Physical (element): Difference between revisions
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Revision as of 09:28, 7 November 2018
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Physical is a recurring element that appear in the Kingdom Hearts series. It embodies the power of physical strength.
Attacks and abilities
Kingdom Hearts
Kingdom Hearts Chain of Memories
Ability | Type | Description |
Crabclaw | Attack card | Obtained in Atlantica. Easy to handle with an impressive recovery time after card breaks. |
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Divine Rose | Attack card | Obtained in Hollow Bastion. Features a powerful strike and fast swing. |
Fairy Harp | Attack card | Obtained in Neverland. Easy to handle with a formidable swing speed. |
Kingdom Key | Attack card | The default weapon. Not very powerful, but reliable and easy to handle. |
Lady Luck | Attack card | Obtained in Wonderland. A balanced weapon that is easy to handle. |
Olympia | Attack card | Obtained in Olympus Coliseum. Powerful with a quick recovery after card breaks. |
Pumpkinhead | Attack card | Obtained in Halloween Town. Easy to handle with a fast recovery after card breaks. |
Soul Eater | Attack card | Reacts to dark power. Riku's strength is higher when he wields darkness in battle. |
Three Wishes | Attack card | Obtained in Agrabah. Fairly strong with a fast swing. |
Ultima Weapon | Attack card | The strongest attack card to be found. |
Wishing Star | Attack card | Obtained in Monstro. Not very powerful, but very easy to handle. |
Follow the Wind[KH Re:CoM] | Attack card | A well-balanced weapon with a powerful thrust and a short recovery time from card breaks. |
Hidden Dragon[KH Re:CoM] | Attack card | An attack card with weak strikes but powerful combo finishes. |
Maverick Flare[KH Re:CoM] | Attack card | An attack card with weak strikes but powerful combo finishes. |
Midnight Roar[KH Re:CoM] | Attack card | A well-balanced weapon with a powerful thrust and a short recovery time from card breaks. |
Star Seeker[KH Re:CoM] | Attack card | An attack card with a powerful combo finish and the shortest recovery time from card breaks. |
Two Become One[KH Re:CoM] | Attack card | A weapon with a powerful thrust and combo finish. |
Kingdom Hearts II
In Kingdom Hearts II and Kingdom Hearts II Final Mix, many attacks that deal physical damage may also deal damage through defense, and should not be confused with Neutral-type attacks. These include, but are not limited to, Limits and Reaction Commands.
Ability | Type | Character | Description |
Attack | Attack | Sora, Roxas, Donald, Goofy, Riku, Mulan, Beast, Auron, Jack Sparrow, Aladdin, Jack Skellington, Simba, Mickey | Press to attack. After hitting an enemy with an attack, continue attacking to unleash powerful combos. |
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Upper Slash | Action ability | Sora | Knocks a target into the air during a combo with . |
Horizontal Slash | Action ability | Sora | Unleashes a powerful attack that hits a target from left to right during a midair combo with . |
Retaliating Slash | Action ability | Sora, Valor Form, Wisdom Form | When knocked down, quickly regains balance and counterattacks with . |
Slapshot | Action ability | Sora, Limit Form[KH II FM] | Rapidly attacks a nearby target without getting flung back. |
Dodge Slash | Action ability | Sora | Unleashes an attack that deals damage to nearby enemies. |
Flash Step[KH II FM] (first hit) | Action ability | Sora | Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard. |
Slide Dash | Action ability | Sora, Limit Form[KH II FM] | Instantly closes in on and attacks a far target. |
Dodge Slash | Action ability | Sora | Unleashes an attack that deals damage to nearby enemies. |
Aerial Sweep | Action ability | Sora, Limit Form[KH II FM] | Unleashes a powerful leaping attack on targets in midair. |
Aerial Dive[KH II FM] | Action ability | Sora | Unleashes a powerful aerial attack on distant targets. |
Aerial Spiral | Action ability | Sora | Closes in on far targets in midair and unleashes spinning attacks. |
Aerial Finish | Action ability | Sora | Unleashes a powerful finishing combo move to a single target in midair. |
Brave Beat | Action ability | Valor Form | Unleashes powerful finishing combo move that successively attacks several targets at once. |
Sonic End | Action ability | Valor Form | Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once. |
Over the Horizon | Action ability | Valor Form | Leaps towards a target in a rapid attack with |
Hurricane Period[KH II FM] | Action ability | Limit Form | Unleashes a powerful finishing combo move consisting of an aerial barrage. |
Master Strike | Action ability | Master Form | Unleashes a powerful finishing combo move that successively attacks a single target. |
Auto Assault | Action ability | Final Form | The Keyblade automatically unleashes attacks in various situations. |
Goofy Tornado | Action ability | Goofy | Creates a vortex to draw enemies close and attack them. |
Goofy Bash | Action ability | Goofy | An effective ranged attack, throwing a shield at the enemy from afar. |
Goofy Turbo | Action ability | Goofy | Dashes through enemies, bouncing them towards Sora. |
Divider | Action ability | Auron | Attacks nearby enemies while flying through the air. |
No Mercy | Action ability | Jack Sparrow | There is no escaping from this attack! |
Rain Storm | Action ability | Jack Sparrow | Throws weapons at the enemy successively. |
Fierce Claw | Action ability | Simba | Attacks the target successively. |
Kingdom Hearts 358/2 Days
Kingdom Hearts Birth by Sleep
Ability | Type | Character | Description |
Quick Blitz | Attack Command | Terra, Ventus, Aqua | Perform a jumping attack. |
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Blitz | Attack Command | Terra, Ventus, Aqua | Press the button at the right time to perform a series of jumping attacks. |
Meteor Crash | Attack Command | Terra | Leap high into the air and bring your Keyblade down on the enemy, along with a slew of meteors. |
Magic Hour | Attack Command | Aqua | Press the button at the right times to dive repeatedly and create columns of light that send enemies flying. |
Sliding Dash | Attack Command | Terra, Ventus, Aqua | Punish faraway enemies with a charging attack. |
Sonic Blade | Attack Command | Terra, Ventus, Aqua | Press the at the right times to perform a series of charging attacks that will reach faraway enemies. |
Zantetsuken | Attack Command | Terra | Assail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot. |
Strike Raid | Attack Command | Terra, Ventus, Aqua | Throw the Keyblade at the enemy. Stuns some foes. |
Treasure Raid | Attack Command | Ventus | Throw the Keyblade at the enemy. Causes some foes to drop prize boxes. |
Spark Raid | Attack Command | Ventus | Throw the Keyblade at the enemy. If it connects, the Keyblade will split into beams of light that fly in all directions. |
Wind Raid | Attack Command | Ventus | Throw the Keyblade at the enemy, letting the wind guide it toward your target for multiple hits. |
Barrier Surge | Attack Command | Aqua | Cloak yourself in a barrier and rush the enemy. |
Aerial Slam | Attack Command | Terra, Ventus, Aqua | Press the button at the right time to knock enemies into the air and then smack them back down. |
Ars Solum | Attack Command | Terra | Assail enemies with a ferocious string of blows. Press at the end to tack on a few extra hits for good measure. |
Ars Arcanum | Attack Command | Ventus | Assail enemies with a ferocious string of blows. Press the button at the end to tack on a few extra hits for good measure. |
Time Splicer | Attack Command | Ventus, Aqua | Inflict Stop on enemies, then press the button at the right times to perform a combo while teleporting. |
Poison Edge | Attack Command | Terra, Ventus, Aqua | Perform a jumping attack that poisons some foes. |
Wishing Edge | Attack Command | Aqua | Strike an enemy three times with a single jumping attack. |
Stun Edge | Attack Command | Terra, Ventus, Aqua | Perform a jumping attack that stuns some foes. |
Slot Edge | Attack Command | Terra, Ventus, Aqua | Press the button at the right times to perform three jumping attacks and cause symbols to appear; get three of the same to win prizes. |
Confusion Strike | Attack Command | Terra, Ventus, Aqua | Perform a spinning attack that confuses some foes. |
Binding Strike | Attack Command | Terra, Ventus, Aqua | Perform a spinning attack that binds some foes. |
Tornado Strike | Attack Command | Ventus | Press the button at the right times to knock nearby enemies into the air with a series of whirlwinds. |
Brutal Blast | Attack Command | Terra | Knock enemies into the air, then smack them into next year with a powerful spinning attack. |
Magnet Spiral | Attack Command | Terra, Ventus, Aqua | Use magnetic force to pull in surrounding enemies, and then punish them all at once with a single spin attack. |
Salvation | Attack Command | Ventus | Perform a powerful spinning attack and hit enemies with lots of columns of light at once. You will also recover HP. |
Windcutter | Attack Command | Terra | Create a whirlwind with a spin attack and send surrounding enemies flying. |
Limit Storm | Attack Command | Terra | Perform a spinning attack that deals additional damage if you are low on HP. |
Collision Magnet | Attack Command | Terra, Ventus, Aqua | Use magnetic force to pull a single enemy toward you, then send it crashing into other foes. |
Geo Impact | Attack Command | Terra | A leaping strike which causes giant boulders to burst from the earth and deal additional damage. |
Sacrifice | Attack Command | Terra | Expend HP to perform a single, powerful attack. |
Finish (Terra) | Finish Command | Terra | Smite foes with a powerful jumping attack. |
Finish (Ventus) | Finish Command | Ventus | Punish foes with a flurry of quick attacks. |
Finish (Aqua) | Finish Command | Aqua | Launch orbs of magic upward and knock surrounding enemies into the air. |
Rising Rock 1 | Finish Command | Terra | Bring enemies down with a spin attack and jumping attack. |
Rising Rock 2 | Finish Command | Terra | Smite enemies with a spin attack and jumping attack, after which boulders burst from the ground and knock foes into the air. |
Dark Star 1 | Finish Command | Terra | Smite enemies with spin and jumping attacks, then end by sending a meteor crashing down upon them. Blinds and stuns foes. |
Dark Star 2 | Finish Command | Terra | Smite enemies with a spin attack and jumping attack, then end by raining meteors down upon them. Blinds and stuns foes. |
Air Flair 1 | Finish Command | Ventus | Knock enemies into the air with a flurry of wind-powered attacks. Stuns some foes. |
Air Flair 2 | Finish Command | Ventus | Knock enemies into the air with a flurry of wind-powered attacks and a spin attack. Stuns some foes. |
Air Flair 3 | Finish Command | Ventus | Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Stuns some foes. |
Air Flair 4 | Finish Command | Ventus | Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Always stuns enemies. |
Magic Pulse 1 | Finish Command | Aqua | Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes. |
Magic Pulse 2 | Finish Command | Aqua | Launch orbs of magic upward, confusing or freezing some foes. |
Magic Pulse 3 | Finish Command | Aqua | Launch orbs of magic upward which confuse, freeze, or bind some foes. |
Magic Pulse 4 | Finish Command | Aqua | Press at the right times to repeatedly launch orbs of magic upward which freeze, bind, or cause other negative status effects. |
Gold Rush | Finish Command | Terra, Ventus, Aqua | Perform a leaping strike that sometimes causes enemies to drop munny. |
Twisted Hours | Finish Command | Terra, Ventus, Aqua | Press at the right times to throw the Keyblade at the enemy repeatedly. Inflicts Stop and Slow on some foes. |
Surprise! 1 | Finish Command | Terra, Ventus, Aqua | Focus your power and then unleash a jumping attack. Press the button shown and you will earn prizes. |
Surprise! 2 | Finish Command | Terra, Ventus, Aqua | Focus your power and then unleash a jumping attack. Press all three of the buttons shown to earn lots of prizes. |
Heal Strike | Finish Command | Terra, Ventus, Aqua | Press at the right times for a series of charging and spin attacks. The spin attacks restore your HP. |
Random End | Finish Command | Terra | Press at the right times to cause negative status effects with Keyblade throws and charging and jumping attacks. |
Explosion | Finish Command | Terra, Ventus, Aqua | Smite enemies with a powerful jumping attack that causes a massive explosion and always stuns enemies caught in the blast. |
Demolition | Finish Command | Terra | Rain meteors down on enemies and trigger explosions. Use to move the marker along the ground and direct the meteor strikes. |
Stratosphere | Finish Command | Ventus | Press the right button for whirlwind boosts that bring you crashing down on foes. Finish with a dive that triggers a devastating storm. |
Teleport Spike | Finish Command | Aqua | Generate several magic orbs, then press the buttons shown to launch them toward enemies as you teleport from orb to orb. |
Kingdom Hearts Re:coded
Kingdom Hearts 3D: Dream Drop Distance
Ability | Type | Description |
Quick Blitz | Attack Command | Perform a high, leaping slash. |
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Slot Edge | Attack Command | Perform a triple jump attack. A symbol is displayed for each hit; match all three to obtain prizes. |
Blitz | Attack Command | Perform a triple jump attack. |
Meteor Crash | Attack Command | Muster energy in midair, then slash groundward as meteors rain down. |
Spark Dive | Attack Command | Create an electric shockwave that may stun some surrounding ground-based foes. |
Poison Dive | Attack Command | Create a toxic shockwave that may poison some surrounding ground-based foes. |
Drain Dive | Attack Command | Create a shockwave that will drain HP from surrounding ground-based foes. |
Sliding Dash | Attack Command | Punish faraway enemies with a charging attack. |
Sonic Blade | Attack Command | Rush the enemy multiple times. |
Strike Raid | Attack Command | Throw the Keyblade at the enemy. Stuns some foes. |
Spark Raid | Attack Command | Throw the Keyblade at the enemy. If it connects, the Keyblade will split into beams of light that fly in all directions. |
Circle Raid | Attack Command | Orbit your Keyblade around you, causing it to strike and bind surrounding foes. |
Aerial Slam | Attack Command | Knock a foe into the air, then slash it again as you rocket downward and launch even more foes with the resulting shockwave. |
Ars Arcanum | Attack Command | Unleash a blinding flurry of attacks. |
Gravity Strike | Attack Command | Perform a spin attack that puts some enemies into zero gravity. |
Confusing Strike | Attack Command | Perform a spin attack that confuses some enemies. |
Tornado Strike | Attack Command | Perform a spin attack and create a vortex that lifts enemies into the air. |
Prism Windmill | Attack Command | Spin the Keyblade like a windmill as you rush the enemy, landing multiple hits. |
Timestorm | Attack Command | Spin the Keyblade like a windmill as you rush the enemy, landing multiple hits and inflicting Slow or Stop. |
Magnet Spiral | Attack Command | Use magnetic force to pull in nearby enemies, then send them all flying with a spin attack. |
Limit Storm | Attack Command | Unleash a desperate spin attack that is strongest when you are low on HP. |
Collision Magnet | Attack Command | Use magnetic force to pull in enemies, then launch them toward other foes. |
Sacrifice | Attack Command | Expend HP to perform a single, powerful attack. |
Counter Rush | Reprisal Command | Press right after a sucessful block to counter with a flurry of blows. |
Shadow Strike | Reprisal Command | Press right after a successful shadow slide to follow with an overhead slash. |
Payback Raid | Reprisal Command | Press after an attack knocks you into the air to right yourself and strike back. |
Steep Climb | Reprisal Command | After launching a foe into the air, press to perform a spin attack and knock them even higher with the vortex. |
Rapid Descent | Reprisal Command | After launching a foe into the air, press to perform a jump attack and slam them into the ground. |
Sliding Sidewinder | Reprisal Command | Slide with and then press to perform a spin attack. |
Sliding Crescent | Reprisal Command | Slide with and then press to perform a spin attack that knocks foes into the air. |
Roll Call | Link Attack | Hop onto your Spirit and bowl over enemies. Use to steer. |
Fly-by Knight | Link Attack | Take to the skies with your Spirit's help. Use to steer and to attack. |
Hammer Throw | Link Attack | Swing Pricklemane around like a morning star. Use to move. |
Poison Dash | Link Attack | Attack from inside Toximander's poison bubble. Use to move. The bubble will grow as you touch enemies. |
Swing Fling | Link Attack | Attack foes while your Spirit swings you around. Use to steer. |
Target Shot | Link Attack | Snipe enemies from astride your Spirit. Aim with and successfully lock on with to fire homing projectiles. |
Trap Shot | Link Attack | Snipe enemies from astride Staggerceps. Aim with and fire a pincer shot with . Hit your mark to stop a foe in its tracks. |
Berserker Bronco | Link Attack | Jump onto Zolephant's back and swat enemies down with a titanic trunk. Use to steer. |
Aura Raid | Link Attack | Hitch a ride on your Spirit and charge your enemies. Use to steer and to fire your aura. |
Whomperstomp | Dual Attack | Grab on tight as a gargantuan Meow Wow bounces around, flattering foes and creating king-sized shockwaves. |
Shining Hammer | Link Style | Cut a wide swath in front of you, then strike the ground to create a shockwave of light. |
Physical Resistance
Accessories and armor
Kingdom HeartsKingdom Hearts Final Mix |
Kingdom Hearts IIKingdom Hearts II Final Mix |
Kingdom Hearts 358/2 Days |
Enemy cards
Kingdom Hearts 3D: Dream Drop Distance
Enemies
Enemies that use the Physical element
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Enemies that absorb/are immune to Physical
- Nobodies
- Other
Enemies that are weak against Physical
- Nobodies
- Unversed
- Nightmare Dream Eaters
- Other