Kingdom Hearts 358/2 Days

Artemis: Difference between revisions

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|ability1 = [[Striker]]
|ability1 = [[Striker]]
|ability2 = [[Grand Slam]]
|ability2 = [[Grand Slam]]
|get      = Attach [[Technical Gear|Technical Gear 3]]
|get      = Attach [[Technical Gear|Technical Gear ]]
|char=Saïx
|char=Saïx
}}</div><div class="tabbertab" title="+">
}}</div><div class="tabbertab" title="+">
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|ability1  = [[Striker]]
|ability1  = [[Striker]]
|ability2  = [[Vitality Surge]]
|ability2  = [[Vitality Surge]]
|get      = Attach [[Technical Gear|Technical Gear +3]]
|get      = Attach [[Technical Gear|Technical Gear+ ]]
|char      = Saïx
|char      = Saïx
}}
}}

Revision as of 18:57, 21 March 2010

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Kingdom Hearts 358/2 Days
Artemis
"A weapon that possess a very high strength. Effective against tough enemies."
Japanese アルテミス+
Stats
Strength Magic
Base Unit Ultima Base Unit
+51 +2 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
2: Grand Slam
Obtained
Attach Technical Gear ③
Kingdom Hearts 358/2 Days
Artemis+
"An upgraded Artemis.Possesses very high strength. Effective against tough enemies."
Japanese アルテミス+
Stats
Strength Magic
Base Unit Ultima Base Unit
+62 +2 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+2 +1 +0 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
2: Vitality Surge
Obtained
Attach Technical Gear+ ③

Artemis (アルテミス Arutemisu?) is one of Saïx's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Artemis+.

Trivia

Its name refers to the Olympian goddess of the moon in Greek mythology. In the Final Fantasy video game series, two recurring Archery weapons are the Artemis Bow and the Artemis Arrows. Template:SaixWeapons