Kingdom Hearts 358/2 Days

Dragonreign: Difference between revisions

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(NOT A WEAPON STUB)
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{{XaldinWeapons}}
{{XaldinWeapons}}
{{PandoraGear}}
{{PandoraGear}}
{{Weapon-stub}}

Revision as of 23:48, 12 October 2010

Kingdom Hearts 358/2 Days
Dragonreign
"A formidable weapon with exceptional capabilities."
Japanese 天覇真竜王
Stats
Strength Magic
Base Unit Ultima Base Unit
+92 +5 +15 +30 +5
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +5 +10 +5 +11 +5
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Offensive Block
2: Combo-Block
3: Combo-Air Slide
Obtained
Pandora's Gear ⑤ (Xaldin)
Kingdom Hearts 358/2 Days
Dragonreign+
"An upgraded Dragonreign.
Possesses formidable power and
exceptional capabilities."
Japanese 天覇真竜王+
Stats
Strength Magic
Base Unit Ultima Base Unit
+125 +1 +15 +34 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +10 +1 +12 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Offensive Block
2: Combo-Block
3: Combo-Air Slide
Obtained
Pandora's Gear+ ⑤ (Xaldin)

Dragonreign (天覇真竜王 Tenpa Shinryūō?, lit. "Heaven-reigning True Dragonlord") is a set of Lances that can be wielded by Xaldin in Kingdom Hearts 358/2 Days.

Design

A Dragonreign lance's shaft is white with black ends. The two colors are separated by small gold rings. The lower blade has a three-pronged, trident-like shape, with the middle prong being shaped like one of the spikes on the Nobody logo. It is gold with black interior edges. The main shaft of the upper blade is red with thick, gold edges and is much larger. It has two semi-circle shaped chunks taken out of each side, causing it to resemble the Nobody symbol. A long, gold spike shaped like those on the Nobody sigil sprouts from the middle of each side, while two more, smaller gold spikes with black inner edges jut off from the base of the blade. All four of these spikes point diagonally downward.

Gameplay

Dragonreign's combo, like many of Xaldin's other lances, are very complicated and have a long range of attack. The ground combo starts with a simple slash from right to left, quickly followed by a downward strike and a slash from two lances. The combo then reverts to a helicopter-like movement. Xaldin spins one lance in his right hand, then finishes the combo by spinning all six lances all around him. The aerial combo is much more simple. It is comprised of a spin of one lance in from of him, followed by a short jab by a six lances.

Template:XaldinWeapons