Stop: Difference between revisions
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*[[Chrono Twister]]: 25%/40%(Stop), 5%(Stopra) | *[[Chrono Twister]]: 25%/40%(Stop), 5%(Stopra) | ||
==Melded | ==Melded commands== | ||
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Revision as of 17:47, 10 December 2010
Stop (ストップ Sutoppu ), Stopra (ストプラ Sutopura ), and Stopga (ストプガ Sutopuga ) magic are spells used by Sora, Donald, and other characters and enemies that utilize the element of Time.
Along with Gravity and Aero, Stop and its more powerful forms were absent from Kingdom Hearts II, having been replaced by Magnet and Reflect.
Uses
Kingdom Hearts Birth by Sleep
Much like the spell in Kingdom Hearts and Kingdom Hearts: Chain of Memories, Stop makes an appearance in Kingdom Hearts Birth by Sleep.
Stop will give enemies the Stop Status Effect. Enemies inflicted by Stop will not move or attack for a short amount of time.
Kingdom Hearts
By using Stop, Sora can prevent a target from moving for a limited amount of time. As the rank of Stop increases to Stopra and then Stopga, its range and duration increase. The duration of Stop, Stopra, and Stopga can be determined by taking Sora's Max MP and adding 2 to it. When a frozen enemy is attacked, no damage is dealt at first, but the accumulated damage is dealt when Stop wears off.
After the keyhole in Hollow Bastion is revealed, the efficiency of Stop against a foe is reduced to 60% of what it once was for many enemies.
Characters who cast Stop magic in Kingdom Hearts:
Kingdom Hearts: Chain of Memories
The Stop Card can be used for many Sleights in Kingdom Hearts: Chain of Memories, all of which involve time-manipulation or paralysis. In Kingdom Hearts Re:Chain of Memories, certain objects in rooms have Stop-based properties, causing all enemies in range to receive the Stopped status effect, halting their movement both in and out of battle for a time.
Ability | Description | Obtained | Requirements |
Stopra | Halt enemy movement for a long period of time. | Obtain Stop. | + |
Stopga | Halt enemy movement for a very long period of time. | Obtain Stop. | + + |
Stop Raid | Hurl the Keyblade and trigger Stop upon impact. | Wonderland Room of Rewards (CoM only) | + + |
Lethal Frame | Stop time and deal multiple blows on an enemy. | Level 32 (Re:CoM only) | + + |
Freeze | Freezes nearby enemies. Attacking a frozen enemy deals greater damage. | Defeat Vexen on the 10th floor. (Re:CoM only) | + + |
Warpinator | Eliminate the closest enemy. Not always successful. | Defeat Riku on the 8th floor. (CoM) Twilight Town Bounty (Re:CoM) |
+ + |
Warp | Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. | Twilight Town Room of Rewards (CoM) Agrabah Room of Rewards (Re:CoM) |
+ + |
Bind | Hold enemies in place. Enemies can still attack from their positions. | Find Eeyore. (CoM) Halloween Town Room of Rewards (Re:CoM) |
+ + Gravity + Stop + Any magic card |
Teleport | Rematerialize behind the targeted enemy, stunning it for a short time. | Neverland Bounty | + + Any magic card + Any magic card + Peter Pan + + Stop + Aero + Any item card |
Cross-slash+ | Cloud singles out an enemy and uses Cross-slash. | Hollow Bastion Bounty Clear Veggie Panic. (Re:CoM) |
+ + |
As a magic card, Stop can also be used within the following sleights.
Ability | Description | Obtained | Requirements |
Homing Fira | Cast a Fira spell that seeks out the targeted enemy. | Neverland BountyTemplate:CoM | + + Aero + Fire + Any magic card |
Homing Blizzara | Cast a Blizzara spell that seeks out the targeted enemy. | Atlantica Bounty | + + Aero + Blizzard + Any magic card |
Quake | Inflict damage on all ground enemies with a violent tremor. | Atlantica Room of Rewards | + + Gravity + Simba + Any magic card |
Gifted Miracle | Reload cards and reset the counter while restoring HP to friends and foes alike. | Halloween Town Bounty | + + Any summon card + any magic card + Jack + + Bambi + Blizzard + Any item card |
Blazing Donald | Donald flubs a Fire spell... | Agrabah Room of RewardsTemplate:CoM | + + Fire + Donald Duck + Any magic card |
Kingdom Hearts Re:coded
In Kingdom Hearts Re:coded, Stop is a status-inflicting magic command. It inflicts Stopped status effect to surrounding enemies which prevents them to move and deals minor damage. It appears as a single magic which doesn't have -ra nor -ga suffix.
Acquiring
Kingdom Hearts Birth by Sleep
- Stop: Combine Slow+Slow,Command Board
- Stopra: Combine Stop+Stop,Slow+Stop,Slow+Slow(low chance),Command Board
- Stopga: Combine Stopra+Stopra Or Stopra+Stop,Command Board
Kingdom Hearts
- Stop: Defeat Parasite Cage the second time in Monstro.
- Stopra: Completing the Pooh's Swing mini-game in the 100 Acre Wood.
- Stopga: Defeat the Phantom in Neverland after sealing Hollow Bastion's Keyhole.
Kingdom Hearts: Chain of Memories
- Stop: A Magic Card can be obtained in the first treasure chest in Wonderland.
- Stopra: Stock two Stop Cards.
- Stopga: Stock three Stop Cards.
Kingdom Hearts Re:coded
Recipes
Stopra
- Slow (LVL 2) and Slow (LVL 2)-100%
- Stop (LVL 2) and Slow (LVL 2)-100%
- Stop (LVL 2) and Stop (LVL 2)-100%
Stopga
- Stop (LVL 3) and Stopra (LVL 3)-100%
- Stopra (LVL 3)and Stopra (LVL 3)-100%
Drop
Kingdom Hearts Birth by Sleep
- Chrono Twister: 25%/40%(Stop), 5%(Stopra)
Melded commands
Trivia
- Stop magic is one of two standard forms of magic that do not have corresponding Gummi Blocks, the other being Reflect.
- Stop magic can be used with Gravity magic to stop enemies while they are flat.
- As with Thunder and Gravity, it is possible to beat Kingdom Hearts without obtaining the Stop spell.
See also
References
- ^ This is mistranslated as "Lethal Flame" in the American version.