Game:Sark: Difference between revisions
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|KH2world=Space Paranoids | |KH2world=Space Paranoids | ||
|FM2tab=* | |FM2tab=* | ||
|KH2battlename=The Encounter | |KH2battlename=Sinister Shadows | ||
| | |KH2battlefile=Sinister Shadows KHIIHD.ogg | ||
|KH2battlename2=The Encounter | |||
|KH2battlefile2=The Encounter KHIIHD.ogg | |||
}} | }} | ||
'''[[Sark]]''' is a boss in ''[[Kingdom Hearts II]]'', located in [[Space Paranoids]]. He is fought alongside the [[Game:Master Control Program|Master Control Program]]. | '''[[Sark]]''' is a boss in ''[[Kingdom Hearts II]]'', located in [[Space Paranoids]]. He is fought alongside the [[Game:Master Control Program|Master Control Program]]. | ||
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==Strategy== | ==Strategy== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
====First Fight==== | |||
During the first phase of the battle, Sark's only attack is to fling his disk at [[Sora]], which can easily be reflected with the [[Reaction Command]]s "Zone Guard" and "Disc Strike". He can also teleport, but his health is very low. | During the first phase of the battle, Sark's only attack is to fling his disk at [[Sora]], which can easily be reflected with the [[Reaction Command]]s "Zone Guard" and "Disc Strike". He can also teleport, but his health is very low. | ||
{{Atk-o|KH2}} | |||
{{Atk|col=3|{{nihongo|'''Disc Throw'''|ディスク投げ|<br>Disuku Nage}}|Physical|x1.5|O{{Note|When deflected, the disc bounces slightly; if parried with Attack, it flies forward, as if Disc Throw was used.}}|Aims and throws a disc at Sora. The disc's trajectory depends on how it was thrown; either straight, curved arc, or curved and ricocheting off a wall.}} | |||
{{Atk-c}} | |||
{{rc|o}} | |||
{{rc|{{nihongo|'''Zone Guard'''|ディスクガード|<br>Disuku Gādo|lit. "Disc Guard"}}|—|—|Can be used when Sark uses Disc Throw.<br>Deflect the thrown disc.}} | |||
{{rc|{{nihongo|'''Disc Strike'''|ディスクブロー|<br>Disuku Burō|lit. "Disc Blow"}}|Physical|x1.0|Can be used after using Zone Guard.<br>Launch the disc back at Sark; the disc chases Sark, damaging and stunning him when it hits.}} | |||
{{rc|c}} | |||
====Second Fight==== | |||
{{Main|Game:Master Control Program}} | |||
During the battle with the MCP, Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's legs must be damaged to make him kneel, so his head can be attacked. Destroying the head stuns Sark for some time, but he will be regenerated by the MCP after a period of time. | During the battle with the MCP, Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's legs must be damaged to make him kneel, so his head can be attacked. Destroying the head stuns Sark for some time, but he will be regenerated by the MCP after a period of time. | ||
After the MCP has had a significant amount of its [[HP]] drained, Sark will start to raise a wall whenever Sora attempts to flee. This allows Sora to use the Reaction Commands "High Climb" and "Needle Dive". This will knock Sark out in one blow, making it easier to harm the MCP. | After the MCP has had a significant amount of its [[HP]] drained, Sark will start to raise a wall whenever Sora attempts to flee. This allows Sora to use the Reaction Commands "High Climb" and "Needle Dive". This will knock Sark out in one blow, making it easier to harm the MCP. | ||
{{Atk-o|KH2}} | |||
{{Atk|col=3|{{nihongo|'''Disc Throw'''|ディスク投げ|<br>Disuku Nage}}|Physical|x2.0<br>Hit 2+: x0.25|△|Aims and throws a disc at Sora.}} | |||
{{Atk|col=3|{{nihongo|'''Giant Disc Throw'''|巨大ディスク投げ|<br>Kyodai Disuku Nage}}|Physical|x2.0<br>Hit 2+: x0.25|△|Hurls a huge disc forward along the passageway.}} | |||
{{Atk|col=3|{{nihongo|'''Thunder'''|サンダー|<br>Sandā}}|Thunder|x1.5|X|Rains down lightning on Sora's location.}} | |||
{{Atk-c}} | |||
{{rc|o}} | |||
{{rc|{{nihongo|'''High Climb'''|クライムハイ|<br>Kuraimu Hai|lit. "Climb High"}}|—|—|Can be used against Sark when he summons a wall, wall that is summoned when the MCP is below half HP and when Sora is far away from him.<br>Leap up the wall Sark summons.<br>Causes Sark's head to become targettable even if the legs aren't damaged yet.}} | |||
{{rc|{{nihongo|'''Needle Dive'''|ニードルダイヴ|<br>Nīdoru Daivu}}|—|—|Can be used after using High Climb.<br>Attack Sark's head and knock him unconscious.}} | |||
{{rc|c}} | |||
{{-}} | |||
{{-}} | {{-}} | ||
==Video== | ==Video== | ||
{|class="video" | {| class="video" | ||
! Sark & the Master Control Program – ''Kingdom Hearts II'' | |||
|- | |- | ||
| {{#widget:YouTube|id=GK1rn03JjPo|width=320|height=240}} | |||
|} | |} | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{DisneyBossDirectory}} | {{DisneyBossDirectory}} | ||
[[Category:Space Paranoids]] | [[Category:Space Paranoids]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Latest revision as of 07:19, 25 August 2024
Sark | |||||||||
---|---|---|---|---|---|---|---|---|---|
Japanese | サーク司令官 | ||||||||
Rōmaji | Sāku Shireikan | ||||||||
Origin | Tron (1982) | ||||||||
Game | Kingdom Hearts II | ||||||||
|
Location | HP | Strength | Defense | EXP | ||
Space Paranoids Episode 2 (normal) |
460 | 42 | 24 | 0 | ||
Space Paranoids Episode 2 (giant) |
248[1] | 42 | 24 | 0 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×0.5 | ×0.5 | ||||
Thunder | Dark | Neutral | ||||
×0.5 | ×0.5 | ×0.5 | ||||
World(s) | ||||||
Space Paranoids |
Location | HP | Strength | Defense | EXP | ||
Space Paranoids Episode 2 (normal) |
460 | 42 | 24 | 0 | ||
Space Paranoids Episode 2 (giant) |
248[1] | 42 | 24 | 0 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×0.5 | ×0.5 | ||||
Thunder | Dark | Neutral | ||||
×0.5 | ×0.5 | ×1.0 | ||||
World(s) | ||||||
Space Paranoids |
Sark is a boss in Kingdom Hearts II, located in Space Paranoids. He is fought alongside the Master Control Program.
Strategy[edit]
Kingdom Hearts II[edit]
First Fight[edit]
During the first phase of the battle, Sark's only attack is to fling his disk at Sora, which can easily be reflected with the Reaction Commands "Zone Guard" and "Disc Strike". He can also teleport, but his health is very low.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Disc Throw (ディスク投げ Disuku Nage ) |
Physical | x1.5 | O | |||
Aims and throws a disc at Sora. The disc's trajectory depends on how it was thrown; either straight, curved arc, or curved and ricocheting off a wall. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Reaction Commands | |||||||
---|---|---|---|---|---|---|---|
Reaction Command | Element | Power | Description | ||||
Zone Guard (ディスクガード Disuku Gādo , lit. "Disc Guard") |
— | — | Can be used when Sark uses Disc Throw. Deflect the thrown disc. | ||||
Disc Strike (ディスクブロー Disuku Burō , lit. "Disc Blow") |
Physical | x1.0 | Can be used after using Zone Guard. Launch the disc back at Sark; the disc chases Sark, damaging and stunning him when it hits. |
Second Fight[edit]
During the battle with the MCP, Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's legs must be damaged to make him kneel, so his head can be attacked. Destroying the head stuns Sark for some time, but he will be regenerated by the MCP after a period of time.
After the MCP has had a significant amount of its HP drained, Sark will start to raise a wall whenever Sora attempts to flee. This allows Sora to use the Reaction Commands "High Climb" and "Needle Dive". This will knock Sark out in one blow, making it easier to harm the MCP.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Disc Throw (ディスク投げ Disuku Nage ) |
Physical | x2.0 Hit 2+: x0.25 |
△ | |||
Aims and throws a disc at Sora. | ||||||
Giant Disc Throw (巨大ディスク投げ Kyodai Disuku Nage ) |
Physical | x2.0 Hit 2+: x0.25 |
△ | |||
Hurls a huge disc forward along the passageway. | ||||||
Thunder (サンダー Sandā ) |
Thunder | x1.5 | X | |||
Rains down lightning on Sora's location. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Reaction Commands | |||||||
---|---|---|---|---|---|---|---|
Reaction Command | Element | Power | Description | ||||
High Climb (クライムハイ Kuraimu Hai , lit. "Climb High") |
— | — | Can be used against Sark when he summons a wall, wall that is summoned when the MCP is below half HP and when Sora is far away from him. Leap up the wall Sark summons. Causes Sark's head to become targettable even if the legs aren't damaged yet. | ||||
Needle Dive (ニードルダイヴ Nīdoru Daivu ) |
— | — | Can be used after using High Climb. Attack Sark's head and knock him unconscious. |
Video[edit]
Sark & the Master Control Program – Kingdom Hearts II |
---|
Notes and references[edit]
- ^ His feet have 46 HP.