Wisdom Form: Difference between revisions
LightRoxas (talk | contribs) |
(most of this is bull. The Shadows in TWTNW take too long to spawn and respawn, and the ones in Hollow Bastion are in a line rather than ring, and are a bit stronger than necessary. The Doors to the past are set up pretty much perfectly for grinding) |
||
Line 79: | Line 79: | ||
==Strategy== | ==Strategy== | ||
Wisdom Form is very proficient at magic, and is useful against enemies that are hard to defeat at close range, such as the [[Hot Rod]]. While in Wisdom Form, Sora glides along the ground rather than running, and becomes able to perform commands while moving. His casting is sped up and all his magic finishers increase in power as well. The player should always be prepared to cast Cure, as Donald is unable to help in this manner. | Wisdom Form is very proficient at magic, and is useful against enemies that are hard to defeat at close range, such as the [[Hot Rod]]. While in Wisdom Form, Sora glides along the ground rather than running, and becomes able to perform commands while moving. His casting is sped up and all his magic finishers increase in power as well. The player should always be prepared to cast Cure, as Donald is unable to help in this manner. | ||
Since Wisdom Form levels by defeating Heartless, | |||
Since Wisdom Form levels by defeating Heartless, the best place to train it the [[Doors to the Past]] in [[Timeless River]], a cycle of rooms filled with weak Heartless that allow Sora to go from room to room, quickly respawning the Heartless within, while also having easy access to the World Exit for refilling the Drive Gauge and a Save Point for refilling the MP Gauge. Most Heartless here can be defeated in a few strikes of Thunder or a few Wisdom Shots, so the best Keyblade to equip is the [[Oathkeeper]] for its [[Form Boost]] ability. | |||
==Notes and references== | ==Notes and references== |
Revision as of 19:20, 31 May 2012
Oh no! The water! I'm in big trouble if I don't fetch it!
| |
This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: rewrite abilities based on guide and abilities article |
Wisdom Form | ||
---|---|---|
"A Form specializing in magic attacks." | ||
Japanese | ウィズダムフォーム | |
Rōmaji | Wizudamu Fōmu
| |
Growth Ability | Quick Run | |
Drive Gauges | 3 | |
Allies Required | Donald |
Wisdom Form is a Drive Form specializing in magical attacks which appears in Kingdom Hearts II. It uses Donald Duck and consumes three of Sora's Drive Bars. It represents Sora's magic[1] and is obtained along with the Monochrome Keyblade when Sora clears Timeless River. Its emblem is a blue flame.
Appearance
Wisdom Form turns Sora's clothing blue and black, with the emblem on his pants and sleeves. Sora wields only one Keyblade in this form. While in Wisdom Form, specks of light float around Sora's legs. There is also a blue magical mist surrounding Sora's feet that turns into two light blue wisps, one rising from each foot, when Sora slides across landscape. Sora's ability to slide across the ground covers his entire body with him sliding across the ground on his back during some combos. The only time Sora actually stands is when he lands from a jump. These wisps circle Sora in a manner similar to a double helix when Sora is stationary. Sora moves acrobatically in this form, spinning the Keyblade idly behind his back when not moving, and flipping around when shooting magic bullets. He also tosses the Keyblade into the air when he jumps, catching it when he reaches his height.
The official artwork shows Sora's sleeves with the blue flames emblems, but in-game the sleeves have the Master Form's saltire emblem. In Kingdom Hearts II Final Mix use the correct emblem.
- Timeless River: Sora's health icon gets a light blue tint.
- Halloween Town: Sora's mask changes into one that resembles a Black Mage from the Final Fantasy series.
- Christmas Town: The Wisdom Form emblem appears on Sora's santa hat and on the back of his shirt.
- Space Paranoids: Sora's circuit lines turn a darker shade of blue.
Mechanics
Wisdom Form is unlocked after completing Timeless River and is activated normally. Wisdom Form gains experience for every Heartless defeated and greatly strengthens Sora's magical ability.
In Wisdom Form, Sora begins gliding on the ground instead of walking. Also, the 'Attack' command is changed to 'Shoot'. This command makes the Keyblade launch shots that have limited homing properties.
Wisdom Form is based on magical abilities. In this form, the player can do quickly magic combos with powerful magic combo finishes. It also increases magic strength. The 'Shoot' command is less powerful than the 'Attack' and 'Magic' commands, so, it is better to use during MP charge, when magic isn't usable. Although, Wisdom Form gives Sora the MP Hastega ability what makes this period much shorter. Also, with the Mobile Action ability and the use of long ranged attacks, this form is the better for the hit & run strategy. So if you need the most out of your magic or just need some medium range attacks use Wisdom Form.
Abilities
Ability | Description |
Wisdom Shot | The attack command becomes shoot, allowing Sora to fire projectiles at the enemies. |
Mobile Action | Actions can be executed while moving. |
Magic Haste | Magic spells requires less time to execute, thus allowing faster Magic combos. |
Magic Spice | Magic combo finishers are powered up, either inflicting more damage or curing more HP. |
Retaliating Slash | When knocked into the air, pressing square will allow Sora to spray several Wisdom shots down on enemies. |
Ability | Description |
Quick Run | Sora performs a quick dash on the ground. |
Ability | Description |
Combo Plus | 1 added attack to prolong ground combos. |
MP Hastega | MP recharges 1.75 times faster than normal. |
Strategy
Wisdom Form is very proficient at magic, and is useful against enemies that are hard to defeat at close range, such as the Hot Rod. While in Wisdom Form, Sora glides along the ground rather than running, and becomes able to perform commands while moving. His casting is sped up and all his magic finishers increase in power as well. The player should always be prepared to cast Cure, as Donald is unable to help in this manner.
Since Wisdom Form levels by defeating Heartless, the best place to train it the Doors to the Past in Timeless River, a cycle of rooms filled with weak Heartless that allow Sora to go from room to room, quickly respawning the Heartless within, while also having easy access to the World Exit for refilling the Drive Gauge and a Save Point for refilling the MP Gauge. Most Heartless here can be defeated in a few strikes of Thunder or a few Wisdom Shots, so the best Keyblade to equip is the Oathkeeper for its Form Boost ability.
Notes and references
- ^ Yen Sid's mirror: "An image of you utilizing your magic to its fullest flows into your mind."
Forms |
---|
Drive Forms |
Valor | Wisdom | Limit | Master | Final | Anti |
Formchanges |
Second | Guardian | Strike | Element | Blitz | Ultimate | Rage | Light | Dark | Double |
Sora's other forms |
Lion | Card | Die |
Costumes and world changes |
Sora | Donald Duck | Goofy | Riku | Mickey Mouse | Pete |