Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts coded
Kingdom Hearts Re:coded
Kingdom Hearts χ
Kingdom Hearts Union χ

Game:Playing Card: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
(Only the card of hearts's enemy card can be obtained, so I doubt the enemy card of the card of spades has any effect)
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX}}
{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX}}
{{Suite}}
{{Suite}}
{{cleanup|CoM and Recoded strategy; Re:coded video}}
{{cleanup|CoM and Recoded strategy}}
{{tab|o-info|360px}}{{tab|Playing Cards}}
{{tab|o-info|360px}}{{tab|Playing Cards}}
{{tab|o}}
{{tab|o}}
Line 41: Line 41:
  |FMtab=*
  |FMtab=*
  |COM2=s
  |COM2=s
  |COMHP2=110
  |COMHP2=109
  |COMAP2=6
  |COMAP2=5
  |COMEXP2=18
  |COMEXP2=16
  |COM3=s
  |COM3=s
  |COMHP3=120
  |COMHP3=119
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=28
  |COMEXP3=25
  |COM4=s
  |COM4=s
  |COMHP4=130
  |COMHP4=129
  |COMAP4=9
  |COMAP4=8
  |COMEXP4=39
  |COMEXP4=36
  |COM5=s
  |COM5=s
  |COMHP5=140
  |COMHP5=139
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=49
  |COMEXP5=45
  |COM6=s
  |COM6=s
  |COMHP6=150
  |COMHP6=148
  |COMAP6=12
  |COMAP6=11
  |COMEXP6=60
  |COMEXP6=50
|ReCOM2=s
|ReCOMHP2=105
|ReCOMAP2=5
|ReCOMEXP2=20
|ReCOM3=s
|ReCOMHP3=115
|ReCOMAP3=7
|ReCOMEXP3=25
|ReCOM4=s
|ReCOMHP4=125
|ReCOMAP4=8
|ReCOMEXP4=38
|ReCOM5=s
|ReCOMHP5=135
|ReCOMAP5=9
|ReCOMEXP5=48
|ReCOM6=s
|ReCOMHP6=145
|ReCOMAP6=10
|ReCOMEXP6=55
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=Stun
  |COMfire=Stun
Line 65: Line 85:
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=
  |COMstun=x1.0
  |COMstun=
  |COMstop=x1.0
  |COMstop=
  |COMwarp=x1.0
  |COMwarp=
  |COMbind=x1.0
  |COMbind=
  |COMconf=x1.0
  |COMconf=
  |COMterr=x1.0
  |COMterr=
  |COMmagn=x1.0
  |ReCOMmagn=
  |COMfree=x1.0
  |ReCOMfree=
  |ability=Attack Haste
  |ability=Attack Haste
  |desc=Increases the swing speed of attack cards.
  |desc=Increases the swing speed of attack cards.
  |duration=30 attacks
  |duration=30 attacks
  |CP=55
  |CP=55
|value=1~3, 7
|duel=—
|time=—
  |COMworld=Wonderland
  |COMworld=Wonderland
  |CODHP=0.44
  |CODHP=0.44
Line 139: Line 156:
  |FMtab=*
  |FMtab=*
  |COM2=s
  |COM2=s
  |COMHP2=88
  |COMHP2=87
  |COMAP2=4
  |COMAP2=4
  |COMEXP2=13
  |COMEXP2=13
  |COM3=s
  |COM3=s
  |COMHP3=96
  |COMHP3=95
  |COMAP3=5
  |COMAP3=5
  |COMEXP3=20
  |COMEXP3=20
  |COM4=s
  |COM4=s
  |COMHP4=104
  |COMHP4=103
  |COMAP4=7
  |COMAP4=6
  |COMEXP4=28
  |COMEXP4=25
  |COM5=s
  |COM5=s
  |COMHP5=112
  |COMHP5=111
  |COMAP5=8
  |COMAP5=7
  |COMEXP5=35
  |COMEXP5=35
  |COM6=s
  |COM6=s
  |COMHP6=120
  |COMHP6=119
  |COMAP6=9
  |COMAP6=8
  |COMEXP6=43
|COMEXP6=41
|ReCOM2=s
|ReCOMHP2=79
|ReCOMAP2=5
|ReCOMEXP2=18
|ReCOM3=s
|ReCOMHP3=93
|ReCOMAP3=6
|ReCOMEXP3=22
|ReCOM4=s
|ReCOMHP4=105
|ReCOMAP4=7
|ReCOMEXP4=30
|ReCOM5=s
|ReCOMHP5=116
|ReCOMAP5=8
|ReCOMEXP5=40
|ReCOM6=s
|ReCOMHP6=125
|ReCOMAP6=9
  |ReCOMEXP6=46
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=Stun
  |COMfire=Stun
Line 163: Line 200:
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=
  |COMstun=x1.0
  |COMstun=
  |COMstop=x1.0
  |COMstop=
  |COMwarp=x1.0
  |COMwarp=
  |COMbind=x1.0
  |COMbind=
  |COMconf=x1.0
  |COMconf=
  |COMterr=x1.0
  |COMterr=
  |COMmagn=x1.0
  |ReCOMmagn=
  |COMfree=x1.0
  |ReCOMfree=
|ability=Attack Haste
|desc=Increases the swing speed of attack cards.
|duration=30 attacks
|CP=55
|value=1~4
|duel=—
|time=—
  |COMworld=Wonderland
  |COMworld=Wonderland
  |CODHP=0.44
  |CODHP=0.44
Line 200: Line 230:
  |CODworld=Wonderland
  |CODworld=Wonderland
}}
}}
{{tab|c}}{{tab|Playing Cards}}
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|Queen of Hearts}}
{{Character
|name=Playing Cards
|katakana=トランプ兵団
|romaji=Toranpu Heidan
|jpname=Playing Card Corps
|image=[[File:Playing Cards KHX.png|350x400px]]
|type=Entelechy
|spec=CharacterBoss
|game1=Kingdom Hearts χ
|journalux=The cards may be stacked against you, but don't give up! Make it past their second attack and play your own cards right to claim victory!<br><br>These soldiers boast high HP and boosted Speed attacks. They'll lower your attribute-based defense, so be ready to boost your defense or lower their strength!
}}{{tab|c}}{{tab|c}}{{tab|c}}{{tab|Queen of Hearts}}
{{Character
{{Character
  |name=Queen of Hearts
  |name=Queen of Hearts
Line 253: Line 272:
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts coded
  |game2=Kingdom Hearts coded
  |type=Mechanism
  |type=Construct
  |spec=CharacterBoss
  |spec=CharacterBoss
  |company=Disney
  |company=Disney
Line 327: Line 346:
{{atk|{{nihongo|'''Moving Attack'''|移動攻撃|<br>Idō Kōgeki}}{{ReCoM}}|Physical|—|x2.0|{{sleight|Card Soldier, Spade}}|}}
{{atk|{{nihongo|'''Moving Attack'''|移動攻撃|<br>Idō Kōgeki}}{{ReCoM}}|Physical|—|x2.0|{{sleight|Card Soldier, Spade}}|}}
{{atk-c|com}}
{{atk-c|com}}
{{sec-stub}}
 
Sora has to take out a group of Card Soldiers in order to clear the battle. Unlike in the first game, they can and must be directly taken out instead of just being stunned. Although each individual Card Soldier is rather weak, they can swarm the player with constant long-ranged attacks if given the chance. The best option is to use Sleights to hit a wide area and prevent them from attacking - Fire Raid and Simba sleights are especially good, as they can both hit multiple soldiers and stun them in one attack. Use any Donald or Goofy cards that appear as well, and the cards should be defeated in no time, granting Sora their Enemy Card.


===''Kingdom Hearts coded''===
===''Kingdom Hearts coded''===

Latest revision as of 10:00, 24 August 2024

Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
This article requires cleanup or improvement.

Please help out by editing this page. Please see the Manual of Style and editing help before getting started.

Issues: CoM and Recoded strategy

Card Soldier, Heart

Card of Hearts KHREC.png

Japanese ハートのトランプ兵
Rōmaji Hāto no Toranpu Hei
Origin Alice in Wonderland (1951)
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Themes Header.png

KH tracks
Battle theme - To Our Surprise
KHCOM tracks
Battle theme - To Our Surprise
HP STR DEF MP rec EXP
Wonderland 60[1] 9 9 11 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland

HP STR DEF MP rec EXP
Wonderland 60[1] 9 9 15 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland

HP STR DEF MP rec EXP
Wonderland 60[1] 9 9 11 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland
Floor HP AP EXP
Sora Riku

2F B11F 109 5 16
3F B10F 119 7 25
4F B9F 129 8 36
5F B8F 139 10 45
6F B7F 148 11 50
Physical Fire Ice Lightning Neutral
x1.0 Stun x1.0 x1.0 x1.0
Stun Percentage Stop
Warp Bind Confuse Terror
World(s)
Wonderland
Enemy Card
Card Soldier, Heart (card) KHCOM.png
Ability Duration Cost
Attack Haste 30 attacks 55 CP
Description
Increases the swing speed of attack cards.
Floor HP AP EXP
Sora Riku Regular Beginner

2F B11F 105 79 5 20
3F B10F 115 86 7 25
4F B9F 125 94 8 38
5F B8F 135 101 9 48
6F B7F 145 109 10 55
Physical Fire Ice Lightning Neutral
x1.0 Stun x1.0 x1.0 x1.0
Stun Percentage Stop Warp
Bind Confuse Terror Magnet Freeze
World(s)
Wonderland
Enemy Card
Card Soldier, Heart (card).png
Ability Duration Cost
Attack Haste 30 attacks 55 CP
Description
Increases the swing speed of attack cards.

World HP EXP Strength Defense
Wonderland 40 0 45 14
Fire Blizzard Thunder Aero
x1.00 x1.00 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Worlds
Wonderland
Card Soldier, Spade

Card of Spades KHREC.png

Japanese スペードのトランプ兵
Rōmaji Supēdo no Toranpu Hei
Origin Alice in Wonderland (1951)
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Themes Header.png

KH tracks
Battle theme - To Our Surprise
KHCOM tracks
Battle theme - To Our Surprise
HP STR DEF MP rec EXP
Wonderland 45[1] 9 9 11 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland

HP STR DEF MP rec EXP
Wonderland 45[1] 9 9 15 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland

HP STR DEF MP rec EXP
Wonderland 45[1] 9 9 11 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland
Floor HP AP EXP
Sora Riku

2F B11F 87 4 13
3F B10F 95 5 20
4F B9F 103 6 25
5F B8F 111 7 35
6F B7F 119 8 41
Physical Fire Ice Lightning Neutral
x1.0 Stun x1.0 x1.0 x1.0
Stun Percentage Stop
Warp Bind Confuse Terror
World(s)
Wonderland
Floor HP AP EXP
Sora Riku Regular Beginner

2F B11F 79 59 5 18
3F B10F 93 70 6 22
4F B9F 105 79 7 30
5F B8F 116 87 8 40
6F B7F 125 94 9 46
Physical Fire Ice Lightning Neutral
x1.0 Stun x1.0 x1.0 x1.0
Stun Percentage Stop Warp
Bind Confuse Terror Magnet Freeze
World(s)
Wonderland

World HP EXP Strength Defense
Wonderland 40 0 45 14
Fire Blizzard Thunder Aero
x1.00 x1.00 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Worlds
Wonderland
Queen of Hearts

Queen of Hearts KH.png

Japanese ハートの女王
Rōmaji Hāto no Jōu
Origin Alice in Wonderland (1951)
Game Kingdom Hearts
Themes Header.png

KH tracks
Battle theme - To Our Surprise
HP STR DEF MP rec EXP
Wonderland 10 9 9 13 0
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland

HP STR DEF MP rec EXP
Wonderland 10 9 9 15 0
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland

HP STR DEF MP rec EXP
Wonderland 10 9 9 13 0
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland
Crank Tower

Crank Tower KH.png

Japanese ハンドルつきの塔
Rōmaji Handoru-tsuki no Tou
Translation Handle Tower

Type Construct
Games Kingdom Hearts
Kingdom Hearts coded
Themes Header.png

KH tracks
Battle theme - To Our Surprise

HP STR DEF MP rec EXP
Wonderland N/A[2] 0 100
Weapon Fire Blizzard Thunder
N/A N/A N/A N/A
Percentage Stop Stun Other
N/A N/A N/A N/A
Rewards
(1) HP prize x5
(1) Munny x20

Handle destroyed
(1) HP prize x3
(2) MP prize x10
World(s)
Wonderland

The Playing Cards are fought as a boss battle in Wonderland in Kingdom Hearts, Kingdom Hearts Chain of Memories, Kingdom Hearts Re:coded, and Kingdom Hearts χ. The Playing Cards are fought alongside the Crank Tower in Kingdom Hearts and Kingdom Hearts coded, and alongside the Queen of Hearts in Kingdom Hearts.

Strategy[edit]

Kingdom Hearts[edit]

The Queen herself is very weak, as one hit knocks her upside-down. Her attack is also weak as she swings her heart shaped fan which causes minor damage. She taunts Sora after her attack leaving her open for an attack. The Heart Cards wield pole arms and should therefore be considered dangerous even when at a distance. The Spade Cards have axes and have a medium ranged overhead slash. She and the Cards can only be knocked out. Therefore, the actual target is the Crank Tower. There are four handles that must be destroyed before Sora can begin attacking the tower.

Unlike most enemies, the Crank Tower has "endurance" instead of HP, meaning that it takes a set amount of hits to defeat it, and the strength of those hits do not matter. The gear handles have an endurance of 9, while the Tower itself has an endurance of 24. By landing strong combos on it, Sora can stun all of the Card Soldiers temporarily.

Start by knocking out all the Card Soldiers to give more time to attack the tower. Knocking out the Queen and the cards at the same time will lengthen the amount of time the cards are KO'd. This will allow Sora to complete several combos on the crank handles. One or two Card Soldiers may wake up while attacking, but they will be quickly stunned by the combos on the Crank Tower.

Card of Hearts
Technique Element Tech Power Bonus Guard?
Thrust (突き
Tsuki
?)
None x0 2 Repellable
(Recoil: 100)
Thrusts with its spear.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.
Card of Spades
Technique Element Tech Power Bonus Guard?
Downswing (振り下ろし
Furioroshi
?)
None x0 2 Repellable
(Recoil: 100)
Swings its axe down.
Moving Technique (移動技
Idō-waza
?)
None x0 2 Repellable
(Recoil: 100)
Swings down its axe while running.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.
Queen of Hearts
Technique Element Tech Power Bonus Guard?
Slap (ひっぱたき
Hippataki
?)
None x0 2 Repellable
(Recoil: 100)
Strikes with the heart scepter in her hand.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Kingdom Hearts Chain of Memories[edit]

Card of Hearts

Card 0 1 2 3 4 5 6 7 8 9
Card Soldier, Heart Card Soldier, Heart
[KH CoM]
X X X X X X X X
Card Soldier, Heart Card Soldier, Heart
[KH Re:CoM]
X X X X X X

Technique Element Status Power Cards
Thrust (突き
Tsuki
?)
Physical x1.0[KH CoM]
x2.5[KH Re:CoM]
Card Soldier, Heart (card) KHCOM.pngCard Soldier, Heart (card).png
Holds its spear at waist height, then thrusts it while stepping forward. Has a long reach.
Card of Spades

Card 0 1 2 3 4 5 6 7 8 9
Card Soldier, Spade Card Soldier, Spade
[KH CoM]
X X X X X X X X
Card Soldier, Spade Card Soldier, Spade
[KH Re:CoM]
X X X X X X

Technique Element Status Power Cards
Downswing (振り下ろし
Furioroshi
?)
Physical x1.0[KH CoM]
x2.0[KH Re:CoM]
Card Soldier, Spade enemy card from original CoMCard Soldier, Spade (card).png
Jumps and somersaults forward while swinging its axe down. Can reach far.
Moving Attack (移動攻撃
Idō Kōgeki
?)
[KH Re:CoM]
Physical x2.0 Card Soldier, Spade (card).png

Sora has to take out a group of Card Soldiers in order to clear the battle. Unlike in the first game, they can and must be directly taken out instead of just being stunned. Although each individual Card Soldier is rather weak, they can swarm the player with constant long-ranged attacks if given the chance. The best option is to use Sleights to hit a wide area and prevent them from attacking - Fire Raid and Simba sleights are especially good, as they can both hit multiple soldiers and stun them in one attack. Use any Donald or Goofy cards that appear as well, and the cards should be defeated in no time, granting Sora their Enemy Card.

Kingdom Hearts coded[edit]

Technique Element Status Power Block?
Thrust Attack (突き攻撃
Tsuki Kōgeki
?)
Attack Command 1.00
Used by Cards of Hearts. Thrusts with its spear.
Downswing (振り下ろし
Furioroshi
?)
Attack Command 1.00
Used by Cards of Spades. Swings its axe vertically.
Power in [] is for bugged enemies; Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Videos[edit]

Queen of Hearts, Card Soldiers, and Crank Tower – Kingdom Hearts
Card Soldiers – Kingdom Hearts Chain of Memories Card Soldiers – Kingdom Hearts Re:Chain of Memories
Card Soldiers and Crank Tower – Kingdom Hearts coded Card Soldiers and Crank Tower – Kingdom Hearts Re:coded

Notes and references[edit]

  1. ^ a b The Card Soldier will be knocked out when its HP is depleted, but will revive after a short period of time.
  2. ^ The Crank Tower has "endurance" rather than HP.