Buckle Bruiser: Difference between revisions
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{{Game|BBS|FMB}} | {{Game|BBS|FMB}} | ||
{{ | {{Suite}} | ||
{{ | {{Character | ||
|name=Buckle Bruiser | |name=Buckle Bruiser | ||
|katakana=バックルブルーザー | |katakana=バックルブルーザー | ||
|romaji=Bakkuru Burūzā | |romaji=Bakkuru Burūzā | ||
|fr=Écorcheur blindé | |fr=Écorcheur blindé | ||
|image=[[File:Buckle Bruiser KHBBS.png| | |de=Panzerkämpe | ||
|FMimage=[[File:Buckle | |image=[[File:Buckle Bruiser KHBBS.png|300x300px]] | ||
|FMimage=[[File:Buckle Bruiser KHBBSFM.png|250x250px]] | |||
|game1=Kingdom Hearts Birth by Sleep | |game1=Kingdom Hearts Birth by Sleep | ||
|type=Unversed | |type=Unversed | ||
Line 14: | Line 15: | ||
|s2=Wild Bruiser | |s2=Wild Bruiser | ||
|journalBBS=Buckles! Who knew? Sadly, they serve a purpose: keeping this Bruiser's sturdy armor strapped on. Head-on attacks won't work. You'll need to get behind it to hit its weak spot (try magic!) but don't get careless just because it's slow. Buckle rhymes with knuckle, which rhymes with pain, which you'll be seeing a lot if you're not ready to block. | |journalBBS=Buckles! Who knew? Sadly, they serve a purpose: keeping this Bruiser's sturdy armor strapped on. Head-on attacks won't work. You'll need to get behind it to hit its weak spot (try magic!) but don't get careless just because it's slow. Buckle rhymes with knuckle, which rhymes with pain, which you'll be seeing a lot if you're not ready to block. | ||
|BBSHP=1.6 | |||
|BBSEXP=2.5 | |||
|BBSloc1T=Olympus Coliseum | |||
|BBSLVL1T=5 | |||
|BBSloc2T=Keyblade Graveyard | |||
|BBSLVL2T=9 | |||
|BBSworldT=Olympus Coliseum, Keyblade Graveyard | |||
|BBSloc1V=Olympus Coliseum | |||
|BBSLVL1V=5 | |||
|BBSloc2V=Keyblade Graveyard | |||
|BBSLVL2V=9 | |||
|BBSworldV=Olympus Coliseum, Keyblade Graveyard | |||
|BBSloc1A=Olympus Coliseum | |||
|BBSLVL1A=5 | |||
|BBSloc2A=Keyblade Graveyard | |||
|BBSLVL2A=9 | |||
|BBSworldA=Olympus Coliseum, Keyblade Graveyard | |||
|BBSphys=x1.0 | |||
|BBSfire=x1.0 | |||
|BBSbliz=x1.0 | |||
|BBSthun=x1.0 | |||
|BBSdark=x1.0 | |||
|BBSother=x1.0 | |||
|BBSstun=x1.0 | |||
|BBSfree=x1.0 | |||
|BBSmini=x1.0 | |||
|BBSblind=x1.0 | |||
|BBSigni=x1.0 | |||
|BBSconf=x1.0 | |||
|BBSbind=x1.0 | |||
|BBSpois=x1.0 | |||
|BBSslow=x1.0 | |||
|BBSstop=x1.0 | |||
|BBSsleep=x1.0 | |||
|BBSdeath=x1.0 | |||
|BBSzero=x1.0 | |||
|BBSmagn=x1.0 | |||
|BBSwarp=x1.0 | |||
|BBSreward=HP prize (large) x2, Munny (large) x3 | |||
|BBSreward1=Pulsing Crystal (12%), Hi-Potion (6%), Hungry Crystal (6%) | |||
|BBSshop1=5 | |||
|BBSreward2=Pulsing Crystal (21.6%), Mine Shield (1.2%), Mine Square (1.2%) | |||
|BBSshop2=6-8 | |||
|CBBSmatch11=7 | |||
|CBBSnum11=3 | |||
|CBBSmatch21=4 | |||
|CBBSnum21=1 | |||
|CBBSmatch22=7 | |||
|CBBSnum22=3 | |||
|CBBSLVL1=5 | |||
|CBBSreward=Pulsing Crystal (12%), Hi-Potion (6%), Hungry Crystal (6%) | |||
|MAHP=1.6 | |||
|MAEXP=0.5 | |||
|MAmatch1=Harsh Punishment | |||
|MAround11=2 | |||
|MAnum11=5 | |||
|MAround12=4 | |||
|MAnum12=7 | |||
|MAmatch2=A Time to Chill | |||
|MAround21=1 | |||
|MAnum21=4 | |||
|MAround22=6 | |||
|MAnum22=6 | |||
|MAmatch3=Copycat Crisis | |||
|MAround31=3 | |||
|MAnum31=9 | |||
|MAround32=7 | |||
|MAnum32=4 | |||
|MAmatch4=Keepers of the Arena | |||
|MAround41=1 | |||
|MAnum41=6 | |||
|MAround42=3 | |||
|MAnum42=7 | |||
|MAround43=7 | |||
|MAnum43=7 | |||
|MAreward=Munny (large) x3 | |||
}} | }} | ||
The '''Buckle Bruiser''' is an [[Unversed]] that is found in ''[[Kingdom Hearts Birth by Sleep]]''. | The '''Buckle Bruiser''' is an [[Unversed]] that is found in ''[[Kingdom Hearts Birth by Sleep]]''. | ||
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==Strategy== | ==Strategy== | ||
Buckle Bruisers use the shields on their arms to deflect frontal attacks as well as for offensive purposes. | Buckle Bruisers use the shields on their arms to deflect frontal attacks as well as for offensive purposes. The shields deflect nearly all frontal attacks, so that magic is the sole effective method to attack from the front. When using physical attacks or commands, it is simplest to attack either from behind, or after the Buckle Bruiser has lunged and is lying on the ground. When attacking from behind, the Buckle Bruiser may try to counter with Shield Dive, so attack slowly and try to anticipate the attack. If afflicted with status effects that stop its movement, such as Magnet or Stop, it is unable to block attacks from the front. | ||
===Attacks=== | ===Attacks=== | ||
*'''Punch''': Punches the player. | *{{nihongo|'''Shield Punch'''|盾パンチ|Tate Panchi}}: Punches the player. | ||
*''' | *{{nihongo|'''Belly Attack'''|腹アタック|Hara Atakku}}: Leaps into the air, and body slams the player. | ||
*'''Shield | *{{nihongo|'''Shield Throw'''|シールドスロー|Shīrudo Surō}}: Tosses shields at the player, similar to [[Strike Raid]]. | ||
*''' | *{{nihongo|'''Shield Dive'''|盾ダイブ|Tate Daibu}}: If attacked, it will retaliate with a powerful, but blockable lunge. | ||
{{UnversedDirectory}} | {{UnversedDirectory}} |
Latest revision as of 16:44, 14 August 2023
Buckle Bruiser | |||
---|---|---|---|
Japanese | バックルブルーザー | ||
Rōmaji | Bakkuru Burūzā
| ||
Type | Unversed | ||
Game | Kingdom Hearts Birth by Sleep | ||
|
Buckle Bruiser
|
---|
Kingdom Hearts Birth by Sleep |
Buckles! Who knew? Sadly, they serve a purpose: keeping this Bruiser's sturdy armor strapped on. Head-on attacks won't work. You'll need to get behind it to hit its weak spot (try magic!) but don't get careless just because it's slow. Buckle rhymes with knuckle, which rhymes with pain, which you'll be seeing a lot if you're not ready to block. |
Location | HP | EXP | Strength | Defense | |
Olympus Coliseum | 64 | 33 | 16 | 9 | |
Keyblade Graveyard | 98 | 120 | 26 | 15 | |
Physical | Fire | Blizzard | Thunder | Dark | Other |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Stun | Freeze | Mini | Blind | Ignite | Confuse |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Bind | Poison | Slow | Stop | Sleep | Death |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Zero Gravity | Magnet | Warp | |||
x1.0 | x1.0 | x1.0
| |||
Rewards | |||||
HP prize (large) x2, Munny (large) x3 | |||||
World(s) | |||||
Olympus Coliseum, Keyblade Graveyard |
Location | HP | EXP | Strength | Defense | |
Olympus Coliseum | 64 | 33 | 16 | 9 | |
Keyblade Graveyard | 98 | 120 | 26 | 15 | |
Physical | Fire | Blizzard | Thunder | Dark | Other |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Stun | Freeze | Mini | Blind | Ignite | Confuse |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Bind | Poison | Slow | Stop | Sleep | Death |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Zero Gravity | Magnet | Warp | |||
x1.0 | x1.0 | x1.0
| |||
Rewards | |||||
HP prize (large) x2, Munny (large) x3 | |||||
World(s) | |||||
Olympus Coliseum, Keyblade Graveyard |
Location | HP | EXP | Strength | Defense | |
Olympus Coliseum | 64 | 33 | 16 | 9 | |
Keyblade Graveyard | 98 | 120 | 26 | 15 | |
Physical | Fire | Blizzard | Thunder | Dark | Other |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Stun | Freeze | Mini | Blind | Ignite | Confuse |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Bind | Poison | Slow | Stop | Sleep | Death |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Zero Gravity | Magnet | Warp | |||
x1.0 | x1.0 | x1.0
| |||
Rewards | |||||
HP prize (large) x2, Munny (large) x3 | |||||
World(s) | |||||
Olympus Coliseum, Keyblade Graveyard |
Games | HP | EXP | Strength | Defense | |
East bracket |
• Round 7: 3 Buckle Bruiser | ||||
64 | 33 | 16 | 9 | ||
West bracket |
• Round 4: 1 Buckle Bruiser
| ||||
64 | 33 | 16 | 9 | ||
Physical | Fire | Blizzard | Thunder | Dark | Other |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Stun | Freeze | Mini | Blind | Ignite | Confuse |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Bind | Poison | Slow | Stop | Sleep | Death |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Zero Gravity | Magnet | Warp | |||
x1.0 | x1.0 | x1.0
| |||
Rewards | |||||
HP prize (large) x2, Munny (large) x3 |
Match | HP | EXP | Strength | Defense | |
Harsh Punishment |
• Round 2: Buckle Bruiser x5
| ||||
136 | 14 | 24 | 13 | ||
A Time to Chill |
• Round 1: Buckle Bruiser x4
| ||||
168 | 23 | 30 | 16 | ||
Copycat Crisis |
• Round 3: Buckle Bruiser x9
| ||||
168 | 23 | 30 | 16 | ||
Keepers of the Arena |
• Round 1: Buckle Bruiser x6
| ||||
208 | 32 | 36 | 19 | ||
Physical | Fire | Blizzard | Thunder | Dark | Other |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Stun | Freeze | Mini | Blind | Ignite | Confuse |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Bind | Poison | Slow | Stop | Sleep | Death |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 |
Zero Gravity | Magnet | Warp | |||
x1.0 | x1.0 | x1.0 | |||
Rewards | |||||
Munny (large) x3 |
The Buckle Bruiser is an Unversed that is found in Kingdom Hearts Birth by Sleep.
Story[edit]
Kingdom Hearts Birth by Sleep[edit]
When Terra lands at Olympus Coliseum, he spots a Buckle Bruiser and some smaller Unversed attacking Hercules, and drives them off. When Aqua arrives later on, a Buckle Bruiser attacks. Phil offers to protect her, but immediately runs away, leaving Aqua and Hercules to fight the Unversed off by themselves.
Design[edit]
A Buckle Bruiser is a large, bottom-heavy creature with predominantly black skin, though it is almost entirely covered in predominantly blue armor. Its feet, which are covered in gold armor, curl up at the toes and its conical arms are protected by circular, blue and gold shields that it can throw. Its head is spherical, light grey, and covered by a blue helmet with a gladiator-esque, light grey crest and two grey spikes on its sides. The armor on the Buckle Bruiser's midsection is black with gold designs decorating it, and somewhat resembles a belt. Its red eyes are set in an angry expression and the Unversed symbol is emblazoned on the center of its belt.
In Kingdom Hearts Birth by Sleep Final Mix, the Buckle Bruiser receives a palette swap which gives it a red body armor with white highlights. Its two bucklers are now white and gold, and the crest on its helmet is gold as well. Its head is now white, and covered by a red helmet. The midsection armor is gold with black designs decorating it.
Strategy[edit]
Buckle Bruisers use the shields on their arms to deflect frontal attacks as well as for offensive purposes. The shields deflect nearly all frontal attacks, so that magic is the sole effective method to attack from the front. When using physical attacks or commands, it is simplest to attack either from behind, or after the Buckle Bruiser has lunged and is lying on the ground. When attacking from behind, the Buckle Bruiser may try to counter with Shield Dive, so attack slowly and try to anticipate the attack. If afflicted with status effects that stop its movement, such as Magnet or Stop, it is unable to block attacks from the front.
Attacks[edit]
- Shield Punch (盾パンチ Tate Panchi ): Punches the player.
- Belly Attack (腹アタック Hara Atakku ): Leaps into the air, and body slams the player.
- Shield Throw (シールドスロー Shīrudo Surō ): Tosses shields at the player, similar to Strike Raid.
- Shield Dive (盾ダイブ Tate Daibu ): If attacked, it will retaliate with a powerful, but blockable lunge.
Unversed |
---|
Enemy Unversed |
Archraven | Axe Flapper | Blobmob | Blue Sea Salt | Bruiser | Buckle Bruiser | Chrono Twister | Flood | Glidewinder | Hareraiser | Jellyshade | Mandrake | Monotrucker | Prize Pod | Red Hot Chili | Scrapper | Shoegazer | Sonic Blaster | Spiderchest | Tank Toppler | Thornbite | Triple Wrecker | Vile Phial | Wild Bruiser | Yellow Mustard
Belly Balloon | Element Cluster | Flame Box | Floating Flora | Gluttonous Goo | Lone Runner | Ringer | Vitality Vial
|
Boss Unversed |
Cursed Coach | Iron Imprisoner | Mad Treant | Metamorphosis | Mimic Master | Spirit of the Magic Mirror | Symphony Master | Trinity Armor | Vanitas Remnant | Wheel Master
|