Final Weapon: Difference between revisions
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{{nihongo|'''Final Weapon'''|ファイナルウェポン|Fainaru Wepon}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''; its upgrade, '''Final Weapon+''', is his most powerful weapon. To wield Final Weapon, Xigbar must have the [[Pandora's Gear]] attached. Final Weapon is notable for being the only Pandora Gear weapon that does not give the user the negative ability "Risky Play", | {{nihongo|'''Final Weapon'''|ファイナルウェポン|Fainaru Wepon}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''; its upgrade, '''Final Weapon+''', is his most powerful weapon. To wield Final Weapon, Xigbar must have the [[Pandora's Gear]] attached. Final Weapon is notable for being the only Pandora Gear weapon that does not give the user the negative ability "Risky Play", since Xigbar's attacks follow the enemy it's pretty unlike he'd miss any hit. It has 12 ammo, which is quickly depleted in a 3-shot combo of 4 bullets per shot. | ||
{{XigbarWeapons}} | {{XigbarWeapons}} | ||
{{PandoraGear}} | {{PandoraGear}} | ||
{{Weapon-stub}} | {{Weapon-stub}} |
Revision as of 06:04, 1 April 2010
It is just a flawed specimen that has wandered out.
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Kingdom Hearts 358/2 Days Final Weapon | |||||
---|---|---|---|---|---|
"Possesses formidable power and exceptional capabilities." | |||||
Japanese | ファイナルウェポン | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+92 | +5 | +0 | +30 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +5 | +10 | +5 | +11 | +5 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
24 | |||||
Abilities | |||||
1: Combo-Jump 2: Combo-Block 3: Combo-Air Slide | |||||
Obtained | |||||
Attach Pandora's Gear ⑤ |
Kingdom Hearts 358/2 Days Final Weapon+ | |||||
---|---|---|---|---|---|
"An upgraded Final Weapon. Possesses formidable power and exceptional capabilities." | |||||
Japanese | ファイナルウェポン+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+125 | +1 | +0 | +34 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +10 | +1 | +12 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Combo-Jump 2: Combo-Block 3: Combo-Air Slide | |||||
Obtained | |||||
Attach Pandora's Gear+ ⑤ |
Final Weapon (ファイナルウェポン Fainaru Wepon ) is one of Xigbar's weapons in Kingdom Hearts 358/2 Days; its upgrade, Final Weapon+, is his most powerful weapon. To wield Final Weapon, Xigbar must have the Pandora's Gear attached. Final Weapon is notable for being the only Pandora Gear weapon that does not give the user the negative ability "Risky Play", since Xigbar's attacks follow the enemy it's pretty unlike he'd miss any hit. It has 12 ammo, which is quickly depleted in a 3-shot combo of 4 bullets per shot. Template:XigbarWeapons