Lucid: Difference between revisions
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{{game|KH1|FM1|KH2|FM2|KH3}} | {{game|KH1|FM1|KH2|FM2|KH3|MOM}} | ||
{{InfoItem | {{InfoItem | ||
|kana=透きとおる | |kana=透きとおる | ||
|romaji=Sukitōru | |romaji=Sukitōru | ||
| | |jpname=Transparent | ||
|KHname=Lucid | |KHname=Lucid | ||
|KHitem1=Shard | |KHitem1=Shard | ||
Line 16: | Line 16: | ||
|KH2name=Lucid | |KH2name=Lucid | ||
|KH2icon=Material Icon Lucid KHII.png | |KH2icon=Material Icon Lucid KHII.png | ||
|KH2item1=Shard | |KH2item1=Shard | ||
|KH2image1=Lucid Shard KHII.png | |KH2image1=Lucid Shard KHII.png | ||
Line 36: | Line 35: | ||
|KH2desc4=A mysterious crystal abundant with brilliance. A very rare ingredient of item synthesis. | |KH2desc4=A mysterious crystal abundant with brilliance. A very rare ingredient of item synthesis. | ||
|KH2rank4=S | |KH2rank4=S | ||
|KH3name=Lucid | |||
|KH3item1=Shard | |||
|KH3image1=Lucid Shard KHIII.png | |||
|KH3desc1=A sliver of magic that shimmers with promise. (Synthesis material) | |||
|KH3rank1=C | |||
|KH3buy1=100<ref>The Lucid Shard can be purchased once 30 have been deposited.</ref> | |||
|KH3item2=Stone | |||
|KH3image2=Lucid Stone KHIII.png | |||
|KH3desc2=A splintered stone imbued with light. (Synthesis material) | |||
|KH3rank2=B | |||
|KH3buy2=200<ref>The Lucid Stone can be purchased once 25 have been deposited.</ref> | |||
|KH3item3=Gem | |||
|KH3image3=Lucid Gem KHIII.png | |||
|KH3desc3=A fine jewel that can barely contain the radiance within it. (Synthesis material) | |||
|KH3rank3=A | |||
|KH3buy3=300<ref>The Lucid Gem can be purchased once 20 have been deposited.</ref> | |||
|KH3item4=Crystal | |||
|KH3image4=Lucid Crystal KHIII.png | |||
|KH3desc4=A miraculous crystal formed of pure light. (Synthesis material) | |||
|KH3rank4=S | |||
|MOMname=Lucid | |||
|MOMitem1=Shard | |||
|MOMimage1=Lucid Shard KHIII.png | |||
|MOMdesc1=A sliver of magic that shimmers with promise. | |||
|MOMitem2=Gem | |||
|MOMimage2=Lucid Gem KHIII.png | |||
|MOMdesc2=A fine jewel that can barely contain the radiance within it. | |||
}} | }} | ||
'''Lucid''' is a material type | '''Lucid''' is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Lucid materials contain the essence of emptiness and radiance. | ||
==Design== | ==Design== | ||
Lucid materials | Lucid materials are transparent. A Lucid Shard is a blocky, crescent-shaped jewel. A Lucid Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Lucid Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Lucid Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side. | ||
The | The material's name refers to its transparency, and the essence of emptiness it contains. "Lucid" can also mean "bright" or "luminous", which reflects the association with light and radiance. | ||
== | ==Obtainment== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
*'''Lucid Shard''': [[Shadow]] ( | ====Drops==== | ||
*'''Lucid Gem''': [[Gargoyle]] ( | ;Japanese version | ||
*'''Lucid Crystal''': [[Darkball]] ( | *'''Lucid Shard''': [[Shadow]] (8%)<ref name="shadow">Excluding Shadows encountered in the Dive to the Heart, Destiny Islands, or during the World of Chaos battle.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Lucid Shard if a Gravity spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Monstro, Bambi drops a Lucid Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | ||
*'''Lucid Gem''': [[Gargoyle]] (6%), [[Wight Knight]] (6%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Lucid Gem 20% of the time if a Gravity spell is the last of three different spells cast on it, and 60% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2">In Monstro, Bambi drops a Lucid Gem 30% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | |||
*'''Lucid Crystal''': [[Darkball]] (2%)<ref name="darkball">Excluding Darkballs encountered during the World of Chaos battle.</ref>, [[Shadow Sora]] (20%), [[Bambi]] (30%)<ref name="Bambi3">In Hollow Bastion, Bambi drops a Lucid Crystal 30% of the time the third time his gauge is filled.</ref> | |||
;International version | |||
*'''Lucid Shard''': [[Shadow]] (6%)<ref name="shadow"/>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/> | |||
*'''Lucid Gem''': [[Gargoyle]] (4%), [[Wight Knight]] (4%), [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is the last of three different spells cast on it, and 40% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2"/> | |||
*'''Lucid Crystal''': [[Darkball]] (1%)<ref name="darkball"/>, [[Bambi]] (30%)<ref name="Bambi3"/> | |||
===''Kingdom Hearts Final Mix''=== | |||
====Drops==== | |||
*'''Lucid Shard''': [[Shadow]] (3%)<ref name="shadow"/>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (20%)<ref>In Monstro, Bambi drops a Lucid Shard 20% of the time the second time and third time his gauge is filled.</ref>, [[Gigas Shadow]] (10%/20%/35%/50%/100%)<ref>The Gigas Shadow drops a Lucid Shard 10% of the time the first Gigas Shadow is defeated, 20% of the time the second Gigas Shadow is defeated, 35% of the time the third Gigas Shadow is defeated, 50% of the time the fourth Gigas Shadow is defeated, and 100% of the time the fifth to seventh Gigas Shadow is defeated.</ref> | |||
*'''Lucid Gem''': [[Gargoyle]] (2%), [[Wight Knight]] (2%), [[White Mushroom]] (10%)<ref>The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is cast on it three times.</ref>, [[Bambi]] (10%/20%)<ref>In Monstro and Hollow Bastion, Bambi drops a Lucid Gem 20% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 10% of the time the second time his gauge is filled.</ref> | |||
*'''Lucid Crystal''': [[Darkball]] (1%)<ref name="darkball"/>, [[Bambi]] (10%)<ref>In Hollow Bastion, Bambi drops a Lucid Crystal 10% of the time the third time his gauge is filled.</ref> | |||
====Treasures==== | |||
*'''Lucid Gem''': Chest at the [[World Terminus]]. | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*'''Lucid Shard''': [[Rabid Dog]] (6%), | ====Drops==== | ||
*'''Lucid Shard''': [[Rabid Dog]] (6%), {{c|Trick Ghost|KHII}} (10%) | |||
*'''Lucid Stone''': [[Graveyard]] (12%), [[Toy Soldier]] (12%), [[Wight Knight]] (8%) | *'''Lucid Stone''': [[Graveyard]] (12%), [[Toy Soldier]] (12%), [[Wight Knight]] (8%) | ||
*'''Lucid Gem''': [[Bookmaster]] (10%), [[Magnum Loader]] (8%) | *'''Lucid Gem''': [[Bookmaster]] (10%), [[Magnum Loader]] (8%) | ||
*'''Lucid Crystal''': [[Neoshadow]] (8%) | *'''Lucid Crystal''': [[Neoshadow]] (8%) | ||
== | ====Treasures==== | ||
*'''Lucid Shard''': Chest at the [[Secret Passage]]{{FMII}}; chest at the [[Underworld Caverns: Entrance]]{{FMII}}. | |||
*'''Lucid Stone''': Chest at the [[Underworld Caverns: Atrium]]{{FMII}}. | |||
*'''Lucid Gem''': Chest at the [[Wildebeest Valley]]{{FMII}}. | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Lucid | ====Drops==== | ||
* | *'''Lucid Shard''': [[Air Soldier]] (12%), [[Puffball]] (8%), [[Kingdom of Corona]] | ||
* | *'''Lucid Stone''': [[Air Soldier]] (4%), [[Malachite Bolero]] (12%), [[Chief Puff]] (12%), [[Puffball]] (4%), [[Vaporfly]] (8%) [[Kingdom of Corona]] | ||
* | *'''Lucid Gem''': [[Malachite Bolero]] (6%), [[Chief Puff]] (4%), [[Vaporfly]] (6%) | ||
* | *'''Lucid Crystal''': [[Anchor Raider]] (8%) | ||
====Rewards==== | |||
*'''Lucid Stone''': Return after completing [[Olympus]] and talk to the rescued boy in [[The Big Olive]]; return after completing Olympus and talk to the rescued girl in The Big Olive. | |||
*'''Lucid Gem''': Return after completing [[Olympus]] and talk to the rescued woman at the [[Overlook]]; return after completing Olympus and talk to the rescued mother in [[The Big Olive]]; return after completing Olympus and talk to the rescued mother in The Big Olive. | |||
====Synthesis==== | |||
{{SynthKHIII | |||
|name=Lucid Crystal | |||
|requires=Obtain 32 different synthesis materials. | |||
|mat1=Wellspring Crystal | |||
|qty1=1 | |||
|mat2=Lucid Gem | |||
|qty2=2 | |||
|mat3=Lucid Stone | |||
|qty3=3 | |||
|mat4=Lucid Shard | |||
|qty4=5 | |||
}} | |||
====Other methods==== | |||
*'''Lucid Shard''': Lucid Shard x3 is one of the possible [[Prize Postcard]] rewards. | |||
*'''Lucid Stone''': Lucid Stone x2 is one of the possible [[Prize Postcard]] rewards. | |||
===''Kingdom Hearts Melody of Memory''=== | |||
====Drops==== | |||
*'''Lucid Shard''': {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (75%/74.6%)<ref name="MOM2">Once Moogle Level 2 has been reached, Lucid materials drop less often in favor of Soothing Crystals.</ref>, {{ns|Game|Night of Fate}} (75%/74.6%)<ref name="MOM2" />, {{ns|Game|Bustin' Up on the Beach}} (66.7%/32.9%)<ref name="MOM4">Once Moogle Level 4 has been reached, Lucid materials drop less often in favor of Wellspring Crystals.</ref>, {{ns|Game|Traverse Town (track)|Traverse Town}} (66.7%/32.6%)<ref name="MOM2" /> | |||
*'''Lucid Gem''': {{ns|Game|Destiny Islands (track)|Destiny Islands}} (40%), {{ns|Game|Destiny's Force}} (40%), {{ns|Game|Shrouding Dark Cloud}} (40%), {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (25%/24.9%)<ref name="MOM2" />, {{ns|Game|Night of Fate}} (25%/24.9%)<ref name="MOM2" /> | |||
====Rewards==== | |||
*'''Lucid Shard''': Clear [[Neverland]] (KH) in [[World Tour]] (x10); clear [[Olympus Coliseum]] (KHII) in World Tour (x10); obtain 2600 [[Rhythm Point]]s (x7). | |||
*'''Lucid Gem''': Clear [[End of the World]] in World Tour (x5); clear [[Space Paranoids]] in World Tour (x5); obtain 5000 Rhythm Points (x27). | |||
====Synthesis==== | |||
{{SynthKHMOM | |||
|requires=Moogle Level 5 | |||
|name=Lucid Shard | |||
|mat1=Pulsing Shard | |||
|qty1=3 | |||
|EXP=723 | |||
|EXP1=1085 | |||
}} | |||
{{SynthKHMOM | |||
|requires=Moogle Level 7 | |||
|name=Lucid Gem | |||
|mat1=Lucid Shard | |||
|qty1=4 | |||
|EXP=1249 | |||
|EXP1=1874 | |||
}} | |||
==Synthesized items== | ==Synthesized items== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
Lucid materials are used to synthesize the following items: | Lucid materials are used to synthesize the following items: | ||
*[[Dark Ring]] (2 Lucid | *[[Defense Up]] (5 Lucid Shards, 3 Lucid Gems, 1 Lucid Crystal) | ||
*[[Dark Ring]] (2 Lucid Shards) | |||
*[[Golem Chain]] (1 Lucid Gem) | *[[Golem Chain]] (1 Lucid Gem) | ||
*[[Master Earring]] (3 Lucid | *[[Master Earring]] (3 Lucid Shards, 2 Lucid Gems) | ||
*[[ | *[[Titan Chain]] (1 Lucid Crystal) | ||
*[[Crystal Crown]] (3 Lucid | *[[Crystal Crown]] (3 Lucid Crystals) | ||
* | *{{MSynth|Ultima Weapon|KH}} (5 Lucid Gems) | ||
Lucid materials are used to synthesize the following items: | Lucid materials are used to synthesize the following items: | ||
*[[Cottage]] (1 Lucid Shard) | *[[Cottage]] (1 Lucid Shard) | ||
*[[Defense Up]] (3 Lucid Shards) | |||
*[[Megalixir]] (5 Lucid Gems, 3 Lucid Crystals) | |||
*[[Power Chain]] (1 Lucid Shard) | *[[Power Chain]] (1 Lucid Shard) | ||
*[[Dark Ring]] (2 Lucid | *[[Dark Ring]] (2 Lucid Gems) | ||
*[[Gaia Bangle]] (5 Lucid | *[[Gaia Bangle]] (5 Lucid Shards, 3 Lucid Gems) | ||
*[[Heartguard]] (3 Lucid Gems, 1 Lucid Crystal) | |||
*[[Heartguard]] (3 Lucid | *[[Crystal Crown]] (5 Lucid Crystals) | ||
*[[Crystal Crown]] (5 Lucid | *[[Dark Matter]] (9 Lucid Shards) | ||
*[[Dark Matter]] (9 Lucid | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Lucid materials are used to synthesize the following items: | Lucid materials are used to synthesize the following items: | ||
* | *{{MSynth|Mega-Potion|KHII}} (1 Lucid Shard) | ||
* | *{{MSynth|Mega-Ether|KHII}} (1 Lucid Shard) | ||
* | *{{MSynth|Defense Boost|KHII}} (3 Lucid Crystals) | ||
* | *{{MSynth|Power Boost|KHII}} (3 Lucid Crystals) | ||
* | *{{MSynth|Midnight Anklet|KHII}} (1 Lucid Shard, 1 Lucid Stone) | ||
* | *{{MSynth|Chaos Anklet|KHII}} (1 Lucid Shard, 1 Lucid Stone) | ||
* | *{{MSynth|Power Band|KHII}} (1 Lucid Stone) | ||
* | *{{MSynth|Buster Band|KHII}} (1 Lucid Stone) | ||
* | *{{MSynth|Soldier Earring|KHII}} (1 Lucid Gem) | ||
* | *{{MSynth|Fencer Earring|KHII}} (1 Lucid Gem) | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Lucid materials are used to synthesize the following items: | Lucid materials are used to synthesize the following items: | ||
* | *{{MSynth|Mega Potion|KHIII}} (3 Lucid Shards) | ||
* | *{{MSynth|Refocuser|KHIII}} (3 Lucid Shards) | ||
* | *{{MSynth|Hi-Refocuser|KHIII}} (3 Lucid Stones) | ||
* | *{{MSynth|Defense Boost|KHIII}} (2 Lucid Crystals) | ||
* | *{{MSynth|Ultima Weapon|KHIII}} (2 Lucid Crystals) | ||
* | *{{MSynth|Save the Queen|KHIII}} (1 Lucid Crystal) | ||
* | *{{MSynth|Save the Queen+|KHIII}} (1 Lucid Crystal) | ||
* | *{{MSynth|Clockwork Shield+|KHIII}} (1 Lucid Gem) | ||
* | *{{MSynth|Wind Fan|KHIII}} (5 Lucid Shards, 2 Lucid Stones) | ||
* | *{{MSynth|Storm Fan|KHIII}} (5 Lucid Stones, 2 Lucid Gems) | ||
* | *{{MSynth|Aero Armlet|KHIII}} (3 Lucid Stones) | ||
* | *{{MSynth|Cosmic Chain|KHIII}} (1 Lucid Crystal) | ||
*{{MSynth|Mask Rosette|KHIII}} (6 Lucid Shards) | |||
*{{MSynth|Ability Ring+|KHIII}} (6 Lucid Shards) | |||
*{{MSynth|Technician's Ring+|KHIII}} (6 Lucid Stones) | |||
*{{MSynth|Skill Ring+|KHIII}} (6 Lucid Gems) | |||
*{{MSynth|Cosmic Ring|KHIII}} (3 Lucid Gems) | |||
*{{MSynth|Lucid Crystal|KHIII}} (5 Lucid Shards, 3 Lucid Stones, 2 Lucid Gems) | |||
Lucid materials are used to forge the following Keychains: | |||
*{{MSynth|Ever After|KHIII|*}} LV4, 5, 6, 8 to 10 (3 Lucid Stones, 3 Lucid Gems, 1 Lucid Crystal total) | |||
*{{MSynth|Nano Gear|KHIII|*}} LV4, 5, 8, 10 (2 Lucid Stones, 2 Lucid Gems, 1 Lucid Crystal total) | |||
===''Kingdom Hearts Melody of Memory''=== | |||
Lucid materials are used to synthesize the following items: | |||
*{{MSynth|"Sora" Memory Dive MS|KHMOM||Music Stage Key}} (27 Lucid Gems) | |||
*{{MSynth|"Kairi I" Memory Dive MS|KHMOM||Music Stage Key}} (27 Lucid Gems) | |||
*{{MSynth|"Roxas" Memory Dive MS|KHMOM||Music Stage Key}} (27 Lucid Gems) | |||
*{{MSynth|"A Whole New World" Field Battle MS|KHMOM||Music Stage Key}} (56 Lucid Shards) | |||
*{{MSynth|"Beauty and the Beast" Field Battle MS|KHMOM||Music Stage Key}} (56 Lucid Shards) | |||
*{{MSynth|"Characters" ProfiCard Icons|KHMOM||ProfiCard Icons}} (25 Lucid Shards) | |||
*{{MSynth|"Station of Awakening" Collector's Cards|KHMOM||Collector's Cards (Station of Awakening)}} (7 Lucid Shards) | |||
*{{MSynth|"Character D" Collector's Cards|KHMOM||Collector's Cards (Character)}} (7 Lucid Shards) | |||
*{{MSynth|"Key Art No. 1 - 20" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (3 Lucid Gems) | |||
*{{MSynth|"Key Art No. 21 - 40" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (3 Lucid Gems) | |||
*{{MSynth|"Key Art No. 41 - 61" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (3 Lucid Gems) | |||
*{{MSynth|"Station of Awakening No. 1 - 23" Collector's Cards|KHMOM||Collector's Cards (Station of Awakening)}} (3 Lucid Gems) | |||
*{{MSynth|Soothing Crystal|KHIII}} (7 Lucid Gems) | |||
*{{MSynth|Mythril Shard|KHIII}} (2 Lucid Shards) | |||
*{{MSynth|Lucid Gem|KHIII}} (4 Lucid Shards) | |||
==Notes and references== | ==Notes and references== | ||
{{reflist | {{reflist}} | ||
{{synthesis}} | {{synthesis}} |
Latest revision as of 03:50, 6 January 2024
Lucid | |||
---|---|---|---|
"A gem shard containing essence of emptiness. Used for item synthesis." "A gem containing essence of emptiness. Used for item synthesis." "Crystallized essence of emptiness. Use for item synthesis." | |||
Japanese | 透きとおる | ||
Rōmaji | Sukitōru
| ||
Translation | Transparent | ||
Item | Rarity | Buy | Sell |
Shard | ★☆☆☆☆ | — | — |
Gem | ★★☆☆☆ | — | — |
Crystal | ★★★☆☆ | — | — |
Lucid | |||
---|---|---|---|
| |||
Japanese | 透きとおる | ||
Rōmaji | Sukitōru
| ||
Translation | Transparent | ||
Item | Rank | Buy | Sell |
Shard | 100[1] | — | |
Stone | 200[2] | — | |
Gem | 400[3] | — | |
Crystal | — | — |
Lucid is a material type introduced in Kingdom Hearts. Lucid materials contain the essence of emptiness and radiance.
Design[edit]
Lucid materials are transparent. A Lucid Shard is a blocky, crescent-shaped jewel. A Lucid Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Lucid Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Lucid Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.
The material's name refers to its transparency, and the essence of emptiness it contains. "Lucid" can also mean "bright" or "luminous", which reflects the association with light and radiance.
Obtainment[edit]
Kingdom Hearts[edit]
Drops[edit]
- Japanese version
- Lucid Shard: Shadow (8%)[7], White Mushroom (100%)[8], Bambi (40%/60%)[9]
- Lucid Gem: Gargoyle (6%), Wight Knight (6%), White Mushroom (20%/60%)[10], Bambi (30%/40%/60%)[11]
- Lucid Crystal: Darkball (2%)[12], Shadow Sora (20%), Bambi (30%)[13]
- International version
- Lucid Shard: Shadow (6%)[7], White Mushroom (100%)[8], Bambi (40%/60%)[9]
- Lucid Gem: Gargoyle (4%), Wight Knight (4%), White Mushroom (10%/40%)[14], Bambi (30%/40%/60%)[11]
- Lucid Crystal: Darkball (1%)[12], Bambi (30%)[13]
Kingdom Hearts Final Mix[edit]
Drops[edit]
- Lucid Shard: Shadow (3%)[7], White Mushroom (100%)[8], Bambi (20%)[15], Gigas Shadow (10%/20%/35%/50%/100%)[16]
- Lucid Gem: Gargoyle (2%), Wight Knight (2%), White Mushroom (10%)[17], Bambi (10%/20%)[18]
- Lucid Crystal: Darkball (1%)[12], Bambi (10%)[19]
Treasures[edit]
- Lucid Gem: Chest at the World Terminus.
Kingdom Hearts II[edit]
Drops[edit]
- Lucid Shard: Rabid Dog (6%), Trick Ghost (10%)
- Lucid Stone: Graveyard (12%), Toy Soldier (12%), Wight Knight (8%)
- Lucid Gem: Bookmaster (10%), Magnum Loader (8%)
- Lucid Crystal: Neoshadow (8%)
Treasures[edit]
- Lucid Shard: Chest at the Secret Passage[KH II FM]; chest at the Underworld Caverns: Entrance[KH II FM].
- Lucid Stone: Chest at the Underworld Caverns: Atrium[KH II FM].
- Lucid Gem: Chest at the Wildebeest Valley[KH II FM].
Kingdom Hearts III[edit]
Drops[edit]
- Lucid Shard: Air Soldier (12%), Puffball (8%), Kingdom of Corona
- Lucid Stone: Air Soldier (4%), Malachite Bolero (12%), Chief Puff (12%), Puffball (4%), Vaporfly (8%) Kingdom of Corona
- Lucid Gem: Malachite Bolero (6%), Chief Puff (4%), Vaporfly (6%)
- Lucid Crystal: Anchor Raider (8%)
Rewards[edit]
- Lucid Stone: Return after completing Olympus and talk to the rescued boy in The Big Olive; return after completing Olympus and talk to the rescued girl in The Big Olive.
- Lucid Gem: Return after completing Olympus and talk to the rescued woman at the Overlook; return after completing Olympus and talk to the rescued mother in The Big Olive; return after completing Olympus and talk to the rescued mother in The Big Olive.
Synthesis[edit]
Lucid Crystal | |
---|---|
Requires | Obtain 32 different synthesis materials. |
Ingredients | Wellspring Crystal x1 Lucid Gem x2 Lucid Stone x3 Lucid Shard x5 |
Other methods[edit]
- Lucid Shard: Lucid Shard x3 is one of the possible Prize Postcard rewards.
- Lucid Stone: Lucid Stone x2 is one of the possible Prize Postcard rewards.
Kingdom Hearts Melody of Memory[edit]
Drops[edit]
- Lucid Shard: Hand in Hand (KH) (75%/74.6%)[20], Night of Fate (75%/74.6%)[20], Bustin' Up on the Beach (66.7%/32.9%)[21], Traverse Town (66.7%/32.6%)[20]
- Lucid Gem: Destiny Islands (40%), Destiny's Force (40%), Shrouding Dark Cloud (40%), Hand in Hand (KH) (25%/24.9%)[20], Night of Fate (25%/24.9%)[20]
Rewards[edit]
- Lucid Shard: Clear Neverland (KH) in World Tour (x10); clear Olympus Coliseum (KHII) in World Tour (x10); obtain 2600 Rhythm Points (x7).
- Lucid Gem: Clear End of the World in World Tour (x5); clear Space Paranoids in World Tour (x5); obtain 5000 Rhythm Points (x27).
Synthesis[edit]
Lucid Shard | |||
---|---|---|---|
Requires | Moogle Level 5 | Ingredients | Pulsing Shard x3 |
EXP | 723 | ||
EXP Bonus | 1085 |
Lucid Gem | |||
---|---|---|---|
Requires | Moogle Level 7 | Ingredients | Lucid Shard x4 |
EXP | 1249 | ||
EXP Bonus | 1874 |
Synthesized items[edit]
Kingdom Hearts[edit]
Lucid materials are used to synthesize the following items:
- Defense Up (5 Lucid Shards, 3 Lucid Gems, 1 Lucid Crystal)
- Dark Ring (2 Lucid Shards)
- Golem Chain (1 Lucid Gem)
- Master Earring (3 Lucid Shards, 2 Lucid Gems)
- Titan Chain (1 Lucid Crystal)
- Crystal Crown (3 Lucid Crystals)
- Ultima Weapon (5 Lucid Gems)
Lucid materials are used to synthesize the following items:
- Cottage (1 Lucid Shard)
- Defense Up (3 Lucid Shards)
- Megalixir (5 Lucid Gems, 3 Lucid Crystals)
- Power Chain (1 Lucid Shard)
- Dark Ring (2 Lucid Gems)
- Gaia Bangle (5 Lucid Shards, 3 Lucid Gems)
- Heartguard (3 Lucid Gems, 1 Lucid Crystal)
- Crystal Crown (5 Lucid Crystals)
- Dark Matter (9 Lucid Shards)
Kingdom Hearts II[edit]
Lucid materials are used to synthesize the following items:
- Mega-Potion (1 Lucid Shard)
- Mega-Ether (1 Lucid Shard)
- Defense Boost (3 Lucid Crystals)
- Power Boost (3 Lucid Crystals)
- Midnight Anklet (1 Lucid Shard, 1 Lucid Stone)
- Chaos Anklet (1 Lucid Shard, 1 Lucid Stone)
- Power Band (1 Lucid Stone)
- Buster Band (1 Lucid Stone)
- Soldier Earring (1 Lucid Gem)
- Fencer Earring (1 Lucid Gem)
Kingdom Hearts III[edit]
Lucid materials are used to synthesize the following items:
- Mega Potion (3 Lucid Shards)
- Refocuser (3 Lucid Shards)
- Hi-Refocuser (3 Lucid Stones)
- Defense Boost (2 Lucid Crystals)
- Ultima Weapon (2 Lucid Crystals)
- Save the Queen (1 Lucid Crystal)
- Save the Queen+ (1 Lucid Crystal)
- Clockwork Shield+ (1 Lucid Gem)
- Wind Fan (5 Lucid Shards, 2 Lucid Stones)
- Storm Fan (5 Lucid Stones, 2 Lucid Gems)
- Aero Armlet (3 Lucid Stones)
- Cosmic Chain (1 Lucid Crystal)
- Mask Rosette (6 Lucid Shards)
- Ability Ring+ (6 Lucid Shards)
- Technician's Ring+ (6 Lucid Stones)
- Skill Ring+ (6 Lucid Gems)
- Cosmic Ring (3 Lucid Gems)
- Lucid Crystal (5 Lucid Shards, 3 Lucid Stones, 2 Lucid Gems)
Lucid materials are used to forge the following Keychains:
- Ever After LV4, 5, 6, 8 to 10 (3 Lucid Stones, 3 Lucid Gems, 1 Lucid Crystal total)
- Nano Gear LV4, 5, 8, 10 (2 Lucid Stones, 2 Lucid Gems, 1 Lucid Crystal total)
Kingdom Hearts Melody of Memory[edit]
Lucid materials are used to synthesize the following items:
- "Sora" Memory Dive MS (27 Lucid Gems)
- "Kairi I" Memory Dive MS (27 Lucid Gems)
- "Roxas" Memory Dive MS (27 Lucid Gems)
- "A Whole New World" Field Battle MS (56 Lucid Shards)
- "Beauty and the Beast" Field Battle MS (56 Lucid Shards)
- "Characters" ProfiCard Icons (25 Lucid Shards)
- "Station of Awakening" Collector's Cards (7 Lucid Shards)
- "Character D" Collector's Cards (7 Lucid Shards)
- "Key Art No. 1 - 20" Collector's Cards (3 Lucid Gems)
- "Key Art No. 21 - 40" Collector's Cards (3 Lucid Gems)
- "Key Art No. 41 - 61" Collector's Cards (3 Lucid Gems)
- "Station of Awakening No. 1 - 23" Collector's Cards (3 Lucid Gems)
- Soothing Crystal (7 Lucid Gems)
- Mythril Shard (2 Lucid Shards)
- Lucid Gem (4 Lucid Shards)
Notes and references[edit]
- ^ The Lucid Shard can be purchased once 30 have been deposited.
- ^ The Lucid Stone can be purchased once 25 have been deposited.
- ^ The Lucid Gem can be purchased once 20 have been deposited.
- ^ The Lucid Shard can be purchased once 30 have been deposited.
- ^ The Lucid Stone can be purchased once 25 have been deposited.
- ^ The Lucid Gem can be purchased once 20 have been deposited.
- ^ a b c Excluding Shadows encountered in the Dive to the Heart, Destiny Islands, or during the World of Chaos battle.
- ^ a b c The White Mushroom drops a Lucid Shard if a Gravity spell is the last of three different spells cast on it.
- ^ a b In Monstro, Bambi drops a Lucid Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
- ^ The White Mushroom drops a Lucid Gem 20% of the time if a Gravity spell is the last of three different spells cast on it, and 60% of the time if all three are a Gravity spell.
- ^ a b In Monstro, Bambi drops a Lucid Gem 30% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
- ^ a b c Excluding Darkballs encountered during the World of Chaos battle.
- ^ a b In Hollow Bastion, Bambi drops a Lucid Crystal 30% of the time the third time his gauge is filled.
- ^ The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is the last of three different spells cast on it, and 40% of the time if all three are a Gravity spell.
- ^ In Monstro, Bambi drops a Lucid Shard 20% of the time the second time and third time his gauge is filled.
- ^ The Gigas Shadow drops a Lucid Shard 10% of the time the first Gigas Shadow is defeated, 20% of the time the second Gigas Shadow is defeated, 35% of the time the third Gigas Shadow is defeated, 50% of the time the fourth Gigas Shadow is defeated, and 100% of the time the fifth to seventh Gigas Shadow is defeated.
- ^ The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is cast on it three times.
- ^ In Monstro and Hollow Bastion, Bambi drops a Lucid Gem 20% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 10% of the time the second time his gauge is filled.
- ^ In Hollow Bastion, Bambi drops a Lucid Crystal 10% of the time the third time his gauge is filled.
- ^ a b c d e Once Moogle Level 2 has been reached, Lucid materials drop less often in favor of Soothing Crystals.
- ^ Once Moogle Level 4 has been reached, Lucid materials drop less often in favor of Wellspring Crystals.