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Kingdom Hearts II Final Mix
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Lucky Strike: Difference between revisions

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m (Neumannz, replaced: AP → {{AP}} (2), requires → costs (2))
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===''Kingdom Hearts''===
===''Kingdom Hearts''===
*[[Sora]] learns Lucky Strike at level 15 with the [[Dream Shield]], 39 with the [[Dream Rod]], or 69 with the [[Dream Sword]].
*[[Sora]] learns Lucky Strike at level 15 with the [[Dream Shield]], 39 with the [[Dream Rod]], or 69 with the [[Dream Sword]].
*[[Donald Duck]] learns Lucky Strike at level 55.
*[[Donald]] learns Lucky Strike at level 55.
*[[Goofy]] learns Lucky Strike at level 27.
*[[Goofy]] learns Lucky Strike at level 27.
*[[Aladdin]] has Lucky Strike as a default ability.
*[[Aladdin]] has Lucky Strike as a default ability.
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===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
*Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword.
*Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword.
*Donald Duck learns Lucky Strike at level 44.
*Donald learns Lucky Strike at level 44.
*Goofy learns Lucky Strike at level 24.
*Goofy learns Lucky Strike at level 24.
*Aladdin has Lucky Strike as a default ability.
*Aladdin has Lucky Strike as a default ability.
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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora learns Lucky Lucky at level 41 with the Dream Sword, 53 with the Dream Shield, and 99 with the Dream Rod.
*Sora learns Lucky Lucky at level 41 with the Dream Sword, 53 with the Dream Shield, and 99 with the Dream Rod.
*Donald Duck learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]].
*Donald learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]].
*Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[the King's Den]].
*Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[the King's Den]].
*[[Jack Sparrow]] has Lucky Lucky as a default ability.
*[[Jack Sparrow]] has Lucky Lucky as a default ability.

Revision as of 17:28, 2 September 2014

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Lucky Strike (ラックアップ Rakku Appu?, lit. "Luck Up"), also translated as Lucky Lucky, is an ability introduced in Kingdom Hearts. It increases the drop rate of items, and the effect can be increased by equipped multiple copies of the ability, when available.

Mechanics

In Kingdom Hearts, Lucky Strike is a support ability that costs 3 AP to equip. The drop rate is increased by a factor of 1 + 0.5n, where n represents the number of Lucky Strike abilities equipped by the active party. Equipping all three available copies of the ability results in enemies' drop rates being multiplied by 2.5.

In Kingdom Hearts II, Lucky Lucky is a support ability that costs 5 AP to equip. The drop rate is increased by a factor of 1 + 0.3n, where n represents the number of Lucky Lucky abilities equipped by the active party. Equipping all seven available copies of the ability, including those attached to equipment, results in enemies' base drop rates being multiplied by 3.1. In Kingdom Hearts II Final Mix, the factor is 1 + 0.5n and the maximum number that can be equipped in fourteen, resulting in a maximum drop rate multiplication of 8. The additional Lucky Lucky available in Limit Form can further raise the drop rate factor to 8.5.

In Kingdom Hearts 358/2 Days, Lucky Strike is an equipment ability.

In Kingdom Hearts Birth by Sleep, Lucky Strike is a prize ability that can be equipped up to five times.

In Kingdom Hearts Re:coded, Lucky Strike is a Stat Chip which increases Luck by one when installed in the Stat Matrix.

Learning Lucky Strike

Kingdom Hearts

Kingdom Hearts Final Mix

  • Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword.
  • Donald learns Lucky Strike at level 44.
  • Goofy learns Lucky Strike at level 24.
  • Aladdin has Lucky Strike as a default ability.
  • Ariel has Lucky Strike as a default ability.
  • Peter Pan has Lucky Strike as a default ability.

Kingdom Hearts II

Kingdom Hearts II Final Mix

  • Roxas learns two copies of Lucky Lucky at the beginning of the Third Day in Critical Mode.
  • Sora learns Lucky Lucky by raising Limit Form to level 6.
  • Limit Form has Lucky Lucky as a default ability.
  • Donald Duck learns Lucky Lucky after defeating the Nobodies at The Old Mansion.
  • Goofy learns Lucky Lucky after defeating Shenzi, Banzai, and Ed at the King's Den.
  • Jack Sparrow has Lucky Lucky as a default ability.
  • Jack Skellington has Lucky Lucky as a default ability.
  • The Lucky Ring has Lucky Lucky as its equipment ability.

Kingdom Hearts 358/2 Days

Rings with Lucky Strike

Kingdom Hearts Birth by Sleep

Kingdom Hearts Re:coded

Drops

Notes and references

  1. ^ The Invisible drops a stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ The Angel Star drops a stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.