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{{game|KH1|FM1|COM|REC}} | {{game|KH1|FM1|COM|REC}} | ||
{{images}} | {{images}} | ||
{{nihongo|'''Stop'''|ストップ|Sutoppu}}, {{nihongo|'''Stopra'''|ストプラ|Sutopura}}, and {{nihongo|'''Stopga'''|ストプガ|Sutopuga}} magic are spells used by [[Sora]], [[Donald]], and other characters and enemies that utilize the element of Time. | {{nihongo|'''Stop'''|ストップ|Sutoppu}}, {{nihongo|'''Stopra'''|ストプラ|Sutopura}}, and {{nihongo|'''Stopga'''|ストプガ|Sutopuga}} magic are spells used by [[Sora]], [[Donald]], and other characters and enemies that utilize the element of Time. | ||
Stop and its more powerful forms were absent from ''[[Kingdom Hearts II]]''. | Stop and its more powerful forms were absent from ''[[Kingdom Hearts II]]''. | ||
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After the keyhole in [[Hollow Bastion]] is revealed, the efficiency of Stop against a foe is reduced to 60% of what it once was for many enemies. | After the keyhole in [[Hollow Bastion]] is revealed, the efficiency of Stop against a foe is reduced to 60% of what it once was for many enemies. | ||
It | It is used by: | ||
*[[Sora]] | *[[Sora]] | ||
*[[ | *[[Donald]] | ||
*[[Peter Pan]] | *[[Peter Pan]] | ||
*[[Genie]] | *[[Genie]] | ||
===[[Kingdom Hearts: Chain of Memories]]=== | ===[[Kingdom Hearts: Chain of Memories]]=== | ||
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{|class="wikitable" width="100%" | {|class="wikitable" width="100%" | ||
|-bgcolor="# | |- bgcolor="#87CEEB" | ||
|width="15%" style="text-align:center"|'''Ability''' | |width="15%" style="text-align:center"|'''Ability''' | ||
|width="35%" style="text-align:center"|'''Description''' | |width="35%" style="text-align:center"|'''Description''' | ||
|width="25%" style="text-align:center"|'''Obtained''' | |width="25%" style="text-align:center"|'''Obtained''' | ||
|width="25%" style="text-align:center"|'''Requirements''' | |width="25%" style="text-align:center"|'''Requirements''' | ||
|-bgcolor="# | |- bgcolor="#E6E6FA" | ||
|'''Stopra''' | |'''Stopra'''||Halt enemy movement for a long period of time.||Obtain [[Stop (card)|Stop]].||{{sleight|Stop|Stop}} | ||
|Halt enemy movement for a long period of time. | |- bgcolor="#E6E6FA" | ||
|Obtain [[Stop (card)|Stop]]. | |'''Stopga'''||Halt enemy movement for a very long period of time.||Obtain [[Stop (card)|Stop]].||{{sleight|Stop|Stop|Stop}} | ||
|{{sleight|Stop|Stop}} | |- bgcolor="#E6E6FA" | ||
|-bgcolor="# | |'''Stop Raid'''||Hurl the Keyblade and trigger Stop upon impact.||[[Wonderland]] Room of Rewards (CoM only)||{{sleight|Stop|Kingdom Key|Kingdom Key}} | ||
|'''Stopga''' | |- bgcolor="#E6E6FA" | ||
|Halt enemy movement for a very long period of time. | |'''Lethal Frame'''<ref>This is mistranslated as "Lethal Flame" in the American version.</ref>||Stop time and deal multiple blows on an enemy.||Level 32 (Re:CoM only)||{{sleight|Stop|Kingdom Key|Kingdom Key}} | ||
|Obtain [[Stop (card)|Stop]]. | |- bgcolor="#E6E6FA" | ||
|{{sleight|Stop|Stop|Stop}} | |'''Freeze'''||Freezes nearby enemies. Attacking a frozen enemy deals greater damage.||Defeat [[Vexen]] on the 10<sup>th</sup> floor. (Re:CoM only)||{{sleight|Blizzard|Blizzard|Stop}} | ||
|-bgcolor="# | |- bgcolor="#E6E6FA" | ||
|'''Stop Raid''' | |'''Warpinator'''||Eliminate the closest enemy. Not always successful.||Defeat Riku on the 8<sup>th</sup> floor. (CoM)<br>[[Twilight Town]] Bounty (Re:CoM)||{{sleight|Stop|Gravity|Aero}} | ||
|Hurl the Keyblade and trigger Stop upon impact. | |- bgcolor="#E6E6FA" | ||
|[[Wonderland]] Room of Rewards (CoM only) | |'''Warp'''||Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful.||[[Twilight Town]] Room of Rewards (CoM)<br>[[Agrabah]] Room of Rewards (Re:CoM)||{{sleight|Stop|Aero|Aero}} | ||
|{{sleight|Stop|Kingdom Key|Kingdom Key}} | |- bgcolor="#E6E6FA" | ||
|-bgcolor="# | |'''Bind'''||Hold enemies in place. Enemies can still attack from their positions.||Find [[Eeyore]]. (CoM)<br>[[Halloween Town]] Room of Rewards (Re:CoM)||{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}} | ||
|'''Lethal Frame'''<ref>This is mistranslated as "Lethal Flame" in the American version.</ref> | |- bgcolor="#E6E6FA" | ||
|Stop time and deal multiple blows on an enemy. | |'''Teleport'''||Rematerialize behind the targeted enemy, stunning it for a short time.||[[Neverland]] Bounty||{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br>{{sleight|Stop|Aero|Potion||Stop + Aero + Any item card}} | ||
|Level 32 (Re:CoM only) | |- bgcolor="#E6E6FA" | ||
|{{sleight|Stop|Kingdom Key|Kingdom Key}} | |'''Cross-slash+'''||Cloud singles out an enemy and uses Cross-slash.||[[Hollow Bastion]] Bounty<br>Clear [[100 Acre Wood|Veggie Panic]]. (Re:CoM)||{{sleight|Cloud|Stop|Kingdom Key}} | ||
|-bgcolor="# | |- | ||
|'''Freeze''' | |||
|Freezes nearby enemies. Attacking a frozen enemy deals greater damage. | |||
|Defeat [[Vexen]] on the 10<sup>th</sup> floor. (Re:CoM only) | |||
|{{sleight|Blizzard|Blizzard|Stop}} | |||
|-bgcolor="# | |||
|'''Warpinator''' | |||
|Eliminate the closest enemy. Not always successful. | |||
|Defeat Riku on the 8<sup>th</sup> floor. (CoM)<br | |||
|{{sleight|Stop|Gravity|Aero}} | |||
|-bgcolor="# | |||
|'''Warp''' | |||
|Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. | |||
|[[Twilight Town]] Room of Rewards (CoM)<br | |||
|{{sleight|Stop|Aero|Aero}} | |||
|-bgcolor="# | |||
|'''Bind''' | |||
|Hold enemies in place. Enemies can still attack from their positions. | |||
|Find [[Eeyore]]. (CoM)<br | |||
|{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}} | |||
|-bgcolor="# | |||
|'''Teleport''' | |||
|Rematerialize behind the targeted enemy, stunning it for a short time. | |||
|[[Neverland]] Bounty | |||
|{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br | |||
|-bgcolor="# | |||
|'''Cross-slash+''' | |||
|Cloud singles out an enemy and uses Cross-slash. | |||
|[[Hollow Bastion]] Bounty<br | |||
|{{sleight|Cloud|Stop|Kingdom Key}} | |||
|} | |} | ||
As a magic card, Stop can also be used within the following sleights. | As a magic card, Stop can also be used within the following sleights. | ||
{|class="wikitable" width="100%" | {|class="wikitable" width="100%" | ||
|-bgcolor="# | |- bgcolor="#87CEEB" | ||
|width="15%" style="text-align:center"|'''Ability''' | |width="15%" style="text-align:center"|'''Ability''' | ||
|width="35%" style="text-align:center"|'''Description''' | |width="35%" style="text-align:center"|'''Description''' | ||
|width="25%" style="text-align:center"|'''Obtained''' | |width="25%" style="text-align:center"|'''Obtained''' | ||
|width="25%" style="text-align:center"|'''Requirements''' | |width="25%" style="text-align:center"|'''Requirements''' | ||
|-bgcolor="# | |- bgcolor="#E6E6FA" | ||
|'''Homing Fira''' | |'''Homing Fira'''||Cast a Fira spell that seeks out the targeted enemy.||[[Neverland]] Bounty (CoM only)||{{sleight|Aero|Fire|Fire||Aero + Fire + Any magic card}} | ||
|Cast a Fira spell that seeks out the targeted enemy. | |- bgcolor="#E6E6FA" | ||
|[[Neverland]] Bounty (CoM only) | |'''Homing Blizzara'''||Cast a Blizzara spell that seeks out the targeted enemy.||[[Atlantica]] Bounty||{{sleight|Aero|Blizzard|Fire||Aero + Blizzard + Any magic card}} | ||
|{{sleight|Aero|Fire|Fire||Aero + Fire + Any magic card}} | |- bgcolor="#E6E6FA" | ||
|-bgcolor="# | |'''Quake'''||Inflict damage on all ground enemies with a violent tremor.||[[Atlantica]] Room of Rewards||{{sleight|Gravity|Simba|Fire||Gravity + Simba + Any magic card}} | ||
|'''Homing Blizzara''' | |- bgcolor="#E6E6FA" | ||
|Cast a Blizzara spell that seeks out the targeted enemy. | |'''Gifted Miracle'''||Reload cards and reset the counter while restoring HP to friends and foes alike.||[[Halloween Town]] Bounty||{{sleight|Simba|Fire|Jack||Any summon card + any magic card + Jack}}<br>{{sleight|Bambi|Blizzard|Potion||Bambi + Blizzard + Any item card}} | ||
|[[Atlantica]] Bounty | |- bgcolor="#E6E6FA" | ||
|{{sleight|Aero|Blizzard|Fire||Aero + Blizzard + Any magic card}} | |'''Blazing Donald'''||Donald flubs a Fire spell...||[[Agrabah]] Room of Rewards (CoM)||{{sleight|Fire|Donald Duck|Fire||Fire + Donald Duck + Any magic card}} | ||
|-bgcolor="# | |- | ||
|'''Quake''' | |||
|Inflict damage on all ground enemies with a violent tremor. | |||
|[[Atlantica]] Room of Rewards | |||
|{{sleight|Gravity|Simba|Fire||Gravity + Simba + Any magic card}} | |||
|-bgcolor="# | |||
|'''Gifted Miracle''' | |||
|Reload cards and reset the counter while restoring HP to friends and foes alike. | |||
|[[Halloween Town]] Bounty | |||
|{{sleight|Simba|Fire|Jack||Any summon card + any magic card + Jack}}<br | |||
|-bgcolor="# | |||
|'''Blazing Donald''' | |||
|Donald flubs a Fire spell... | |||
|[[Agrabah]] Room of Rewards (CoM) | |||
|{{sleight|Fire|Donald Duck|Fire||Fire + Donald Duck + Any magic card}} | |||
|} | |} | ||
==Acquiring== | ==Acquiring== | ||
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{{reflist|1}} | {{reflist|1}} | ||
{{-}} | {{-}} | ||
{{Magic}} | {{Magic}} | ||
[[fr:Stop]] | [[fr:Stop]] | ||
[[Category: Magic]] | [[Category:Magic]] |
Revision as of 15:13, 7 December 2009
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Stop (ストップ Sutoppu ), Stopra (ストプラ Sutopura ), and Stopga (ストプガ Sutopuga ) magic are spells used by Sora, Donald, and other characters and enemies that utilize the element of Time.
Stop and its more powerful forms were absent from Kingdom Hearts II.
Uses
Kingdom Hearts
By using Stop, Sora can prevent a target from moving for a limited amount of time. As the rank of Stop increases to Stopra and then Stopga, its range and duration increase. The duration of Stop, Stopra, and Stopga can be determined by taking Sora's Max MP and adding 2 to it.When a frozen enemy is attacked, no damage is dealt at first, but the accumulated damage is dealt when Stop wears off.
After the keyhole in Hollow Bastion is revealed, the efficiency of Stop against a foe is reduced to 60% of what it once was for many enemies.
It is used by:
Kingdom Hearts: Chain of Memories
The Stop Card can be used for many Sleights in Kingdom Hearts: Chain of Memories, all of which involve time-manipulation or paralysis.
Ability | Description | Obtained | Requirements |
Stopra | Halt enemy movement for a long period of time. | Obtain Stop. | + |
Stopga | Halt enemy movement for a very long period of time. | Obtain Stop. | + + |
Stop Raid | Hurl the Keyblade and trigger Stop upon impact. | Wonderland Room of Rewards (CoM only) | + + |
Lethal Frame[1] | Stop time and deal multiple blows on an enemy. | Level 32 (Re:CoM only) | + + |
Freeze | Freezes nearby enemies. Attacking a frozen enemy deals greater damage. | Defeat Vexen on the 10th floor. (Re:CoM only) | + + |
Warpinator | Eliminate the closest enemy. Not always successful. | Defeat Riku on the 8th floor. (CoM) Twilight Town Bounty (Re:CoM) |
+ + |
Warp | Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. | Twilight Town Room of Rewards (CoM) Agrabah Room of Rewards (Re:CoM) |
+ + |
Bind | Hold enemies in place. Enemies can still attack from their positions. | Find Eeyore. (CoM) Halloween Town Room of Rewards (Re:CoM) |
+ + Gravity + Stop + Any magic card |
Teleport | Rematerialize behind the targeted enemy, stunning it for a short time. | Neverland Bounty | + + Any magic card + Any magic card + Peter Pan + + Stop + Aero + Any item card |
Cross-slash+ | Cloud singles out an enemy and uses Cross-slash. | Hollow Bastion Bounty Clear Veggie Panic. (Re:CoM) |
+ + |
As a magic card, Stop can also be used within the following sleights.
Ability | Description | Obtained | Requirements |
Homing Fira | Cast a Fira spell that seeks out the targeted enemy. | Neverland Bounty (CoM only) | + + Aero + Fire + Any magic card |
Homing Blizzara | Cast a Blizzara spell that seeks out the targeted enemy. | Atlantica Bounty | + + Aero + Blizzard + Any magic card |
Quake | Inflict damage on all ground enemies with a violent tremor. | Atlantica Room of Rewards | + + Gravity + Simba + Any magic card |
Gifted Miracle | Reload cards and reset the counter while restoring HP to friends and foes alike. | Halloween Town Bounty | + + Any summon card + any magic card + Jack + + Bambi + Blizzard + Any item card |
Blazing Donald | Donald flubs a Fire spell... | Agrabah Room of Rewards (CoM) | + + Fire + Donald Duck + Any magic card |
Acquiring
Kingdom Hearts
- Stop: Defeat Parasite Cage the second time in Monstro.
- Stopra: Completing the Pooh's Swing mini-game in the 100 Acre Wood.
- Stopga: Defeat the Phantom in Neverland after sealing Hollow Bastion's Keyhole.
Kingdom Hearts: Chain of Memories
- Stop: A Magic Card can be obtained in the first treasure chest in Wonderland.
- Stopra: Stock two Stop Cards.
- Stopga: Stock three Stop Cards.
Trivia
- Stop magic is one of two standard forms of magic that do not have corresponding Gummi Blocks, the other being Reflect.
- Stop magic can be used with Gravity magic to stop enemies while they are flat.
- Due to the fact that both Monstro and 100 Acre Wood do not need to be completed to finish the game and that the Phantom is a secret boss, Stop is one of two spells that can be avoided entirely in-game, the other being Thunder.
See Also
References
- ^ This is mistranslated as "Lethal Flame" in the American version.