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Magnet: Difference between revisions

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{{Game|KH2|FM2|BBS|FMB|RCO|HD2}}
{{Game|KH2|FM2|BBS|FMB|RCO|HD2}}
{{Q|Gather!|Common outcry when casting Magnet spells.}}
{{Q|Gather!|Common outcry when casting Magnet spells.}}
[[File:Magnega KHII.gif|thumb|In ''Kingdom Hearts II'', Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.]]
[[File:Magnega KHII.gif|thumb|240px|In ''Kingdom Hearts II'', Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.]]
{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage.
{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage.


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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
[[File:Magnega KHBBS.gif|thumb|250px|In ''Kingdom Hearts Birth by Sleep'', Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.]]
[[File:Magnega KHBBS.gif|thumb|240px|In ''Kingdom Hearts Birth by Sleep'', Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.]]
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are {{c|magic command|BBS}}s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are {{c|magic command|BBS}}s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
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===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
[[File:Magnega KHREC.gif|thumb|250px|In ''Kingdom Hearts Re:coded'', Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.]]
[[File:Magnega KHREC.gif|thumb|240px|In ''Kingdom Hearts Re:coded'', Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.]]
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are {{c|magic command|RCO}}s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are {{c|magic command|RCO}}s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.

Revision as of 22:58, 29 February 2016

"Gather!"
—Common outcry when casting Magnet spells.
In Kingdom Hearts II, Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.

Magnet (マグネ Magune?), Magnera (マグネラ Magunera?), and Magnega (マグネガ Magunega?) are a series of magic that appears in Kingdom Hearts II, Kingdom Hearts Birth by Sleep, and Kingdom Hearts Re:coded. When used, it creates a vortex of magnetic force that draws in enemies, dealing continuous damage.

Mechanics

Kingdom Hearts II

In Kingdom Hearts II, Magnet is an Advanced magic that can be used by Sora. When it is upgraded to Magnera, and later Magnega, the magnetic vortex becomes more powerful, pulling in enemies from farther away.

Magnet magic costs 30 MP to use.

Kingdom Hearts Birth by Sleep

In Kingdom Hearts Birth by Sleep, Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.

In Kingdom Hearts Birth by Sleep, Magnet, Magnera, and Magnega are magic commands that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.

  • Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
  • Magnera is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 20%.
  • Magnega is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 15 seconds, and fills the Command Gauge by 25%.

Kingdom Hearts Re:coded

In Kingdom Hearts Re:coded, Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.

In Kingdom Hearts Re:coded, Magnet, Magnera, and Magnega are magic commands that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.

  • Magnet KHREC.png Magnet has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
  • Magnet KHREC.png Magnera has a memory consumption of 17%, a normal reload time of 20 seconds, and an Overspec reload time of 18 seconds.
  • Magnet KHREC.png Magnega has a memory consumption of 21%, a normal reload time of 25 seconds, and an Overspec reload time of 24 seconds.

Learning Magnet

Kingdom Hearts II

Magnet is learned by obtaining a Magnet element. Obtaining additional elements upgrades Magnet to Magnera, then Magnega. To obtain a Magnet element:

  1. Defeat Oogie Boogie at Halloween Town
  2. Defeat the Grim Reaper in Port Royal
  3. Defeat Xigbar in the The World That Never Was

Kingdom Hearts II Final Mix

Magnet is learned by obtaining a Magnet element. Obtaining additional elements upgrades Magnet to Magnera, then Magnega. To obtain a Magnet element:

  1. Defeat Oogie Boogie at Halloween Town
  2. Defeat the Grim Reaper in Port Royal
  3. Defeat Luxord in the The World That Never Was

Kingdom Hearts Birth by Sleep

Magnet
Magnera
Magnega
  • Terra, Ventus, and Aqua can create Magnega through Command Melding.

Kingdom Hearts Re:coded

Magnet
  • Data-Sora can obtain Magnet from the shops for 800 munny.
  • Data-Sora can purchase Magnet from Olympus Coliseum: Sector A for 1000 SP.
Magnera
  • Data-Sora can obtain Magnera from the shops for 2400 munny.
  • Data-Sora can purchase Magnera from Hollow Bastion I: Sector A starting from 300 SP.
Magnega

Drops

Kingdom Hearts Birth By Sleep

Kingdom Hearts Re:coded

Recipes

Kingdom Hearts Birth by Sleep

Magnera

Magnera is a Basic-class Magic Command that can be melded through three different recipes, listed in the Magic Recipe.

  • The first recipe can be melded by Terra, Ventus, and Aqua, and is a type M recipe.
    • Magnet (LV2) + Magnet (LV2)
  • The second recipe can be melded by Terra, Ventus, and Aqua, and is a type K recipe.
  • The third recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.

Magnega

Magnega is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe.

  • The first recipe can be melded by Terra, Ventus, and Aqua, and is a type J recipe.
    • Magnera (LV3) + Magnera (LV3)
  • The second recipe can be melded by Terra, Ventus, and Aqua, and is a type I recipe.
    • Magnet (LV3) + Magnera (LV3)

Kingdom Hearts Re:coded

Magnera

Magnera is a Magic command that can be converted through four recipes.

Magnega

Magnega is a Magic command that can be converted through three recipes.

Melded commands

Kingdom Hearts Birth by Sleep

Magnet is used to meld the following commands:

Magnera is used to meld the following commands:

Magnega is used to meld the following commands:

Other appearances

Kingdom Hearts Re:Chain of Memories

In Kingdom Hearts Re:Chain of Memories, Zexion uses an attack called Magnet Snatch, in which he creates a small magnetic vortex with his Lexicon to steal Riku's attack cards from his deck.

See also

Notes and references

  1. ^ The Blobmob drops a Magnera 25% of the time if the hero has a shop level of 5 or 6.
  2. ^ The Triple Wrecker drops a Magnega 5% of the time if the hero has a shop level of 7 or 8.
  3. ^ The Wyvern drops a Magnet 25% of the time.