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Game:Jafar: Difference between revisions

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{{images}}
{{game|KH1|FM1|KH2|FM2|KHC|RCO}}
{{-}}
{{suite}}
 
{{tab|o-info|360px}}
{{Youmay|the enemy|[[Jafar|the character]]}}
{{tab|Jafar}}
 
{{Character
{{CharacterBoss
|name=Jafar
|name=Jafar
|katakana=ジャファー
|image=[[Image:KH-Jafar.jpg|200px]]
|romaji=Jafā
|game=Kingdom Hearts
|fr=Jafar (Ennemi)
|location=Agrabah
|image=[[File:Jafar KHREC.png|350x400px]]
|HP=    
|game1=Kingdom Hearts
|experience=
|game2=Kingdom Hearts coded
|learn=
|type=Entelechy
|items=
|spec=CharacterBoss
|type=Boss
|origin=Aladdin (1992 Disney film)
|command=
|torigin=Aladdin (1992)
|info=
|company=Disney
|s1=Jafar (Genie)
|s2=Jafar (Cobra)
|journalCOD=A wizard who served as Agrabah's royal vizier. With Jafar teleporting out of harm's way and creating illusions from thin air, it took everything Sora had just to keep up.
|KHloc1=Agrabah
|KHHP1=500
|KHJPATK1=17
|KHATK1=18
|FMATK1=17
|KHJPDEF1=14
|KHDEF1=15
|KHJPMP1=28
|KHMP1=27
|KHEXP1=600
|KHweapon=x1.0
|KHfire=x0.49
|KHbliz=x0.5
|KHJPthun=x0.5
|KHthun=x1.0
|KHJPgrav=x0.02
|KHgrav=x0.04
|KHJPstop=x0.2
|KHstop=x0.3
|KHko=x0.5
|KHother=x0.5
|KHreward=[[Power of ice]]
|KHworld=Agrabah
|JPtab=*
|FMtab=*
|CODloc1=Agrabah
|CODHP1=196
|CODEXP1=454
|CODSTR1=71
|CODDEF1=53
|CODfire=x1.00
|CODbliz=x1.00
|CODthun=x1.00
|CODaero=x1.00
|CODigni=X
|CODfree=X
|CODjolt=X
|CODtoss=X
|CODslow=X
|CODstop=X
|CODconf=X
|CODstun=X
|CODmagn=X
|CODworld=Agrabah
|KHbattlefile=Squirming Evil KHHD.ogg
|KHbattlename=Squirming Evil
|RECbattlename=Fight and Away
|RECbattlefile=Fight and Away KHD.ogg
}}
}}
===Strategy===
{{tab|c}}{{tab|Jafar's Shadow}}
'''First incarnation:''' This battle is fought in the Lamp Chamber, where you face off against both Jafar and Genie. Genie releases only minor attacks, apologizing beforehand. If he manages to hit you, he releases a small amount of HP balls at the same time. Jafar, who floats across the chamber just out of reach, is the far greater threat. He occasionally evokes an ice storm at the center of the chamber (avoid it by simply staying out of the way). His main attack is a continuous beam of fire from his staff. If you’re patient, you can wait for Jafar to drift down for a more personal assault. If not, you can simply track him down on top of whatever raised area he’s standing on and let loose with a flurry of combos from the Keyblade. It’ll make things go a lot faster. Either way, just keep attacking until he turns into a small ball of white light and floats off. Since you can’t hurt him in this form, use this time to heal the party. Once Jafar returns to human form, the process starts all over again until he’s beaten. The prize for winning this fight is an upgrade to Blizzara. After this, heal your party at the save point in the treasure room and head across the lamp chamber towards Jasmine and jump into the massive pit.
{{Character
{{-}}
|name=Jafar's Shadow
 
|katakana=ジャファーの幻影
{{CharacterBoss
|romaji=Jafā no Genei
|name=Jafar (Genie)
|jpname=Jafar's Phantom
|image=[[Image:|200px]]
|image=[[File:Jafar's Shadow KHII.png|350x400px]]
|game=Kingdom Hearts
|game1=Kingdom Hearts II
|location=Agrabah
|type=Construct
|HP= Kingdom Hearts:  Kingdom Hearts:Chain Of Memories Kingdom Hearts II:
|spec=CharacterBoss
|experience=
|company=Disney
|learn=
|KH2HP1=—
|items=
|KH2EXP=0
|type=Boss
|KH2loc1=Agrabah
|command=
|KH2enc1=Episode 2
|info=
|KH2LV1=40
|KH2phys=×1.0
|KH2fire=×1.0
  |KH2bliz=×1.0
|KH2thun=×1.0
|KH2dark=×1.0
|KH2neut=×1.0
|KH2world=Agrabah
|KH2battlefile=Arabian Dream KHII.ogg
|KH2battlename=Arabian Dream
}}
}}
{{tab|c}}{{tab|c}}
'''[[Jafar]]''' is one of the bosses in [[Agrabah]] in ''{{c|Kingdom Hearts|game}}'', and ''[[Kingdom Hearts coded]]''. In ''[[Kingdom Hearts II]]'', a shadow apparition of Jafar appears during the Magic Carpet sequence.


===Strategy===
==Strategies==
===''Kingdom Hearts''===
This battle is fought in the Lamp Chamber, where Sora battles against both Jafar and {{ns|Game|Genie}}. Genie releases only minor attacks. If he manages to hit Sora, he releases a small amount of HP, MP, or Munny orbs at the same time, but use the time he apologizes to figure out where he is and so you can [[Dodge Roll]] out of the way or [[Guard]].


'''Second incarnation:''' Having assumed the form of a gigantic genie, Jafar picks up massive fireballs to throw at the party. You can do damage with your new Blizzara spell, but your best bet is to aim for the lamp, which Iago carries around the room. Lock onto the lamp and follow Iago to smash it repeatedly. To avoid damage from Jafar’s fireball attacks, use Dodge Roll, and cast Aero on your other party members (since they can’t dodge as well). Alternatively, you may use Guard to fend off the fireball attacks. For winning this battle, your Fire magic is upgraded to Fira, and you can read the first Ansem’s Report.
Jafar's sorcery is the far greater threat. His main attack is a continuous beam of electricity from his snake staff's eyes, and he also uses fire magic to empower his staff, using it as a bludgeoning weapon. He can also cast a massive ice storm at the center of the chamber; if caught inside, dodge the hail and wait for the spell to dissipate. Jafar himself floats around the arena and, unless he is using his fire staff, floats away whenever he sees Sora getting close, making it difficult to hit him. Magic will damage him, but he will quickly seal himself inside a bubble that renders him immune to magic after taking a couple of hits. As well, if you hit him enough times in his physical form, he will turn into a glowing ball of smoke for a short time. This renders him unable to attack, but also immune to attacks.


{{-}}
The prize for winning this fight is an upgrade to Blizzara. After this, it would be wise to heal the party at the save point in the treasure room and head across the lamp chamber towards Jasmine and jump into the massive pit.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Thundara'''|サンダラ|<br>Sandara}}|None|—|8|Preventable<br>(Recoil: 0)|Jafar shoots a beam from his staff.}}
{{atk|{{nihongo|'''Fira Rod Vertical Swing'''|ファイラロッド縦振り|<br>Faira Roddo Tate Furi}}|Fire|x0.02{{KH}}<br>x0.01{{FM}}|6|Repellable<br>(Recoil: 30)|Jafar swings down his staff while it's on fire.}}
{{atk|{{nihongo|'''Fira Rod Horizontal Swing'''|ファイラロッド横振り|<br>Faira Roddo Yoko Furi}}|Fire|x0.02{{KH}}<br>x0.01{{FM}}|6|Repellable<br>(Recoil: 50)|Jafar swings his staff sideways while it's on fire.}}
{{atk|{{nihongo|'''Blizzaga'''|ブリザガ|<br>Burizaga}}|Blizzard|—|10|Preventable<br>(Recoil: 0)|Jafar creates a huge ice tornado in the center of the room.}}
{{atk|{{nihongo|'''Shock Wave'''|ショックウェイブ|<br>Shokku Weibu}}|Thunder|—|10|Preventable{{KH}}<br>(Recoil: 0)|Jafar thrusts his staff into the ground, sending a shock wave of light around it.}}
{{atk-c|kh1}}


===''Kingdom Hearts II''===
Upon entering the Sandswept Ruins, Jafar's Shadow will appear, and Sora must chase him on the Carpet. Once Sora reaches him, he will summon a swarm of Heartless and fly away—simply defeat the Heartless and catch up to Jafar's Shadow again. Whenever it starts to cast Thunder, simply attack it with the Keyblade to cause it to stop and flee again. Jafar's Shadow will repeat this attack a few times, then it will open up a new part of the area which contains a tower.


Chase the shadow to the top of the tower and defeat a final wave of Heartless, and a monument will appear at the top of the tower. Examining it will cause it to display images of three magic switches around the area. Now locate and trigger the switches using the spell of the same color, and the door to the Ruined Chamber will open for a short period. Sora must enter the chamber before time runs out to end the battle.
{{atk-o|kh2}}
{{atk|col=3|{{nihongo|'''Thunder'''|サンダー|<br>Sandā}}|Physical|x1.0|X|Summons three lightning bolts.}}
{{atk-c}}


===''Kingdom Hearts coded''===
Jafar is fought twice in this game; once after finding Jasmine and then again after reaching the Lamp Chamber in the Cave of Wonders. He fights similarly to how he does in the first game, but he can no longer create a magic barrier or use his ice storm attack. Instead, he teleports around the arena and attacks from afar with spells before disappearing into red smoke and teleporting away. He also automatically does so whenever he is hit three times since his last teleport.


In the Cave of Wonders battle, Jafar also creates transparent illusions of himself that fire spells alongside him, but it's best to ignore them and focus on the boss since they can't be damaged.
{{atk-o|khc}}
{{atk|{{nihongo|'''Fira Rod'''|ファイラロッド|<br>Faira Roddo}}|{{AT|mag}} Fire|Ignite (Medium)|1.31|△|Jafar gathers fire at the top of his staff, then shoots a fireball straight ahead.}}
{{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|{{AT|mag}} Blizzard|Freeze (Medium)|1.31|△|Only used during the second fight. Jafar gathers cold air at the top of his staff, then shoots a slow-moving homing ice bullet.}}
{{atk|{{nihongo|'''Thunder'''|サンダー|<br>Sandā}}|{{AT|mag}} Thunder|Jolt (Medium)|1.31 (x2-4)|X|Only used during the second fight. Jafar gathers electricity at the top of his staff, then after 1 second, summons 2-4 lightning bolts at the opponent's location.}}
{{atk-c}}
{{-}}


== Videos ==
{| class="video"
! Jafar and Genie – ''Kingdom Hearts''
! Jafar's Shadow – ''Kingdom Hearts II''
|-
| {{#widget:YouTube|id=CdYM6daYUq4|width=320|height=240}}
| {{#widget:YouTube|id=gJqDnl3ceWs|width=320|height=240}}
|-
! Jafar I – ''Kingdom Hearts coded''
! Jafar II – ''Kingdom Hearts coded''
|-
| {{#widget:YouTube|id=c1E8mknpGWU|width=320|height=240}}
| {{#widget:YouTube|id=hlKNT5r0ge0|width=320|height=240}}
|-
! Jafar I – ''Kingdom Hearts Re:coded''
! Jafar II – ''Kingdom Hearts Re:coded''
|-
| {{#widget:YouTube|id=40C-s9B0Qcs|width=320|height=240}}
| {{#widget:YouTube|id=PTF9iSAN23Y|width=320|height=240}}
|}


{{DisneyBossDirectory}}


 
[[Category:Gameplay]]
 
 
 
 
 
 
 
 
===Kingdom Hearts II===
 
In Kingdom Hearts II there is only one fight with Jafar. This is where Jafar is turned into a giant Genie and floats over what was the Palace.
In this battle you fly on Carpet
 
Attacks
 
Energy Ball: He will do this attack first and half health. His hand hold dark energy ball and he will swing at you
 
Hold: This is what happens after a health. After the reaction command he will hold you at his head. Does no damage
 
Parallel Universe: This will bring you to a different realm. He will be out of range and attack with parts of the Palace.
 
Magic: In this he will fire Fire ball and thunder. Avoid and attack.
 
 
 
 
 
 
 
 
'''
Trivia'''
 
The Parallel universe looks like the place where Sora seals the Keyholes]]
 
{{stub}}
 
[[Category: Enemies]]
[[Category: Bosses]]
[[Category: Villains]]

Latest revision as of 20:27, 2 June 2024

Jafar

Jafar KHREC.png

Japanese ジャファー
Rōmaji Jafā
Origin Aladdin (1992)
Games Kingdom Hearts
Kingdom Hearts coded
Variations
Jafar (Genie)
Jafar (Cobra)
Themes Header.png

KH tracks
Battle theme - Squirming Evil
KHREC tracks
Battle theme - Fight and Away
Jafar

Kingdom Hearts Re:coded
A wizard who served as Agrabah's royal vizier. With Jafar teleporting out of harm's way and creating illusions from thin air, it took everything Sora had just to keep up.
HP STR DEF MP rec EXP
Agrabah 500 18 15 27 600
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x1.0
Percentage Stop Stun Other
x0.04 x0.3 x0.5 x0.5
Rewards
Power of ice
World(s)
Agrabah

HP STR DEF MP rec EXP
Agrabah 500 17 14 28 600
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x0.5
Percentage Stop Stun Other
x0.02 x0.2 x0.5 x0.5
Rewards
Power of ice
World(s)
Agrabah

HP STR DEF MP rec EXP
Agrabah 500 17 15 27 600
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x1.0
Percentage Stop Stun Other
x0.04 x0.3 x0.5 x0.5
Rewards
Power of ice
World(s)
Agrabah

World HP EXP Strength Defense
Agrabah 196 454 71 53
Fire Blizzard Thunder Aero
x1.00 x1.00 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Worlds
Agrabah
Jafar's Shadow

Jafar's Shadow KHII.png

Japanese ジャファーの幻影
Rōmaji Jafā no Genei
Translation Jafar's Phantom

Type Construct
Game Kingdom Hearts II
Themes Header.png

KHII tracks
Battle theme - Arabian Dream
Location HP Strength Defense EXP
Agrabah
Episode 2
37 21 0
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
World(s)
Agrabah

Jafar is one of the bosses in Agrabah in Kingdom Hearts, and Kingdom Hearts coded. In Kingdom Hearts II, a shadow apparition of Jafar appears during the Magic Carpet sequence.

Strategies[edit]

Kingdom Hearts[edit]

This battle is fought in the Lamp Chamber, where Sora battles against both Jafar and Genie. Genie releases only minor attacks. If he manages to hit Sora, he releases a small amount of HP, MP, or Munny orbs at the same time, but use the time he apologizes to figure out where he is and so you can Dodge Roll out of the way or Guard.

Jafar's sorcery is the far greater threat. His main attack is a continuous beam of electricity from his snake staff's eyes, and he also uses fire magic to empower his staff, using it as a bludgeoning weapon. He can also cast a massive ice storm at the center of the chamber; if caught inside, dodge the hail and wait for the spell to dissipate. Jafar himself floats around the arena and, unless he is using his fire staff, floats away whenever he sees Sora getting close, making it difficult to hit him. Magic will damage him, but he will quickly seal himself inside a bubble that renders him immune to magic after taking a couple of hits. As well, if you hit him enough times in his physical form, he will turn into a glowing ball of smoke for a short time. This renders him unable to attack, but also immune to attacks.

The prize for winning this fight is an upgrade to Blizzara. After this, it would be wise to heal the party at the save point in the treasure room and head across the lamp chamber towards Jasmine and jump into the massive pit.

Technique Element Tech Power Bonus Guard?
Thundara (サンダラ
Sandara
?)
None 8 Preventable
(Recoil: 0)
Jafar shoots a beam from his staff.
Fira Rod Vertical Swing (ファイラロッド縦振り
Faira Roddo Tate Furi
?)
Fire x0.02[KH I]
x0.01[KH I FM]
6 Repellable
(Recoil: 30)
Jafar swings down his staff while it's on fire.
Fira Rod Horizontal Swing (ファイラロッド横振り
Faira Roddo Yoko Furi
?)
Fire x0.02[KH I]
x0.01[KH I FM]
6 Repellable
(Recoil: 50)
Jafar swings his staff sideways while it's on fire.
Blizzaga (ブリザガ
Burizaga
?)
Blizzard 10 Preventable
(Recoil: 0)
Jafar creates a huge ice tornado in the center of the room.
Shock Wave (ショックウェイブ
Shokku Weibu
?)
Thunder 10 Preventable[KH I]
(Recoil: 0)
Jafar thrusts his staff into the ground, sending a shock wave of light around it.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.

Kingdom Hearts II[edit]

Upon entering the Sandswept Ruins, Jafar's Shadow will appear, and Sora must chase him on the Carpet. Once Sora reaches him, he will summon a swarm of Heartless and fly away—simply defeat the Heartless and catch up to Jafar's Shadow again. Whenever it starts to cast Thunder, simply attack it with the Keyblade to cause it to stop and flee again. Jafar's Shadow will repeat this attack a few times, then it will open up a new part of the area which contains a tower.

Chase the shadow to the top of the tower and defeat a final wave of Heartless, and a monument will appear at the top of the tower. Examining it will cause it to display images of three magic switches around the area. Now locate and trigger the switches using the spell of the same color, and the door to the Ruined Chamber will open for a short period. Sora must enter the chamber before time runs out to end the battle.

Technique Element Power Guard?
Thunder (サンダー
Sandā
?)
Physical x1.0 X
Summons three lightning bolts.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Kingdom Hearts coded[edit]

Jafar is fought twice in this game; once after finding Jasmine and then again after reaching the Lamp Chamber in the Cave of Wonders. He fights similarly to how he does in the first game, but he can no longer create a magic barrier or use his ice storm attack. Instead, he teleports around the arena and attacks from afar with spells before disappearing into red smoke and teleporting away. He also automatically does so whenever he is hit three times since his last teleport.

In the Cave of Wonders battle, Jafar also creates transparent illusions of himself that fire spells alongside him, but it's best to ignore them and focus on the boss since they can't be damaged.

Technique Element Status Power Block?
Fira Rod (ファイラロッド
Faira Roddo
?)
Magic Command Fire Ignite (Medium) 1.31
Jafar gathers fire at the top of his staff, then shoots a fireball straight ahead.
Blizzard (ブリザド
Burizado
?)
Magic Command Blizzard Freeze (Medium) 1.31
Only used during the second fight. Jafar gathers cold air at the top of his staff, then shoots a slow-moving homing ice bullet.
Thunder (サンダー
Sandā
?)
Magic Command Thunder Jolt (Medium) 1.31 (x2-4) X
Only used during the second fight. Jafar gathers electricity at the top of his staff, then after 1 second, summons 2-4 lightning bolts at the opponent's location.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Videos[edit]

Jafar and Genie – Kingdom Hearts Jafar's Shadow – Kingdom Hearts II
Jafar I – Kingdom Hearts coded Jafar II – Kingdom Hearts coded
Jafar I – Kingdom Hearts Re:coded Jafar II – Kingdom Hearts Re:coded