Magnet: Difference between revisions
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[[File: | [[File:SoraMagnegaKHII.gif|thumb|Sora using Magnega in [[Space Paranoids]]]] | ||
{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} [[magic]] are spells used by [[Sora]] and other characters and enemies that utilize the element of [[Darkness]] in ''[[Kingdom Hearts II]]''. Magnet, along with [[Reflect]], replace [[Gravity]], [[Aero]], and [[Stop]] from ''[[Kingdom Hearts]]'' in ''Kingdom Hearts II''. It is classified as '''Advanced Magic'''. | {{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} [[magic]] are spells used by [[Sora]] and other characters and enemies that utilize the element of [[Darkness]] in ''[[Kingdom Hearts II]]''. Magnet, along with [[Reflect]], replace [[Gravity]], [[Aero]], and [[Stop]] from ''[[Kingdom Hearts]]'' in ''Kingdom Hearts II''. It is classified as '''Advanced Magic'''. | ||
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==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
In ''Kingdom Hearts II'', Magnet is a special type of magic that attracts enemies, orbs, and items towards the magnetic orb it creates. Magnega and [[Reflect|Reflega]] are the only spells which can be used to harm the [[Sorcerer]] Nobody and [[Sephiroth]]. | In ''Kingdom Hearts II'', Magnet is a special type of magic that attracts enemies, orbs, and items towards the magnetic orb it creates. Magnega and [[Reflect|Reflega]] are the only spells which can be used to harm the [[Sorcerer]] Nobody and [[Sephiroth]]. | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
[[File:TerraMagnera.png|thumb|Terra using Magnera in [[Deep Space]]]] | |||
In ''Kingdom Hearts Birth by Sleep'', Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters. | In ''Kingdom Hearts Birth by Sleep'', Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters. | ||
Revision as of 08:47, 13 June 2011
Well, this article's condition is yet to be seen. But I did work a little magic on it.
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In accordance with the repetition of the Cleanup of the Month, the Magic articles are currently under a great deal of editing work, and could use your help! We're working on making sure all of the Magic articles are done with their cleanup so we can feature a different set of articles; see this forum for more information on how you can help! Come help out the Magic articles! Fire - Blizzard - Thunder - Cure - Aero - Gravity - Stop - Magnet - Reflect |
Magnet (マグネ Magune ), Magnera (マグネラ Magunera ), and Magnega (マグネガ Magunega ) magic are spells used by Sora and other characters and enemies that utilize the element of Darkness in Kingdom Hearts II. Magnet, along with Reflect, replace Gravity, Aero, and Stop from Kingdom Hearts in Kingdom Hearts II. It is classified as Advanced Magic.
Magnet is a special type of magic that attracts enemies, orbs, and items towards a magnetic orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the Grim Reaper in Port Royal. Enemies in the orb continually take damage.
Magnet also appears in Kingdom Hearts Birth by Sleep and has the same effects as in Kingdom Hearts II. Although it does not appear in the game, the "Magnet Spiral" sleight in Kingdom Hearts Re:Chain of Memories used by Sora resembles the Magnega spell in Kingdom Hearts II. In Reverse/Rebirth, Zexion's basic attack creates a swirling vortex from within one of his many lexicons to steal Riku's cards. This vortex is identical in appearance to the Magnet spell.
Mechanics
Kingdom Hearts II
In Kingdom Hearts II, Magnet is a special type of magic that attracts enemies, orbs, and items towards the magnetic orb it creates. Magnega and Reflega are the only spells which can be used to harm the Sorcerer Nobody and Sephiroth.
Kingdom Hearts Birth by Sleep
In Kingdom Hearts Birth by Sleep, Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters.
Kingdom Hearts Re:coded
In Kingdom Hearts Re:coded, Magnet magic is similar to its appearance in Kingdoom Hearts Birth by Sleep. However, the spiral only attracts the enemies that are present when the spell is used.
- File:MagnetRCO.pngMagnet : Has a memory consumption of 17% , a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
- File:MagnetRCO.pngMagnera : Has a memory consumption of 17% , a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds.
- File:MagnetRCO.pngMagnega : Has a memory consumption of 21% , a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds.
Learning Magnet
Kingdom Hearts II
- Defeat Oogie Boogie in Halloween Town
- Defeat Grim Reaper in Port Royal
- Defeat Xigbar in the The World That Never Was. In Kingdom Hearts II Final Mix, the requirement is changed to Luxord.
Drops
Kingdom Hearts Birth By Sleep
- Magnera: Blobmob (25%)[1]
- Magnega: Triple Wrecker (5%)[2]
Kingdom Hearts Re:coded
Recipes
Kingdom Hearts Birth by Sleep
Magnera
Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the Magic Recipe.
- The first recipe can be melded by Terra, Ventus, and Aqua, and is a type M recipe.
- Magnet (LV2) + Magnet (LV2)
- The second recipe can be melded by Terra, Ventus, and Aqua, and is a type K recipe.
- Stun Edge (LV2) + Magnet (LV2)
- The third recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.
- Thunder (LV2) + Magnet (LV2)
Magnega
Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe.
- The first recipe can be melded by Terra, Ventus, and Aqua, and is a type J recipe.
- Magnera (LV3) + Magnera (LV3)
- The second recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.
- Magnet (LV3) + Magnera (LV3)
Kingdom Hearts Re:coded
Magnera
Magnera is a Magic command that can be converted through four recipes.
- Blizzard Slam + Magnet
- Cure + Magnet
- Slow + Magnet
- Stop + Magnet
Magnega
Magnega is a Magic command that can be converted through three recipes.
Melded commands
Kingdom Hearts Birth by Sleep
Magnet is used to meld the following commands:
- Zero Gravira
- Warp
- Homing Slide
- Magnega
- Magnera
- Collision Magnet
- Magnet Spiral
- Thundara
Magnera is used to meld the following commands:
- Energy Magnet
- Magnega
- Collision Magnet
- Magnet Spiral
- Homing Slide
- Treasure Raid
- D-Link Magnet
- Munny Magnet
- Mini
Magnega is used to meld the following commands:
Enemies capable of casting Magnet Magic
Heartless
Somebodies
Helpful hints
- When traveling up the Castle That Never Was, an easy way to defeat Nobodies is to use Magnega, jump into the middle of the group of attracted enemies, and use Firaga.