Magnet: Difference between revisions
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{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} [[magic]] are spells used by [[Sora]] and other characters and enemies that utilize the element of [[Darkness]] in ''[[Kingdom Hearts II]]''. Magnet, along with [[Reflect]], replace [[Gravity]], [[Aero]], and [[Stop]] from ''[[Kingdom Hearts]]'' in ''Kingdom Hearts II''. It is classified as '''Advanced Magic'''. | {{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} [[magic]] are spells used by [[Sora]] and other characters and enemies that utilize the element of [[Darkness]] in ''[[Kingdom Hearts II]]''. Magnet, along with [[Reflect]], replace [[Gravity]], [[Aero]], and [[Stop]] from ''[[Kingdom Hearts]]'' in ''Kingdom Hearts II''. It is classified as '''Advanced Magic'''. | ||
Magnet is a special type of magic that attracts enemies, orbs, and items towards a magnetic orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the Grim Reaper in Port Royal. Enemies in the orb continually take damage. | Magnet is a special type of magic that attracts enemies, orbs, and items towards a magnetic orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the [[Grim Reaper]] in [[Port Royal]]. Enemies in the orb continually take damage. | ||
Magnet also appears in ''[[Kingdom Hearts Birth by Sleep]]'' | Magnet also appears in ''[[Kingdom Hearts Birth by Sleep]]'' and has the same effects as in ''Kingdom Hearts II''. Although it does not appear in the game, the "Magnet Spiral" sleight in ''[[Kingdom Hearts Re:Chain of Memories]]'' used by Sora resembles the Magnega spell in ''Kingdom Hearts II''. In Reverse/Rebirth, [[Zexion]]'s basic attack creates a swirling vortex from within one of his many lexicons to steal Riku's cards. This vortex is identical in appearance to the Magnet spell. | ||
== | ==Mechanics== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
[[File:Magnet_KH2.png|thumb|Sora using Magnet in the [[Underdrome]]]] | [[File:Magnet_KH2.png|thumb|Sora using Magnet in the [[Underdrome]]]] | ||
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In ''Kingdom Hearts Birth by Sleep'', Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters. | In ''Kingdom Hearts Birth by Sleep'', Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters. | ||
== | ==Learning Magnet== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
#Defeat [[Oogie Boogie]] in [[Halloween Town]] | #Defeat [[Oogie Boogie]] in [[Halloween Town]] | ||
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#Defeat [[Xigbar]] in the [[The World That Never Was]]. In ''[[Kingdom Hearts II Final Mix+|Kingdom Hearts II Final Mix]]'', the requirement is changed to [[Luxord]]. | #Defeat [[Xigbar]] in the [[The World That Never Was]]. In ''[[Kingdom Hearts II Final Mix+|Kingdom Hearts II Final Mix]]'', the requirement is changed to [[Luxord]]. | ||
==Drops== | |||
===''Kingdom Hearts Birth By Sleep''=== | |||
*'''Magnera''': [[Blobmob]] (25%)<ref name="Blob">The Blobmob drops a Magnera 25% of the time if the hero has a shop level of 5 or 6.</ref> | |||
*'''Magnega''': [[Triple Wrecker]] (5%)<ref name="Triple">The Triple Wrecker drops a Magnega 5% of the time if the hero has a shop level of 7 or 8.</ref> | |||
===''Kingdom Hearts Re:coded''=== | |||
*'''Magnet''': [[Wyvern]] (25%)<ref name="Wyvern">The Wyvern drops a Magnet 25% of the time.</ref> | |||
==Recipes== | |||
Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the Magic Recipe. | |||
*The first recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|M}} recipe. | |||
**Magnet (LV2) + Magnet (LV2) | |||
*The second recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|K}} recipe. | |||
**[[Stun Edge]] (LV2) + Magnet (LV2) | |||
*The third recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|I}} recipe. | |||
**[[Thunder]](LV2) + Magnet (LV2) | |||
Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe. | |||
*The first recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|J}} recipe. | |||
**Magnera (LV3) + Magnera (LV3) | |||
*The second recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|I}} recipe. | |||
**Magnet (LV3) + Magnera (LV3) | |||
*[[ | ==Melded commands== | ||
*[[ | ===''Kingdom Hearts Birth by Sleep''=== | ||
Magnet is used to meld the following commands: | |||
*Zero Gravira | |||
*[[Warp]] | |||
*[[Homing Slide]] | |||
*Magnega | |||
*Magnera | |||
*[[Collision Magnet]] | |||
*[[Magnet Spiral]] | |||
*Thundara | |||
Magnera is used to meld the following commands: | |||
*[[Energy Magnet]] | |||
*Magnega | |||
*Collision Magnet | |||
*Magnet Spiral | |||
*Homing Slide | |||
*[[Treasure Raid]] | |||
*[[D-Link Magnet]] | |||
*[[Munny Magnet]] | |||
*[[Mini]] | |||
*[[ | Magnega is used to meld the following commands: | ||
*[[Tornado]] | |||
*[[Quake]] | |||
*[[Meteor]] | |||
*[[Spark Raid]] | |||
*[[Seeker Mine]] | |||
==Enemies | ==Enemies capable of casting Magnet Magic== | ||
===Heartless=== | ===Heartless=== | ||
*[[Grim Reaper]] | *[[Grim Reaper]] | ||
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==Helpful hints== | ==Helpful hints== | ||
*When traveling up the [[Castle That Never Was]], an easy way to defeat [[Nobody|Nobodies]] is to use Magnega, jump into the middle of the group of attracted enemies, and use [[Fire|Firaga]]. | *When traveling up the [[Castle That Never Was]], an easy way to defeat [[Nobody|Nobodies]] is to use Magnega, jump into the middle of the group of attracted enemies, and use [[Fire|Firaga]]. | ||
==Notes and References== | |||
{{reflist|1}} | |||
{{Magic}} | {{Magic}} | ||
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[[Category:Kingdom Hearts II magic]] | [[Category:Kingdom Hearts II magic]] | ||
[[Category:Kingdom Hearts Birth by Sleep magic]] | [[Category:Kingdom Hearts Birth by Sleep magic]] | ||
[[Category:Kingdom Hearts coded magic]] | [[Category:Kingdom Hearts Re:coded magic]] |
Revision as of 00:27, 24 January 2011
Magnet (マグネ Magune ), Magnera (マグネラ Magunera ), and Magnega (マグネガ Magunega ) magic are spells used by Sora and other characters and enemies that utilize the element of Darkness in Kingdom Hearts II. Magnet, along with Reflect, replace Gravity, Aero, and Stop from Kingdom Hearts in Kingdom Hearts II. It is classified as Advanced Magic.
Magnet is a special type of magic that attracts enemies, orbs, and items towards a magnetic orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the Grim Reaper in Port Royal. Enemies in the orb continually take damage.
Magnet also appears in Kingdom Hearts Birth by Sleep and has the same effects as in Kingdom Hearts II. Although it does not appear in the game, the "Magnet Spiral" sleight in Kingdom Hearts Re:Chain of Memories used by Sora resembles the Magnega spell in Kingdom Hearts II. In Reverse/Rebirth, Zexion's basic attack creates a swirling vortex from within one of his many lexicons to steal Riku's cards. This vortex is identical in appearance to the Magnet spell.
Mechanics
Kingdom Hearts II
In Kingdom Hearts II, Magnet is a special type of magic that attracts enemies, orbs, and items towards the magnetic orb it creates. In Magnega and Reflega are the only spells which can be used to harm the Sorcerer Nobody and Sephiroth.
Kingdom Hearts Birth by Sleep
In Kingdom Hearts Birth by Sleep, Magnet is a type of magic which attracts enemies into a vortex with two orbs orbiting in it. This type of magic is key to filling the command bar easily. It is available to all three characters.
Learning Magnet
Kingdom Hearts II
- Defeat Oogie Boogie in Halloween Town
- Defeat Grim Reaper in Port Royal
- Defeat Xigbar in the The World That Never Was. In Kingdom Hearts II Final Mix, the requirement is changed to Luxord.
Drops
Kingdom Hearts Birth By Sleep
- Magnera: Blobmob (25%)[1]
- Magnega: Triple Wrecker (5%)[2]
Kingdom Hearts Re:coded
Recipes
Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the Magic Recipe.
- The first recipe can be melded by Terra, Ventus, and Aqua, and is a type M recipe.
- Magnet (LV2) + Magnet (LV2)
- The second recipe can be melded by Terra, Ventus, and Aqua, and is a type K recipe.
- Stun Edge (LV2) + Magnet (LV2)
- The third recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.
- Thunder(LV2) + Magnet (LV2)
Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe.
- The first recipe can be melded by Terra, Ventus, and Aqua, and is a type J recipe.
- Magnera (LV3) + Magnera (LV3)
- The second recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.
- Magnet (LV3) + Magnera (LV3)
Melded commands
Kingdom Hearts Birth by Sleep
Magnet is used to meld the following commands:
- Zero Gravira
- Warp
- Homing Slide
- Magnega
- Magnera
- Collision Magnet
- Magnet Spiral
- Thundara
Magnera is used to meld the following commands:
- Energy Magnet
- Magnega
- Collision Magnet
- Magnet Spiral
- Homing Slide
- Treasure Raid
- D-Link Magnet
- Munny Magnet
- Mini
Magnega is used to meld the following commands:
Enemies capable of casting Magnet Magic
Heartless
Somebodies
Helpful hints
- When traveling up the Castle That Never Was, an easy way to defeat Nobodies is to use Magnega, jump into the middle of the group of attracted enemies, and use Firaga.