Kingdom Hearts 358/2 Days

Just Desserts: Difference between revisions

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{{game|358}}
{{game|358}}
{{expand
{{InfoWeapon358
|create= Everything.}}
|name=Just Desserts
{{images|Days sprite}}
|katakana=デザートタイム
|romaji=Dezāto Taimu
|jpname=Dessert Time
|desc=This looks awfully familiar...
|str=+36
|strunit=+1
|ultima=+64
|mag=+0
|magunit=+1
|def=+0
|defunit=+1
|rate=+0
|rateunit=+1
|bonus=+4
|bonusunit=+1
|ability1=[[Heart Bonus]]
|get=[[Casual Gear ②]] (Saïx)
|char=Saix
}}
The '''Just Desserts''' is a joke {{c|Claymore|weapon}} that can be wielded by [[Saïx]] in ''[[Kingdom Hearts 358/2 Days]]''.


{{nihongo|'''Just Desserts'''|デザートタイム|Dezāto Taimu}} is one of [[Saïx]]'s joke weapons in ''[[Kingdom Hearts 358/2 Days]]''; the other is [[Bunnymoon]]. Just Desserts is an oversized banana, which unpeels through his [[Limit Break]].
==Design==
The Just Desserts takes the form of a giant banana. Its "handle" is the pale green stem of the banana, while its curved, yellow "blade" is the fruit itself.  


==Stats==
When Saïx enters his berserker state, the banana becomes partially peeled, with its exposed half being pale yellow.
{|align="center" style="border:solid 2px #FFFFFF; -moz-border-radius: 10px; text-align:center"
 
|
Its design refers to how Saïx's calm demeanor is like a layer that hides the berseker within, before it splits and he "goes bananas".
{{InfoWeapon358
 
|name      = Just Desserts
==Gameplay==
|katakana=デザートタイム
The Just Desserts's normal ground combo consists of two identical, fast downward diagonal slashes followed by a leap forward and a more powerful downward diagonal slash. The {{button|dsy}} combo can be activated after the second attack, and consists of a dash forward, followed by a 360° spinning swipe.
|image    =  
 
|size      =  
The aerial combo consists of a sideways slash, followed by an upward diagonal slash and a more powerful downward vertical slash.
|desc      =  
 
|str      = +36
{{358Atk/o
|strunit  = +1
|{{358Atk
|mag      = +0
|char=Saïx
|magunit  = +1
|a10=a
|def      = +0
|a11pow=0.75
|defunit  = +1
|a12a=*
|rate      = +0
|a20=a
|rateunit  = +1
|a21pow=0.75
|bonus    = +4
|a21y=u
|bonusunit = +1
|a22a=*
|ability1  = [[Heart Bonus]]
|y22pow=0.5
|get      = Attach [[Casual Gear|Casual Gear 2]]
|a30=i
|y30hit=2
|y30pow=0.5
|a31pow=2.0
|a31count=
|a31flin=
|a31crit=
|y31hit=3
|y31pow=0.5
|y32hit=4
|y32pow=1.0
|y32flin=
|y32crit=
}}
}}
|}
|{{358Atk
|char=Saïx
|air=*
|a10=A
|a11pow=0.63
|a12a=*
|a20=I
|a21pow=0.63
|a22a=*
|a30=U
|a31pow=1.56
|a31count=◯
|a31flin=◯
|a31crit=◯
}}}}


== Gallery ==
==Gallery==
<gallery>
<gallery>
File:DessertTimeArt.png|{{PAGENAME}} artwork.
File:Just Desserts (Art).png|Concept art of the Just Desserts from the ''Kingdom Hearts 358/2 Days'' Ultimania.
</gallery>
</gallery>
{{SaixWeapons}}
{{Claymore}}
{{CasualGear}}
{{CasualGear}}
[[Category:Kingdom Hearts 358/2 Days weapons]]
[[fr:Petits desserts]]
[[Category:Claymores]]
[[de:Verdiente Strafe]]

Latest revision as of 13:26, 22 November 2024

Kingdom Hearts 358/2 Days
Just Desserts
Just Desserts
"This looks awfully familiar..."
Japanese デザートタイム
Rōmaji Dezāto Taimu
Translation Dessert Time
Stats
Strength Magic
Base Unit Ultima Base Unit
+36 +1 +64 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +0 +1 +4 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Heart Bonus
Obtained
Casual Gear ② (Saïx)

The Just Desserts is a joke Claymore that can be wielded by Saïx in Kingdom Hearts 358/2 Days.

Design[edit]

The Just Desserts takes the form of a giant banana. Its "handle" is the pale green stem of the banana, while its curved, yellow "blade" is the fruit itself.

When Saïx enters his berserker state, the banana becomes partially peeled, with its exposed half being pale yellow.

Its design refers to how Saïx's calm demeanor is like a layer that hides the berseker within, before it splits and he "goes bananas".

Gameplay[edit]

The Just Desserts's normal ground combo consists of two identical, fast downward diagonal slashes followed by a leap forward and a more powerful downward diagonal slash. The Y combo can be activated after the second attack, and consists of a dash forward, followed by a 360° spinning swipe.

The aerial combo consists of a sideways slash, followed by an upward diagonal slash and a more powerful downward vertical slash.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Small Jump Downswing
Hit 1 0.75 X X X
(Ground) Small Jump Downswing
Hit 1 0.75 X X X
(Ground) Rush Horizontal Spin Swing
Hit 1 0.5 X X X
(Ground) Large Jump Downswing Hit 2 0.5 X X X
Hit 1 2.0 Hit 3 0.5 X X X
Hit 4 1.0 X


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Horizontal Swing
Hit 1 0.63 X X X
(Air) Upswing
Hit 1 0.63 X X X
(Air) Both Hands Downswing
Hit 1 1.56

Gallery[edit]