Magic (chips): Difference between revisions
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{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic (stat)|the stat]] or the [[Magic|type of skill]]}} | |||
[[File:Magic Chip KHREC.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}}, and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled. | |||
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the | |||
[[File:Magic Chip. | |||
== | ==Obtainment== | ||
{{ | ===''Kingdom Hearts Re:coded''=== | ||
====Treasures==== | |||
*'''Magic +1''': Rare Prize Blox on [[Layer 01]], Rare Prize Blox on [[Layer 09]], Rare Prize Blox at the {{c|Waterway|hb}}. | |||
*'''Magic +2''': Prize Blox in [[Traverse Town: Sector F]] (0.2%), Prize Blox in [[Wonderland: Sector B]] (0.2%). | |||
*'''Magic +3''': Rare Prize Blox in {{c|Traverse Town|co}}. | |||
*'''Magic +4''': Rare Prize Blox in {{c|Agrabah|co}}. | |||
{{ | ====Drops==== | ||
*'''Magic +1''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 100% chance of being Magic +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.</ref>) | |||
*'''Magic +2''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.</ref>) | |||
*'''Magic +3''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.</ref>) | |||
*'''Magic +4''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +4 between Level 1-59, and 20% between Level 60-99.</ref>) | |||
====Other methods==== | |||
*'''Magic +1''': Can be redeemed from [[Destiny Islands: Sector A]] for 70 SP, can be redeemed from [[Destiny Islands: Sector C]] for 3000 SP, can be redeemed from [[Traverse Town: Sector A]] for 140 SP, can be redeemed from [[Traverse Town: Sector C]] for 100 SP, can be redeemed from [[Traverse Town: Sector D]] for 200 SP, can be redeemed from [[Traverse Town: Sector E]] for 1000 SP, can be redeemed from [[Wonderland: Sector A]] for 400 SP, can be redeemed from [[Wonderland: Sector C]] for 640 SP, can be redeemed from [[Olympus Coliseum: Sector A]] for 7000 SP, can be redeemed from [[Agrabah: Sector A]] for 200 SP, can be redeemed from [[Hollow Bastion Part I: Sector A]] for 500 SP, can be redeemed from [[Hollow Bastion Part II: Sector A]] for 1000 SP. | |||
*'''Magic +2''': Can be redeemed from [[Hollow Bastion Part I: Sector B]] for 51000 SP,<ref>An unlimited amount of Magic +2 chips can be redeemed.</ref> can be redeemed from [[Hollow Bastion Part II: Sector D]] for 2700 SP. | |||
*'''Magic +4''': Can be redeemed from the [[Avatar Sector]] for 30000 SP starting after clearing Floor 50<ref>An unlimited amount of Magic +4 chips can be redeemed.</ref> | |||
==Notes and references== | |||
{{reflist}} | |||
[[Category:Kingdom Hearts Re:coded items]] |
Latest revision as of 18:10, 16 April 2024
This article is about a chip from Kingdom Hearts Re:coded. You may be looking for the stat or the type of skill. |
Magic +1 (マジック+1 Majikku +1 ), Magic +2 (マジック+2 Majikku +2 ), Magic +3 (マジック+3 Majikku +3 ), and Magic +4 (マジック+4 Majikku +4 ) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase Data-Sora's magic by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
Obtainment[edit]
Kingdom Hearts Re:coded[edit]
Treasures[edit]
- Magic +1: Rare Prize Blox on Layer 01, Rare Prize Blox on Layer 09, Rare Prize Blox at the Waterway.
- Magic +2: Prize Blox in Traverse Town: Sector F (0.2%), Prize Blox in Wonderland: Sector B (0.2%).
- Magic +3: Rare Prize Blox in Traverse Town.
- Magic +4: Rare Prize Blox in Agrabah.
Drops[edit]
- Magic +1: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Gold Tricholoma (0.2%, Proud Mode[3])
- Magic +2: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Gold Tricholoma (0.2%, Proud Mode[4])
- Magic +3: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Gold Tricholoma (0.2%, Proud Mode[5])
- Magic +4: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Gold Tricholoma (0.2%, Proud Mode[6])
Other methods[edit]
- Magic +1: Can be redeemed from Destiny Islands: Sector A for 70 SP, can be redeemed from Destiny Islands: Sector C for 3000 SP, can be redeemed from Traverse Town: Sector A for 140 SP, can be redeemed from Traverse Town: Sector C for 100 SP, can be redeemed from Traverse Town: Sector D for 200 SP, can be redeemed from Traverse Town: Sector E for 1000 SP, can be redeemed from Wonderland: Sector A for 400 SP, can be redeemed from Wonderland: Sector C for 640 SP, can be redeemed from Olympus Coliseum: Sector A for 7000 SP, can be redeemed from Agrabah: Sector A for 200 SP, can be redeemed from Hollow Bastion Part I: Sector A for 500 SP, can be redeemed from Hollow Bastion Part II: Sector A for 1000 SP.
- Magic +2: Can be redeemed from Hollow Bastion Part I: Sector B for 51000 SP,[7] can be redeemed from Hollow Bastion Part II: Sector D for 2700 SP.
- Magic +4: Can be redeemed from the Avatar Sector for 30000 SP starting after clearing Floor 50[8]
Notes and references[edit]
- ^ a b c d The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
- ^ a b c d The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
- ^ The dropped chip has a 100% chance of being Magic +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Magic +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Magic +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Magic +4 between Level 1-59, and 20% between Level 60-99.
- ^ An unlimited amount of Magic +2 chips can be redeemed.
- ^ An unlimited amount of Magic +4 chips can be redeemed.