)

IRC

He's here. maggosh 01:56, 21 July 2012 (UTC)

EDIT: To make it frank, if you don't get on in the next 15 minutes you can't go. maggosh 01:57, 21 July 2012 (UTC)

Don't want to rush you or anything...

ngM1OTj.png
TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 18:24, 21 July 2012 (UTC)
but how's that ultimata for compiled commands coming along?

Sorry

Sorry dude. Rhythm Theif (talk) 21:35, 22 July 2012 (UTC)

You Lucky Dog

Sprite_Aqua_0.2_1.png
LightRoxas - "I'm proud to be a small part of something bigger - the people it did choose.
TALK - "I am who I am, because of them."
Seriously though, have fun at the launch event. Wish I could be there.


Naminé (Live talk sprite) 1 KHCOM.gif
NinjaSheik - All of this might have started with a lie...But I'm really am glad that I could meet you...
TALK - One day, the light-it will be ours, and it will bring us together. Til then, I'll be in your heart...
Yeah, have fun, Kryten! :) Will this be recorded, though? I wanna see what happens because I can't be there. Plus, I always wondered what you looked like.


QO5QVO1.png
TheFifteenthMember I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh...
I agree, have fun. I don't even have my 3DS yet!

Song titles confirmed in correct order

0mu1n.png
RockSlicer747 Aww...How 'bout it guys? Singin' Tron? Dancin' Tron! Sounds fun? — 22:25, 24 July 2012 (UTC)
I got One for All and All for One confirmed as Field and Battle, respectively by Erry.

Project:Images

TerraThink.png
Eternal Nothingness XIII - Terra Master Symbol.png Funny... This whole time, I've been telling myself I want to be stronger, more independent... But the second I let my heart do the talking... I find out how little I really know myself. And how much I miss them.
TALK - All this time, I've been staring into the darkness... But... that doesn't mean I have to jump in. — 03:56, 30 July 2012 (UTC)
TerraCharm.png So my internet connection is a total fail, and I'm unable to return to the IRC. As such, I'll just message you with what I was going to say here:

So "Project:Images" is to accomplish the following, in my mind:

  • Add more screenshots to articles/the Wiki to better illustrate what is described in an actual article (this includes ensuring all images are properly named/categorized).
  • Purging the "Images" and "Betterpic" templates from as many articles as possible by adding what they request to said article. Also purge the "Badname" template from as many images as possible by renaming them to something more appropriate (you usually seem to be the one who adds this; not sure what you're looking for).
  • Continuation of Project .png - all images must be .png (save for .gif animations).
  • Continuation of Project Transparent - all renders of characters, weapons, enemies, et cetera must be given transparent backgrounds if this has not already been done.
  • Captions, CAPTIONS, CAPTIONS! Replacing all "blah" captions such as "Terra using Transcendence" with "Transcendence summons several spherical spatial distortions, then expands them to cover the battlefield."

Honestly, I have a few issues with the captions part of things:

  • If an image winds up with no caption because the caption itself is redundant to the image (such as "Terra using Transcendence"), it really shouldn't be a thumbnail because the image doesn't need a pretty pink frame. At the same time, if it's just sitting there on the article like it was just plopped there without any thought, it's just as much of an unnecessary eyesore.
  • For a gallery of images such as the Mythril items, I'm really not a fan of just saying "Mythril Gem" and leaving it. "A Mythril Gem" has better sound appeal, but this doesn't help us because then the whole period vs. non-period controversy continues. Wish we could find some sort of middle-ground. How do we plan to handle the captions in article image galleries (such as "Gallery:Terra")? Obviously a heading that reads "Renders of Terra in Birth by Sleep" means just that, but having only one image possess a caption while we assume the blatant truth that every image in that section is a render of Terra from Birth by Sleep and don't give the rest captions seems inconsistent and improper to me. What if an image needs a caption to illustrate what is depicted but cannot necessarily be transformed into this lengthy sentence because it's simply ridiculous-sounding ("A Soldier as it appears in Halloween Town" vs. "In Halloween Town, Soldiers gain a darker coloration, like all other Heartless")? In a case such as that, I don't think an image can go without an accompanying, short caption. Simply stating what an image is with no "." just looks unfinished to me. I guess that's why I've been adding the periods; traditional formatting excuse + generally accepted, non-disputed personal preference.
  • Captions that illustrate scenes from the game to illustrate the articles' story sections should be ACCURATE to the scene they depict (wording should convey the events of the scene; Ansem doesn't really tackle Riku in my opinion in KH3D to prevent Sora's rescue; it's more like he just jumps on top of him). The captions should also convey a sense of what's happening at the present, right before, and possibly right after the screenshot without being overly lengthy. Obviously the captions should be free of grammatical errors; since they're generally complete sentences, they should ALWAYS end with a PERIOD!

Well, hope to hear back from you; I apologize for any inconvenience my bull-headedness has caused. Once we get this all sorted out, I'll go ahead and create the project page if we deem it necessary. Maybe this would be better-suited in that forum? A type of "discussion revival and ensuing project" kind of thing?

ENX, do you think an Image Request page like on the Zelda wiki would be a good idea? With it the image requests could be centralized and minor projects (like adding more animations for several abilities) can be discussed, so there would be no need for Project "Transparent" and Project "png" anymore. --ShardofTruth (talk) 11:02, 30 July 2012 (UTC)
That could definitely be part of it, yes. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 12:51, 30 July 2012 (UTC)

IRC

I'm online now if you wish to discuss anything regarding our discussion last night. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 01:32, 31 July 2012 (UTC)

Stats and Resistances

Here are the pages Shard scanned, he suggests opening a notes forum and translating them there, but I'm just the messenger boy. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 16:26, 31 July 2012 (UTC)

Re:Xehanort's Heartless

Well I strongly disagree with using "Not-Ansem". While they don't technically know who Xehanort is at that point, it refers to him, NOT Ansem.

DONALD: It's the guy who's NOT Ansem.
GOOFY: You mean it's his Nobody!

If my memory serves me correctly, when they say this, Donald and Goofy know the guy they defeated wasn't Ansem, and instead, it was the guy in the painting, Xehanort. When they see Xemnas, they use this dialogue, after which Mickey recalls his meeting with Ansem the Wise. A Heartless cannot possess a Nobody; only a human can. So this is misinformation.

At least the characters refer to him as "Xehanort's Heartless" in the dialogue (you're using "Not-Ansem" in the context of the dialogue, thus I chose "Xehanort's Heartless" because he's called that consistently throughout the series in all areas, dialogue and now even in the Journal). If you as my opinion, dialogue altogether is a very weak basis for character/article naming. And yet, you seem to have a thing for it. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 16:23, 1 August 2012 (UTC)

I don't have access to the Japanese material right now, I'll get it to you once I can. However, can you please provide citations for "Xehanort's Heartless"? The only times I'm aware of it being used is in the one scene at TWTNW, and in the KH3D journal entry (which uses it in line with "Xehanort's Nobody" and the other Org relations)."We're werewolves, not swearwolves." (KrytenKoro) 20:39, 1 August 2012 (UTC)
I'll work on it. In terms of vagueness with regards to "human form", it's the game's own terminology. Ergo, we should go with it rather than our own personal preferences. It's better than loading the articles with unofficial terms or synonyms, when this is the closest thing to an official term we have. If we're drawing so much of our information from KHII all of a sudden, I hasten to mention how it's heavily emphasized Ansem is to be known as "Xehanort's Heartless" from now on, when all of a sudden we're going with "Ansem" again. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 21:12, 2 August 2012 (UTC)
KH3D itself calls him "Ansem, Seeker of Darkness", as has every Ultimania and game that mentions him in any way. "Xehanort's Heartless" is used in one line of KHII to mistakenly refer to Riku-Ansem, and as far as I know it's only used in KH3D in a context parallel to calling Xemnas "Xehanort's Nobody". If you have other sources for it, again, please cite them.
"human form", again, has conflicting meanings in previous games, and is not used consistently as an "official term" like "Nobody" or "Heartless". I hesitate to even call it consistent in KH3D, since I haven't played the whole thing, but the unofficial term "human form" can mean multiple things, not all of which are the meaning the article is going for, while "original persona" means specifically what the article is going for. In the absence of a term used specifically as a proper noun, it is accebtable and appropriate to choose synonyms of the common nouns in direct quotes the script uses, in order to better communicate the intent of the material.192.249.47.177 21:54, 2 August 2012 (UTC)

Skin

SoraHalloweenTalk.png
UxieLover1994 Tiempo de morder de nuevo con el poder! El tema de hoy: su sorpresa! — 06:18, 3 August 2012 (UTC)
710MS.png The MonoBook (Monaco) skin has gone funny (at least on my computer). The top bit's now the original MonoBook; the Search and Toolbox are still Monaco. What's going on?
I've fixed this. --Porplemontage (talk) 06:49, 3 August 2012 (UTC)
Gracias, amigo! UxieLover1994 07:33, 3 August 2012 (UTC)
Sprite_Aqua_0.2_1.png
LightRoxas - "I'm proud to be a small part of something bigger - the people it did choose.
TALK - "I am who I am, because of them."
I too have run into an issue with this skin, but only on the AR Card page. The side bar doesn't appear until the bottom of the page. Could just be my computer freaking out, I guess, but I don't see why that should happen.

List

Updated

In progress:

Still to do:

Review

If you don't mind it being just me and maggosh, I could be basically done now. KB0's stuff is too narrow, and ENX's is extremely detailed. --Neumannz, The Dark Falcon 19:04, 9 August 2012 (UTC)

Fine. Post it on the Trinity Archives, and we can get ENX and KB0's stuff up later as alternative reviews."We're werewolves, not swearwolves." (KrytenKoro) 20:02, 9 August 2012 (UTC)

Launch Event

Just wanted to say I really enjoyed reading about the launch event. Thanks much for posting that. LightSymbol Character - Roxas.pngRoxas 03:52, 10 August 2012 (UTC)

Formatting of Command/Attack Articles

I'm sick and tired of arguing with you through messages and edit summaries. Edit warring over such trivialities as a difference of opinion is childish and dumb; we're both above that. While I'd like to think a truce should be in order, I know that's not going to stop us from disagreeing on things.

I don't like the idea of an image just sitting there to make the page look pretty, but it has no reason to be a thumbnail if it lacks a caption (pretty pink frames take up space unnecessarily). I specifically added in a more meaningful caption (like the type suggested in that forum you showed me), but that made the sentence in the introductory paragraph of the article extremely redundant. I understand perfectly that it's part of the Wiki's formatting to structure an attack/command article that way, but I'd like to suggest changing that format ever so slightly to avoid said redundancy:

  • Transfer the descriptions of attacks from the introductory paragraph of the article to the caption of the .gif image illustrating it. That solves the "irrelevant caption" problem. To enforce this description within the article instead of simply relying on images, we add the in-game description of an attack or command using the Quote template and simply list the introductory paragraph as "<INSERT COMMAND NAME HERE> is a <INSERT COMMAND TYPE HERE> command that appears in <INSERT GAME TITLE HERE>".

What I'm thinking of would look like this (Meteor Crash is used as an example):



"Riku only
Uses two slots
Muster energy in midair, then slash groundward as meteors rain down.
"
—In-game description of Meteor Crash from Kingdom Hearts 3D: Dream Drop Distance
Meteor Crash
Meteor Crash causes the user to leap into the air and bring the Keyblade down on the enemy as several meteors rain down.

Meteor Crash (メテオバースト Meteo Bāsuto?, lit. "Meteor Burst") is a command exclusive to Terra in Kingdom Hearts Birth by Sleep and exclusive to Riku in Kingdom Hearts 3D: Dream Drop Distance.



I personally think this looks and works just fine. Not only does it work for attacks and commands, but for Shotlocks and other abilities, too. It should also clear up redundancy in the Mechanics section, as well. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 19:41, 14 August 2012 (UTC)

I'm not sure I like it this way. The description/function of the command is a critical point that should be mentioned in the lead. If there is redundency in the Mechanics section, then that part should be fixed. If we need something for the caption that isn't normally covered in the rest of the article, how about the visual aspect? For example, nowhere in the Meteor Crash article does it mention that Terra summons streams of fire to his Keyblade before bringing it down for the impact. --Neumannz, The Dark Falcon 20:08, 14 August 2012 (UTC)
I personally find that to be unnecessary information. If I read "Before using Meteor Crash, Terra summons streams of fire to his Keyblade" as a caption, the only thing I'd be able to say after looking at the .gif image is "Yeah, I can see that." In my eyes, leaving a description of the attack or command out of the lead encourages the reader to continue browsing the page, where they then would see that we describe it yet again in the Mechanics section.
A caption should at least be informative. Then again, a caption is meant to describe a picture (which is why I preferred the short, sweet, and simple "Terra using Meteor Crash in Kingdom Hearts Birth by Sleep" caption), not serve as yet another addition to the lead...The only reason we're arguing about this in the first place is the on-going controversy about periods in captions. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 20:16, 14 August 2012 (UTC)


I don't agree that we have to remove the frame if there's no caption. It has a real aesthetic benefit.
I don't think we can uniformly move the attack description to the captions, as they are often quite long, and we don't always have an animation for an ability. A list of the game appearances is also much lower-priority information than what the ability actually IS, as that list does nothing to define the subject of the page; while leaving the information later in the article may require the reader to read further in to learn basic facts of the subject, that's not really a positive in my view. If we could somehow use the image AS the introduction, I would agree with you, but without replacing the lead with the image, the image serves as a visual aid.
Most of the command descriptions are going to be significantly redundant to the Mechanics sections. Plus, we have the Shout Project to add some quote flavor to certain commands.
I do not feel that the Mechanics section should be covering a description of the ability's "in-universe" effect beyond describing things like range and damage output. The point of that section is to specifically get into the binary nitty-gritty of the code behind the ability.
Yes, that's what captions do; you usually read them to verify you are interpreting the image correctly.
"Terra using Meteor Crash in Kingdom Hearts Birth by Sleep" is pure fluff. The image was not chosen for the page because of Terra or KHBbS; you might as well specify how much EXP he has at the time or what room he is in for all the relevance it has to the subject. The only relevant part of that caption, unless the point of the image is to specifically demonstrate how Meteor Crash differs visually from game-to-game and user-to-user, is that the image is indeed of Meteor Crash—and that is stunningly obvious by the title of the article. I've actually been disputing those kinds of captions since before DTN left, as I told you earlier. My view on it is somewhat informed by this, which I would highly recommend anybody writing captions to read.
If we incorporate a caption into the page, then that space gives us a wonderful opportunity to inform the reader of something relevant and interesting that possibly doesn't fit well anywhere else on the page; for example, Neumannz's suggestion about the rain of fire. Merely restating the title of the article, or a prominent sentence integral to the introduction, or worst, details of the image which are unrelated to the article subject, is a waste of that opportunity and comes across as detracting redundancy to the reader.192.249.47.177 20:46, 14 August 2012 (UTC)
I quite like Neumannz's idea of adding detail as it adds more depth to our slightly-bare-compared-to-other-articles command pages. It also makes the reader notice things that they may of not noticed at first (I never actually noticed the rain of fire before). If we were to follow ENX's quote plan, we should not need to say 'In-game description of Meteor Crash from Kingdom Hearts Dream Drop Distance. It should just be "In-game description from Kingdom Hearts Dream Drop Distance'. We shouldn't have to repeat Meteor Crash over and over again, I think the title makes it obvious that we aren't talking about any other command. TheFifteenthMember 00:19, 15 August 2012 (UTC)

I don't want a Ban =

Yes I have Flaws huge Big one to be exact the reason I blanked it out was because I could not stand every new rule you like to have your way, stating that all voices must have a darn source page etc.., and afterwards I completely lost it. So I'm sorry for the mess to this there forth I'll stop messing around this place. --98.196.40.126 00:42, 18 August 2012 (UTC)

P.S I being honest and reasonable and not showing any jealeousy here!

KH3D treasure list draft

So umm yeah, how does this like as a draft? UnknownCheisā —— I Burn 05:19, 22 August 2012 (UTC)

Shouldn't duplicate treasures still be listed separately? --Neumannz, The Dark Falcon 05:59, 22 August 2012 (UTC)
That's what I would say. Also, use the category names from the game; I think you can see them all in the Moogle Shop."We're werewolves, not swearwolves." (KrytenKoro) 14:58, 22 August 2012 (UTC)
So yeah, the list is now finish with all the worlds, redid it based on the category used in the game and I also found it easier to group the location for treasures instead of listing them separately, it save more on coding that way and its easier to look at. But if that doesn't work, I can redo it so that its listed separately. UnknownCheisā —— I Burn 21:37, 9 September 2012 (UTC)

Re:Nightmare Split

I thought as much. >8^y Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 14:40, 22 August 2012 (UTC)

"INTEGRATE THE PLOT AS DEPICTED IN THE GAME"

Considering the Drop mechanic lets the player play through either side of the World in whatever order they wish, how do you suggest that be done? The only cut-off is that Riku cannot enter the Castle in the real world until Sora fights Xemnas, and Sora arrives at the world first. Otherwise the events can be experienced in whatever order the player likes. DoreikuKuroofangu 02:42, 28 August 2012 (UTC)

The order is TT > LCdC > PP > TG > CotM > SS > TWTNW maggosh 02:47, 28 August 2012 (UTC)
Whatever order the player wants, sure, but the game depicts a certain order to the events.
Roughly:
  • Sora and Riku enter TWTNW together
  • Sora's entire story
  • Riku makes his way through the twofold nightmare and reaches Sora
  • Riku emerges from the nightmare, and enters the castle for real
  • Teatime
There's really no need for the "side" stuff in these synopses, except possibly in the first ring of worlds. The stories of Symphony, Country, Town, and World are all written so that you can't discuss it completely by focusing on each character separately."We're werewolves, not swearwolves." (KrytenKoro) 02:48, 28 August 2012 (UTC)
That the game depicts them in this order is news to me, there's no order to the Theater since it splits up the cutscenes by side, and as I said, you can Drop from one character to the other at any time. Tell me where the game demonstrates this order and I'll reorganize the section accordingly. And I've no clue what you mean by "side stuff". DoreikuKuroofangu 02:50, 28 August 2012 (UTC)
The order is in the Reports' Story section. maggosh 03:04, 28 August 2012 (UTC)
The Story section also divides the summary into two "sides" for Sora and Riku. DoreikuKuroofangu 03:08, 28 August 2012 (UTC)
EDIT - I'll also note that those mentioned worlds not separating Sora and Riku is not a fair argument to make, since the stories are structured in ways that allow the story to be told continuously from Sora or Riku's side. TWTNW has no such connection, the story is completely different between the two and there is no connection.
In TWTNW, when Sora sees Riku, Kairi, Roxas, Aqua and Terra, you can hear Riku's yells telling him to wake up. This connects the two stories as at the end of Riku's side of dream-TWTNW, he is seen saying the exact same thing to Sora before his fight with Anti Black Coat.Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 04:11, 28 August 2012 (UTC)
Although the player is free to be in any world they wish, even though it doesn't make sense, the plots of Symphony, Country, Town, and World explicitly depict the other character fulfilling their part of the story at the same time. For example, in Symphony, Sora and Riku finish their first books at the same time; when their individual books on their own aren't able to unlock the final book, their combined melody does the trick. TWTNW has the same setup, although you need to be paying more attention to see it. In fact, Riku's story section for TWTNW leaves a huge blank space from his arrival to the first event, to allow room for Sora's story."We're werewolves, not swearwolves." (KrytenKoro) 05:23, 28 August 2012 (UTC)

Yeah... Don't mean to butt in or anything, but since I'm the one doing the stories (or "sides) for the worlds and I've been keeping an eye on this, do you want me to stop until we figure out a plan to do this? I already started of Prankster's Paradise, just a paragraph or two, but if you this idea to combine both them, then should I stop?--NinjaSheik 15:15, 28 August 2012 (UTC)

Instead of using separate headers, just use "meanwhile" whenever we have Sora and Riku doing something in the same world at the same time, and try to keep to the order presented in the plot as much as possible. I think The Grid, Prankster's Paradise, and La Cite des Cloches are the only worlds where the interlink isn't explicit, so for those you can just go, "Sora's nonsense, meanwhile, Riku's hullaballoo.""We're werewolves, not swearwolves." (KrytenKoro) 04:28, 29 August 2012 (UTC)

I've always thought that badly written information is better than none at all, at least when it's visible you can slap a template on it so people know there's stuff to fix up, but I guess prioritizing coverage over aesthetics is silly. In the meantime I still have no idea what you guys are expecting, and it looks to me like you can't even agree with each other on such either, so how about you guys figure out how you want the section organized and when you have, fix it yourselves, I've done my part. As the saying goes, "if you want something done right" and all. DoreikuKuroofangu 10:54, 29 August 2012 (UTC)

Okay, I understand, but this may be a bit tricky. I'm going to watch both worlds carefully to see what happens with Sora, then Riku, and blah blah blah. I'll try my best, though.--NinjaSheik 19:59, 29 August 2012 (UTC)

....Drake:
Roughly:
  • Sora and Riku enter TWTNW together
  • Sora's entire story
  • Riku makes his way through the twofold nightmare and reaches Sora
  • Riku emerges from the nightmare, and enters the castle for real
  • Teatime
Also: There is a template there, and on the talk page. There are plenty of templates.
Furthermore, it's not hidden because it's ugly, it's hidden because it's wrong; both because of the lack of integration, and because of stuff like claiming that Isa appears in the game (which he very definitely, categorically does not). Especially with the propensity of a lot of wiki editors to simply copy info from page to page instead of actually checking it each time...and given the flack we get from our readers for having any inaccuracies...we absolutely do not want to display anything that's false on the wiki."We're werewolves, not swearwolves." (KrytenKoro) 00:48, 30 August 2012 (UTC)
"given the flack we get from our readers for having any inaccuracies...we absolutely do not want to display anything that's false on the wiki." - bad news, you're a Wiki, people are always going to say that no matter what you do, by nature of being a wiki it is well-known that anyone could add any content to any page with no promise it'll be fact-checked. Suspicion from visitors of the content comes with the territory for wikis. And again, you obviously know better than I what needs to be fixed, so I'll trust you to do a better job than I could. DoreikuKuroofangu 00:59, 31 August 2012 (UTC)

Hey, Kryten, sorry to bother you, but since you hidden SoS on the page, I figured it was good time to approach you about this. I have been thinking of ways to rewrite the worlds' pages, but I'm having trouble of finding the right way. I think what I'm saying is I'm nervous and I don't want to mess anything up. KH3D is really different from the other games, and even BBS was easier to figure out where "to put this, and where to put that". So...and I know this may be asking a lot of from you, but perhaps...you could do a world I've already done, like SoS, and show me how to integrated to show the chronological plot as one. That way, I won't be nervous and know how it do it properly like you want me to do. I'm really sorry asking you this, but I told you it may be a bit tricky for me since KH3D is different from the other games.--NinjaSheik 21:49, 8 September 2012 (UTC)

Yeah, that's fine. I'll work on it as soon as I get a chance."We're werewolves, not swearwolves." (KrytenKoro) 22:05, 8 September 2012 (UTC)
Really?! Yay! Thank you, Kryten! And promise I'll keep doing my best for the worlds' articles. Although I get disgusted with my writing after I finished, and then feel like changing into something. :P Thanks, Kryten. :)--NinjaSheik 22:47, 8 September 2012 (UTC)

Card Article Project

Hey, just letting you know that I will be hugely working on the card articles here so it doesn't screw the Keyhole's Card Merging project up.
Is this the Krusty Krab? NO, THIS IS PATRICK.
OK, I'll keep that in mind. I've got to remember: Different wiki, different rules.
Is this the Krusty Krab? NO, THIS IS PATRICK.

what wrong

Why is my version of valor wrong --Sbrzzi (talk) 18:42, 8 September 2012 (UTC)

and why so small letters in ability --Sbrzzi (talk) 18:42, 8 September 2012 (UTC)

i first tried your way but is very hard because u put attack when in KHII don`t have that (i know i have the game on PC)

I have info only for action, Growth (LV3 and MAX), and support but not attack

'O' i did not know about that guid ~.~ but that guild don`t have info about attack`s

P.S. I see u look what i doing?

i only add images of D-link spirite where is neadead someone put wrong names so it was no image i fix that with files from D-link pages so don`t wory i will not create more problems because im big fan of Kingdom Heart

P.S. 2 Why This site and Keyhole merge?? --Sbrzzi (talk) 21:24, 8 September 2012 (UTC)

is this gonna help

I find thiss on Faq for KH3D i hope u can use this

http://www.gamefaqs.com/3ds/997779-kingdom-hearts-3d-dream-drop-distance/faqs/64748

http://www.gamefaqs.com/3ds/997779-kingdom-hearts-3d-dream-drop-distance/faqs/64749

http://www.gamefaqs.com/3ds/997779-kingdom-hearts-3d-dream-drop-distance/faqs/64763?page=0#section1

--Sbrzzi (talk) 13:06, 9 September 2012 (UTC)

Recoded key items

Are there any key items in recoded besides these? --Neumannz, The Dark Falcon 15:40, 9 September 2012 (UTC)

Enemy cards

Basically done w/ enemy card effects. Question, though: are there abilities that Random Flush and/or Mimic can't copy? --Neumannz, The Dark Falcon 04:08, 11 September 2012 (UTC)

Themselves? I don't have the bradygames, this sounds like an ultimania question."We're werewolves, not swearwolves." (KrytenKoro) 04:19, 11 September 2012 (UTC)

Probably none of my business, but...

Sorry to bother you, Kryten, but out of mere curiosity, you or Erry wouldn't happen to know this guy? He vandalized both your talk pages, and since we was only acting our of revenge, I perm-ban him. I hope that's okay with the two of you.--NinjaSheik 00:37, 13 September 2012 (UTC)

Boss Nightmare Tyranto Rex size

Actually, if you look at the videos of the boss fight, or if you played the game yourself, the size of the boss Nightmare Tryanto Rex boss towers over the carriage and two times as large as Sora, while the normal-sized Nightmare Tyranto Rex and Spirit version barely reach the carriage's full height. So the boss version of the Rex is large compared to both its normal enemy version and Spirit version. -- 98.196.61.9 22:53, 5 October 2012 (UTC)

Parsering

Where are we using Template:C? Every time we link to a page w/ a parser? Such as, what about Template:Gummis? --Neumannz, The Dark Falcon 20:32, 10 October 2012 (UTC)

yes, awb possible, would do but awb not allow access---phone

In the case of the Abilities articles, many of their usages are with sections, which the Template:C doesn't handle. --Neumannz, The Dark Falcon 21:14, 11 October 2012 (UTC)

understand not. Sections like shared commands own redirects suggest. Clarify?--phone

In ''Kingdom Hearts Final Mix'', Leaf Bracer is a [[Abilities (Kingdom Hearts)#Common abilities|Common ability]] that costs 5 AP to equip.

--Neumannz, The Dark Falcon 19:26, 12 October 2012 (UTC)

Oh, I see. Well, based on the current standard to just use direct redirects for those, I would suggest that such a link be AWBd to [[common ability]]. If someone can figure out why AWB is blocked, I can run it."We're werewolves, not swearwolves." (KrytenKoro) 00:31, 13 October 2012 (UTC)

It's been working alright for me, I used it for the other parsed pages. So, like, [[common ability]], [[status ability (KHBBS)]], etc.? --Neumannz, The Dark Falcon 00:33, 14 October 2012 (UTC)

Sounds fine to me. All official terms should link to something, yes."We're werewolves, not swearwolves." (KrytenKoro) 06:33, 14 October 2012 (UTC)

Worlds Articles

Hiya, Kryten, sorry to bug you, but I was wondering if you could start revising the worlds' articles for KH3D. You said you do one of them so I'll know how do it properly since I'm the one only one (unfortunately) working on the worlds. I'm really busy with school, but I promise to get back on track with the remaining worlds for KH3D in November since that's when I have my holidays. However, I can work on the worlds' articles that I did already, editing them after you done one of them. I feel like I can do better with the plot and since I already did some of them, editing them shouldn't take too much time.--NinjaSheik 22:49, 20 October 2012 (UTC)

Oh, scheize. Okay, yeah. I'll do TWTNW, I guess."We're werewolves, not swearwolves." (KrytenKoro) 03:42, 21 October 2012 (UTC)
I kinda knew you forgot. :P TWTNW, huh? Okay, cool! I was afraid of doing that one. It seems the longest out of all of them. Thanks. No rush or anything. :)--NinjaSheik 16:15, 21 October 2012 (UTC)

draft

http://pastebin.com/PQYrn5bb

--Neumannz, The Dark Falcon 05:15, 1 November 2012 (UTC)

Who else should I sign/CC aside from you and me? --Neumannz, The Dark Falcon 06:48, 2 November 2012 (UTC)
At least erry and maggosh, probably the other staff as well."We're werewolves, not swearwolves." (KrytenKoro) 07:09, 3 November 2012 (UTC)

Namesake?

Sorry to bother you but is the Kryten from your name influenced by the mechanoid Kryten from the TV show Red Dwarf --82.132.217.180 21:42, 4 November 2012 (UTC)

Yes."We're werewolves, not swearwolves." (KrytenKoro) 00:06, 5 November 2012 (UTC)

Sweet --82.132.217.180

Really?

Balthier-ffxii-render.png
AlVan - I'm the leading man, you know.
TALK - 21:34, 7 November 2012 (UTC)
I apologize for or the comment on rules here. I was really hyped up about the election and wanted to get as many last minute votes for Obama as possible so posted that on every wiki I know. But really? Do you have to start an argument about everything I do? And please don't lash out and shout back at me. It's just stupid to start fights. Seriously we can either be friends or we can not talk at all. The reason I get so pissed with you guys is that I don't have to put up with crap like this from any other wiki. I'm sorry, but please just leave me alone.


DaysSaix.png
Sove Talk! — "Pitiful Heartless, mindlessly collecting hearts. And yet, they know not the power they hold. The rage of the keyblade releases those hearts. They gather in darkness, masterless and free. Until they weave together to make Kingdom Hearts. And when that time comes, we can truly, finally exist."

"True, we don't have hearts, but we remember what it was like. That's what makes us special." — 07:23, 8 November 2012 (UTC)

You realize this guy is The Raven, right? I think Erry simply forgot to block him.

Redirects

axeltbs.png
Coldasfire - Eternal Flames KHII.pngHey, I feel like we're friends already.Eternal Flames KHII.png
TALK - Chaos Crystal KHBBS.pngGet it memorized already.22:46, 11 November 2012 (UTC)Chaos Crystal KHBBS.png
Okay, so create the page Blind (Status) and redirect it to status effect?

EDIT1: Oh okay. Redirecting all the gummi blocks now...

Sector challenges

How does the ultimania describe challenges with randomized quantities, like "defeat ## enemies"? --Neumannz, The Dark Falcon 21:35, 25 November 2012 (UTC)

How does the ultimania describe challenges with randomized quantities, like "defeat ## enemies"? --Neumannz, The Dark Falcon 00:38, 5 December 2012 (UTC)

About Synthesis Materials template

Hello, Kryten. Neumannz is helping me finish the template. He said you had some ideas. I want to ask about the Unique Materials. Since it can't be considered as a group, in which groups I can include Orichalcum, Secret Gem and others. I think they could be included as Elemental Materials. I would like if you could take a look at the template, when you have the time. I'm trying to fix up the points you told Neumannz. I think that instead of putting a parameter for different names, we should make a tabbertab for each game, with the name and stats. The price, for example, differs in each game. - MateusinhoEX - 12:32, 21 December 2012 (UTC)

Hello. Your ideas helped a lot. About the Similar Materials, now that there are other things to be shown, that parameter should be removed, mantainin the Synthesis Materials list on the bottom of the page, as it is. That's how the template looks now. What do you think. I don't know if Dream Pieces could be bought. Also, I still have to add a parameter for sell prices, but I don't know if it is really necessary. - MateusinhoEX - 20:02, 22 December 2012 (UTC)

Archiving forums

Do you have any opinions on how to choose forums to be sent to the archive? --Neumannz, The Dark Falcon 18:54, 24 December 2012 (UTC)

If there is nothing left to be enacted from them."We're werewolves, not swearwolves." (KrytenKoro) 21:28, 24 December 2012 (UTC)
Do we need this anymore? --Neumannz, The Dark Falcon 22:00, 24 December 2012 (UTC)

KH2FM materials descriptions

Hey, Kryten. When you have time, could you translate these descriptions for me? It appears that some of them are with problems. if they don't load, I will upload again later. If you don't understand japanese, do you know anyone that understands? Thanks for the help. - MateusinhoEX - 13:15, 26 December 2012 (UTC)

Kh abilities

Talk:Abilities (KH)#Unique, Common, Special(?) --Neumannz, The Dark Falcon 06:14, 28 December 2012 (UTC)

JBBS

Karkat01sm.gif
Neumannz — 30px-Cancer_Symbol.png EVERYBODY OUT OF THE GODDAMN WAY. I GOT A LAB FULL OF HUMANS, A MOUTH FULL OF YELLING, AND A TORTURED PSYCHOLOGICAL PROFILE FULL OF TOTALLY HYSTERICAL EMOTIONS AND UNAIRED GRIEVANCES AT PRACTICALLY EVERYBODY.
TALK — 22:56, 30 December 2012 (UTC)
 
NZ: A lovely young maiden with a kind heart. So beautiful was Snow White that the Queen grew jealous and sought to end her life. (TV)

Snow White was spared, however, and began living in a cottage deep in the woods with seven dwarfs she met. (V)

When brought together, seven hearts of pure light like Snow White's are the key to ruling all worlds. (T)


So beautiful was Snow White that the Queen grew jealous and gave her a poisoned apple. (A)

Snow White fell into a deep sleep, but was woken by a kiss from her beloved Prince. (A)

NZ: how to resolve?
Maybe this? Chronological, although it's infuriating that they used the same language for the woodsman and apple plots."We're werewolves, not swearwolves." (KrytenKoro) 00:13, 31 December 2012 (UTC)

A lovely young maiden with a kind heart. So beautiful was Snow White that the Queen grew jealous and sought to end her life. (TV)

Snow White was spared, however, and began living in a cottage deep in the woods with seven dwarfs she met. (V)

So beautiful was Snow White that the Queen grew jealous and gave her a poisoned apple. (A)

Snow White fell into a deep sleep, but was woken by a kiss from her beloved Prince. (A)

When brought together, seven hearts of pure light like Snow White's are the key to ruling all worlds. (T)


Karkat01sm.gif
Neumannz — 30px-Cancer_Symbol.png EVERYBODY OUT OF THE GODDAMN WAY. I GOT A LAB FULL OF HUMANS, A MOUTH FULL OF YELLING, AND A TORTURED PSYCHOLOGICAL PROFILE FULL OF TOTALLY HYSTERICAL EMOTIONS AND UNAIRED GRIEVANCES AT PRACTICALLY EVERYBODY.
TALK — 00:30, 31 December 2012 (UTC)
 
NZ: So for Aurora, maybe--
NZ: A princess who was cursed at birth by Maleficent. To keep her safe, three good fairies hid her in the forest and gave her a new name: Briar Rose. (TV)

On her sixteenth birthday, she learned of her origins and returned to the castle, but true to Maleficent's curse, she fell into eternal slumber. (TV)

A princess who fell into eternal slumber as a result of Maleficent's curse. Prince Phillip woke her, however, with true love's kiss. (A)

When brought together, seven hearts of pure light like Aurora's are the key to ruling all worlds.

Real-world locations

Hello, my name is Eduardo and I am new in this wiki.

I noticed we have a problem in the article Real-world locations. Actually, I am a little confused. You reverted my first editions in this page claiming that it was wrong according to the notes in the sections. Well, you was completely right, so I edited it again adding references to the specific sources, as you mentioned. But you reverted it again, and did not presented reasons this time.

I do not want to get enmities and rivalries in this wiki, and I also do not want to leave the articles incomplete or without quality when it can be better. Then, I would like you explain me what exactly must be added in the articles together with or instead of the sources I added. Thank you advance and have a nice day! - EduardoKH (talk) 00:40, 31 December 2012 (UTC)

I have read your last message; thank you for the clarifications about my editions, there were some things I really did not understand about it. I will search for the specific quotes/references on the real-world locations in the games, and include them in the article. But, I still have a question: Why did you remove Mulan's quote if you said it was not placed incorrectly? Maybe you have done a singular reversion and did not notice these details. Can it be put back in the article? - EduardoKH (talk) 08:36, 10 January 2013 (UTC)
Thank you for placing Shibuya's references rightly. Looking at this as an example, I was able to add China's references too. - EduardoKH (talk) 00:07, 14 January 2013 (UTC)

Water vs Aqua (also Lightning)

Since you filled out the tables on Link System, so you know what the deal is with the "Water" and "Aqua"? You had the Attribute as "Aqua" and the Style as "Water", which is reasonable considering the Japanese names, but Shard did the opposite when entering stats in the infoboxes. (Also you had "Lightning"-style, and Shard used "Thunder".) I'm not sure which to go with. --Neumannz, The Dark Falcon 00:35, 8 January 2013 (UTC)

Red Links on Xenmas's Page

Hey, Kryten, quick question: The red links for the Altar of the Naught and Memory's Contortion, what do you want me to do with them? It's all right if I make them redirects?--NinjaSheik 21:40, 11 January 2013 (UTC)

(Insert number) questions:

  1. What does 1段階目 mean? Context: refers to first charge level of Proud Roar. Fairly inconsquencial.
  2. On articles for sleights, should card combination be under Mechanics or Learning? Most of them currently are under Learning.

Will likely remember more questions later. --Neumannz, The Dark Falcon 04:13, 14 January 2013 (UTC)

Looks like it should mean "1st level" or "1st stage".
Probably mechanics."We're werewolves, not swearwolves." (KrytenKoro) 11:37, 14 January 2013 (UTC)

ゲージが満タンになった回数 (Context, determines what items Bambi drops in KH) --Neumannz, The Dark Falcon 05:00, 17 January 2013 (UTC)

Genie's page --Neumannz, The Dark Falcon 16:37, 17 January 2013 (UTC)

Please examine. Also, I want to create a Template:Donald so that we don't have to all-the-time type out [[Donald Duck|Donald]] as we often do. Thoughts? --Neumannz, The Dark Falcon 06:03, 22 January 2013 (UTC)

Sure.
"that can be used exclusively by Riku" doesn't make sense to me. Why not use "exclusive to Riku"?"We're werewolves, not swearwolves." (KrytenKoro) 02:49, 24 January 2013 (UTC)

Alright, "exclusive to" it is. What about the Drop Bonus line? --Neumannz, The Dark Falcon 03:13, 24 January 2013 (UTC)

"Dark Break can be purchased from the Drop Bonuses for X Drop Points when Sora drops, once x worlds are cleared."
Does Shop Level go up when either Sora or Riku clears a world? --Neumannz, The Dark Falcon 03:53, 24 January 2013 (UTC)
I don't actually know. The Bradygames guide is tremendously unhelpful in this regard; ask Shard about the Ultimania."We're werewolves, not swearwolves." (KrytenKoro) 01:11, 25 January 2013 (UTC)

How about until that's settled I just say "after reaching Shop Level x"? --Neumannz, The Dark Falcon 04:55, 25 January 2013 (UTC)

:)

Hey, thanks for promoting LA and I! Much appreciated. :D tumblr_osh3jih5LW1tlnss6o2_75sq.png This concludes my wonderful story! tumblr_osh3jih5LW1tlnss6o3_75sq.png 03:08, 21 February 2013 (UTC)

Dark Seeker Saga image

Hey there. Nice to see I was a bit of an influence/inspiration for you XDDDD anyway, in all fairness, Kryten, I think the image you put up is more representing of the True Organization XIII than the incarnations of Xehanort himself (Terra-Xehanort was missing, after all). I probably should have said this earlier, but I've reverted the image back to the old one and uploaded yours as an independent one, citing and crediting you as the creator, to be used on the True Organization XIII page for the time being until the other members are revealed. You seem to be big around here, so maybe you can put it on the page; I can't, because it's blocked. All regards, and thanks for the help. EnglishJoker (talk) 14:59, 25 February 2013 (UTC)

Fine

Fine archive it and unlock the page. AlVan (talk) 01:34, 1 March 2013 (UTC)

At some point, the messages on this page should be moved to an archive as well, and the remaining page should be deleted. KRCCFNF is tired of being STEPPED ON. 04:07, 1 March 2013 (UTC)

Umm...how 'bout no? Everything on that page was bashing. Let it just disappear. If somebody's really that nosy they can look in the history. AlVan (talk) 02:40, 2 March 2013 (UTC)

Sorry, rules are rules. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry

KH3D Stat Trophy

I am using those three Dream Eaters, I've been using them since 2 days ago I think. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 12:56, 10 March 2013 (UTC)

Fill 'em full of candy, then, buy out all their abilities. That's what I did."We're werewolves, not swearwolves." (KrytenKoro) 19:02, 10 March 2013 (UTC)

Hold up

FYI, I never was showing hatred towards all of you, and neither is it ever considered to be rude. But what I'm trying to say is why wait for a long time when it comes with VA's. Sure, you rarely put them in because Many of you tend like to have a source for this and contact the VA's who've been involved. In all honesty,I just think it takes longer than usual to happen because VA's are like celebrities, they either may respond to them or their agent will respond, but again it takes months maybe even a year to respond. Look, I'm just saying why not match them or listen closely to their voices in the games and find out who's the voice actor who voices this character. It's easier but I doubt many would agree to that! Anyhow that just my advice for you, and chao!--98.200.71.254 12:38, 21 March 2013 (UTC)

how-about-no-bear.jpg
maggosh 12:44, 21 March 2013 (UTC)
How about you loosen your anger for once more, because it would lead towards darkness, and FYI Just move on!
--98.200.71.254 12:53, 21 March 2013 (UTC)
Just listening to the voice is far from a reliable source, so it is not an option. --Sove 13:00, 21 March 2013 (UTC)

Atlantica

SoraHalloweenTalk.png
UxieLover1994 Tiempo de morder de nuevo con el poder! El tema de hoy: su sorpresa! — 05:34, 27 March 2013 (UTC)
710MS.png I think Atlantica is ready to be a featured article now, thanks to Erry spending a couple of hours working on it last night (ACST). Though since the month is just about over, I'd prefer it be April's FA now.

Also, you really should archive this page soon. Already it's got over 120 sections.

Lol. It's funny you should ask - I was one of the site regulars who managed to get into the beta, and they didn't use the logo in-game. At all. Like when you go to the official site with the link to the beta (at the time), and you punch in your yahoo account, the game just loads automatically. First you're hit with a tutorial slideshow, and you're automatically loaded next into character creation followed by the main hub. The logo is actually never visible in-game. It's weird. But anyway, my rationale regarding the logo is that from the main site, it's inconsistent with the others - first off, its width contorted inwards by roughly 20%. Secondly, there's that ugly black pixelated outline (it's especially ugly around the crown at the top middle of the logo), and lastly, it has a fade-out light green effect. In contrast with the other logos which are all extremely straight-forward. The logo I uploaded was from the official press release (Message from the Kingdom), and it fits the consistency of the others. What that other user doesn't get that is...higher resolution isn't always synonymous with higher quality. And rather than edit war with him, I thought it'd be best if I explain that to you first thing before changing anything. 68.230.252.5 22:57, 6 April 2013 (UTC)

This is a game that's not part of the main series (Sora's story) so it's fine to have things that don't go with the rest of the series since it's a) non-canon b) not connected to the other titles except in the fact it shares worlds with other games. And yes, I am that other user and I'm part of staff so I can think logically and process what I'm about to do and say. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 23:27, 6 April 2013 (UTC)
...That doesn't even make any sense, and frankly, that's just an empty excuse to stick with your upload. So.....no.68.230.252.5 00:29, 7 April 2013 (UTC)
Is there any form of anything that counts as the "official entry" for the game? Between the official blog and to just be announcements, and I'm inclined to go with the more consistent logo. 'course, that's my personal opinion, we'd need community approval."We're werewolves, not swearwolves." (KrytenKoro) 23:58, 6 April 2013 (UTC)
Doesn't look like. Just the official site and blog post - well, and Famitsu - they actually have the highest quality logo. The one I uploaded was actually a combination of both the blog post and famitsu's article - the majority of it is 90% from the official blog post though. If you look at the official logo from the blog, it's a transparent variation - but the kana at the bottom has a white stroke border designed for darker layouts and backgrounds. The one Famitsu however has the characters inverted for lighter backgrounds. All I did was shop the Famitsu lettering onto the blog's logo, and reduced the image size to about 70% to increase overall quality and clarity. And of course, to remain consistent with all the other logos uploaded to the wiki. So, yeah - the one I uploaded was perfect if I say so myself. All Erry did was complicate things for no damn good reason. >:< 68.230.252.5 00:34, 7 April 2013 (UTC)
I can see you're trying really hard to be civil. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 02:31, 7 April 2013 (UTC)
Uh...I am, in fact. This is the third time that your argument is completely lost in a haze. 68.230.252.5 02:35, 7 April 2013 (UTC)
I'm sorry, since when did I argue with you? Refresh my memory if I seem to have forgotten. Additionally, I uploaded the logo from Famitsu, entirely transparent. Why didn't you do that in the first place? Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 02:47, 7 April 2013 (UTC)
Lol, now you're changing your argument - you've stated, and this on record by the way, that you uploaded from the official website. Really, Kryten. Who's being unreasonable here? While I'm trying to explain the situation, he's changing his story. 68.230.252.5 03:19, 7 April 2013 (UTC)
I never changed my argument... ? I actually uploaded a new version... Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 03:41, 7 April 2013 (UTC)
Well...lol, now you have. The earlier one definitely wasn't. In any case Kryten, problem solved it seems. Although the "it's the logo you could never upload" was definitely very civil of you.  ;) 68.230.252.5 05:32, 7 April 2013 (UTC)
Personally, I would much rather we have an official, unedited image that doesn't match than one that has been "massaged" to fit. Whether or not SE can keep their act consistent is no skin off our back, and if we absolutely need to make a decision, I can contact SE and try to get an answer from them."We're werewolves, not swearwolves." (KrytenKoro) 05:43, 7 April 2013 (UTC)
Nope. The current image, I won't dispute it. The scuffle was regarding an earlier upload. 68.230.252.5 07:27, 9 April 2013 (UTC)

Carification

What does "Only available in the original Japanese and English releases if there is either completed Sora's Story and Kingdom Hearts II files" mean, exactly? --Neumannz, The Dark Falcon 03:27, 7 April 2013 (UTC)

Re:Map Card discussion

I added the new references but I don't have time to rewrite the corresponding 1.5 HD Remix section at the moment so I just left a note. Hopefully SE will introduce a new game mode for Re:CoM that is unlocked with a completed KH 2.5 HD save file and replaces every card with Xion. ShardofTruth 01:37, 19 April 2013 (UTC)

Re: more stuff

So to summarize, need to square ability progression w/ our list, accounting for Combo Master (LV. 55 for sword+rod, 54 for shield); ACTUALLY COVER KHFM CHESTS; and cover these effing "design gummis". Right? --Neumannz, The Dark Falcon 02:08, 19 April 2013 (UTC)

actually, it was just "here's some more nihongo sh*t", but you's sounds better."We're werewolves, not swearwolves." (KrytenKoro) 18:28, 19 April 2013 (UTC)

Re: email

I can put it on the agenda, but I would like to remind you for the upteenth time that I can't attend roundtables, for as long as they are on Saturdays. --Neumannz, The Dark Falcon 21:54, 22 April 2013 (UTC)

I know, but I also have an infamously low short-term memory, and if I didn't pass it on to you it would just get forgotten."We're werewolves, not swearwolves." (KrytenKoro) 01:38, 23 April 2013 (UTC)

Nightmare Infobox Template

Hey, Kryten. I started a draft for the Nightmare Stats infobox with the help of Shard. I think it's almost done. Anything more I have to add to it? Do you think it can be incorporated in the Enemy template? - MateusinhoEX, 13:45, 21 April 2013 (UTC)

Yes, please have look. I think it's good to go. ShardofTruth 21:35, 30 April 2013 (UTC)

Silver Rock

When you deleted its talk page you wrote "dealt with". What did you mean? Any image wasn't uploaded.--213.241.14.69 09:14, 24 April 2013 (UTC)

Never mind.--213.241.14.69 13:14, 24 April 2013 (UTC)

Taciturn

If you check this edit, it shows you removing the thing you asked for on IRC. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 07:59, 29 April 2013 (UTC)

Name Change

I had my username changed on another wiki, because they prohibited the use of 'handles'. So I would like to change my username HERE. Old=Jdaniels15/new=ToaJuaraevo01 Any help here would be hot. Roxas (Cloaked) (Art).pngToaJuaraevo01 Sephiroth KHII.png 14:59, 29 April 2013 (UTC)

Another template image issue

Defender (shield). --Neumannz, The Dark Falcon 01:35, 1 May 2013 (UTC)

OK, think I took care of it. --Neumannz, The Dark Falcon 03:33, 1 May 2013 (UTC)

Image Issue

Hello Kryten! Sorry to bother you, this stupid image won't cooperate.

[This image] is having problems with its location. The 20 pages that are said to be linked to the image (according to the "What links here") do not have the image anywhere on the 20 pages. (I had to use the "search text thingy" (Crtl+F) to look for it and it wasn't there). I recently uploaded a new version of the image (with a different name) that was linked to NinjaSheik's talk bubble template, causing me to switch the links. I think on all 20 pages is her template for the talk bubble and the new image is switched on the template, it should be fine but it is not; the system says that File:Nammine-Happy-Live.gif is linked but the only image that I see is File:Namine (Happy Live) KHCOM.gif

Can you fix this problem? Thanks! yAgIogp.pngANX219 18:46, 4 June 2013 (UTC)

Kingdom Hearts Manga

Hello, I created the Kingdom Hearts Vol. 1, 2, etc chapters and I understand why you moved them, but why where they moved to an uncreated page? KingdomKing97 (talk) 21:48, 26 June 2013 (UTC)KingdomKing97

The page needs to be created as a hub for the individual chapters. To quote Kryten's comment:

Especially considering the fm and upcoming reorgs of the chapters, I doubt this is needed, and the chapter articles should drop it from their page titles. See the list of xros wars chapters on digimon wiki as a guide for setting up the hub page.

If needed, though, we could use the tfwiki model for collections, foregoing the redundant synopsis and character list info while focusing on release info. See their pages on the idw collections for examples."We're werewolves, not swearwolves." (KrytenKoro) 21:31, 26 June 2013 (UTC)

The pages he is suggesting as potential guidelines is this one and this one. --Neumannz, The Dark Falcon 22:25, 26 June 2013 (UTC)

So, like for example, this:

Image Title Original Airdate Volume Episode
File:KH Manga 2a.png Invader October 2005 1 2
Sora is visited by a strange man in the Secret Place until interrupted by Kairi. That night, a storm starts to brew and Sora returns to the island to check on the boat only to find Riku enveloped in darkness.

KingdomKing97 (talk) 22:38, 26 June 2013 (UTC)KingdomKing97

Link Points

OK, I need to get this resolved. Why is the Ultimania giving different numbers than everyone else is getting? What is the missing factor here? --Neumannz, The Dark Falcon 05:00, 3 July 2013 (UTC)

I have no idea, I was just reincorporating the guy's thing. I'd have to start a new game to check the LP values, and I still have a lot of training to do and also it's just really boring."We're werewolves, not swearwolves." (KrytenKoro) 08:37, 4 July 2013 (UTC)

KHX navi

How does this look as a navi for x chi? Also, wasn't if we're calling the page for the character your playing as "Player (KHX)" or not. UnknownCheisā —— I Burn 07:35, 11 July 2013 (UTC)

Re: IRC

I left a reply to your message under the one you sent to me. This message is just in case you didn't see it: I'm really, really, really, really, really, really sorry I couldn't come to the IRC when you asked. You see, I've been taking driver's education for the last four days, so I go to sleep earlier and spend most of the day driving with my instructor. I wasn't able to get online until three, so the message you sent was... Yeah, you know. Anyway, I'm really, really sorry! When I got home, I came to the IRC to see if you there, but you weren't so... Well, in any case, what is that you wanted to speak to me about since I missed the meeting? I'm turning in for the night, so if you want to tell me tomorrow at the IRC, I'll let you know when I'm awake.--NinjaSheik 03:45, 12 July 2013 (UTC)

Just wanted to know whether you were going to SDCC."We're werewolves, not swearwolves." (KrytenKoro) 03:57, 13 July 2013 (UTC)
San Diego Comic Con?! I would love to go, but unfortunately, I do not live close to it and even if I do, my mother would never let me go. Some of my friends went to Comic Con and told that getting in and buying merchandise is super expensive! :O As expected for the biggest convention in the world (in my opinion). So no, I'm not going. T_T So unfair... But on the bright side, people post videos and stuff on the web about Comic Con, so I won't miss any news announced there! :) Are you going, Kryten?--NinjaSheik 16:32, 13 July 2013 (UTC)
Nah, don't got the money nor time.72.12.219.170 07:53, 14 July 2013 (UTC)
Ah, I see. You, too. Oh, well... I can always check out videos on YouTube and such. :)--NinjaSheik 17:40, 14 July 2013 (UTC)

Next disambig question

Should we handle similar location names with disambigs? (E.g. Alleys/Alleyways, Graveyards, etc.) --Neumannz, The Dark Falcon 19:19, 25 July 2013 (UTC)

If you desire to. It's not required, but it would probably help somebody."We're werewolves, not swearwolves." (KrytenKoro) 04:53, 26 July 2013 (UTC)

Like how Town will (probably) end up? --Neumannz, The Dark Falcon 05:32, 26 July 2013 (UTC)

Manga Questions

This all pertains to List of Kingdom Hearts chapters and the Kingdom Hearts manga. The chapters page is missing the summary sections and some images, but is basically done...unless we don't like the table. Almost all KH manga volume articles have been moved to the appropriate names, the remaining need to be moved are the following: (These are the official manga chapter titles.) Traverse Town, Keyhole, Agrabah, Maleficent, Olympus Coliseum, Atlantica, Pinocchio, Pirate Ship, and Ursula. We cannot move these manga articles as their renaming would conflict with already existing articles. I have a few ideas for a naming sequence for these special articles. Please let me know which one you prefer, or if you have a better idea.

I'll use Traverse Town as an example.

Method 1: "Traverse Town"

Method 2: Traverse Town (KH manga)

Method 3: Traverse Town (manga)

I'm leaning more towards method two. That's my first question. Thanks!--Xion4ever 19:16, 3 August 2013 (UTC)

Traverse Town (chapter)."We're werewolves, not swearwolves." (KrytenKoro) 05:31, 4 August 2013 (UTC)
Done. All KH manga chapters are now moved to their proper locations. My second question: how do you want the "hub page" for the KH manga to be? I've already started a hub page for KH. If we want to follow the hub page idea as seen for the Transformers IDW collection, the hub page is basically complete. The next step would be to move on to creating the individual volume hub pages- again like the Transformers Wiki has here. If you think that is what we should do, I'm on it. If you think we should create the individual volume pages, most of the information would be exactly like the Transformers Wiki did. However, the content section is different...We have the List of Manga Chapters page as well as the individual chapter articles. Would you rather have a bulleted list like this:

OR a link to the List of Manga Chapters page like:

If we don't want the volume hub pages, then none of the above matters.--Xion4ever 19:15, 4 August 2013 (UTC)

Let's start with the list and decide whether to split it out based on whether it handles all our needs."We're werewolves, not swearwolves." (KrytenKoro) 19:19, 4 August 2013 (UTC)

Similar designs

We've done it to numerous synthesis materials, the boosts and what not. I don't see how we can't put "dubbed as X in Y game" on the article if the design is similar if not exact. Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 21:23, 5 August 2013 (UTC)

Energy is one case, it retained its KHII name yet the BBS name wasn't applied. Then you have Hungry which got the BBS name and not "Serenity" from KHII. In this case, I want us to apply what was done to Energy's article or we can just have an "Other Appearances" section where it says "The Destroyed Behemoth appears again in Kingdom Hearts χ as the Behemoth Subspecies". Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off. - Erry 23:20, 5 August 2013 (UTC)

What the hell is Maggosh's problem?

This is a dead-serious question. I know there's been some heat between me and this wiki in the past, but when I look at that guy's edit history...it's like, a THOUSAND TIMES worse than any potential problems anyone else could've caused. This guy JUST REVERTS EDITS. Nothing fucking more. I make an edit to another page, VERY TINY edit - like, four characters, just to add a tiny tiny bit of consistency to a page. And boom, reverted. Rinse and repeat a thousand times more with a thousand other folks. And NOT ONCE does he even attempt to explain why he reverted it. NOT ONCE does he make an attempt to communicate with people as to why he did that. I would need six hands to remember how many times I tried to reach out to him to no avail, and these days, at best I can just throw a little bit of hostility towards him, because hey, if it doesn't reach his apparently idle brain cells it at least makes me feel a little bit better. That guy is a serious problem for your wiki. Not only are his "edits" counterproductive, but he's driving people away for no fucking reason. He instigates edit warring because he doesn't bother to explain his actions, so all the other party can do is essentially revert his reverts. Put a godamn leash on him, or put an end to him. ...In a manner of speaking, y'know? Cause it's seriously getting annoying. One love. 24.254.139.24 16:10, 11 August 2013 (UTC)

Italian Wiki

KieraTalk.png
UxieLover1994 Cuando la vida te da las herramientas, a construir motos libración — 12:52, 19 August 2013 (UTC)
480MS.png Sorry to bother you, but someone's linked me to an Italian KHWiki(a). I thought you should know, since you're an admin. (I just hope Sora's got a good Italian accent, unlike someone else we all know and love...)

Yes, I'm the co-founder of the wikia, the founder is not more work in it, so I will edit, create articles and all thing--Zarxiel (talk) 13:47, 19 August 2013 (UTC)

IRC

Double pronto. --Neumannz, The Dark Falcon 00:35, 21 August 2013 (UTC)

Or Facebook. Facebook me your damn phone number. One of these things. --Neumannz, The Dark Falcon 05:59, 21 August 2013 (UTC)

HD 1.5 Remix

Some People got their hands on the game early and are posting walkthroughs on youtube.—Preceding unsigned comment added by 71.58.61.68 (talkcontribs)

aren't you going to watch them?--71.58.61.68 16:56, 8 September 2013 (UTC)

quiz

Did you see my email? I hope that helps. How many do we need? --Neumannz, The Dark Falcon 03:37, 16 September 2013 (UTC)

What are the prizes --Neumannz, The Dark Falcon 05:13, 24 September 2013 (UTC)

Hey there

Hello, Kryten. Thank you for your kind message. I'm ready to get back to work - are there any new policies or anything I should be aware of? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 04:17, 23 September 2013 (UTC)

Not really. The KHHD image thing is the only one I can think of."We're werewolves, not swearwolves." (KrytenKoro) 05:35, 23 September 2013 (UTC)

Alright - I just wanted to make sure my transitioning back into the role of "regular editor" went as smoothly and non-problematic as possible; I don't want to repeat the past...and I know I've missed a Roundtable or two. I'll get myself back up to speed ASAP. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 01:07, 24 September 2013 (UTC)

Barrel Spider

Hello there KrytenKoro, a wikia contributor who works on the italian KH wiki has found something which they believe should be added on this wiki. According to them, the Barrel Spider has world exclusive appearances in Re:Chain of Memories - you can see them here: http://it.khwita.wikia.com/wiki/Bariragno --Vanitas (talk) 15:51, 27 September 2013 (UTC)

I'll ask Shard if he can get rips of them."We're werewolves, not swearwolves." (KrytenKoro) 19:29, 27 September 2013 (UTC)

Hi, the user has given me link to more Heartless with world exclusive appearances: Graveyard, Toy Soldier, Magnum Loader, Strafer, and Devastator. If you want to view the differences, go to my talk page. Rips of these would probably be a good idea too. The Italian wiki also has found two new pumpkin Heartless for KHX, so we will need to add them at some point.--Vanitas (talk) 03:54, 20 October 2013 (UTC)

As far as the KHII enemies go, I think Shard already addressed those."We're werewolves, not swearwolves." (KrytenKoro) 04:49, 22 October 2013 (UTC)
I just had the time to check out the Barrel Spiders and I've noticed something strange: The default model, that is displayed in the journal in KH and in the worlds where this Heartless doesn't appear in KHRECOM (Traverse Town, Wonderland etc.), is only used for the Olympus Coliseum cups in KH and never in KHRECOM. So basically every world, the Barrel Spider appears in KHRECOM, uses a slightly different texture. The textures used for Neverland and Monstro are the same ones used in KH for these worlds.
I also had a closer look at the other enemies and the Toy Soldier and the Graveyard indeed look slightly different in Halloween Town, so I will make new renders for them. The Space Paranoids enemies on the other hand don't use a different model when outside of their world (in the Underworld cups for example), so even if they glow more, I don't know how to replicate that with the tools I have. ShardofTruth 03:40, 12 December 2013 (UTC)

Halloween Town

For the other characters who appear, I could probably get screenshots, but I don't know how to upload images, could you tell me how. Also for the fact template - what information needs to be placed there?--Vanitas (talk) 10:46, 2 October 2013 (UTC)

Leaving..

Realizing how little I do here, I would like to have my account formally locked down. Not deleted, just locked...until further notice.

On an unrelated note, love the TF Gangnam style video. Awesome. --Roxas (Cloaked) (Art).pngToaJuaraevo01 Sephiroth KHII.png 21:28, 11 November 2013 (UTC)

Wiki stuff

Would you have some time to get on the IRC? There's a matter I'd like to discuss regarding both the wikia and here. Chainoffire (talk) 04:05, 2 December 2013 (UTC)

Sorry I didn't get your message in time, we've already solved the issue. It was the thing with Disney wiki. Thanks anyways! Chainoffire (talk) 04:34, 3 December 2013 (UTC)

Re:KH1 NPCs

Is a group picture an option or do you prefer single images? ShardofTruth 16:52, 6 December 2013 (UTC)

If it's all the NPCs for one world, group image would be fine so long as they're not named. What about if they have gameplay significance, though, do we want to use the images for that, or would screenshots be better?"We're werewolves, not swearwolves." (KrytenKoro) 17:16, 7 December 2013 (UTC)
  • Butts in* an NPC in Traverse Town gives a Potion to you. Does that hold any water? TheFifteenthMember 17:57, 7 December 2013 (UTC)
Only if we need an image of them to make it clear who to talk to...and that seems like a full screenshot that shows the surroundings too would be even more useful."We're werewolves, not swearwolves." (KrytenKoro) 04:33, 9 December 2013 (UTC)

KHX assets

Hey, I'm an admin of the French wiki. I saw that you made this page and I wondered if by any chance you could point me to where I could find the music files on that website. Or just where I could find the folder arborescence of the cache.kingdomhearts.jp website. Thanks in advance ^-^ -Alarielle- (talk) 16:16, 24 January 2014 (UTC)

Hey...

Naminé (Live talk sprite) 1 KHCOM.gif
NinjaSheik - All of this might have started with a lie...But I'm really am glad that I could meet you...
TALK - One day, the light-it will be ours, and it will bring us together. Til then, I'll be in your heart...
Hi, Kryten. I saw your message. :( I'm sad to hear you won't be able to have free time anymore, but you'll still come around when you have the chance, right? The move to the new wiki has really taken a toll on the amount of users, and we are already low on activity. A lot of users still edit when they have the chance in spite of what they have in RL, including me, which makes me happy. I hope you'll pop in once and a while to help, too.
Naminé (Live talk sprite) 1 KHCOM.gif
NinjaSheik - All of this might have started with a lie...But I'm really am glad that I could meet you...
TALK - One day, the light-it will be ours, and it will bring us together. Til then, I'll be in your heart...
Hiya! I'm sorry to bother you, but I saw your message on Neumz-senpai's talk page. A while ago, I have seen you edited on the wiki, which makes me really happy to see that you haven't forgotten about us.  :) And I hope that you'll find the time to keep popping in once and a while. I really hope you're doing well in RL, too!

Dead horse

eg5GlnS.png
Braviaggron I contribute. Miniat_Braviaggron.png 09:32, 29 July 2014 (UTC)
Sorry but please, could you explain what's a dead horse ?

He's referring to the expression "beating a dead horse" to point out that your edit is basically saying something that doesn't need to be said. Since the previous sentences describe the countdown and its effect, it's unnecessary to point out one particular case when it goes without saying. --Neumannz, The Dark Falcon 22:19, 29 July 2014 (UTC)

Ah, okay. -- Miniat_Braviaggron.png Braviaggron 18:09, 8 August 2014 (UTC)

About that

eg5GlnS.png
Braviaggron I contribute. Miniat_Braviaggron.png 17:46, 1 October 2014 (UTC)
Indeed the Reality Shift can appear as Riku, but as Sora in la Cité de Cloches, it doesn't. It doesn't in Traverse Town neither (except for the barrels :p), but I'm not sure.
I dont know what to tell you. I made sure to use the reality shift against all bosses but rinzler, who i couldnt get it to work. If you really need, i could try to find a video on youtube."We're werewolves, not swearwolves." (KrytenKoro) 20:24, 30 October 2014 (UTC)

Welcome Back!

TerraHappy-2.png
Eternal Nothingness XIII - Terra Master Symbol.png The three of us can never be torn apart, all right? I'll always find a way.
TALK - When I really need you, Ven, I know you'll be there. — 22:15, 12 December 2014 (UTC)
TerraCharm.png I know we've had our differences in the past, but I hope we can call that all water under the bridge now. I am truly delighted to see that you have returned!
Naminé (Live talk sprite) 3 KHCOM.gif
NinjaSheik - All of this might have started with a lie...But I'm really am glad that I could meet you...
TALK - Don't worry. You might forget about me...But, with our promise, I'll come back.
KRYTEN, WELCOME BACK! YAY! :D WE'VE MISSED YOU AROUND HERE! I'M HAPPY YOU'RE BACK!

well, well.

look who's still around.

also i still <3 u. hope all's well. --DTN Room Core.png 12:42, 26 December 2014 (UTC)

Cool Person

You seem like a very cool guy, I hope I can get to know you more. I review on your edits to become a better editor, so thanks. ^_^ RikutheBloody 21:31, 13 January 2015 (UTC)

Fun, fun, fun...

...in the sun, sun, sun. Thought you'd be pleased to know what fandom I've recently been dragged into. ^_- Troisnyx 21:16, 27 January 2015 (UTC)

NICE! Another victory for the Vindooloovian Empire!"We're werewolves, not swearwolves." (KrytenKoro) 21:36, 27 January 2015 (UTC)

Does make me wonder how he can take a vindaloo; I can't and I'm smegging Indian. XD Troisnyx 21:56, 27 January 2015 (UTC)

(I add my completely unasked-for approval :P) --Neumannz, The Dark Falcon 23:05, 27 January 2015 (UTC)

Could you give your opinion on this please?

Hi Kryten, could you share your opinion on the card template that KSM made for KHX? You can find the discussion here, the template here and an example here. Currently I have some time on may hands so I would like get it started, maybe even doing the items next. ShardofTruth 07:54, 29 January 2015 (UTC)

Only thing I'd change, is it possible to implement the |- at the beginning of the template's transcluded code? Then we could add two more templates for the header and footer."We're werewolves, not swearwolves." (KrytenKoro) 15:08, 29 January 2015 (UTC)

Sig

Your name isin't in your signature. That goes against the signature policy. RikutheBloody 16:56, 2 February 2015 (UTC)

The what? I wasn't aware we had that requirement. I'll change it, but can you link me to the policy?"We're werewolves, not swearwolves." (KrytenKoro) 18:01, 2 February 2015 (UTC)
Riku is right. The policy is: KHWiki:Signature Policy. We used to ignore it, but it was reiterated at the Roundtable last month. Diamond Dust Keychain KHFM.pngKeybladeSpyMaster Diamond Dust Keychain KHFM.png 18:05, 2 February 2015 (UTC)

Dark Aura Captions

I think you just solved our dilemma. I'm actually quite okay with the idea of just listing the name of the game an image comes from, as you did on Dark Aura. What do you think? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 17:19, 14 February 2015 (UTC)

Basically:
"Captions should only be used when necessary"
—KrytenKoro
  1. User and name of game are only important if they serve as clear delineations of a variant of the technique
    1. Placement of image in a section will almost always make the game clear. Lead images will usually need clarification of game of origin, unless the technique is identical between games.
  2. Practical use of the technique is (or almost always should be) described in the article text.
  3. A caption should justify the caption's, and to a lesser extent the image's, existence in the article. If the article text doesn't make it clear (usually through describing the practical use of the technique) why the image is there, the caption should.

Honestly, all but the lead image on that article could stand to lose their captions entirely. Actually, we could stand to omit all but the KH3D (most recent) and KH2 (variant) images, placing the others in a Gallery: page if absolutely necessary."We're werewolves, not swearwolves." (KrytenKoro) 19:09, 14 February 2015 (UTC)

I'm afraid I'm still confused as to what you want. Are you saying no captions unless absolutely necessary? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 19:56, 14 February 2015 (UTC)
Pretty much. I'm not sure where the idea to caption everything came from, but it seems pointless to me, and patronizing to the reader."We're werewolves, not swearwolves." (KrytenKoro) 21:30, 14 February 2015 (UTC)
So should we start purging any and all captions from the Wiki, then? Or does this only apply to ability images? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 22:58, 14 February 2015 (UTC)
I can't say I speak for consensus, but yeah, I believe it would be better writing to purge those captions that don't serve to inform the reader of anything new."We're werewolves, not swearwolves." (KrytenKoro) 14:35, 15 February 2015 (UTC)
I've been starting to feel like those captions are a waste of space, too. But I admit seeing the plain thumbnail frame still bothers me a little. Should we make a forum about this then, to get the consensus? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 16:25, 15 February 2015 (UTC)
Sure. We do have the "frame" option, as well."We're werewolves, not swearwolves." (KrytenKoro) 15:30, 16 February 2015 (UTC)

Rawr. King of the lions!

Any reason for this? It just creates a double redirect. Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 07:56, 19 February 2015 (UTC)

Per discussion on the talk page, Lion Form should probably be split off. It has more in common with Drive Forms than world costumes, and is treated as such in-game."We're werewolves, not swearwolves." (KrytenKoro) 14:17, 19 February 2015 (UTC)

Should a page be made on "Lion Form" or "Lion Sora"? Also should we keep that little section on Form:Sora and have it only deal with the appearance and link to the full article? Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 06:44, 20 February 2015 (UTC)

Use the term the pause menu uses, I would suggest splitting all lion content from Form:Sora and leaving a main link."We're werewolves, not swearwolves." (KrytenKoro) 15:07, 20 February 2015 (UTC)
It's just a subtab that says "Lion" under the surtab "Sora". There's no where that says "Lion Form" or "Lion Sora". :/ Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 18:02, 20 February 2015 (UTC)
If that's the same menu that uses "Valor" to mean Valor Form, etc., then I would assume the bradygames guide is correct to name it "Lion Form". Go with that."We're werewolves, not swearwolves." (KrytenKoro) 18:26, 20 February 2015 (UTC)
Taken care of. Feel free to look over it and make any unnecessary changes.

EDIT: Also, would you mind taking care of this?Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 03:28, 23 February 2015 (UTC)

Few Questions:

  1. Is there a reason that there's no KH3D moogle shop? I can do that if you just haven't gotten around to it yet.
  2. Is there a place to put the names and locations of the moogle shops? (From what I understand in KHII, the moogles can move around depending on what part of the story you're in until they get to their final "resting place". So rooms, not just worlds. Also, do different moogle shops sell different items?)
  3. Should we attach the "Mini-games" category to the minigames navi rather than have it be on each individual page? Also, do we really need the different Mirage Arena matches have a category? When using the {{Arena}} it makes it so the title is turned into a category, which seems rather unnecessary imo.

Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 19:25, 31 March 2015 (UTC)

  1. I'm very slowly trying to get to it, but I'm terrible and you're more than welcome to start it first if you wish.
  2. I was not aware they moved -- they always seemed to be in the same places for me. Is it possible they just appear multiple places in each world?
  3. I'm not so keen on that, since for some reason the mini-games navi includes topics that are, sure, sidequests, but aren't considered mini-games in the game proper. I feel like the nav would have to be curated first, but I'm not sure if that would be helpful.
  4. The Enemy template should be categorizing Unversed and bosses into the arena battles in which they appear, as with the Coliseum cups. If it's not currently doing that, it needs to be fixed."We're werewolves, not swearwolves." (KrytenKoro) 21:59, 31 March 2015 (UTC)
  1. I got a start on it, but there's a few concerns:
  • Should we put sell values? I didn't see any of them on the other tables, I was wondering if we should put them on there or leave them to the individual pages.
  • Do we have icon images for KH3D? I can't seem to find any.
  • How do we implement bargain flurry? Do we just put it as a tab?
  • I'm not sure what you unlock during what rush levels, so I'll be filling in those later.
  • How do you know your "shop level"? I don't see it.
  1. For example, in the Land of Dragons, the moogle moves into 3 different places depending on where the player is in the story. Bamboo Grove -> Outside village gate -> Inside burnt building.
  2. No, it's not currently doing that. It's linking the actual Arena match as a category. I'll leave that to someone who knows what they're doing.
  3. I'm not sure if you're still on, but I'm on the IRC if it would be easier to deal with the moogle table. Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 04:14, 6 April 2015 (UTC)
Bargain Flurry and sell prices are constant percentages of the original buy value, and should be covered in the explanatory paragraph; see BBS and KH3D sections for details. The icons should be the same as in BBS, honestly. Shop level is just how many worlds have been completed; it would have to be checked in the ultimania, or by beating the game.
The Enemy template is incomplete, and should include stat coverage for the Mirage Arena. Unversed who appear within the Arena should have their stats filled out appropriately. Doing so will add them to the appropriate arena category, so that each Arena category will contain the arena article, as well as the articles of every enemy that appears within."We're werewolves, not swearwolves." (KrytenKoro) 05:49, 6 April 2015 (UTC)

IRC?

Could you visit the IRC for about 20 seconds, Kyrten? RikutheBloody 14:25, 19 February 2015 (UTC)

I'm there, what do you need?"We're werewolves, not swearwolves." (KrytenKoro) 15:14, 19 February 2015 (UTC)

Battle Card

Already sent a response on the page's talk page regarding the Premium Cards. -73.190.124.47 18:32, 17 March 2015 (UTC)

IRC

Hey, can I talk to you on the IRC sometime soon? Diamond Dust Keychain KHFM.pngKeybladeSpyMaster Diamond Dust Keychain KHFM.png 03:14, 30 March 2015 (UTC) EDIT: Never mind, it's fine. Diamond Dust Keychain KHFM.pngKeybladeSpyMaster Diamond Dust Keychain KHFM.png 17:50, 30 March 2015 (UTC)

Drop Shot IS an earthquake !

There, Marluxia creates much more than a simple shockwave like the one of the Specter when it dives into the ground, he creates an earthquake just like Lexaeus' attacks like Impact Quake or Ground Impact. -- Da9TvWJ.png BraviDunno 17:29, 16 April 2015 (UTC)

Okay, you keep saying "simple", and that doesn't make any sense. Shock waves can go as large as intergalactic -- the shockwave from a nearby supernova is theorized to have caused our solar system to start coalescing.
If it's a wave of energy on the ground, it's a shock wave. If it's the ground actually shaking, it's an earthquake. An earthquake is a type of shock wave that propogates through the ground, it has absolutely nothing to do with size or scale."We're werewolves, not swearwolves." (KrytenKoro) 22:07, 16 April 2015 (UTC)
And Drop Shot indeed creates a shockwave that propogates through the ground, that's why it's also an earthquake. -- Da9TvWJ.png BraviDunno 20:07, 17 April 2015 (UTC)

Through the ground, or across the surface? Because those are very different things. --Neumannz, The Dark Falcon 22:03, 17 April 2015 (UTC)

Earthquakes generally don't have an "explosion of light" aspect. The ground does shake and fracture, but the important part of the attack is the damaging wave of light."We're werewolves, not swearwolves." (KrytenKoro) 01:26, 18 April 2015 (UTC)
Same thing in Lexaeus' case. This sleight reminded me of his. -- Da9TvWJ.png BraviDunno 12:47, 18 April 2015 (UTC)
Then Lexaeus' article should also call it a shock wave. Earthquakes don't shoot lasers."We're werewolves, not swearwolves." (KrytenKoro) 14:12, 18 April 2015 (UTC)
And why Impact QUAKE is called like this ? -- Da9TvWJ.png BraviDunno 18:38, 18 April 2015 (UTC)
Dude, it's not our job to tell SE they named things incorrectly. Drop Shot does cause a quake, but the thing that is actually important about the attack is that it creates a shock wave. If the wiki finds it necessary, I can go and translate the official attack description from the ultimania, but if you just look at the attack, the bit that's actually important is the energy shock wave."We're werewolves, not swearwolves." (KrytenKoro) 21:31, 18 April 2015 (UTC)
This is an earthquake and it's massive, it's not at all like Circle Reject. You must have not seen the attack exactly but this shockwave propogates through the ground so this is an earthquake. -- Da9TvWJ.png BraviDunno 07:54, 19 April 2015 (UTC)
I was watching a video of the attack as I wrote this. The ground (technically not earth, to be pedantic, since we're on the 13th floor of a building anyway) cracks, yes, but the part of the attack that is actually damaging and is thus the point of the attack is the shock wave of energy. A quake is a type of shock wave, but in this case it's a variant of the shock wave that's there simply as a visual byproduct.
Look, if it'll make you happier I'll translate the official description from the Ultimania."We're werewolves, not swearwolves." (KrytenKoro) 17:40, 19 April 2015 (UTC)

Moogle Shop update

Nice work on updating on Chain of Memories. One thing that would really need updating is the Moogle Shop from Kingdom Hearts Final Mix. I think in this case a separate list is needed for this one because unlike Kingdom Hearts II Final Mix, too many recipes are different from the original Kingdom Hearts game were simple add-ons for the new recipes would make it too messy. Also another part of the plan I have is to copy the original list, carefully modify it with the updated recipes, and then carefully add in the Final Mix exclusive items. What do you think of this? -73.190.124.47 19:12, 18 April 2015 (UTC)

I'll try to work on the shops this weekend."We're werewolves, not swearwolves." (KrytenKoro) 21:35, 18 April 2015 (UTC)
Hey Kryten, I'm working on a list for Final Mix already and will finish it tomorrow, so you don't have to make one, unless you really want to. TheSilentHero 21:51, 18 April 2015 (UTC)

Images

I'm out of practice with policy here - is it preferred that images for enemies be from a specific source or something? Some of the Unversed images are poor quality and I could upload some better ones via a model viewer. DoreikuKuroofangu 17:20, 26 April 2015 (UTC)

As long as the image is derived from the official material (poses included), I believe we have no problem with it. User:ShardofTruth and User:Neumannz would be more up to date."We're werewolves, not swearwolves." (KrytenKoro) 21:34, 26 April 2015 (UTC)
Well, they're in neutral poses mostly matching the current ones, unfortunately the models I have don't have animations. I'll upload them, if they're unsuited feel free to revert the files, I understand. DoreikuKuroofangu 21:59, 26 April 2015 (UTC)

Kanji and Japname

Could you explain a few things about using japname with Kanji? You said japname for kanji should be kanji pronunciation, could you tell me why? Also, some pages, like Two Become One or most of the synthesis materials do have the translation, why is it allowed on those pages? Some KHD weapon pages have the nihongo template with the literal translation while using the pronunciation in the infobox, like Reticence for example. Should these be removed? TheSilentHero 17:14, 2 May 2015 (UTC)

At least for Xaldin and ...doododoo, I wanna say Lexaeus's weapons, the original consensus was that it was because the theme of the weapon names is plainly to represent an archaic or poetic use of Japanese (or possibly Chinese, in Xaldin's case). Thus, the best way to represent the tone of the names was to give the pronunciation, to emphasize this theme. For the Keyblades, that's less apparent, as they are written in a grammatical, non-poetic fashion. Meanwhile, Zexion and Marluxia's weapons are written in plain Japanese, without being English-ized by being written in katakana like most items. Still, I see your point that the Oathkeeper, Oblivion, and Two Become One also have a standout theme-naming going on. Perhaps a good compromise would be to move the japname, romaji, and katakana parameters down into the main infobox, as we do with Enemies.
Also, we could stand to compress the Keyblade navboxes. I understand how the lines are sorted, but it isn't doing so great visually."We're werewolves, not swearwolves." (KrytenKoro) 17:51, 2 May 2015 (UTC)
I see. In that case, I won't add translations to those weapons, than. I think moving the romaji to the infobox is a bad idea, as there isn't a lot of space for it, due to the keychain images. It may even look better if we took the katakana and japname out of the infobox.
Do you mean Template:KeybladeS? It does have a lot of white space. Should we still separate by game, because there are only three 1.5 RECOM Keyblades. TheSilentHero 17:39, 3 May 2015 (UTC)
I meant moving the romaji and japname and katakana down to the main infobox, as on the Enemy template. For S, yes, I agree."We're werewolves, not swearwolves." (KrytenKoro) 02:29, 4 May 2015 (UTC)
That could work. Do you think it's a good idea to merge all the Keyblade infoboxes into one template? TheSilentHero 15:15, 4 May 2015 (UTC)
No, because of Days."We're werewolves, not swearwolves." (KrytenKoro) 19:41, 17 May 2015 (UTC)

Attack name issue solution idea

What if instead of listing and describing boss abilities according to their "names͵" we made tables with .gifs of each attack (no names) and then corresponding descriptions? I'll make a model in my sandbox later and link you to it so you can see what I'm thinking of. Basically, my idea eliminates the need to list attack names all together. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 19:51, 19 May 2015 (UTC)

Of course, the descriptions could be considered irrelevant when paired with images that show the attacks, now that I think about it. Still, I'll let you see my model and tell me what you think. - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 19:56, 19 May 2015 (UTC)

InfoKeyKHX

About my draft for the template, are you done making edits to it? You said you wanted thing not shifting around between tabs, but my version has less shifting than yours. Here's my version, compared to your version. I don't know if you were still planning on editing it, but I don't know how to make it shift around less.
EDIT: I also finished changing the japanese placement in the weapon templates. Would you mind adding/checking the romaji on the weapons that use kanji (Lances, Axeswords, etc.)? TheSilentHero 16:56, 21 May 2015 (UTC)

I'm still trying to fiddle with it, sorry. If you can get it to 0 shifting, that's what I'm playing around with right now."We're werewolves, not swearwolves." (KrytenKoro) 22:17, 21 May 2015 (UTC)
I think I got it. TheSilentHero 06:48, 22 May 2015 (UTC)

One more question regarding the poetic kanji names. Should we put the romaji under romaji or japanese? If we put it under romaji, people might think the kanji means the English name, but if we put it under japanese, we don't have the romaji. Maybe it would be better to create an extra slot with romaji/japanese or something (for the 358 template only). What do you think? TheSilentHero 17:17, 22 May 2015 (UTC)

I would list the same name under both romaji and japanese, using either a lit. or ruby in the japanese to provide the meaning."We're werewolves, not swearwolves." (KrytenKoro) 19:44, 22 May 2015 (UTC)

Attack names

I saw you changed ロウソク from Candle to Rousoku on the Trick Ghost page. I assume this is because it is a japanese word written in katakana, but it makes a lot of attacks sound strange. Can't we just use the English word for it? (The games do this. For example, they use Spike instead of Toge for トゲ.) Also, what is a better translation for 回転, Rotate or Spin? TheSilentHero 12:31, 27 May 2015 (UTC)

I'm a bit conflicted about doing it that way, because the Japanese word is often intentional -- see for instance the Sye part of the Drill Sye's name (and as a sidenote, I'm not especially comfortable with saying that the way that 3D and the HD games were localized is the way it "should" be done, because of the huge amounts of inconsistency and Engrish). There's also stuff where the attack's name could be referring to a specific Japanese word, like a Kendo technique, and if we give the literal translation we're losing a good bit of meaning. I see the point of literalizing the kanji for these enemy attacks, since most of them are using plain Japanese, but for stuff like "toge" in katakana, it seems that they wanted specifically that word, or they would have used the kanji (刺) -- although for certain katakana constructions, the katakana is the standard way to write that word, even when it's not being singled out as "special".
Basically, we need to look through the attacks and figure out whether they are using kanji (like with the Lances) or katakana (as with Trick Ghost) to signify "should remain Japanese pronunciation" words, and then stick with that. At this point, I'm not sure which they're using, but it does seem like they're using that paradigm."We're werewolves, not swearwolves." (KrytenKoro) 14:08, 27 May 2015 (UTC)
"回転" -- rotate seems to be the most accurate translation of the word on its own, but it really depends on the context. "Spin" could be an appropriate translation in the right situation."We're werewolves, not swearwolves." (KrytenKoro) 14:10, 27 May 2015 (UTC)
I see. I'll use the japanese pronunciation for those katakana words, then. If you want to help out, here's a list of Ultimania attacks and descriptions Ultima Spark gave me. TheSilentHero 16:59, 27 May 2015 (UTC)

Dual Head edit

As far as I can find, デュ is translcribed as 'dyu', and ドゥ as 'du'.109.173.173.78 19:36, 29 May 2015 (UTC)

KH guide goodies

So, thanks to a temporary subscription/app download, I have access to a [complete] scanned version of the BradyGames Kingdom Hearts guide. While the book is only available on my phone, I can still take screenshots and do my best to get quality images/"stuff." I'm not sure how long I'll have access to this so while I still have the ability, is there anything you can think of that we need screenshots of/information on taken from the guide? Xion4ever 00:24, 11 June 2015 (UTC)

Can't think of anything at the mo."We're werewolves, not swearwolves." (KrytenKoro) 19:25, 11 June 2015 (UTC)

Caption clarification

I see you removing the captions I added to the gifs on those command pages. To clarify, in which situations do we want captions? Pages like Zantetsuken have long and detailed ones, while others like Stop Raid have brief ones similar to the ones I added. Chitalian8 02:01, 18 June 2015 (UTC)

Second thing, in the case of something like Inverse Burst, is it necessary to have that caption even though the technique is already described in the Mechanics section? Chitalian8 02:09, 18 June 2015 (UTC)

Opinion

Hi, Kryten. Since you're one of our bcrats, I was wondering if you can please give your opinion on this when you have time? Thanks you. :)--NinjaSheik 23:02, 27 June 2015 (UTC)

Fannotation

Contribute Your Facts to the Kingdom Hearts 3 Trailer Fannotation. Byzantinefire - There are no strings on me 20px-AOU_Audi_Promo_07.png (talk) 22:15, 29 June 2015 (UTC)

KHX [chi] synthesis materials sorting

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 07:22, 22 July 2015 (UTC)
Game Clear Data KHRECOM.png Hi Kryten, I would like to start the pages for the KHX materials but it's a bit difficult to sort them since the game doesn't divide them in strict categories (the original ingame sorting can be found on my Notes pages).
We have easy things like Copper, Iron, Silver and Gold Ore but on the other hand things Herbal Leaves (薬草の葉っぱ ) and Strange Leaves (おかしな葉っぱ). Are these "Leaves" materials or should they be put together with their bulb counterparts (Herbal Bulb (薬草の球根), Strange Bulb (おかしな球根)) in a "Herbal" and "Strange" material group? And what about "Water"? There is Pure Water (きよらかな水), Swamp Spring Water (沼地のわき水) and Underworld Water (冥界の水) while the Underground (冥界) materials (Stone, Water & Flame) seem to be a category of their own. Last but not least there are the Ultimate Gems, should there be a synthesis category for each of them or should they be combined in one even though Gem(魔石) is always the rarity type?
Do you have a good idea how to deal with all these problems?
The (loose) groups I'm seeing:
  1. Mythril (Definitely can do group article)
  2. Orichalcum (Definitely can do group article)
  3. Adamant
  4. Ores - Copper, Iron, Silver, Gold
  5. Herbal, Forest, Swamp
  6. Burned stuff
  7. Strange/White Flower
  8. Piece of Candy
  9. Teardrops
  10. Agrabah jewelry
  11. Underworld items
  12. Gems (Definitely can do group article)
  13. Kupo (Definitely can do group article)

I'm not sure I'd do any more grouping than a "see also" with other items with the same shape. I think merging Adamant with Adamantite, as has been done, is fine, but for the rest...I'd honestly suggest either single articles for each material, or an article that covers all of the synthesis materials excluding the ones that already have legacy articles."We're werewolves, not swearwolves." (KrytenKoro) 14:50, 22 July 2015 (UTC)

Okay, so I will only group the Gems and the Kupo materials (Mythril & Orichalcum were already taken care off), the rest will get separate pages. --ShardofTruth 08:06, 23 July 2015 (UTC)

Completely forgot

I have completely forgotten what our protocol (if you can call it that) is when two users share an IP address. At what point do we consider it sockpuppetting? --Neumannz, The Dark Falcon 13:39, 6 August 2015 (UTC)

When they're annoying about it. If they're not causing problems, it's not really an issue."We're werewolves, not swearwolves." (KrytenKoro) 14:23, 6 August 2015 (UTC)

Absent Silhouette edit

I understand why you removed the [[Castle Oblivion|11th Floor]] link, but what policy is against linking to Cave of the Dead: Inner Chamber and Isla de Muerta: Rock Face? They are the official names as seen in KHWiki talk:Project World. TheSilentHero 06:49, 24 August 2015 (UTC)

Invitation to Nothingness

Although I've unfortunately lost my KHII guidebook, I distinctly remember Invitation to Nothingness being the name they had there. Of course, BradyGames guides aren't exactly canon sources, but does that still count as a fanon term? Chitalian8 13:23, 27 August 2015 (UTC)

The Bradygames term would be the official localization, so it's fine. Can we add a cite (informal hidden cite is fine) to that?"We're werewolves, not swearwolves." (KrytenKoro) 15:02, 27 August 2015 (UTC)

Friendly Reminder

*poke poke* You told me to bug you until you got that Axel picture done for me? Well, this is me bugging you. NOW GET BACK TO WORK! :P Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 05:19, 7 September 2015 (UTC)

Kryyyyten! Make my picture Kryten! That is all. Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 11:40, 16 November 2015 (UTC)
I am here to bug you again. *throws a beetle at your face* bug. Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 16:25, 18 December 2015 (UTC)

Overreacted

We weren't having a fight. At least I wasn't in. He just barged in and said I insulted and attacked him - I mean, I even asked him to specifically quote where I did that and he obviously couldn't.  :| As for why the image is "better", we always use NA logos as the final page images. This the NA logo, and it's the exact same resolution as the one we've had up until now. In fact, I resized it specifically do that resolution to get rid of any potential errors I might've made while rendering it. It's peeeeeefect! --Webber22 (talk) 14:18, 23 September 2015 (UTC)

Xemnas battle render

That's not a reason, we use KHDays renders for the members who appeared in Castle Oblivion for example, although their battles were in Re:CoM, and not in Days, because it's more likely that we use the most recent renders for them, and so for Xemnas ! -- Da9TvWJ.png BraviDunno 06:09, 1 October 2015 (UTC)

Most of the other KH2 org members use their KH2 art. Xigbar and Saix provide the KHD art as an alternate image, although I'm not convinced that's required. The character article should use the most recent image, yes, but the boss article should depict the character that is actually fought."We're werewolves, not swearwolves." (KrytenKoro) 15:14, 1 October 2015 (UTC)
And the character actually fought is still the same. KH Re:CoM members use their KHD arts and not their Re:CoM. Why ? Because it's their most recent render ! Besides the characters in the KH2 and Days arts don't physically change, and as we should use their most recent render, we should use their KHD ones. Xemnas is also fought in KH3D, so we should definetly use the KHD render for him, and not make one KH2 tab with his KH2 render and a KH3D tab with his KHD render (what?) because, like I said, he doesn't change physically, and plus this render is in better quality. -- Da9TvWJ.png BraviDunno 16:01, 1 October 2015 (UTC)
Okay, so the problem is that you are applying the most recent render rule without examining why it's in place for certain articles. Without that reasoning, you're not demonstrating why the KHD images are more useful, you're demonstrating that they're not unacceptable. So, to go into the philosophy behind image choice:
Character pages use most recent render because they generally only have one image in the lead, and their most recent image both encapsulates the current history of the character (as portrayed in their plot synopsis) and is the most easily recognized by readers coming to the wiki for information on new games. Thus, using the most recent render best embodies the totality of the article and best advertises the page to readers.
Boss pages have neither of those concerns. The focus of the page, and the infoboxes, is to provide concrete information on discrete events, and the infobox can have a multitude of images as necessary to identify the subject of the boss battle. Readers will be coming to the article for information on how to take down a specific target. Thus, as a general rule, using the image/render of the target from the game in question best serves their needs. While the Organization members do not differ drastically from image to image, the quality of the images is not much different, and there is no pressing need to replace the image for one that is "newer" -- indeed, the Saix infobox uses the in-game render of Saix, in all its blockiness, to accurately represent what the boss looks like. The point of the Game: articles isn't to be pretty, it is to be accurate.
I hope this clears up why we use most recent render in character articles, but specific render in game: articles."We're werewolves, not swearwolves." (KrytenKoro) 17:45, 1 October 2015 (UTC)
There is also Xemnas who appears in KH3D, so his KH2 render doesn't fit. -- Da9TvWJ.png BraviDunno 21:31, 1 October 2015 (UTC)
Then we can add another image tab for his KH3D appearance. It's an easy fix."We're werewolves, not swearwolves." (KrytenKoro) 00:36, 2 October 2015 (UTC)
A KHDays render for KH3D ?! As he doesn't change physically from both games, except the face, we should simply put the days render instead of the KH2 one, and not add another tab, that would be a bit silly to add a tab for a character who doesn't change physically from two games... -- Da9TvWJ.png BraviDunno 10:00, 2 October 2015 (UTC)
If there's no difference between the images, then there's no need for the KHD image. If there's a difference, then we should use the game-specific renders with multiple tabs. Choose."We're werewolves, not swearwolves." (KrytenKoro) 13:22, 2 October 2015 (UTC)
No, there isn't no need, because KHD renders are more recent than the KH2 ones, and since we prefer to put the most recent render, we should put the KHD one.-- Da9TvWJ.png BraviDunno 17:37, 2 October 2015 (UTC)
You are totally ignoring the explanation for why we prefer to do that for character articles. There's no need to slavishly follow a rule designed for a different situation, and you haven't demonstrated at all why the KHD image is a better fit for this context. If you wish to take this up with the community on a forum or the article talk page, feel free (remember to link to this thread), but I'm really not interested in continuing this discussion if you're just going to ignore everything I'm trying to explain."We're werewolves, not swearwolves." (KrytenKoro) 18:10, 2 October 2015 (UTC)
Seriously, the fact that's the most recent render is not a reason for you ? -- Da9TvWJ.png BraviDunno 20:37, 2 October 2015 (UTC)
I asked you to take this to a public forum if you're not going to address the rationale I'm giving."We're werewolves, not swearwolves." (KrytenKoro) 15:54, 21 October 2015 (UTC)

That

Oh! I honestly didn't know that was you at first, but since we're talking about it....yeah! I do have something to say.  :< I feel you make too many unnecessary changes and complications - or at the very least, you consider them. Honorifics aren't a part of someone's name unless they are titles or ranks. Like a doctor, or a British aristocrat - and even that latter water can be a bit murky. Then was also your talk of the "KH3 base engine" which, frankly, ended up with you spiraling all over the place. We're supposed to be all about factual info, but you sometimes complicate things unnecessarily that just equals more work for everyone. So, I just want you to take a breath, take a look at the wiki as a whole. Then, dig deep into yourself. With yourself. For yourself! Don't dig too deep though, because that's...uh, that's what they call a bad acid trip. Once you do, look at a page that needs editing or clean up, then ponder the perfect balance between simplicity of words with complete accuracy. Push aside your own personal sense of aesthetics! In fact, no aesthetics! It's decoration. And decorations always come last. If a certain decoration doesn't mesh well with a particular word, name, sentence - whatever - then spit at it! Listen to this song. Remember. Something being, or sounding, pretty is the very last thing that needs to be considered. And in some cases, it's not even a consideration. --Webber22 (talk) 22:30, 2 October 2015 (UTC)

Project

Alright, I have an idea. Rather than squabbling, I think the best way for us to see on the same level is to actively work on something together. You up for a project? Or rather, a test run for a project? --Webber22 (talk) 09:11, 3 October 2015 (UTC)

It's not a KHwiki project, per se. It's more....community oriented. --Webber22 (talk) 18:43, 3 October 2015 (UTC)
Well, we got about 7 months to get it done, soooo....I think there's plenty in abundance! Any way to privately contact you? --Webber22 (talk) 18:00, 4 October 2015 (UTC)

THE DAY THAT WOULD BE THE SAME DAY YEARS AGO THAT YOU WOULD HAVE BEEN BIRTHED!

HAPPY BIRTHDAY KRYTEN~ Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 04:29, 6 October 2015 (UTC)

Thanks! Also, I think I found the USB drive, just need to check it."We're werewolves, not swearwolves." (KrytenKoro) 15:02, 6 October 2015 (UTC)
USB drive for what? Also, you should totally put your name on here if you'd like. Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 04:46, 7 October 2015 (UTC)

HAPPY BIRTHDAY, KRYTEN! :D--NinjaSheik 23:32, 6 October 2015 (UTC)

Happy birthday, Kryten! Chitalian8 02:06, 7 October 2015 (UTC)


HairGuyTerra1.png
Neumannz — ATTENTION, DUELISTS! If you could all stop staring at my hair for a moment...
TALK — Those child-grabbing classes were worth every penny!
— 14:14, 7 October 2015 (UTC)
 
HAPPY THE BIRTHDAY, MISTER KRYTEN

Marluxia's Drop Shot

Hello, could you tell me if this looks more like an earthquake (like Ground Impact) or a shockwave (like Circle Reject). I asked someone, and he told me this looks like an earthquake. -- Da9TvWJ.png BraviDunno 17:26, 7 October 2015 (UTC)

Rockshatter

I don't think it was in any version of CoM, I checked the Bradygames guide and it's not mentioned there and it's also not in the CoM Ultimania either. --ShardofTruth 18:21, 17 October 2015 (UTC)

If you are talking about Ansem's Dark Rush, then, in-game, it's really called Rockshatter, I checked. Sorry Kryten for answering in your place. -- Da9TvWJ.png BraviDunno 20:20, 20 October 2015 (UTC)
In the English game, yes. In the Japanese game, no, which was what I was trying to confirm."We're werewolves, not swearwolves." (KrytenKoro) 20:42, 20 October 2015 (UTC)
Sorry to interrupt, but I found a video of English COM where Ansem's Sleight is called "Dark Rush". ([7] Around 1:40). Also, in the comments they mentioned his regular attacks are reversed; the red cards cause the shockwave and the blue card make the guardian punch. TheSilentHero 14:03, 21 October 2015 (UTC)
Can you verify the version? This might be a problem unique to a specific release."We're werewolves, not swearwolves." (KrytenKoro) 14:38, 21 October 2015 (UTC)
It seems to be exclusive to the US version. Here is a screenshot from the US game and here is a screenshot from the EU version. TheSilentHero 17:52, 21 October 2015 (UTC)

Tabber linking

I want to use the tabberlinks you explained some months ago for the Gummi Block pages, but I don't know how to do it. Also, is it possible to link to both a specific tab and an anchor link? TheSilentHero 13:55, 21 October 2015 (UTC)

Party member page

Hey there. If you have the time, would you be able to review my party member draft? The tables aren't the prettiest and there may be information I've left out. Thanks! TheFifteenthMember 21:56, 30 October 2015 (UTC)

Invitation

Hey there, Kryten, this is an invitation for you to take part in our end of year event! You can sign up as either a participant or a judge and it'd be great if you could come aboard. Thanks! TheFifteenthMember 22:02, 30 October 2015 (UTC)

Aero Element

Where exactly is it called this? I know KHII has Fire Element and stuff, but Aero doesn't appear in that game. TheSilentHero 21:44, 5 November 2015 (UTC)

Does KH use that "power of X" thing instead? I may have mixed those up. If that's the case, the article should use "Power of X", with that being a redirect to Aero. And in fact, not using a piped link allows us to track down all of the articles using the erroneous "Aero Element" terminology and correct them. Very, very rarely should we use a piped link; primarily to make parsers invisible, really."We're werewolves, not swearwolves." (KrytenKoro) 23:04, 5 November 2015 (UTC)
I'm not sure what they call every spell, and whether they call the upgrades the same, though. TheSilentHero 18:09, 6 November 2015 (UTC)
I believe we have it somewhere in the appendices, if you search "power of stars"."We're werewolves, not swearwolves." (KrytenKoro) 19:55, 6 November 2015 (UTC)

PubGalaxy's Affiliation Request

Naminé (Live talk sprite) 1 KHCOM.gif
NinjaSheik - All of this might have started with a lie...But I'm really am glad that I could meet you...
TALK - One day, the light-it will be ours, and it will bring us together. Til then, I'll be in your heart...
Hiya, Kryten! I'm sorry to bother you, but last night, Chainoffire brought a new affiliation request to our attention, and it's pretty important. I want to bring it to your attention. Please take a look! Thanks! Happy Thanksgiving! :D

Sabor

ms8C4ef.png
Chitalian8 Say... — Only by allowing strangers in can we find new ways to be ourselves.

Life's little crossroads are often as simple as the pull of a trigger. — 04:40, 30 November 2015 (UTC)

20px-Pin_000.png Isn't our policy to use game canon over Disney canon? It's the reason that the Glut article is "Shark" and the Diablo article is "Maleficent's raven."
209.png
KrytenKoro - "Punch your lights out, hit the pavement. That's what I call entertainment. Causin' problems makes you famous - all the violence makes a statement."
TALK -
That section is specifically talking about Disney canon.

Please block me

Done, the block should be lifted 20:09 wiki time. --ShardofTruth 20:00, 30 November 2015 (UTC)


This chick

She keeps messaging the facebook page, I told her I'd pass her message along to site admins. I think she wants to do advertising of some sort? What should I tell her, because she keeps asking for status updates ._.


Hi Khwiki.com team,

My name is Pauline and I represent PubGalaxy – the publisher-centric platform, which monetizes some of the world's leading publishers, including PhoneArena (20m visits), TV.com (20m visits), ViralNova (6m visits), and Chess.com (18m visits), as well as gaming-related properties similar to yours, such as Hearthstoneplayers.com and Csgostash.com. Currently, we're handling the programmatic ad sales of 250+ publishing partners across various verticals, trading over 13 billion ad impressions per month. Our web & mobile monetization solution combines hand-picked programmatic & traditional demand, allowing us to create an individual setup for each property, based on constant human optimization and our publishers' preferences. This approach results in Net CPM rates of $1.50-$3.00 for US/UK/CA inventory and $0.60-$1.00 for international traffic. We're currently looking to expand our partnership portfolio and I think that Кhwiki.com would be a great fit. I'd be happy to explore this opportunity over email or schedule a quick phone / Skype call over the next couple of business days. Thanks, Pauline SubZeroFlames14:51, 7 December 2015 (UTC)

Porple manages our advertising. If he wishes to outsource, that's up to him, but all such decisions should be run by him first."We're werewolves, not swearwolves." (KrytenKoro) 15:05, 7 December 2015 (UTC)
This was already discussed here. Porple has already responded on this and said there are enough ads to cover the costs of the wiki, so we should decline. Also, I removed the contact information, as it's inappropriate to post someone else's email and stuff on a public wiki. TheSilentHero 17:42, 7 December 2015 (UTC)
Ah, my bad, I didn't see that. I'll let her know, thanks. SubZeroFlames18:22, 7 December 2015 (UTC)

That project I mentioned a while back

Is there any way I can contact you privately to show you? I can't just up and post here what I have cooking. --Webber22 (talk) 04:13, 11 January 2016 (UTC)

withthewill.net/chat

  • Same username? --Webber22 (talk) 17:32, 13 January 2016 (UTC)
Sure, why not."We're werewolves, not swearwolves." (KrytenKoro) 17:06, 14 January 2016 (UTC)
Lol, I meant yours. I don't know who you are on there. Or what time you're usually on. XD --Webber22 (talk) 17:50, 14 January 2016 (UTC)
Just shout my name into the wilderness, one of them will point you towards me. I'm not keen to connect my various accounts due to privacy concerns, tho.72.12.220.26 22:22, 14 January 2016 (UTC)
Dude, the people in there are utterly unhelpful. =_= Just....make a proxy email or something. --Webber22 (talk) 23:09, 14 January 2016 (UTC)
I've had bad things happen in the past re:privacy, I'd really prefer to just do something ephemeral. Try there at 1:00 PM EST, neh?"We're werewolves, not swearwolves." (KrytenKoro) 16:48, 15 January 2016 (UTC)
I tried, and you still weren't there. =_= Forget about it dude... I'll talk to someone else about it. But that means when the time comes, you have no right to complain, yah!? --Webber22 (talk) 18:17, 15 January 2016 (UTC)

I did. I even slapped you with a fish, and you still didn't respond. Like I said, forget about it. I'll pester somebody else. --Webber22 (talk) 21:20, 15 January 2016 (UTC)

Formula for Transport to Remembrance

Since the enemies in the Cavern of Remembrance reappear by exiting and re-entering a room, you just need to re-enter the rooms and keep track of which enemies appear. After a while you'll get used to how this works and you can track which Nobodies appear. Occasionally I had to keep changing it a specific group because I was hunting Sorcerers to farm Twilight Crystals (As they became more scarce in the World That Never Was after the main game was over when I beat Xemnas. I also used as the final part of my training to Level 99 so it was helped me understand this. If you follow my advice then it can help prove this. I was also thinking if necessary it might make it easier to list which Nobodies are part of which group. In a sense this is also similar to the Nobodies that appear in Land of Dragons, Port Royal, and Beast's Castle in a certain place instead of the usual heartless enemies which I did notice during my Item collecting. -Adv193 (talk) 02:32, 3 February 2016 (UTC)

Ruler of the Sky: Story/Design

KrytenKoro, I noticed that a few hours ago you reverted an edit I made to the Story and Design sections of the article on the Ruler of the Sky. I just wanted to explain some of the reasoning behind what I was trying to accomplish with my edit. If you reexamine my edit, you will find that the "pertinent info on Pete" was not deleted, but merely placed after the information on Hook and Smee. I noticed that the previous version confused the ordering of events in Mission 78: although Pete appears after Hook releases the Ruler of the Sky during the mission, the previous version mentions Pete arriving "as Roxas arrives in Neverland". My objective was to reword the paragraph to provide a more logical ordering in the context of the mission. I recognize that this is a relatively minor thing to discuss; nevertheless, I hope you will give my reasons your careful consideration, and I thank you for your edit summary. Thank you, DAnonymous318 DAnonymous318 (talk) 00:29, 8 March 2016 (UTC)

Project aborted

Yeah. I'm scrapping it - unless you still want the stuff I made and nothing else, and just make a page for a day and nothing else... Turns out, the KH community is rather bone dry when it comes to creativity! Found two guys on devArt, but with them it was just one bloody excuse after another. One of them, I'm certain, pilfered his stuff from someone else after everything! So in the end, all I have is a logo and a UI......that I can't even do anything with anymore. =_= --Webber22 (talk) 21:39, 10 March 2016 (UTC)

Sorry, dood."We're werewolves, not swearwolves." (KrytenKoro) 14:14, 11 March 2016 (UTC)

I'll be uploading a couple of things for tomorrow. Don't delete them! Until...you know, it's over. --Webber22 (talk) 03:27, 1 April 2016 (UTC)

And it's done.  :) But man...I REALLY wanted to those screenshots. ;_; --Webber22 (talk) 04:09, 1 April 2016 (UTC)

"Roxas" KH2FM Citation

I'm not an expert at citing things on wikis, but if you look at the Youtuber Everglow's re-orchestrated 2.5 playlist (ripped from the game) it is located there. Not really an official cite, but if you compare them side by side, they sound the same. Sources: https://www.youtube.com/watch?v=C-ji0DR-vOM&list=PLhcSrKyqhfh42icWH8kUc1y0Wtk6f215m&index=98 & https://www.youtube.com/watch?v=iwFMpcVNyr0&list=PL1B5FAB5946E04AA8&index=10 Hallowseve97 (talk) 04:20, 10 April 2016 (UTC)

Invi's Keyblade

I understand that is the format we use for our other articles, but is there a way we could make the one for Invi's Keyblade less redundant-sounding? - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 16:00, 15 April 2016 (UTC)

If you can figure out a way to communicate:
  • It's the default Keychain
  • It's a form of Foreteller Invi's Keyblade
  • It appears in KHX
And make sure that standard applies to all the other default form Keyblades, then go ahead. We should also add the nameless template to the Foreteller Keyblades, since they don't have official names."We're werewolves, not swearwolves." (KrytenKoro) 16:06, 15 April 2016 (UTC)

KHUX wiki's KHWiki license template

I made this. Is this good, or should I change something? TheSilentHero 12:22, 17 April 2016 (UTC)

Looks perfect. Now we just need to get that template added as one of the default licensing options."We're werewolves, not swearwolves." (KrytenKoro) 03:33, 18 April 2016 (UTC)

Re: kh unchained raid bosses

i don't think so not all the raid bosses has shrouding dark cloud theme, I played that app and I have heard a different theme when fighting Guard Armor Ω. so if you have that app, you should play it and find out about the unchained raid bosses Kunoichi101 (talk) 19:42, 18 April 2016 (UTC)

https://www.youtube.com/watch?v=p_yxabioQq0 hear this theme, this is the raid battle of Guard Armor Omega, not the original Guard Armor. also, this theme for that battle is The Deep End in KH. hear it and weep, hope you now understand. Kunoichi101 (talk) 05:37, 19 April 2016 (UTC)

unless you played that game, you should have played the Omega Raid Boss version. that way, you would have known that this theme wasn't Shrouding Dark Cloud Theme in the omega boss raid. Kunoichi101 (talk) 21:13, 4 May 2016 (UTC) i know because i played those raid boss battles before. now you finally understand. Kunoichi101 (talk) 22:26, 5 May 2016 (UTC)

how is mine an interest? i only found out by playing the raid boss battle before you gave me that link. so now i understand that you're not disagree with me the whole time Kunoichi101 (talk) 23:28, 5 May 2016 (UTC)

KHUX Mission Articles?

DaysVexenTalk.png
Nobody.pngEternal Nothingness XIIINobody.png If you remain bound by the chain of memories and refuse to believe what is truly found inside your heart...then throw it away. You are not a Keyblade master—just a slave to twisted memories. — 04:19, 19 April 2016 (UTC)
Frozen Pride KHD.png Do forgive me if this has been addressed or decided against already, but I was wondering if we intended to create articles at some point for the KHUX missions. If so, treating them as we did the Days mission articles seems like the most logical course of action in my opinion. That said, I made this:

A_zpsrkzj5dui.png
What are your thoughts on this matter? Please keep in mind the image above depicts only rough drafts from my sandbox.

Looks good, we probably want room names, objectives and objective and quest rewards too, but these will be on khux wiki. See forums."We're werewolves, not swearwolves." (KrytenKoro) 05:24, 19 April 2016 (UTC)
Started this based on your draft, working on an infobox to match.

Re:KHWV party

I left my party earlier. Go ahead and invite me. Rex Ronald Rilander (talk) 01:19, 3 May 2016 (UTC)

Continuation

Naminé (Live talk sprite) 1 KHCOM.gif
NinjaSheik - All of this might have started with a lie...But I'm really am glad that I could meet you...
TALK - One day, the light-it will be ours, and it will bring us together. Til then, I'll be in your heart...
What "attack" on the April Fools' Day talk page? Nothing really hostile happened in that discussion. It kind just fell flat, and that's it. I just voiced my opinion on whether or not to delete it. I didn't insult anyone. We can go over the talk page, if you'd like, but we can do it Friday after my exams are over? As for the Heartless Manufactory, I know when the wiki developed this idea, it was to help solve issues between users. I can respect that, but I'm sorry. We're beyond that point now. I tried. I asked, repeatedly. I'm sorry, but I don't and can't work together with someone like that. It's bad enough I'm surrounded with users on other wikias, and can do nothing about it. I'm sorry, Kryten. I'm really am.

We would like to hear your final thoughts on the Webber case. TheSilentHero 17:11, 17 May 2016 (UTC)

Could you give your opinion about my idea on NinjaSheik's talk page? She agrees with the idea, but I would like to have one more opinion. TheSilentHero 15:13, 23 May 2016 (UTC)

Extracurricular Editing

Hey are you free for some extracurricular editing outside the KHWiki? Byzantinefire - There are no strings on me 20px-AOU_Audi_Promo_07.png (talk) 03:38, 17 May 2016 (UTC)

Probably not, but what is it?"We're werewolves, not swearwolves." (KrytenKoro) 16:05, 17 May 2016 (UTC)
Just some editing on the Disney wiki. Byzantinefire - There are no strings on me 20px-AOU_Audi_Promo_07.png (talk) 16:14, 18 May 2016 (UTC)
What is it?"We're werewolves, not swearwolves." (KrytenKoro) 22:57, 19 May 2016 (UTC)
Some expansion on some of the KH pages there. Byzantinefire - There are no strings on me 20px-AOU_Audi_Promo_07.png (talk) 17:51, 20 May 2016 (UTC)
What article, specifically, do you want me to work on? I don't have a ton of free time so I need an exact assignment."We're werewolves, not swearwolves." (KrytenKoro) 18:40, 21 May 2016 (UTC)

Replease

Actually I got a new phone today--downloading UX now. maggosh 23:55, 4 June 2016 (UTC)