Annihilation: Difference between revisions
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{{InfoWeapon358 | {{InfoWeapon358 | ||
|name = Annihilation | |name = Annihilation | ||
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|char = Xemnas | |char = Xemnas | ||
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{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Annihilation+ | |name=Annihilation+ |
Revision as of 21:35, 11 June 2010
Kingdom Hearts 358/2 Days Annihilation | |||||
---|---|---|---|---|---|
"A weapon that offers high Strength and ground combo speed." | |||||
Japanese | アナイアレイション | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+95 | +3 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +16 | +3 | +10 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Grand Slam 3: Critical Boost | |||||
Obtained | |||||
Rage Gear ⑤ (Xemnas) |
Kingdom Hearts 358/2 Days Annihilation+ | |||||
---|---|---|---|---|---|
"An upgraded Annihilation. Offers high Strength and ground combo speed." | |||||
Japanese | アナイアレイション+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+105 | +3 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +12 | +3 | +10 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Chain Power 3: Vitality Surge | |||||
Obtained | |||||
Rage Gear+ ⑤ (Xemnas) |
Annihilation (アナイアレイション Annaiareishon ) is one of Xemnas's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to the Annihilation+.
Design
Annihilation is shaped like an elongated oval and is identical to Discipline, except for the color. It has a large, teardrop-shaped gap in the middle of the blade. The outer edge of the weapon is completely lined by short spikes, and there is a longer, thinner spike near the tip of the blade that descends into the gap. This Ethereal Blade is black and glows red.
Upon striking a target, the blade creates a X-shaped slash effect in an orange bubble. When landing a combo finisher, the effect becomes bigger and the X is crossed with another slash.
Gameplay
Annihilation's ground combo is long and elaborate, and is characterized by many spinning strikes. It consists of a quick spinning slice at a short range followed by a right thrust, a slash from left to right, a double slash from right to left, another quick spinning slice, another slash from left to right, and a mid-range double-spin slash with knockback.
The aerial combo is far simpler than the ground combo. It consists of a double-spin slash, a quick upwards swing, and a quick double-spin slash with knockback to finish.