Ripple Drive: Difference between revisions
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{{Game|FM1|FM2|KH3}} | {{Game|FM1|FM2|KH3}} | ||
{{InfoAbility | |||
{{ | |kana=リップルドライヴ | ||
|romaji=Rippuru Doraivu | |||
|kh1name=Ripple Drive | |||
|kh1image=Ripple Drive KHFM.gif | |||
|kh1desc=Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value. | |||
|kh1el1=Weapon | |||
|kh1pow1=Max MP x3 +10 | |||
|kh1crit1=0% | |||
|kh1ap=3 | |||
|kh2name=Ripple Drive | |||
|kh2image=Ripple Drive KHIIFM.gif | |||
|kh2desc=Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill. | |||
|kh2el1={{AT|mag}} Neutral | |||
|kh2pow1=x2.0 | |||
|kh2drv1=3 | |||
|kh2def1=X | |||
|kh2fin1=O | |||
|kh3name=Ripple Drive | |||
|kh3desc=Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded) | |||
|kh3el1={{AT|mag}} Neutral | |||
|kh3pow1=x2.4 | |||
|kh3grd1=O | |||
|kh3form1=12 | |||
|kh3reac1=1 | |||
|kh3rev1=0.25 | |||
}} | |||
'''Ripple Drive''' is an ability introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to unleash an aura attack that damages surrounding enemies. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Ripple Drive deals damage relative to Sora's maximum [[MP]]. After hitting the enemy, Sora takes 45 frames to recover (1.3 seconds).<!-- Has this changed in 1.5? --> | |||
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Ripple Drive deals | |||
In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals Neutral damage relative to Sora's Magic stat. | In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals {{c|Neutral|element}} damage relative to Sora's Magic stat. | ||
In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. | In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat. | ||
{{-}} | {{-}} | ||
Revision as of 15:25, 28 July 2022
Ripple Drive is an ability introduced in Kingdom Hearts Final Mix. It allows the user to unleash an aura attack that damages surrounding enemies.
Mechanics
In Kingdom Hearts Final Mix, Ripple Drive is a combat ability that requires 3 AP to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Ripple Drive deals damage relative to Sora's maximum MP. After hitting the enemy, Sora takes 45 frames to recover (1.3 seconds).
In Kingdom Hearts II Final Mix, Ripple Drive is an action ability accessible in Limit Form. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals Neutral damage relative to Sora's Magic stat.
In Kingdom Hearts III, Ripple Drive is an ability accessible in Second Form. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat.
Learning Ripple Drive
Kingdom Hearts Final Mix
- Sora learns Ripple Drive at level 12 with the Dream Rod, 39 with the Dream Sword, and 69 with the Dream Shield.
Kingdom Hearts II Final Mix
- Limit Form has Ripple Drive as a default ability.
Kingdom Hearts III
- Second Form has Ripple Drive as a default ability.