Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix

Prize Pod: Difference between revisions

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{{Game|BBS|FMB|HD2}}
{{Game|BBS|FMB}}
{{Expand|create=name meanings, "locations".}}
{{cleanup|name meanings.}}
{{Enemy
{{Character
  |name=Prize Pod
  |name=Prize Pod
  |katakana=プライズポット
  |katakana=プライズポット
  |romaji=Puraizu Potto
  |romaji=Puraizu Potto
  |japname=Prize Pot
  |jpname=Prize Pot
|de=Fortunas
  |image=[[File:Prize Pod KHBBS.png|150px]]
  |image=[[File:Prize Pod KHBBS.png|150px]]
  |FMimage=[[File:Prize Pod KHBBSFM.png|150px]]
  |FMimage=[[File:Prize Pod KHBBSFM.png|150px]]
Line 18: Line 19:
  |BBSHP=7.0
  |BBSHP=7.0
  |BBSEXP=5.0
  |BBSEXP=5.0
|BBSHPMA=7.0
|BBSEXPMA=0.5
  |BBSloc1T=Enchanted Dominion
  |BBSloc1T=Enchanted Dominion
  |BBSLVL1T=1
  |BBSLVL1T=1
Line 92: Line 91:
  |BBSmagn=x1.0
  |BBSmagn=x1.0
  |BBSwarp=x1.0
  |BBSwarp=x1.0
  |BBSreward1=''See [[Ingredients]].''
  |BBSreward=''See [[#Locations|Locations]].''
  |BBSshop1=1-8
  |MAHP=7.0
|MAEXP=0.5
|MAmatch1=Risky Riches
|MAround11=3
|MAnum11=4
|MAmatch2=Treasure Tussle
|MAround21=3
|MAnum21=6
|MAreward=''See [[#Locations|Locations]].''
}}
}}
The '''Prize Pod''' is an [[Unversed]] that is found in ''[[Kingdom Hearts Birth by Sleep]]''. Although it is a variant of the [[Red Hot Chili]], [[Blue Sea Salt]], and [[Yellow Mustard]] Unversed, it is passive in nature, and is similar to the Mushroom Heartless from earlier games. Prize Pods appear in most worlds, and have conditions that must be met for them to appear, ranging from defeating the enemies in an area to simple random chance. Each time a Prize Pod is damaged, it will drop one of a specific set of [[Ingredients]], depending on which world it is found in, and if not slain in a set amount of time, it will flee. Once a world's set of Prize Pods flee or are slain, they will not reappear until the character has left the world and returned.
The '''Prize Pod''' is an [[Unversed]] that is found in ''[[Kingdom Hearts Birth by Sleep]]''. Although it is a variant of the [[Red Hot Chili]], [[Blue Sea Salt]], and [[Yellow Mustard]] Unversed, it is passive in nature, and is similar to the Mushroom Heartless from earlier games. Prize Pods appear in most worlds, and have conditions that must be met for them to appear, ranging from defeating the enemies in an area to simple random chance. Each time a Prize Pod is damaged, it will drop one of a specific set of [[Flavors]], depending on which world it is found in, and if not slain in a set amount of time, it will flee. Once a world's set of Prize Pods flee or are slain, they will not reappear until the character has left the world and returned.


==Design==
==Design==
Line 102: Line 109:
In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', the Prize Pod receives a palette swap which gives it a dark-green body with a black base decorated with gold diamonds and gold highlights. Its top is now gold.
In ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', the Prize Pod receives a palette swap which gives it a dark-green body with a black base decorated with gold diamonds and gold highlights. Its top is now gold.


The Prize Pod's behavior and tendency to relinquish rare treasures are reminiscent of and likely based of the [[Bulky Vendor]] and [[Prize Bug]].
The Prize Pod's behavior and tendency to relinquish rare treasures are reminiscent of on the [[Bulky Vendor]] and [[Prize Bug]].


==Locations==
==Locations==
===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
{|class="wikitable"
{|border="1" cellpadding="2" cellspacing="0" style="width:80%"
|- bgcolor="#87CEEB"
|-style="{{style|bbs|a}}"
|style="text-align:center"|'''World'''
!World
|style="text-align:center"|'''Char'''
!Character
|style="text-align:center"|'''Location'''
!Location
|style="text-align:center"|'''Spawn Trigger'''
!Notes
|width="14%" style="text-align:center"|'''Ingredient Drop'''
!Flavors
|-bgcolor="#E6E6FA"
|-
|rowspan=3|<span id="Dwarf Woodlands"></span>[[File:Dwarf Woodlands KHBBS.png|100px|link=Dwarf Woodlands]]
!rowspan="3"|[[Dwarf Woodlands]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]
!Terra
|'''Underground Waterway'''
|[[Underground Waterway]]
|Spawn point on top of a waterfall near the exit to the '''Courtyard'''. If none appear, exit the area and come back. Repeat if necessary.
|Spawn point on top of a waterfall near the exit to the Courtyard. If four [[Red Hot Chili]]s appear leave the area and return.
|rowspan=3|
|rowspan=3|
*[[Apple Pie]]
*[[Apple Pie]]
*[[Gaspberry]]
*[[Gaspberry]]
*[[Humming Mint]]{{FMBbS}}
*[[Merry Mint]]{{FMBbS}}
*[[Merry Dairy]]
*[[Merry Dairy]]
*[[Nutty Nut]]
*[[Nutty Nut]]
*[[Peach Fantasy]]
*[[Peach Fantasy]]
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]
!Ventus
|'''The Mine'''
|[[The Mine]]
|Lit area far on the right. Defeat the [[Monotrucker]]s and [[Red Hot Chili]]s.
|Lit area far on the right. Defeat the [[Monotrucker]]s and [[Red Hot Chili]]s. If four [[Scrapper]]s appear leave the area and return.
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Aqua
|'''Flower Glade'''
|[[Flower Glade]]
|Area to the left of the path from the '''Courtyard'''.
|Area to the left of the path from the Courtyard.
|-bgcolor="#E6E6FA"
|-
|rowspan=3|<span id="Enchanted Dominion"></span>[[File:Enchanted Dominion KHBBS.png|100px|link=Enchanted Dominion]]
!rowspan="3"|[[Enchanted Dominion]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]
!Terra
|'''Waterside'''
|[[Waterside]]
|Make sure only four [[Scrapper]]s appear at the first spawn point. The Prize Pods will appear near the wall of fire. If none appear, exit the area and come back. Repeat if necessary.
|In-between the wall of fire and the two [[Scrapper]]s (and sometimes one [[Bruiser]]) at the northernmost part.
|rowspan=3|
|rowspan="3"|
*[[Bijou Bean]]
*[[Bijou Bean]]
*[[Cherryberry]]
*[[Cherryberry]]
Line 145: Line 152:
*[[Rose Honey]]
*[[Rose Honey]]
*[[Sky Blue Mousse]]
*[[Sky Blue Mousse]]
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]
!Ventus
|'''Audience Chamber'''
|{{c|Audience Chamber|ed}}
|Columned area to the left of the entrance. If Red Hot Chilis appear, leave the area and return. Repeat if needed.
|Columned area to the left of the entrance. If [[Red Hot Chili]]s appear, leave the area and return.
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Aqua
|'''Waterside'''
|[[Waterside]]
|After exiting the Forest Clearing, in the corner of the cliff on the left side.
|After exiting the Forest Clearing, in the corner of the cliff on the left side.
|-bgcolor="#E6E6FA"
|-
|rowspan=3|<span id="Castle of Dreams"></span>[[File:Castle of Dreams KHBBS.png|100px|link=Castle of Dreams]]
!rowspan="3"|[[Castle of Dreams]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]
!Terra
|'''Palace Courtyard'''
|[[Palace Courtyard]]
|Go over to the fountain in the center and defeat four [[Red Hot Chili]]s. If another four appear, exit the area and come back. Repeat if necessary.
|Go over to the fountain in the center and defeat four [[Red Hot Chili]]s. If another four appear, exit the area and come back.
|rowspan=3|
|rowspan="3"|
*[[Birthday Cake]]
*[[Birthday Cake]]
*[[Chocolate Valentine]]
*[[Chocolate Valentine]]
*[[Crystal Soda]]
*[[Crystal Soda]]
*[[Crystal Sugar]]
*[[Crystal Sugar]]
*[[Luxury Marshmallow]]{{FMBbS}}
*[[Rich Marshmallow]]{{FMBbS}}
*[[Wedding Cake]]
*[[Wedding Cake]]
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]
!Ventus
|'''Mousehole'''
|[[Mousehole]]
|Far end of the area accessible through the hole on top of the end table with a clock in the '''Wardrobe Room'''. If the Prize Pods do not appear, leave the area and return. Repeat if needed.
|Far end of the area accessible through the hole on top of the end table with a clock in the '''Wardrobe Room'''.
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Aqua
|'''Foyer'''
|[[Foyer]]
|Underneath the stairs on the left side. If you don't encounter a single [[Bruiser]] beforehand, reenter the area until it appears.
|Underneath the stairs on the left side. If you don't encounter a single [[Bruiser]] beforehand, reenter the area until it appears.
|-bgcolor="#E6E6FA"
|-
|<span id="Radiant Garden"></span>[[File:Radiant Garden KHBBS.png|100px|link=Radiant Garden]]
![[Radiant Garden]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]<br />[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]<br />[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Terra<br>Ventus<br>Aqua
|'''Fountain Court'''
|[[Fountain Court]]
|Defeat four [[Blue Sea Salt]]s in the recess adjacent to the stairs. If Red Hot Chilis appear instead, leave the area and come back. Repeat if necessary.
|Defeat four [[Blue Sea Salt]]s in the recess adjacent to the stairs. If Red Hot Chilis appear instead, leave the area and come back.
|
|
*[[Moogle Coffee]]
*[[Moogle Coffee]]
Line 183: Line 190:
*[[Rocket Soda]]
*[[Rocket Soda]]
*[[Soy Milk]]
*[[Soy Milk]]
|-bgcolor="#E6E6FA"
|-
|rowspan=3|<span id="Disney Town"></span>[[File:Disney Town KHBBS.png|100px|link=Disney Town]]
!rowspan="3"|[[Disney Town]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]
!Terra
|'''Raceway'''
|rowspan="3"|[[Raceway]]
|Defeat four Blue Sea Salts in the blue walled roof across from the exit to '''Pete's Rec Room''', only accessible via Air Sliding. If a [[Chrono Twister]] appears, leave the area and come back. Repeat if necessary.
|Defeat four Blue Sea Salts in the blue walled roof across from the exit to Pete's Rec Room, only accessible via Air Sliding. If a [[Chrono Twister]] appears, leave the area and come back.
|rowspan=3|
|rowspan="3"|
*[[Melody Grape]]{{FMBbS}}
*[[Melodious Grape]]{{FMBbS}}
*[[Prickle Pepper]]
*[[Prickle Pepper]]
*[[Toonbasco]]
*[[Toonbasco]]
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]
!Ventus
|'''Raceway'''
|Roof leading from the exit to Pete's Rec Room. Defeat four [[Blue Sea Salt]]s. If none appear, leave the area and come back.
|Roof leading from the exit to '''Pete's Rec Room'''. Defeat four [[Blue Sea Salt]]s. If none appear, leave the area and come back. Repeat if necessary.
|-
|-bgcolor="#E6E6FA"
!Aqua
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
|'''Raceway'''
|After exiting the Raceway Registration, immediately to your left against the wall with the hidden Mickeys. Must defeat a few [[Blue Sea Salt]]s beforehand.
|After exiting the Raceway Registration, immediately to your left against the wall with the hidden Mickeys. Must defeat a few [[Blue Sea Salt]]s beforehand.
|-bgcolor="#E6E6FA"
|-
|<span id="Olympus Coliseum"></span>[[File:Olympus Coliseum KHBBS.png|100px|link=Olympus Coliseum]]
![[Olympus Coliseum]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]<br />[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]<br />[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Terra<br>Ventus<br>Aqua
|'''Town Near Thebes'''
|[[Town Near Thebes]]
|Far left corner. If only Red Hot Chilis appear, or none appear at all, leave the area and come back until Red Hot Chilis and Prize Pots appear together. Repeat if necessary.
|Southeast corner. If only Red Hot Chilis appear, or none appear at all, leave the area and come back until Red Hot Chilis and Prize Pots appear together.
|
|
*[[Cotton Cloudcandy]]
*[[Cotton Cloudcandy]]
Line 210: Line 215:
*[[Nutty Nut]]
*[[Nutty Nut]]
*[[Thundercracker]]
*[[Thundercracker]]
|-bgcolor="#E6E6FA"
|-
|rowspan=3|<span id="Deep Space"></span>[[File:Deep Space KHBBS.png|100px|link=Deep Space]]
!rowspan="3"|[[Deep Space]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]
!Terra
|'''Turo Prison Block'''
|[[Turo Prison Block]]
|Far end of the area. If none appear, leave the area and come back. Repeat if necessary.
|Far end of the area.
|rowspan=3|
|rowspan="3"|
*[[Balloon Melon]]
*[[Balloon Melon]]
*[[Bizarro Bean]]
*[[Bizarro Bean]]
Line 222: Line 227:
*[[Fizzy Tizzy]]
*[[Fizzy Tizzy]]
*[[Star Syrup]]
*[[Star Syrup]]
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]
!Ventus
|'''Durgon Transporter'''
|[[Durgon Transporter]]
|In the airlock leading to the '''Ship Exterior'''. Defeat the first wave of enemies that appear in the room, after which the Prize Pods will appear. If a second wave of enemies appears instead, exit and re-enter the room and try again.
|In the airlock leading to the Ship Exterior. Defeat the first wave of enemies that appear in the room, after which the Prize Pods will appear. If [[Sonic Blaster]]s appear, leave the area and come back.
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Aqua
|'''Turo Prison Block'''
|[[Turo Prison Block]]
|Far end of the hall.
|Far end of the hall.
|-bgcolor="#E6E6FA"
|-
|rowspan=3|<span id="Neverland"></span>[[File:Neverland KHBBS.png|100px|link=Neverland]]
!rowspan="3"|[[Never Land]]
|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]
!Terra
|'''Skull Rock: Entrance'''
|[[Skull Rock: Entrance]]
|Small cliff accessible via Air Slide from '''Skull Rock: Cavern'''. If [[Jellyshade]]s and a [[Triple Wrecker]] appear, leave the area and come back. Repeat if necessary.
|Small cliff accessible via Air Slide from Skull Rock: Cavern. If [[Jellyshade]]s and a [[Triple Wrecker]] appear, leave the area and come back.
|rowspan=3|
|rowspan="3"|
*[[Dancin' Lemon]]
*[[Dancin' Lemon]]
*[[Golden Jam]]
*[[Golden Jam]]
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*[[Rainbow Syrup]]
*[[Rainbow Syrup]]
*[[Whipped Dream]]
*[[Whipped Dream]]
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]
!Ventus
|'''Mermaid Lagoon'''
|[[Mermaid Lagoon]]
|On the ledge accessible from the Cliff Path. A Wild Bruiser will appear alone first, followed by the Prize Pods and four Yellow Mustards. If the Wild Bruiser and Yellow Mustards appear together, exit the area and re-enter.
|On the ledge accessible from the Cliff Path. A Wild Bruiser will appear alone first, followed by the Prize Pods and four Yellow Mustards. If the Wild Bruiser and Yellow Mustards appear together, exit the area and re-enter.
|-bgcolor="#E6E6FA"
|-
|[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!Aqua
|'''Indian Camp'''
|[[Indian Camp]]
|Far end of the area. Appears alongside a Wild Bruiser.
|At the far north cliff-edge on the patch of green grass. Appears alongside a [[Wild Bruiser]]. If it doesn't appear,  leave and re-enter the area.  
|-bgcolor="#E6E6FA"
|-
|rowspan=2|<span id="Mirage Arena"></span>[[File:Mirage Arena KHBBS.png|100px|link=Mirage Arena]]
!rowspan="2"|[[Mirage Arena]]
|rowspan=2|[[File:DL Sprite Terra Icon 1 KHBBS.png|40px]]<br />[[File:DL Sprite Ventus Icon 1 KHBBS.png|40px]]<br />[[File:DL Sprite Aqua Icon 1 KHBBS.png|40px]]
!rowspan="2"|Terra<br>Ventus<br>Aqua
|'''Risky Riches'''
|[[Risky Riches]]
|The Prize Pots appear in the second-to-last wave of Round Three; eight appear this time.
|The Prize Pods appear in the second-to-last wave of Round Three; eight appear this time.
|
|
*[[Dancin' Lemon]]
*[[Dancin' Lemon]]
*[[Open Sesame]]{{FMBbS}}
*[[Open Sesame]]{{FMBbS}}
|-bgcolor="#E6E6FA"
|-
|'''Treasure Tussle'''
|[[Treasure Tussle]]
|Clear Round One and Round Two, and the first two waves of Round Three; the Prize Pots will appear on the bottom floor.
|Clear Round One and Round Two, and the first two waves of Round Three; the Prize Pots will appear on both floors.
|
|
*[[Open Sesame]]
*[[Open Sesame]]
*[[Starry Sky Drop]]{{FMBbS}}
*[[Starry Sky Delight]]{{FMBbS}}
|}
|}


==Strategy==
==Strategy==
Prize Pods appear in exactly one location in nearly every world (usually a different location per character) and in certain matches in the [[Mirage Arena]]. They usually appear in groups of four, and will flee after thirty seconds without ever attacking. If they do not appear when the player character fulfills their appearance conditions, then the player can simply leave the room and try again, but once they appear in a world they will not reappear until the player leaves to the Lanes Between and then comes back. For every hit, they will drop an [[ingredient]] for making [[ice cream]], and fighting Prize Pods is the only way to acquire these ingredients. Prize Pods drop two to three specific ingredients per character per world, so in order to get all the ingredients the player must defeat each set of Prize Pods in every world they inhabit.
Prize Pods appear in exactly one location in nearly every world (usually a different location per character) and in certain matches in the [[Mirage Arena]]. They usually appear in groups of four, and will flee after thirty seconds without ever attacking. If they do not appear when the player character fulfills their appearance conditions, then the player can simply leave the room and try again, but once they appear in a world they will not reappear until the player leaves to the Lanes Between and then comes back. For every hit, they will drop [[flavors]] for making [[ice cream]], and fighting Prize Pods is the only way to acquire these ingredients. Prize Pods drop two to three specific ingredients per character per world, so in order to get all the ingredients the player must defeat each set of Prize Pods in every world they inhabit.
 
To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a [[Magnet]]-type spell and then two [[Thunder]]-type spells, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt [[Command Style]], nulling Magnega, so it should be recast. At this point step back and use a [[Shotlock]] to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a [[Magnet]]-type spell while on the ground, then following up with [[Raging Storm]] for multiple hits while the [[Magnet]]-type spell runs its course. Ventus can also use a combo of a [[Magnet]]-type spell and then follow up with either Faith or Salvation until the [[Magnet]]-Type spell finishes. Ventus and Aqua can also make use of Time Splicer. Another effective tactic for Terra, Ventus, and Aqua, is to use [[Transcendence]], although the short start-up time may give the Prize Pods enough time to move out of the radius of Transcendence; an alternative is Mega Flare, which has a shorter start-up time; two Mega Flares should be enough to beat them.
 
Another and much simpler strategy is to simply put as many Magnera as possible in your deck and cast them relentlessly. Only Magnera, though: Magnet is too weak and has a short range while Magnega is too powerful (meaning it will kill them instead of milking their items).
 
Another strategy that is only useful when prize pods appear after clearing enemies is to activate the rhythm mixer command style which has an incredible attack speed and can net you up to 20+ ingredients in one run through.


To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a [[Magnet]]-type spell and then two [[Thunder]]-type spells, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt [[Command Style]], nulling Magnega, so it should be recast. At this point step back and use a [[Shotlock]] to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a [[Magnet]]-type spell while on the ground, then following up with [[Raging Storm]] for multiple hits while the [[Magnet]]-type spell runs its course. Ventus can also use a combo of a [[Magnet]]-type spell and then follow up with either Faith or Salvation until the [[Magnet]]-Type spell finishes. Another effective tactic for Terra, Ventus, and Aqua, is to use [[Transcendence]], although the short start up time might give the Prize Pods enough time to move out of the radius of Transcendence.
<!--
<!--
==Worlds fought==
==Worlds fought==
Line 284: Line 294:
</gallery>-->
</gallery>-->


==Gallery==
<gallery>
File:Prize Pod (Art).png|Concept art of the Prize Pod.
</gallery>
{{UnversedDirectory}}
{{UnversedDirectory}}

Latest revision as of 17:40, 26 June 2024

Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
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Issues: name meanings.

Prize Pod

Prize Pod KHBBS.png

Prize Pod KHBBSFM.png

Japanese プライズポット
Rōmaji Puraizu Potto
Translation Prize Pot

Type Unversed
Game Kingdom Hearts Birth by Sleep
Variations
Red Hot Chili
Blue Sea Salt
Yellow Mustard
Ringer
Prize Pod

Kingdom Hearts Birth by Sleep
You don't see these rare Unversed every day. Attacking or defeating them causes them to drop rare items called "delicious prizes." Mmm! Prize Pods won't attack you, but they will skedaddle the moment they're spotted. You'll have to chase them down if you want dibs on all that deliciousness.
Location HP EXP Strength Defense
Enchanted Dominion 210 20 7 3
Castle of Dreams 217 30 8 3
Dwarf Woodlands 224 40 11 4
Radiant Garden 252 50 14 6
Disney Town 280 65 16 9
Olympus Coliseum 280 65 16 9
Deep Space 322 85 19 12
Neverland 371 125 23 14
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0
World(s)
Enchanted Dominion, Castle of Dreams, Dwarf Woodlands, Radiant Garden, Disney Town, Olympus Coliseum, Neverland
Location HP EXP Strength Defense
Dwarf Woodlands 210 20 7 3
Castle of Dreams 217 30 8 3
Enchanted Dominion 224 40 11 4
Radiant Garden 252 50 14 6
Disney Town 280 65 16 9
Olympus Coliseum 280 65 16 9
Deep Space 322 85 19 12
Neverland 371 125 23 14
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0
World(s)
Dwarf Woodlands, Castle of Dreams, Enchanted Dominion, Radiant Garden, Disney Town, Olympus Coliseum, Neverland
Location HP EXP Strength Defense
Castle of Dreams 210 20 7 3
Dwarf Woodlands 217 30 8 3
Enchanted Dominion 224 40 11 4
Radiant Garden 252 50 14 6
Disney Town 280 65 16 9
Olympus Coliseum 280 65 16 9
Deep Space 322 85 19 12
Neverland 371 125 23 14
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0
World(s)
Castle of Dreams, Dwarf Woodlands, Enchanted Dominion, Radiant Garden, Disney Town, Olympus Coliseum, Deep Space, Neverland
Match HP EXP Strength Defense
Risky Riches

Round 3: Prize Pod x4

350 5 13 4
Treasure Tussle

Round 3: Prize Pod x6

525 10 21 10
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0
Rewards
See Locations.

The Prize Pod is an Unversed that is found in Kingdom Hearts Birth by Sleep. Although it is a variant of the Red Hot Chili, Blue Sea Salt, and Yellow Mustard Unversed, it is passive in nature, and is similar to the Mushroom Heartless from earlier games. Prize Pods appear in most worlds, and have conditions that must be met for them to appear, ranging from defeating the enemies in an area to simple random chance. Each time a Prize Pod is damaged, it will drop one of a specific set of Flavors, depending on which world it is found in, and if not slain in a set amount of time, it will flee. Once a world's set of Prize Pods flee or are slain, they will not reappear until the character has left the world and returned.

Design[edit]

A Prize Pod is a small Unversed that resembles a pot or jar. Its lower half is dark purple and decorated by several small, violet diamonds. Its upper half is violet. Its lid is black and sports two small wings that it uses to fly. Its red eyes are set in a happy expression.

In Kingdom Hearts Birth by Sleep Final Mix, the Prize Pod receives a palette swap which gives it a dark-green body with a black base decorated with gold diamonds and gold highlights. Its top is now gold.

The Prize Pod's behavior and tendency to relinquish rare treasures are reminiscent of on the Bulky Vendor and Prize Bug.

Locations[edit]

Kingdom Hearts Birth by Sleep[edit]

World Character Location Notes Flavors
Dwarf Woodlands Terra Underground Waterway Spawn point on top of a waterfall near the exit to the Courtyard. If four Red Hot Chilis appear leave the area and return.
Ventus The Mine Lit area far on the right. Defeat the Monotruckers and Red Hot Chilis. If four Scrappers appear leave the area and return.
Aqua Flower Glade Area to the left of the path from the Courtyard.
Enchanted Dominion Terra Waterside In-between the wall of fire and the two Scrappers (and sometimes one Bruiser) at the northernmost part.
Ventus Audience Chamber Columned area to the left of the entrance. If Red Hot Chilis appear, leave the area and return.
Aqua Waterside After exiting the Forest Clearing, in the corner of the cliff on the left side.
Castle of Dreams Terra Palace Courtyard Go over to the fountain in the center and defeat four Red Hot Chilis. If another four appear, exit the area and come back.
Ventus Mousehole Far end of the area accessible through the hole on top of the end table with a clock in the Wardrobe Room.
Aqua Foyer Underneath the stairs on the left side. If you don't encounter a single Bruiser beforehand, reenter the area until it appears.
Radiant Garden Terra
Ventus
Aqua
Fountain Court Defeat four Blue Sea Salts in the recess adjacent to the stairs. If Red Hot Chilis appear instead, leave the area and come back.
Disney Town Terra Raceway Defeat four Blue Sea Salts in the blue walled roof across from the exit to Pete's Rec Room, only accessible via Air Sliding. If a Chrono Twister appears, leave the area and come back.
Ventus Roof leading from the exit to Pete's Rec Room. Defeat four Blue Sea Salts. If none appear, leave the area and come back.
Aqua After exiting the Raceway Registration, immediately to your left against the wall with the hidden Mickeys. Must defeat a few Blue Sea Salts beforehand.
Olympus Coliseum Terra
Ventus
Aqua
Town Near Thebes Southeast corner. If only Red Hot Chilis appear, or none appear at all, leave the area and come back until Red Hot Chilis and Prize Pots appear together.
Deep Space Terra Turo Prison Block Far end of the area.
Ventus Durgon Transporter In the airlock leading to the Ship Exterior. Defeat the first wave of enemies that appear in the room, after which the Prize Pods will appear. If Sonic Blasters appear, leave the area and come back.
Aqua Turo Prison Block Far end of the hall.
Never Land Terra Skull Rock: Entrance Small cliff accessible via Air Slide from Skull Rock: Cavern. If Jellyshades and a Triple Wrecker appear, leave the area and come back.
Ventus Mermaid Lagoon On the ledge accessible from the Cliff Path. A Wild Bruiser will appear alone first, followed by the Prize Pods and four Yellow Mustards. If the Wild Bruiser and Yellow Mustards appear together, exit the area and re-enter.
Aqua Indian Camp At the far north cliff-edge on the patch of green grass. Appears alongside a Wild Bruiser. If it doesn't appear, leave and re-enter the area.
Mirage Arena Terra
Ventus
Aqua
Risky Riches The Prize Pods appear in the second-to-last wave of Round Three; eight appear this time.
Treasure Tussle Clear Round One and Round Two, and the first two waves of Round Three; the Prize Pots will appear on both floors.

Strategy[edit]

Prize Pods appear in exactly one location in nearly every world (usually a different location per character) and in certain matches in the Mirage Arena. They usually appear in groups of four, and will flee after thirty seconds without ever attacking. If they do not appear when the player character fulfills their appearance conditions, then the player can simply leave the room and try again, but once they appear in a world they will not reappear until the player leaves to the Lanes Between and then comes back. For every hit, they will drop flavors for making ice cream, and fighting Prize Pods is the only way to acquire these ingredients. Prize Pods drop two to three specific ingredients per character per world, so in order to get all the ingredients the player must defeat each set of Prize Pods in every world they inhabit.

To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a Magnet-type spell and then two Thunder-type spells, as well as a projectile-type Shotlock. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt Command Style, nulling Magnega, so it should be recast. At this point step back and use a Shotlock to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a Magnet-type spell while on the ground, then following up with Raging Storm for multiple hits while the Magnet-type spell runs its course. Ventus can also use a combo of a Magnet-type spell and then follow up with either Faith or Salvation until the Magnet-Type spell finishes. Ventus and Aqua can also make use of Time Splicer. Another effective tactic for Terra, Ventus, and Aqua, is to use Transcendence, although the short start-up time may give the Prize Pods enough time to move out of the radius of Transcendence; an alternative is Mega Flare, which has a shorter start-up time; two Mega Flares should be enough to beat them.

Another and much simpler strategy is to simply put as many Magnera as possible in your deck and cast them relentlessly. Only Magnera, though: Magnet is too weak and has a short range while Magnega is too powerful (meaning it will kill them instead of milking their items).

Another strategy that is only useful when prize pods appear after clearing enemies is to activate the rhythm mixer command style which has an incredible attack speed and can net you up to 20+ ingredients in one run through.


Gallery[edit]