Kingdom Hearts Re:coded

Magic (chips): Difference between revisions

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{{game|RCO}}
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{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic (stat)|the stat]] or the [[Magic|type of skill]]}}
{{merge|Magic Boost}}
[[File:Magic Chip KHREC.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}}, and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the form of combat that is used throughout the series]]}}
[[File:Magic Chip.PNG]] '''Magic +4''' is a chip in ''[[Kingdom Hearts Re:coded]]''. When installed in the [[Stat Matrix]], it increases [[Data-Sora]]'s magic by 4.


==Obtaining Magic +4==
==Obtainment==
{{sec-stub}}
===''Kingdom Hearts Re:coded''===
====Treasures====
*'''Magic +1''': Rare Prize Blox on [[Layer 01]], Rare Prize Blox on [[Layer 09]], Rare Prize Blox at the {{c|Waterway|hb}}.
*'''Magic +2''': Prize Blox in [[Traverse Town: Sector F]] (0.2%), Prize Blox in [[Wonderland: Sector B]] (0.2%).
*'''Magic +3''': Rare Prize Blox in {{c|Traverse Town|co}}.
*'''Magic +4''': Rare Prize Blox in {{c|Agrabah|co}}.


{{item-stub}}
====Drops====
*'''Magic +1''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 100% chance of being Magic +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.</ref>)
*'''Magic +2''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.</ref>)
*'''Magic +3''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.</ref>)
*'''Magic +4''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.2%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +4 between Level 1-59, and 20% between Level 60-99.</ref>)
 
====Other methods====
*'''Magic +1''': Can be redeemed from [[Destiny Islands: Sector A]] for 70 SP, can be redeemed from [[Destiny Islands: Sector C]] for 3000 SP, can be redeemed from [[Traverse Town: Sector A]] for 140 SP, can be redeemed from [[Traverse Town: Sector C]] for 100 SP, can be redeemed from [[Traverse Town: Sector D]] for 200 SP, can be redeemed from [[Traverse Town: Sector E]] for 1000 SP, can be redeemed from [[Wonderland: Sector A]] for 400 SP, can be redeemed from [[Wonderland: Sector C]] for 640 SP, can be redeemed from [[Olympus Coliseum: Sector A]] for 7000 SP, can be redeemed from [[Agrabah: Sector A]] for 200 SP, can be redeemed from [[Hollow Bastion Part I: Sector A]] for 500 SP, can be redeemed from [[Hollow Bastion Part II: Sector A]] for 1000 SP.
*'''Magic +2''': Can be redeemed from [[Hollow Bastion Part I: Sector B]] for 51000 SP,<ref>An unlimited amount of Magic +2 chips can be redeemed.</ref> can be redeemed from [[Hollow Bastion Part II: Sector D]] for 2700 SP.
*'''Magic +4''': Can be redeemed from the [[Avatar Sector]] for 30000 SP starting after clearing Floor 50<ref>An unlimited amount of Magic +4 chips can be redeemed.</ref>
 
==Notes and references==
{{reflist}}
 
[[Category:Kingdom Hearts Re:coded items]]

Latest revision as of 18:10, 16 April 2024

This article is about a chip from Kingdom Hearts Re:coded.
You may be looking for the stat or the type of skill.

Magic Chip KHREC.png Magic +1 (マジック+1 Majikku +1?), Magic +2 (マジック+2 Majikku +2?), Magic +3 (マジック+3 Majikku +3?), and Magic +4 (マジック+4 Majikku +4?) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase Data-Sora's magic by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtainment[edit]

Kingdom Hearts Re:coded[edit]

Treasures[edit]

Drops[edit]

Other methods[edit]

Notes and references[edit]

  1. ^ a b c d The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ a b c d The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  3. ^ The dropped chip has a 100% chance of being Magic +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.
  4. ^ The dropped chip has a 0% chance of being Magic +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.
  5. ^ The dropped chip has a 0% chance of being Magic +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.
  6. ^ The dropped chip has a 0% chance of being Magic +4 between Level 1-59, and 20% between Level 60-99.
  7. ^ An unlimited amount of Magic +2 chips can be redeemed.
  8. ^ An unlimited amount of Magic +4 chips can be redeemed.