Kingdom Hearts II
Kingdom Hearts II Final Mix

Game:Sark: Difference between revisions

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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
{{Q|Eliminate Sark! Defend yourself then go in for counterattack!|The Pause screen}}
{{Q|Eliminate Sark! Defend yourself then go in for counterattack!|The Pause screen}}
During the first phase of the battle, Sark's only attack is to fling his disk at Sora, which can easily be reflected with the Reaction Commands "Zone Guard" and "Disc Strike". He can also teleport, but his health is very low.


During the first phase of the battle, Sark's only attack is to fling his disk at Sora similar to [[Tron]]'s weapon, which can easily be reflected with the Reaction Commands Zone Guard and Disc Strike. He can also teleport, but his health is very low for this point in the game.
During the battle with the MCP, Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's legs must be damaged to make him kneel, so his head can be attacked. Destroying the head stuns Sark for some time, but he will be regenerated by the MCP after a period of time.


During the battle with the MCP Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's two feet must be damaged to make him kneel, so his head can be attacked. His feet both have an amount of 46 HP. Though destroying the head stuns Sark for some time, he will be regenerated by the MCP after a period of time.
After the MCP has had a significant amount of its HP drained, Sark will start to raise a wall whenever Sora attempts to flee. This allows Sora to use the Reaction Commands "High Climb" and "Needle Dive". This will knock Sark out in one blow, making it easier to harm the MCP.
{{-}}


After the MCP has had a significant amount of its HP drained, Sark will start to raise a wall whenever Sora attempts to flee. This is a big mistake, however, as it allows Sora to use the Reaction Command High Climb, which leads to Needle Dive. This will knock Sark out in one fell blow, making it easier to harm the MCP.
{{-}}
==Video==
==Video==
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Revision as of 04:27, 17 February 2015

Template:Enemy

Sark is a boss in Kingdom Hearts II, located in Space Paranoids. He is fought alongside the Master Control Program.

Strategy

Kingdom Hearts II

"Eliminate Sark! Defend yourself then go in for counterattack!"
—The Pause screen

During the first phase of the battle, Sark's only attack is to fling his disk at Sora, which can easily be reflected with the Reaction Commands "Zone Guard" and "Disc Strike". He can also teleport, but his health is very low.

During the battle with the MCP, Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's legs must be damaged to make him kneel, so his head can be attacked. Destroying the head stuns Sark for some time, but he will be regenerated by the MCP after a period of time.

After the MCP has had a significant amount of its HP drained, Sark will start to raise a wall whenever Sora attempts to flee. This allows Sora to use the Reaction Commands "High Climb" and "Needle Dive". This will knock Sark out in one blow, making it easier to harm the MCP.

Video

Sark (first battle)—Kingdom Hearts II Sark (second battle)—Kingdom Hearts II
<youtube width="320" height="240">0LrQzmP3D3E</youtube> <youtube width="320" height="240">xxevq1TKB0I</youtube>

Notes and references